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Morrowind Gear Sets

  • NightbladeMechanics
    NightbladeMechanics
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    Hey thanks for listing these out. These look cool! All have strong use cases, but none strikes me as overtly op (yet, perhaps).

    If you can proc Coward's with quick taps on shift while taking hits, it's very very strong.

    I like the way war maiden looks for mageblade and Templar, especially if that spell damage bleeds over to the heal on path. A well rounded set for nonelemental types.

    Infector looks as op as any other stam proc.. I hope the animation is badass. What exactly is a Hunger? :open_mouth:

    Trickery does not need a downtime that long imo. Fun looking set. I could see it being competitive if the downtime to uptime ratio gets adjusted. Those are all strong and difficult to acquire buffs now. I'd recommend 10 seconds up, 5 seconds down because the buffs arenumerius, not predictable, and not all useful in the same situations.

    Wizard's will go underappreciated, but damned if I won't be hunting that one asap. That will be super strong on certain builds. YES that effect will proc on your damage shields. You're welcome. :wink:

    Impregnable is stupid strong for defense but leaves you lacking sustain and damage. I'll stick with Transmutation for my build personally, but this gives other class some easily accessible and extremely op crit resistance. Lol

    Vanguard's is a zergling tank's wet dream. Please delete this set. No, I'm not being sarcastic. You'll need to be VERY tanky and rely on allies for sustain tools to make effective use of this set next patch, but there will be VERY tanky people inside zergs spamming sustain tools next patch...soooo...... ugh.

    Warrior-Poet...meh. Do we really need more tank sets? Give Armor Master some rework love if you want a high max health tanky set...

    Knight Slayer....only if we end up in some whacky heavy attack spam meta because we can't sustain without them. Won't be good in gank builds, which a few people have asked me about. I love the idea of tying damage to max or current health levels, but I would recommend something along the lines of "5pc: your fully charged heavy attacks apply a dot which deals 12% of your opponent's current health per second for 5 seconds. This effect is capped against bosses." 6% in Cyrodiil comes out to 1380 damage at full health, decreasing as they get lower. It's an anti-execute designed to dent tanks without burning squishies basically.

    Guile and Shacklebreaker look very interesting. I like the hybrid stats, so maybe Pelinal's wouldn't be necessary in some sick hybrid builds. Guile will be extremely strong with the right 3-effect poisons. But then you'd be using poisons........ I do anticipate certain hybrid classes to be VERY strong next patch.
    Edited by NightbladeMechanics on April 21, 2017 1:39AM
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  • DeathlurkZ
    DeathlurkZ
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    Looks like quite a few of the sets are trying to promote hybrid builds
  • Alp
    Alp
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    Infector looks as op as any other stam proc.. I hope the animation is badass. What exactly is a Hunger? :open_mouth:

    These daedric shivering isle spawned nightmare looking things:

    e3cd645a71ba66f5b07b19d79466dfee.jpg

    "Ancestral Tombs dot the landscape, and powerful Daedra known as Hunger, summoned as guardians, often lurk within."
    Edited by Alp on April 21, 2017 1:56AM
  • Code2501
    Code2501
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    Crafted sets look like more junk that fewer than one in a thousand players will use.
  • Alp
    Alp
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    Code2501 wrote: »
    Crafted sets look like more junk that fewer than one in a thousand players will use.

    It does seem a bit strange that they are all hybrid sets. Like they were meant for new players that haven't levelled up all skills enough to morph them to stamina etc. Unless they actually plan on making hybrid builds more viable which would be nice.

    Either way crafted sets feel like second grade armour these days. But I love motifs so I will continue crafting my own gear...
    Edited by Alp on April 21, 2017 2:08AM
  • Brutusmax1mus
    Brutusmax1mus
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    The ultimate sets giving major Slayer looks really strong for ults like resto which gives 30%crit dmg as well to up to 5ppl.
  • necronomniconb14_ESO
    Infector, Leviathan, dual dreugh king dual weapons with critical mundus while in a tiny window while watching tv and mashing light attack it is for me with the occasional glance over to see if I need to follow a group yet


    It's ironic that combat in Eso's morrowind will be slow, monotonous and just plain bad like the single player morrowind's combat. At least zyngamax really knows how to stick to the lore with eso
    Edited by necronomniconb14_ESO on April 21, 2017 3:19AM
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Not happy at all with the crafted sets. Pure garbage to me. Come on Zos give us a real updated Magicka crafted set, Julianos is dated now.
  • Blackfyre20
    Blackfyre20
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    Vanguard's is a zergling tank's wet dream. Please delete this set. No, I'm not being sarcastic. You'll need to be VERY tanky and rely on allies for sustain tools to make effective use of this set next patch, but there will be VERY tanky people inside zergs spamming sustain tools next patch...soooo...... ugh.

