Nelson_Rebel wrote: »Sure make shards only stun 1 person at a time instead of an entire group, make the aoe stun range 75% of what the AoE range is now and I'll be 100% behind you
Area51Visitor wrote: »This tells me a lot (who devs caters to, etc). Seems to me they continue to nerf NB and Temps while handing DK / Sorcs easy mode.
clocksstoppe wrote: »The nerf was justified, blazing spear was an overloaded skill. If you want reliable templar cc, use focused charge or the javelin.
clocksstoppe wrote: »The nerf was justified, blazing spear was an overloaded skill. If you want reliable templar cc, use focused charge or the javelin.
Its funny because he called jav and charge "reliable"....
bulbousb16_ESO wrote: »It's not the Blazing Spear nerf that hooped Magicka Templars, it's the Radiant Destruction nerf.
Haha! That's funny! You do realize it's still unquestionably the best execute in the game, right?
Nelson_Rebel wrote: »If it's that big a deal then take away the buffs
given to the templar and have your CC back
Honestly I find templars harder to fight now than last patch but whatever dude. Keep necroing and maybe you'll at least give them some laughs
Ron_Burgundy_79 wrote: »@Wrobel
First of all, the blazing spear nerf was unnecessary. It was called a buff. Its far from that. The nerf was made even worse when we found out luminous wasnt fixed.
When can we expect luminous shards to be fixed? It's nearly impossible to solo play in pvp as a magplar. Until you make luminous shards a hard cc (not a disorient), solo magplars will essentially be forced to play as a blazing shield build or BoL spammer. I'm trying to make solo play work, but my templar "house" has turned into a cardboard box without my only reliable cc.
The templar community isn't happy with our current situation, and we would very much like an update on when this problem will be fixed.
Ron_Burgundy_79 wrote: »@Wrobel
First of all, the blazing spear nerf was unnecessary. It was called a buff. Its far from that. The nerf was made even worse when we found out luminous wasnt fixed.
When can we expect luminous shards to be fixed? It's nearly impossible to solo play in pvp as a magplar. Until you make luminous shards a hard cc (not a disorient), solo magplars will essentially be forced to play as a blazing shield build or BoL spammer. I'm trying to make solo play work, but my templar "house" has turned into a cardboard box without my only reliable cc.
The templar community isn't happy with our current situation, and we would very much like an update on when this problem will be fixed.
Magicka Templars haven't been stable in solo play since the removal of blinding almighty flashes
Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »@Wrobel
First of all, the blazing spear nerf was unnecessary. It was called a buff. Its far from that. The nerf was made even worse when we found out luminous wasnt fixed.
When can we expect luminous shards to be fixed? It's nearly impossible to solo play in pvp as a magplar. Until you make luminous shards a hard cc (not a disorient), solo magplars will essentially be forced to play as a blazing shield build or BoL spammer. I'm trying to make solo play work, but my templar "house" has turned into a cardboard box without my only reliable cc.
The templar community isn't happy with our current situation, and we would very much like an update on when this problem will be fixed.
Magicka Templars haven't been stable in solo play since the removal of blinding almighty flashes
Blazing spear made solo magplar possible, but the for the vast majority of magplars, you are correct. A small minority still had success in solo play with blazing spear.
That's crazy @Wrobel 44 days and you still haven't fixed this 1 skill.Ron_Burgundy_79 wrote: »Day #44 @Wrobel
When will luminous shards be fixed? Hell, if it's that hard to code, revert the change to blazing spear. Something needs to be done, and it would be nice to hear about the team's progress this Friday on ESO live.
Templars don't need every tool in the game like a blazing shard stun. It was a PvP nerf and a PvE buff deal with it.
What's the difference with the morphs now? One gives magic off synergy the other gives one tick more of dps? I agree, bring it back or fix toppling charge if it hasn't been already.
Templars don't need every tool in the game like a blazing shard stun. It was a PvP nerf and a PvE buff deal with it.
One word my, little magplar brother: adapt.
Ron_Burgundy_79 wrote: »Funny I'm sure many of the same people who complain about Blazing Spear are the same people who use Volley with a Bow. So BS cannot CC anymore, big deal, it's still useful just as Volley is useful with Bow. Stop using it for CC and use it as an AoE instead.
I've never slotted volley in my 1000s of hours on ESO. Sure BS will work alright in PVE. It's basically liquid lightning, but it's absolutely worthless in PVP now. If @Wrobel would fix luminous shards, none of this would be an issue.