The_Last_Titan wrote: »I believe i saw someone from Guild For Testing attempting to recruit people in zone for this, offering a kuta for membership. What ever the intent was it appears to expose problems with the current system, so would be nice if this was addressed.
Interesting. Got pics?
Posting pictures of chat would violate the naming and shaming rule. Are you trying to get him banned?
Pretty sneaky of you.
That's a rather convenient excuse for unsubstantiated rumor-mongering, but no, that's not how I roll. There are other avenues to share through.
DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
Also what's this about hundreds of accounts? I just need one account per guild or other players who want to join in. Most likely partners because hey I'm not made out of $$. Getting to 50 players is easy. There's loads of players in the game and it won't take much time to get 50 people to join a casual social trade guild. No need to mention the dual purpose of the guild.
Hundreds of millions of gold? Pshhh. Only the top trade spots go for millions of gold. Lots of spots go just for the hundreds of thousands.
I could easily get a dozen or so spots for a few million at most. If I wanted to take 3 spots in Elden root I bet I could get them for under 10M. A significant sum but still attainable. This is also where selling those trader stalls come into play and I start making a profit
It's not about ruining people's fun.. it's about crushing their spirits and conquering Tamriel!
nooblybear wrote: »Let's talk about the other elephant in the room: the number of people who seem to be outraged in this thread that are leaders of, officers of, or high-ranking members of guilds that are closely interlinked, the majority of which seem to be associated with the Council of Nirn (if they still call themselves that). Just by signatures alone, I've spotted the GMs and former GMs of at least four trade guilds directly associated, plus a self-described officer, and other members. This group's history with the current occupant of this trader on PC NA is well known and well-documented.
nooblybear wrote: »Somehow I doubt they would be quite so outraged if it was one of their own who had done something similar.
DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
Also what's this about hundreds of accounts? I just need one account per guild or other players who want to join in. Most likely partners because hey I'm not made out of $$. Getting to 50 players is easy. There's loads of players in the game and it won't take much time to get 50 people to join a casual social trade guild. No need to mention the dual purpose of the guild.
Hundreds of millions of gold? Pshhh. Only the top trade spots go for millions of gold. Lots of spots go just for the hundreds of thousands.
I could easily get a dozen or so spots for a few million at most. If I wanted to take 3 spots in Elden root I bet I could get them for under 10M. A significant sum but still attainable. This is also where selling those trader stalls come into play and I start making a profit
It's not about ruining people's fun.. it's about crushing their spirits and conquering Tamriel!
Hmm... So King Pin, what shall we name our cartel? Exploiters R Us? Meh to generic, Pinky and the Brain? Nah, then ppl will know about the Tamriel domination, hmm.... Those Who Disband to Control? Oh and we still need a third to go to the mattresses with the DC guilds though. Hmm i wonder if we can recruit an army to guard spam the hire button to be safe. Perhaps pay them a Kuta each.
I am not sure why Council of Nirn is being blamed for anything here. Speaking as a member of said Council, I wouldn't say that the group as a whole has a gripe with any other guild in particular. I certainly don't. There has been considerable turnover in membership since the original Direnni Dynasty split, and at least half of the current membership represent guilds which are not primarily trading guilds. Some of us represent social guilds, PvE guilds, PvP guilds, even one roleplaying guild. Other members are addon developers or prominent streamers. Also, not all of the members of Council of Nirn are even on the North American PC server (although I believe we *are* all on PC).
Whether this is an exploit or not is something for ZOS to answer.
Solution 1: Remove the auto-populated 10,000 gold bid from the guild trader bid prompt. Adding an extra confirmation prompt to the process would also help. [...] But it's easy for a person not to notice that in the heat of spamming the E key to try to secure a Trader for the week. Combined with the lack of ability to cancel a bid, this is a real problem.
If it was a member of Council of Nirn, there would be just as much outrage, but in email or our private forums rather than the official forum.
DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
DRXHarbinger wrote: »DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
But surely that'll cost millions to do that? I don't see the incentive is spending millions for a top spot and never use it. If you win it and disband etc you'll never get your fee back?
KingYogi415 wrote: »My god how many exploits can ZOS even try to fix at once....
nooblybear wrote: »Whether this is an exploit or not is something for ZOS to answer.
I strongly agree, and I hope that, if they do weigh in on this matter, they can also weigh in on the matter of bid spying, something that countless guilds (I won't name and shame here, although there are simply too many to list) have used as a technique for acquiring a trader for only a few thousand gold more than another guild have placed a bid on it.
If we are to term this as an exploit, then bid spying, more wide-spread and widely used (although less easily detected) absolutely must be considered one.
DRXHarbinger wrote: »DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
But surely that'll cost millions to do that? I don't see the incentive is spending millions for a top spot and never use it. If you win it and disband etc you'll never get your fee back?
DRXHarbinger wrote: »DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
But surely that'll cost millions to do that? I don't see the incentive is spending millions for a top spot and never use it. If you win it and disband etc you'll never get your fee back?