    Could not agree more about vanguard, PLEASE remove this set. I can already see reactive+malubeth+heavy frost attack everything around your group. No need to even worry about resources because you're just heavy attacking, just build for 100% tankiness. With the changes to block, not sure how effective this will be in BGs with one person being focused by 4+ people, but this set can absolutely eliminate any outnumbered open world play. Run into a larger group with anyone wearing this set, RIP.
    Buff Soft Caps
  • Juhasow
    Juhasow
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    Peekachu99 wrote: »
    xSkullfoxx wrote: »
    Assassin’s Guile
    2 - Spell Critical
    3 - Weapon Critical
    4 - Spell Damage and Weapon Damage
    5 - Increases the duration of your alchemical poisons by 4 seconds

    Daedric Trickery
    2 - Maximum Health
    3 - Maximum Stamina
    4 - Maximum Magicka
    5 - While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

    Shacklebreaker
    2 - Weapon Damage
    3 - Spell Damage
    4 - Magicka Recovery and Stamina Recovery
    5 - 2000 Max Magicka and Max Stamina

    3 Item Sets available as drops throughout Vvardenfell

    Infector
    2 - Weapon Damage
    3 - Weapon Critical
    4 - Weapon Critical
    5 - When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 9999 Poison Damage and stunning enemies hit for 5 seconds. This effect can occur once every 5 seconds.

    War Maiden
    2 - Maximum Health
    3 - Maximum Magicka
    4 - Spell Damage
    5 - Adds 400 Spell Damage to your Magic Damage abilities

    Warrior-Poet
    2 - Maximum Health
    3 - Spell Resistance
    4 - Physical Resistance
    5 - Gain Minor Toughness at all times, increasing your Max Health by 10%.

    4 Item Sets available as drops in the new Trial, Halls of Fabrication

    Automated Defense
    2 - Maximum Health
    3 - Gain Minor Slayer at all times
    4 - Health Taken
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trials Monsters by 15%.

    Inventor’s Guard
    2 - Magicka Recovery
    3 - Gain Minor Slayer at all times
    4 - Healing Done
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trials Monsters by 15%.

    Master Architect
    2 - Maximum Magicka
    3 - Gain Minor Slayer at all times
    4 - Spell Damage
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trials Monsters by 15%.

    War Machine
    2 - Maximum Stamina
    3 - Gain Minor Slayer at all times
    4 - Weapon Damage
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trials Monsters by 15%.

    5 Item Sets available as rewards in the new PvP Battlegrounds

    Coward’s Gear
    2 - Maximum Health
    3 - Stamina Recovery
    4 - Stamina Recovery
    5 - While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.

    Knight Slayer
    2 - Maximum Magicka
    3 - Spell Damage
    4 - Maximum Health
    5 - Your fully-charged Heavy Attacks against Players deal and additional 10% of their Max Health as Oblivion Damage.

    Impregnable Armor
    2 - Maximum Health
    3 - Maximum Stamina
    4 - Maximum Magicka
    5 - 2500? Critical Resistance

    Vanguard’s Challenge
    2 - Maximum Health
    3 - Maximum Health
    4 - Healing Taken
    5 - When you taunt an enemy Player, they deal 50% less damage to all other Players but 100% more damage to you for 15 seconds.

    Wizard’s Riposte
    2 - Maximum Health
    3 - Spell Damage
    4 - Magicka Recovery
    5 - When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%.

    Is it light/ medium/ heavy? What are the weights/ types?

    Assasins Guile , Daedric Trickery , Shacklebreaker crafted so all armor types
    Light armor : War Maiden , Inventor's Guard , Master Architect, Knight Slayer , Wizard's Riposte
    Medium armor : Infector , War Machine , Coward's Gear ,
    Heavy Armor : Warrior Poet , Automated Defense , Impregneble Armor , Vanguard's challenge
  • Peekachu99
    Peekachu99
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    Juhasow wrote: »
    Peekachu99 wrote: »
    xSkullfoxx wrote: »
    Assassin’s Guile
    2 - Spell Critical
    3 - Weapon Critical
    4 - Spell Damage and Weapon Damage
    5 - Increases the duration of your alchemical poisons by 4 seconds

    Daedric Trickery
    2 - Maximum Health
    3 - Maximum Stamina
    4 - Maximum Magicka
    5 - While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

    Shacklebreaker
    2 - Weapon Damage
    3 - Spell Damage
    4 - Magicka Recovery and Stamina Recovery
    5 - 2000 Max Magicka and Max Stamina

    3 Item Sets available as drops throughout Vvardenfell

    Infector
    2 - Weapon Damage
    3 - Weapon Critical
    4 - Weapon Critical
    5 - When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 9999 Poison Damage and stunning enemies hit for 5 seconds. This effect can occur once every 5 seconds.

