ZOS_GinaBruno wrote: »
Then again WoW's "shop" is a lot smaller and they don't have a stupid Crown Crate gambling system!what does WoW give you for your subscription?
I do, I am a subscriber, but I still wish they never had added the stupid shop and Crown Crates though, especially with exclusive items.you love this game? support it with your wallet.
I'll take all of the above. Great ideas and not gamebreaking.I wish they would just listen to the MOUNTAIN of feedback that suggested they add a eso+ transmog system.
Double or triple mount training (reduction in time between training OR 3 training attributes per 20 hours) could be cool.
Increased EXP gain (another 10% on top of the 10%, totaling 20%)
Cheaper upgrades to available storage and inventory spaces (the price is astronomical already, the reason that 90% of players haven't purchased the extra space is because they can't afford it - I remember rich addressing this as the reason why they didn't add storage initially with housing.
Cheaper crowns, always (-10% or -15% off the price of crown packs on all platforms, at all times.)
All of these would be excellent options.
Transairion wrote: »Going to add my opinion as a "Non-sub" player here but I think it's a pretty disgraceful choice purely made to entice $$$ even more.
My bank space is maxed out, and it's almost entirely filled with crafting materials with maybe 10-20 armor peices total. I don't have the crafting bag, obviously, if I did my bank would be almost entirely empty; WITHOUT the crafting bag I can't even keep every crafting material I pick up, I vendor everything that is Green quality and below. That's a massive amount of mats people. I only keep the rare ones and even THEN I still don't have any space with it maxed out, and maxed out horse. Lack of storage is a huge issue for non-subs without the crafting bag.
This is Free to Play game behavior, pure and simple: nobody cares about F2P player because they paid nothing, so they're entitled to nothing but whatever is offered.
ESO is not Free to Play. It cost me as much as a full-price game, more actually, back when it released: even then it only came with 1 month sub and if I hadn't forked out more money I wouldn't have been able to play at all. My favorite part of ESO now rather than then is the fact it doesn't force a subscription upon me and I'm free to drop and pick up the game at my leisure.
Why are you treating non-subs like they're completely worthless to you @ZOS? I can assure you the masses of nonsubs playing this game are the one filling your pockets because they're the ones buying the endless waves of Crown Store items.
I don't mind if you give subs 1000+ storage spaces in their banks, but don't leave non-subs struggling with the limited storage we have: subs already have double, triple the storage we do because all their crafting materials are stored outside the bank. Go ahead and give them more, sure, but don't just ignore you OTHER paying customers because "non-sub". Why alienate us?
TLDR: Double everyone's storage, then give subscription double storage on top of that. Everyone's storage is then improved, subs just get improved more.
Don't leave your non-sub paying customers in the dark with banks full of crafting materials.
KitsuneShoujo wrote: »As long as they don't nerf unsubbed bank spance, then I don't have a problem with it. BUT I think ZOS is a bit of a skin-flint with bonuses. Crafting bag and 10% bonus to leveling, gold and crafting isn't much at all.
ZOS_GinaBruno wrote: »
NewBlacksmurf wrote: »I am in my 3rd year of continuous ESO+ membership and welcome this addition to my subscription.
Having said that, there are matters that are unclear to me. I set out an example to illustrate my point.
Let's say I currently have 200 bank space.
To max out the spaces, I can either:-I would then have 240 slots, so when update 14 arrives, I will have double max bank space, thus 280 slots.
- Buy 2 x 10 spaces with Gold, costing 80,000 + 85,000 Gold respectively - thus 165,000 Gold total.
- Buy 2 x 10 spaces at 1,000 Crowns per 10 - so 2,000 Crowns total.
If I wait until after Update 14 is implementd, am I right in assuming that only my 200 bank spaces will be doubled and so increase to 400 slots?
If that is the case, then I would need to buy 8 x 10 more slots (either with Crowns or Gold) to bring my bank slots up to the max of 480 slots? That would work out at 8 x 1,000 Crowns - thus 8,000 Crowns at current rates.
How much Gold would I need to make up the 80 extra spaces?
@ZOS_JessicaFolsom and @ZOS_GinaBruno
Can you, or anyone else at ZOS please explain to me how the system will work in practice?
Thank-you.
@Tai-Chi
I think you're complicating it. While details will come later, it's being discussed as literally doubling your bank.
So what ever your bank is....double it. If you increase it...the double is based on the non subscriber bank total
I.e.: 200 is 400
If 200 becomes 240 it's 480
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
I would like official confirmation this is not a baseless rumor.
