I like new changes to orbs and shards but...does that not making tank with higher magicka then stamina little problematic ?
starlizard70ub17_ESO wrote: »AtAfternoon wrote: »9999 Poison Damage and stunning any enemy hit for 5 seconds and can proc every 5 sec? Is this a typo?
I just found my new armor set, for all my characters.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno which parts, if any, are included in and or lifted from the NDA?
The class changes from the base game are not under NDA.
Also, everyone, please remember this is only the start of our second week on the PTS. There are still adjustments to be made in the coming patches.
IndyWendieGo wrote: »Found the culprit killing templars.
Uriel_Nocturne wrote: »Or using any Set in the game that doesn't offer Sustain (i.e. Seducer's, etc.).clocksstoppe wrote: »HAHAHAHA i knew they wouldn't listen. Once it goes to PTS, it's over. That's how it ships. RIP nightblade and templar.
I mean, seriously; what would be the point of running any other Set in the game if you aren't using the 5x bonus from a sustain Set?
These changes are still outstandingly atrocious...
ZOS_GinaBruno wrote: »@ZOS_GinaBruno which parts, if any, are included in and or lifted from the NDA?
The class changes from the base game are not under NDA.
Also, everyone, please remember this is only the start of our second week on the PTS. There are still adjustments to be made in the coming patches.
- No nerfs for sorcs
- Syphoning attacks is still absolute garbage
- Nothing regarding magdk, we can just delete the class at this point
- NOTHING REGARDING VMA, like wow
- Warden still p2w
- Sustain nerfs still make 80% of the sets in this game useless now as we have to use sustain sets and maybe a proc set.
Amazing patch, I'll be back next week. No point in touching ESO until the next pts notes come out.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno which parts, if any, are included in and or lifted from the NDA?
The class changes from the base game are not under NDA.
Also, everyone, please remember this is only the start of our second week on the PTS. There are still adjustments to be made in the coming patches.
ZOS_GinaBruno wrote: »
Warden
- Animal Companions
- Savage Beast: This passive ability now generates Ultimate when you cast an Animal Companion ability, instead of when you deal damage with an Animal Companion ability.
Developer Comments:This change will make generating Ultimate from this passive more reliable for Wardens, as it can now proc off non-damaging Animal Companion abilities such as Betty Netch and Falcon’s Swiftness.
DerpyShadowz wrote: »The Lover
Tenacity: Fixed an issue where this Champion passive’s bonus to Heavy Attack restore values was slightly lower than intended.
This sounds fishy to me, like your making up an excuse to buff heavy attacking and support it.
AtAfternoon wrote: »9999 Poison Damage and stunning any enemy hit for 5 seconds and can proc every 5 sec? Is this a typo?
cragontheone wrote: »I seriously would like to know why they added those research scrolls... Like it really is a stab in the back to us master Crafters
If by problematic, you mean impossible, then yes.I like new changes to orbs and shards but...does that not making tank with higher magicka then stamina little problematic ?
ZOS_GinaBruno wrote: »@ZOS_GinaBruno which parts, if any, are included in and or lifted from the NDA?
The class changes from the base game are not under NDA.
Also, everyone, please remember this is only the start of our second week on the PTS. There are still adjustments to be made in the coming patches.
ZOS_GinaBruno wrote: »
Templar
- Aedric Spear
- Spear Shards: The synergy from this ability and its morphs now restores Magicka or Stamina based on whichever has the highest maximum, instead of whichever has the largest missing percentage.
- Known Issue: Luminous Shard’s resource return for the casting Templar is still restoring resources based on the largest missing percent. This will be fixed in future PTS patch.
Pretty much this. In favor of PvE uniqeness of Shards for PvP ruined.RoamingRiverElk wrote: »So... Magicka characters in PvP just mustn't be allowed to gain stamina from shards, huh? -.-
RoamingRiverElk wrote: »So... Magicka characters in PvP just mustn't be allowed to gain stamina from shards, huh? -.-
RoamingRiverElk wrote: »So... Magicka characters in PvP just mustn't be allowed to gain stamina from shards, huh? -.-
ZOS_GinaBruno wrote: »Templar
- Aedric Spear
- Spear Shards: The synergy from this ability and its morphs now restores Magicka or Stamina based on whichever has the highest maximum, instead of whichever has the largest missing percentage.
Developer Comments:
- Known Issue: Luminous Shard’s resource return for the casting Templar is still restoring resources based on the largest missing percent. This will be fixed in future PTS patch.
Based on initial PTS feedback, we’ve changed the Magicka or Stamina this synergy gives you (as well as the Necrotic Orb synergy) to always restore the resource you have the highest maximum of so that it’s more consistent and reliable for your build type.
ahahahahah now even nbs are more tanky than dks LOL
ZOS_GinaBruno wrote: »@ZOS_GinaBruno which parts, if any, are included in and or lifted from the NDA?
Also, everyone, please remember this is only the start of our second week on the PTS. There are still adjustments to be made in the coming patches.