    War Maiden
    2 - Maximum Health
    3 - Maximum Magicka
    4 - Spell Damage
    5 - Adds 400 Spell Damage to your Magic Damage abilities

    Warrior-Poet
    2 - Maximum Health
    3 - Spell Resistance
    4 - Physical Resistance
    5 - Gain Minor Toughness at all times, increasing your Max Health by 10%.

    4 Item Sets available as drops in the new Trial, Halls of Fabrication

    Automated Defense
    2 - Maximum Health
    3 - Gain Minor Slayer at all times
    4 - Health Taken
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trials Monsters by 15%.

    Inventor’s Guard
    2 - Magicka Recovery
    3 - Gain Minor Slayer at all times
    4 - Healing Done
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trials Monsters by 15%.

    Master Architect
    2 - Maximum Magicka
    3 - Gain Minor Slayer at all times
    4 - Spell Damage
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trials Monsters by 15%.

    War Machine
    2 - Maximum Stamina
    3 - Gain Minor Slayer at all times
    4 - Weapon Damage
    5 - When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trials Monsters by 15%.

    5 Item Sets available as rewards in the new PvP Battlegrounds

    Coward’s Gear
    2 - Maximum Health
    3 - Stamina Recovery
    4 - Stamina Recovery
    5 - While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.

    Knight Slayer
    2 - Maximum Magicka
    3 - Spell Damage
    4 - Maximum Health
    5 - Your fully-charged Heavy Attacks against Players deal and additional 10% of their Max Health as Oblivion Damage.

    Impregnable Armor
    2 - Maximum Health
    3 - Maximum Stamina
    4 - Maximum Magicka
    5 - 2500? Critical Resistance

    Vanguard’s Challenge
    2 - Maximum Health
    3 - Maximum Health
    4 - Healing Taken
    5 - When you taunt an enemy Player, they deal 50% less damage to all other Players but 100% more damage to you for 15 seconds.

    Wizard’s Riposte
    2 - Maximum Health
    3 - Spell Damage
    4 - Magicka Recovery
    5 - When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%.

    Is it light/ medium/ heavy? What are the weights/ types?

    Assasins Guile , Daedric Trickery , Shacklebreaker crafted so all armor types
    Light armor : War Maiden , Inventor's Guard , Master Architect, Knight Slayer , Wizard's Riposte
    Medium armor : Infector , War Machine , Coward's Gear ,
    Heavy Armor : Warrior Poet , Automated Defense , Impregneble Armor , Vanguard's challenge

    Thank you!
  • Tipsy247
    Tipsy247
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    Vanguards Challenge and Guard skill combo?
  • TheStealthDude
    TheStealthDude
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    Vanguard will be a very troll-ish set in PvP. Though it could also serve as a counter to EotS in organized group play with good positioning and if used quickly enough.

    ETA: Suggested fix if it becomes too cancerous: make it only "melee taunts".
    Edited by TheStealthDude on April 21, 2017 1:07PM
  • CTSCold
    CTSCold
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    Shacklebreaker with black rose and kena? Could be a great hybrid warden with the bull netch morph.
  • leepalmer95
    leepalmer95
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    Vanguard will be a very troll-ish set in PvP. Though it could also serve as a counter to EotS in organized group play with good positioning and if used quickly enough.

    ETA: Suggested fix if it becomes too cancerous: make it only "melee taunts".

    Lmao imagine a healthplar using it..

    More dmg to healthplar = more dmg the healthplar does
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • DragonBound
    DragonBound
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    Thoughts on cp changes with shackle breaker to make hybrids more viable?
  • leepalmer95
    leepalmer95
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    Another proc set, this time with aoe cc ..
    Edited by leepalmer95 on April 21, 2017 3:07PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Sandman929
    Sandman929
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    Underwhelming crafted sets...sigh.
  • ManDraKE
    ManDraKE
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    Vanguard needs to go, you can perma-cripple a player just by taunting him, is absurd.
  • supaskrub
    supaskrub
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    5x Infector + 5x vipers sting + 2x Velidreth (or Kra'ghs) could be very interesting on a DW build...totally scrubtastic if you can get around stamina sustain issues..!
    Edited by supaskrub on April 21, 2017 6:35PM
  • Juhasow
    Juhasow
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    Vanguard will be a very troll-ish set in PvP. Though it could also serve as a counter to EotS in organized group play with good positioning and if used quickly enough.

    ETA: Suggested fix if it becomes too cancerous: make it only "melee taunts".

    Lmao imagine a healthplar using it..

