Kyle1983b14_ESO wrote: »TequilaFire wrote: »More like brokeNG.
I agree, seems the motifs & traits don't count at all from the looks of it
ViciousVamps1 wrote: »Kyle1983b14_ESO wrote: »TequilaFire wrote: »More like brokeNG.
I agree, seems the motifs & traits don't count at all from the looks of it
They do @ZOS_JessicaFolsom said it only in game motifs and full motifs count tho
I have max'd crafters in all crafts. In the last six days I have done dailies in alll of them. So after doing 36 dailes (6 days x 6 crafts) I have received and completed only one Master Writ quest (Alchemy) and received 2 writs. in order to buy one crafting station for my house it will cost 250 writs. Something is badly out of whack with this system IMHO. I don't intend to waste any more raw materials on this futility.
Did one alchemy master writ and done. Cost-benefit fail. Just my opinon.
Did one alchemy master writ and done. Cost-benefit fail. Just my opinon.
TequilaFire wrote: »I had a thought, I have had a master writ quest open waiting to find a specific motif while doing other crafting writ quests.
Can someone confirm they have received a master writ drop while they have a master quest still open in the quest log?
May explain my abysmal luck.
I have also.Enemy-of-Coldharbour wrote: »TequilaFire wrote: »I had a thought, I have had a master writ quest open waiting to find a specific motif while doing other crafting writ quests.
Can someone confirm they have received a master writ drop while they have a master quest still open in the quest log?
May explain my abysmal luck.
I have.
To be clear they said the factors included were in game non crown only motifs completed, traits (completed) and achievements. One of the things i did heading into homestead in jan wasblook at the crafting achievements. Took grandmaster harvester to 10k. Did truly legendary. Etc. Focused on purple recipes. Made sure snd unlocked all potrncies and stones even haijeko. Again, achievements. They matter for the consumables esp where there arent traits and motifs.
ATM they are not bankable so you can't transfer them between chars.
I'm experiencing the same thing. 1 writ worth 6v in 6 days. Maybe coincidence but as soon as I used my vouchers to buy something I quit getting them.
After what now - 10 days since launch - i just finished my full workshop - all seven stations - in the house and still have about 50 vouchers to spare.
Thanks to a 122 voucher writ this morning which put me over the top in an otherwise lousy writ day.
less than 2 weeks in and first major goal for the writs accomplished with a price tag of 245 vouchers.
How fast should this have been if 10 days is grossly too long?
24 hours?.
5 mins?
Free once downloaded for everybody?
"We've worked hard to introduce challenges for the crafter who has everything, and introduce substantial rewards to match these challenges."
next goal - six attunable blanks (two each equip) ready to attune by Morrowind with a stretch goal of the ebony motif.
Likely can get there.
Kyle1983b14_ESO wrote: »Getting a bit tired of this so called "Rng" 11 days with 8 chars every day, not one master writ.
Main char 6 writs a day, 7 Chars 4 writs a day.
34 writs a day for the past 11 days, not one master writ this has to be some biased rng.
Gandrhulf_Harbard wrote: »Kyle1983b14_ESO wrote: »Getting a bit tired of this so called "Rng" 11 days with 8 chars every day, not one master writ.
Main char 6 writs a day, 7 Chars 4 writs a day.
34 writs a day for the past 11 days, not one master writ this has to be some biased rng.
You have to understand how RNG works.
There has to be a baseline input - and in most RNG gaming algorithms that is something like Player I.D. - and that does not change.
So some players (with IDs that lead to lucky results) will ALWAYS get lucky results and some player (with IDs that lead to unlucky results) will always get unlucky results.
Which is why RNG is such a lazy and badly designed way to do things.
All The Best
I have max'd crafters in all crafts. In the last six days I have done dailies in alll of them. So after doing 36 dailes (6 days x 6 crafts) I have received and completed only one Master Writ quest (Alchemy) and received 2 writs. in order to buy one crafting station for my house it will cost 250 writs. Something is badly out of whack with this system IMHO. I don't intend to waste any more raw materials on this futility.
After what now - 10 days since launch - i just finished my full workshop - all seven stations - in the house and still have about 50 vouchers to spare.
Thanks to a 122 voucher writ this morning which put me over the top in an otherwise lousy writ day.
less than 2 weeks in and first major goal for the writs accomplished with a price tag of 245 vouchers.
How fast should this have been if 10 days is grossly too long?
24 hours?.
5 mins?
Free once downloaded for everybody?
"We've worked hard to introduce challenges for the crafter who has everything, and introduce substantial rewards to match these challenges."
next goal - six attunable blanks (two each equip) ready to attune by Morrowind with a stretch goal of the ebony motif.
Likely can get there.
I'm sorry but this attitude kinda annoys me. Many people are having issues with the RNG associated with master craft writs and are not experiencing the same drop rate as you. If everybody was able to get enough writs to craft all of the stations in two weeks, people wouldn't be complaining.
I for one have 2 master craters, 8-9 traits in everything and most of the motifs. I've done the writs everyday and I haven't got a single writ.... that's the issue for most of the people complaining. RNGesus only has enough love for his chosen few!
Gandrhulf_Harbard wrote: »There's a threefold problem here.
1. Scarcity of Master Writs
2. The extortionate material cost in fulfilling the Writ
3. The abysmally poor payoff for doing so.
Any one of those "features" would be bad enough in any MMORPG worthy of being called a Triple A game.
Any 2 combined would amlost be as bad as a typical Korean Grinder.
All three! Now that's a new low for Western MMORPGs.
ZeniMax aren't even trying to hide when they are incentivising us to take the grind-short-cut and head to the Crown Store. That's how little respect they have for us.
There's only one way to turn the tables on ZeniMax for this, but I doubt enough players would be up for it.
Stop engaging with the Homestead system, and refuse to buy anything (at all) from the Crown Store.
If enough of us do that for 3 months - so they see a hit on their quarterly reports - then they will have to change tack.
To make Master Writs even marginally worthwhile they need to be twice as common, with half the material cost and three times the current payoff.
All The Best
In 10 days i have received 91 master writs for a total of 983 vouchers. I run 20 characters a day through all 6 writs for a total of 120 writs a day. So yes i have a much larger pool to pull from then most of you but my experience should help shine a light on how many you are going to need to do, to obtain the master writ items you want. I have already shared this info in other master writ discussion threads but here is my first weeks break down for others that might want it.

Gandrhulf_Harbard wrote: »There's a threefold problem here.
1. Scarcity of Master Writs
2. The extortionate material cost in fulfilling the Writ
3. The abysmally poor payoff for doing so.
Any one of those "features" would be bad enough in any MMORPG worthy of being called a Triple A game.
Any 2 combined would amlost be as bad as a typical Korean Grinder.
All three! Now that's a new low for Western MMORPGs.
ZeniMax aren't even trying to hide when they are incentivising us to take the grind-short-cut and head to the Crown Store. That's how little respect they have for us.
There's only one way to turn the tables on ZeniMax for this, but I doubt enough players would be up for it.
Stop engaging with the Homestead system, and refuse to buy anything (at all) from the Crown Store.
If enough of us do that for 3 months - so they see a hit on their quarterly reports - then they will have to change tack.
To make Master Writs even marginally worthwhile they need to be twice as common, with half the material cost and three times the current payoff.
All The Best
Well said.