Having less bank space actually prompts me to sell things and make gold instead of holding on to stuff forever I'll probably never use. But with so much gear being bound now selling some things is not an option and I'm more likely to hang on to pieces I can't buy if I decide I want them later.
If true and not just someone's pipe dream, does this mean we'll never get storage with housing? I think the more options for storage the better.
I'm not sure the single player comparison is reasonable for three reasons (off the top of my head):lordrichter wrote: »3) how long will it really take to fill up 240 extra bank slots when every quarter there are new gear sets, furnishings and items (e.g. dazzlers! )? It is only a short term solution when a long term solution is needed.
Inventory space should be limited.
A primary skill required for dealing with an RPG game like ESO is proper inventory management. Proper inventory management includes throwing away stuff you don't immediately need when you run out of room. That requires decisions about what is important, and when it might become important.
Yeah, you can bypass this with mule alts, but in three years, I have to say I have ever done the mule alt thing. Proper inventory management.
While this ESO Plus perk does relax the need for this skill, the skill is still required. It is a skill worth developing.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
That nightmare design choice is exactly how the housing item limit works, and we're talking even more items since manors are 350 I believe standard.. so 700 for subs. This means players would need to remove 351 items from their home before being allowed to add anything in it.
Hopefully if you are someone who flirts with the sub model, you would consider this ahead of time. A single character with maxed out inventory that you don't play could pull enough items out of your bank to consider it usable again.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
That nightmare design choice is exactly how the housing item limit works, and we're talking even more items since manors are 350 I believe standard.. so 700 for subs. This means players would need to remove 351 items from their home before being allowed to add anything in it.
Hopefully if you are someone who flirts with the sub model, you would consider this ahead of time. A single character with maxed out inventory that you don't play could pull enough items out of your bank to consider it usable again.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
That nightmare design choice is exactly how the housing item limit works, and we're talking even more items since manors are 350 I believe standard.. so 700 for subs. This means players would need to remove 351 items from their home before being allowed to add anything in it.
Hopefully if you are someone who flirts with the sub model, you would consider this ahead of time. A single character with maxed out inventory that you don't play could pull enough items out of your bank to consider it usable again.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
Transairion wrote: »Going to add my opinion as a "Non-sub" player here but I think it's a pretty disgraceful choice purely made to entice $$$ even more.
My bank space is maxed out, and it's almost entirely filled with crafting materials with maybe 10-20 armor peices total. I don't have the crafting bag, obviously, if I did my bank would be almost entirely empty; WITHOUT the crafting bag I can't even keep every crafting material I pick up, I vendor everything that is Green quality and below. That's a massive amount of mats people. I only keep the rare ones and even THEN I still don't have any space with it maxed out, and maxed out horse. Lack of storage is a huge issue for non-subs without the crafting bag.
This is Free to Play game behavior, pure and simple: nobody cares about F2P player because they paid nothing, so they're entitled to nothing but whatever is offered.
ESO is not Free to Play. It cost me as much as a full-price game, more actually, back when it released: even then it only came with 1 month sub and if I hadn't forked out more money I wouldn't have been able to play at all. My favorite part of ESO now rather than then is the fact it doesn't force a subscription upon me and I'm free to drop and pick up the game at my leisure.
Why are you treating non-subs like they're completely worthless to you @ZOS? I can assure you the masses of nonsubs playing this game are the one filling your pockets because they're the ones buying the endless waves of Crown Store items.
I don't mind if you give subs 1000+ storage spaces in their banks, but don't leave non-subs struggling with the limited storage we have: subs already have double, triple the storage we do because all their crafting materials are stored outside the bank. Go ahead and give them more, sure, but don't just ignore you OTHER paying customers because "non-sub". Why alienate us?
TLDR: Double everyone's storage, then give subscription double storage on top of that. Everyone's storage is then improved, subs just get improved more.
Don't leave your non-sub paying customers in the dark with banks full of crafting materials.
Agreed!
I chose to go with DLC buying instead of subbing as well and looks like ZOS is punishing me for that decision.
ZOS indirectly shrank the storage space by adding tons of new materials and gear and furniture and now they are doubling the bank space for eso + members only.
The right solution in my opinion would be to increase the storage space by 30 items per DLC for example, and if you own the DLC then you get the perk. If you sub then you get all DLCs storage perks.
ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
That nightmare design choice is exactly how the housing item limit works, and we're talking even more items since manors are 350 I believe standard.. so 700 for subs. This means players would need to remove 351 items from their home before being allowed to add anything in it.
Hopefully if you are someone who flirts with the sub model, you would consider this ahead of time. A single character with maxed out inventory that you don't play could pull enough items out of your bank to consider it usable again.
I don't have any bank space issues and as for the housing they couldn't handle it any other way, they can with bank space.
unfair dirty advantage for ESO+ subscribers
subscribers get access to crafting bag AND extra bank space while non subscribers left with *** inventories
Agreed. This is the same tactic the craft bag uses in a sense: Inventory that, if unsubscribed, becomes almost an inconvenience. I wish they would just listen to the MOUNTAIN of feedback that suggested they add a eso+ transmog system.
Double or triple mount training (reduction in time between training OR 3 training attributes per 20 hours) could be cool.
Increased EXP gain (another 10% on top of the 10%, totaling 20%)
Cheaper upgrades to available storage and inventory spaces (the price is astronomical already, the reason that 90% of players haven't purchased the extra space is because they can't afford it - I remember rich addressing this as the reason why they didn't add storage initially with housing.
Cheaper crowns, always (-10% or -15% off the price of crown packs on all platforms, at all times.)
All of these would be excellent options.
Non-subscribers should get about 500 slots. Subscribers should get 1500. Let the non-subscribers buy additional slots up to 1500 for 100 crowns each.
Agreed. This is the same tactic the craft bag uses in a sense: Inventory that, if unsubscribed, becomes almost an inconvenience. I wish they would just listen to the MOUNTAIN of feedback that suggested they add a eso+ transmog system.
Double or triple mount training (reduction in time between training OR 3 training attributes per 20 hours) could be cool.
Increased EXP gain (another 10% on top of the 10%, totaling 20%)
Cheaper upgrades to available storage and inventory spaces (the price is astronomical already, the reason that 90% of players haven't purchased the extra space is because they can't afford it - I remember rich addressing this as the reason why they didn't add storage initially with housing.
Cheaper crowns, always (-10% or -15% off the price of crown packs on all platforms, at all times.)
All of these would be excellent options.
- Mount training: what about people already maxed rider? that would be a totally useless perk.
- Increased XP gain : what about people already CP160 and already have all characters or people that doesnt can/want/have time to reroll ones? that would be a totally useless perk.
- Cheaper upgrades to available storage and inventory: what about people that have already maxed their banks and bags? that would be a totally useless perk.
- Cheaper crowns? Well, I'm not interested, but I can asume that many people can be.
At leat, bank storage is for everyone, veterans and newbies.
Darkstorne wrote: »ZOS_GinaBruno wrote: »
When do we get more info on how this is gonna work? Can we have it as a separate eso+ tab instead of just double the slots, if it's just double the amount of slots what happens when you unsub? will the extra be mailed or will players need to remove hundreds of items from their bank before it becomes usable again?
@Zaldan I would imagine we won't know until PTS arrives, but a good educated guess would be looking at how they currently deal with this in other areas of the game. With the crafting bag, you can't put anything in - but everything stays and you can pull it out. I imagine everything will stay in your bank, but before you can put anything in you will need to remove enough items to be below your new limit. Exactly like how the double items in housing works. You can't place any new furniture until you remove enough to be under the limit.
having to remove hundreds of items from bank before you can put anything in would be a nightmare design choice, much better to copy the crafting bag and have it as a separate tab otherwise it'd be like they're punishing people for dropping sub by having to find room for hundreds of items before they can once again use their bank at all, double items for housing has to work that way as you couldn't have a separate house.
That nightmare design choice is exactly how the housing item limit works, and we're talking even more items since manors are 350 I believe standard.. so 700 for subs. This means players would need to remove 351 items from their home before being allowed to add anything in it.
Hopefully if you are someone who flirts with the sub model, you would consider this ahead of time. A single character with maxed out inventory that you don't play could pull enough items out of your bank to consider it usable again.
Bolded my issue with this. It is absolutely useless at attracting new subscribers, and like the craft bags and housing item cap its only purpose is to keep players who start subbing always subbing. Kind of shocking that they looked through that entire thread of suggestions and "what the players want" for ESO+ additions, and decided to lock a key game issue (storage) that has only become worse over time with new materials and housing items, behind a sub gate. Gross, gross, gross. What the hell happened to this dev team?