Some men just want to watch the world burn. The reverse situation that this thread was created to discuss, a large guild leaving a small, less worthy/ worthless one in its previous location to prevent open hires by competitors happens All.The. Time. But one guild one bid, right?
nooblybear wrote: »If it was a member of Council of Nirn, there would be just as much outrage, but in email or our private forums rather than the official forum.
I'm sorry, but you just validated my point. You've just said that, if it were a member of the Council of Nirn who had done this "exploit", you would not have posted it on the official forums, but instead discussed it privately. How is a private discussion euqal to a public forum thread, where Zenimax's presence has been requested?
I thought the entire point of using Traders was to prevent one guild from gaining a monopoly over others. If this is happening and continues to happen, ZOS might as well just pull the whole thing and change to a global Auction House system instead.
I thought the entire point of using Traders was to prevent one guild from gaining a monopoly over others. If this is happening and continues to happen, ZOS might as well just pull the whole thing and change to a global Auction House system instead.
Wait what? They've already done that, there are guilds with sister guilds that basically control trading, some even control areas.
Why we still have this dumb system is a mystery, it doesn't benefit the regular players at all.
If tomorrow, say, a person finds an exploit in gameplay or PvE, even when more people join in, nobody panics. But when someone finds a way to cheat other Trading Guilds out of their gold income monopolies, well then everyone loses their minds!
/Joker
Unpopular opinion time!
What if we "fixed" the problem by completely tossing out the bidding system for traders.
Make it a raffle instead.
Would guilds all be fixed to 1 raffle ticket at a trader? Or should they be able to buy an unlimited amount (same chances of winning as the bid system TBH, but the 2nd and 3rd and 4th place would be random not sorted by money bid)? Or maybe a limited quantity? And what price per ticket? Traffic could dictate what area has most costly trader raffle tickets, and update on a monthly or 3-month basis. When a guild disbands while owning the trader, the trader falls to the next randomly raffled guild.
You could still have your back door deals of "pay me 500k gold and I won't buy a raffle ticket at Rawl" or even "5k gold a month to any guildmate who diverts their trading traffic OFF of Rawl merchants until the next update on raffle ticket prices", none of which are enforceable or traceable, but it would still be done.
Unpopular opinion time!
What if we "fixed" the problem by completely tossing out the bidding system for traders.
Make it a raffle instead.
Would guilds all be fixed to 1 raffle ticket at a trader? Or should they be able to buy an unlimited amount (same chances of winning as the bid system TBH, but the 2nd and 3rd and 4th place would be random not sorted by money bid)? Or maybe a limited quantity? And what price per ticket? Traffic could dictate what area has most costly trader raffle tickets, and update on a monthly or 3-month basis. When a guild disbands while owning the trader, the trader falls to the next randomly raffled guild.
You could still have your back door deals of "pay me 500k gold and I won't buy a raffle ticket at Rawl" or even "5k gold a month to any guildmate who diverts their trading traffic OFF of Rawl merchants until the next update on raffle ticket prices", none of which are enforceable or traceable, but it would still be done.
Alternative suggestions are always nice to hear but a raffle? Just... no...
Also a monthly or 3-month basis? OH GOD NO! That means death for any trade guild that loses the raffle. People already leave if they lose their trader for 1 week and especially 2 weeks in a row.
It's already stressful with the current bidding system if it became a raffle where bidding high becomes even a less of a guarantee to getting your trader.
JHartEllis wrote: »This is a terrible exploit, and it will have disastrously nasty consequences if not addressed.
The simplest fix (or at least I hope it's simple from a technical standpoint) is to not "free up" the guild trader of any disbanded guilds.
On a related note, I noticed that the guild info on all guilds got messed up and now says "None Hired", and this happened suspiciously right after this disbanding switcheroo--it would be worth looking into whether these are connected. The "None Hired" bug is pretty ugly since it presents guild members with false information that they act on by not selling or by leaving guilds or by getting frustrated, angry, or worried.
DRXHarbinger wrote: »DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
But surely that'll cost millions to do that? I don't see the incentive is spending millions for a top spot and never use it. If you win it and disband etc you'll never get your fee back?
Some men just want to watch the world burn. The reverse situation that this thread was created to discuss, a large guild leaving a small, less worthy/ worthless one in its previous location to prevent open hires by competitors happens All.The. Time. But one guild one bid, right?
I thought the entire point of using Traders was to prevent one guild from gaining a monopoly over others. If this is happening and continues to happen, ZOS might as well just pull the whole thing and change to a global Auction House system instead.
Wait what? They've already done that, there are guilds with sister guilds that basically control trading, some even control areas.
Why we still have this dumb system is a mystery, it doesn't benefit the regular players at all.
The issue is those groups now expanding to have alt guilds that are used either as backup traders or just to sell to guilds who lose their trader.
I think most people don't want half the traders in the game to become empty worthless guild traders.
One group controlling an area is less of a problem than them controlling MOST or even all areas.