    More dmg to healthplar = more dmg the healthplar does

    Yep and then healthplar is killed in 5 seconds by Knight Slayer user with lightning staff.
  • Siliziumdioxid
    Siliziumdioxid
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    Do the Battleground sets only work in Battlegrounds? Especially the Vanguard's Challenge Set sounds like you can heavily exploit in Cyrodiil if it works there.
    Guild: Ancaria
  • MotokoKusanagi34
    MotokoKusanagi34
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    Master Architect could be the new PVE trial meta. I imagine it being worn by 8-10 people in the group it should somewhat reliably buff everyone. Then DPS should consist of Warden (cheap ultimate), Magblade (cheap ultimate, bet sustain?), Magsorc (cheap ultimate). I'm wondering if it makes wearing no monster set viable - I guess a 5 piece Architect will be stronger than any monster set due to the 15% flat damage, whereas a monster set does what 2-5%?. On the other hand it doesn't seem like the difference is big enough for the effort it takes to use it effectively.

    The question is how well does major slayer cover all the DDs. Will it proc with overload? Is a 100% uptime viable? It also seems worthless outside of trials since you don't want to affect the healer and tank in a dungeon.
    Edited by MotokoKusanagi34 on April 22, 2017 1:10AM
  • Sensei_Brew
    Sensei_Brew
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    These sets can't be legit
  • Lynx7386
    Lynx7386
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    oterWitz wrote: »
    So I don't know, but Deadric Trickery looks fun to me. Not for a trial, or if I wanted to be competitive in pvp, but just imagine it bringing some spice to my rotation. Anyone else want to have fun with a new set, or just more doom and gloom? (and potentially OP Architect/War Machine... got to keep up the dps somehow after those sustain nerfs B) )

    Combine daedric trickery with engine guardian and you have the new crown crate class =p
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Lynx7386
    Lynx7386
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    I'm also imagining knight slayer with an ice staff and tremorscale. Heavy attack with the ice staff, you deal heavy attack damage + tremorscale proc damage & snare + 10% of targets max health all at once.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Mettaricana
    Mettaricana
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    That infector set has me drooling
  • Rungar
    Rungar
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    Shacklebreaker looks interesting to me and crafted to boot :).

    No interest in the rest of it. The slayer stuff is as cheezy as it gets. Should only apply to trials imo.
  • CavalryPK
    CavalryPK
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    Hey thanks for listing these out. These look cool! All have strong use cases, but none strikes me as overtly op (yet, perhaps).

    If you can proc Coward's with quick taps on shift while taking hits, it's very very strong.

    I like the way war maiden looks for mageblade and Templar, especially if that spell damage bleeds over to the heal on path. A well rounded set for nonelemental types.

    Infector looks as op as any other stam proc.. I hope the animation is badass. What exactly is a Hunger? :open_mouth:

    Trickery does not need a downtime that long imo. Fun looking set. I could see it being competitive if the downtime to uptime ratio gets adjusted. Those are all strong and difficult to acquire buffs now. I'd recommend 10 seconds up, 5 seconds down because the buffs arenumerius, not predictable, and not all useful in the same situations.

    Wizard's will go underappreciated, but damned if I won't be hunting that one asap. That will be super strong on certain builds. YES that effect will proc on your damage shields. You're welcome. :wink:

    Impregnable is stupid strong for defense but leaves you lacking sustain and damage. I'll stick with Transmutation for my build personally, but this gives other class some easily accessible and extremely op crit resistance. Lol

    Vanguard's is a zergling tank's wet dream. Please delete this set. No, I'm not being sarcastic. You'll need to be VERY tanky and rely on allies for sustain tools to make effective use of this set next patch, but there will be VERY tanky people inside zergs spamming sustain tools next patch...soooo...... ugh.

    Warrior-Poet...meh. Do we really need more tank sets? Give Armor Master some rework love if you want a high max health tanky set...

    Knight Slayer....only if we end up in some whacky heavy attack spam meta because we can't sustain without them. Won't be good in gank builds, which a few people have asked me about. I love the idea of tying damage to max or current health levels, but I would recommend something along the lines of "5pc: your fully charged heavy attacks apply a dot which deals 12% of your opponent's current health per second for 5 seconds. This effect is capped against bosses." 6% in Cyrodiil comes out to 1380 damage at full health, decreasing as they get lower. It's an anti-execute designed to dent tanks without burning squishies basically.

    Guile and Shacklebreaker look very interesting. I like the hybrid stats, so maybe Pelinal's wouldn't be necessary in some sick hybrid builds. Guile will be extremely strong with the right 3-effect poisons. But then you'd be using poisons........ I do anticipate certain hybrid classes to be VERY strong next patch.

    My eyes are set on shackle braker and war maiden.

    I am not sure, but it looks like extra stamina sustain and stamina pool might be a good way to go if S Strikes dont get readjusted.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • CavalryPK
    CavalryPK
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    1 monster magicka recovery , 5x shaklebrake and 5x plague doctor.

    Or replace shaklebrakeer with war maiden, and 1 monster stamina recovery
    Edited by CavalryPK on April 22, 2017 6:50PM
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
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