The system is unique and makes trading more exciting as it becomes its own play style. You have players who only pvp, those who only do pve and this system allows players to focus on being traders.
There's ZERO need for Trade Guilds if you have a universal auction house. All those players who enjoy playing the economy suddenly lose out on that play style.
Imagine if someone suggested PvP is too hard and it was suggested that guilds /alliances shouldn't be fighting to win over the other one and the "fix" was to eliminate all competition.
BUT anyways I can't wait to see if Zenimax will allow my plans for Tamriel Domination to go forward.
DRXHarbinger wrote: »DRXHarbinger wrote: »DRXHarbinger wrote: »Simple fix. Disband a guild and the spot doesn't release until the next turn over. Job done. Can't be done then.
How far and how much time some nerds will dump into these things is crazy.
That just shifts the problem, man. Instead of 'Grant kiosk for week to group of choice' it becomes 'nuke spot for week to deny to group of choice'. An unprecedented and unfair circumstance that we haven't seen on the servers since... oh right, every other week, that happens all the time with just regular bids
But surely that'll cost millions to do that? I don't see the incentive is spending millions for a top spot and never use it. If you win it and disband etc you'll never get your fee back?
Some men just want to watch the world burn. The reverse situation that this thread was created to discuss, a large guild leaving a small, less worthy/ worthless one in its previous location to prevent open hires by competitors happens All.The. Time. But one guild one bid, right?
Surely a better way around it is to show the current bid. Guilds can only make so much money and then people can see if 1. They have a chance. 2. Force these gimps into paying over the odds and never seeing any return on thier behavior by others constantly upping it (could work both ways.
Or make it so only one person can make only one bid. I don't many guild masters allowing others to stashes of millions. It's clearly one person floating around 3/5 traders with tons of gold to boot. Block him to one bid and it'll cut down.
lee.m.brucepreub18_ESO wrote: »@Scaena, been thinking about the costs involved with ghost guilds and wonder if you have considered offsetting the bidding cost by allowing guilds who can afford it to hold one of your ghost guilds on retainer. For a set price (ideally the bid price) they would have first dibs on one of the merchants your ghost guilds are holding. If they lose their main bid than for an additional fee they can take over/hire the ghost guild merchant. If they win their bid they do not get their retainer fee returned (cost of doing business) and than you can sell off the ghost guild merchant to another guild who may be in need of a hire. Other than a starting float for the first bid, you could easily sustain your ghost guilds at no additional cost to yourself. Just need to find 50 people who would like to make a chunk of gold once a week and have an empty guild slot. LoL
On a side note best idea I have heard IMO is bidding on a city and not an individual merchant. 7 merchants in Mournhold- top 7bids win a merchant in that city. Might not be the same merchant each week, but at least you would have the same city, and we wouldn't have one merchant going for a stupid amount of gold well another sits empty available for hire. Could leave the rural merchants as individual hires. (ps- I do believe the idea above for bidding on cities was a suggestion from The Council of Nirn )
alephthiago wrote: »This situation you just described in Rawkha...are you talking about PC NA?
I thought the entire point of using Traders was to prevent one guild from gaining a monopoly over others. If this is happening and continues to happen, ZOS might as well just pull the whole thing and change to a global Auction House system instead.
Wait what? They've already done that, there are guilds with sister guilds that basically control trading, some even control areas.
Why we still have this dumb system is a mystery, it doesn't benefit the regular players at all.
The issue is those groups now expanding to have alt guilds that are used either as backup traders or just to sell to guilds who lose their trader.
I think most people don't want half the traders in the game to become empty worthless guild traders.
One group controlling an area is less of a problem than them controlling MOST or even all areas.
The system is unique and makes trading more exciting as it becomes its own play style. You have players who only pvp, those who only do pve and this system allows players to focus on being traders.
There's ZERO need for Trade Guilds if you have a universal auction house. All those players who enjoy playing the economy suddenly lose out on that play style.
Imagine if someone suggested PvP is too hard and it was suggested that guilds /alliances shouldn't be fighting to win over the other one and the "fix" was to eliminate all competition.
BUT anyways I can't wait to see if Zenimax will allow my plans for Tamriel Domination to go forward.
I think most people never see half the traders in the game and could care less if they were empty.
One group controlling an area IS just as much an issue and a problem as them controlling most, especially since all areas are not created equally - so controlling certain areas gives them de facto market control.
And while a single marketplace would eliminate the need for trade guilds, it would NOT eliminate the option for players to engage in playing the economy...all it would do is lower the barriers to entry and increase competition.
So the better analogy would be someone complaining about issues that keep people from participating in PVP and suggesting changes, with the effect of the changes being more people participating and competing.
alephthiago wrote: »This situation you just described in Rawkha...are you talking about PC NA?
KingYogi415 wrote: »My god how many exploits can ZOS even try to fix at once....
Fifty devs coding
Master Writs,Housing, Combat
Fixes coming "Soon"