Bel_Shezzar wrote: »Tradeskill mastery (which determines your odds of receiving a master writ from a top tier writ reward box) is meant to imply a long-term dedication to the craft. This varies from tradeskill to tradeskill.
For Blacksmithing, Clothier, and Woodworking, this means motif knowledge and overall completion of trait research. This does not include Crown-exclusive motifs or motifs for the 9 base player races. It focuses on motifs that take some effort to learn – like Xivkyn, or Minotaur, or Celestial.
For Provisioning, this is instead your collection of known purple and gold recipes as they are a strong overall representation of dedication to craft.
With Enchanting, we instead look at the total overall rune word translations you’ve completed on that character.
And with Alchemy, we look at how many reagents from which you’ve completely learned all effects.
Over time, the contributing factors for this may expand as the associated tradeskill mechanics do.
Please, help , where on earth is this person "Rolis Hlaalu, the Mastercraft Mediator" I simply cannot locate this person.
adirondack wrote: »I did the master writ "A Masterful Concoction" (got the quest via the template character)
Craft an Escapist's Poison IX with the following traits:
- Unstoppable
- Restore Magicka
- Spell Critical
It asks me to create 20 of them.
I created poison using the only combination which can produce these effects. The recipe was alkahest solvent, columbine, lady's smock, and namira's rot. I did the crafting on a crafting station I placed in my newly furnished home.
Complaint #1: when creating poisons, at max level you generate 16 per craft, so I ended up with 32 of these. Wasteful.
Complaint #2: the journal never updated with the quest completed.
I then switched to the potion version, just in case the quest was worded improperly. Same results. The quest never recognized that I make the poison. I could be wrong, but I believe that is the only recipe which can create those specific effects.
Earlier I successfully completed a blacksmithing master writ. Perhaps only the alchemy one needs some attention?
Ray
cellobuddy wrote: »Has anyone had a master writ that required a motif from one of the events? The style materials are limited for those, and could only be obtained during the event. I see potential problems.
master Provision writ:
I need to make Orzorga's Blood Price Pie. I do have Orsinium DLC, but what if someone does not have it? Then only way to get the recipe is from guild store. Does the system check DLC status?
master Provision writ:
I need to make Orzorga's Blood Price Pie. I do have Orsinium DLC, but what if someone does not have it? Then only way to get the recipe is from guild store. Does the system check DLC status?
cellobuddy wrote: »I wonder if attuned crafting stations can be sold. There might be a market in selling the crafting sets from DLC zones in guild traders to those w/out the DLC.
Has anyone had a master writ that required a motif from one of the events? The style materials are limited for those, and could only be obtained during the event. I see potential problems.
xXSilverDragonXx wrote: »RNG is terrible. I got 1 in 10 writs. Another got 1 in I think 17. That is shameful.
The master writ I got required legendary kuta enchant. Are you serious? Someone has to spend a kuta to get one item from Rolis' inventory? Should be purple level I feel. Epic is very high. Kuta is, well, legendary. Lots of players don't even do legendary anything.
xXSilverDragonXx wrote: »RNG is terrible. I got 1 in 10 writs. Another got 1 in I think 17. That is shameful.
The master writ I got required legendary kuta enchant. Are you serious? Someone has to spend a kuta to get one item from Rolis' inventory? Should be purple level I feel. Epic is very high. Kuta is, well, legendary. Lots of players don't even do legendary anything.
To be honest, I'm not a huge fan of the RNG aspect in the first place. I don't mind having to craft difficult items, 9 trait sets in rare motifs and the like, but having a low chance of even getting the writ in the first place is very discouraging.
I'd rather see these master writs as a weekly quest than locked behind ever more RNG.
WhiteCoatSyndrome wrote: »Okay questions:
Are the Master Writs like normal Writs as far as who crafted the item? So for example if a Writ calls for a Motif character 2 doesn't have, but character 1 DOES, can character 1 craft it and pass it to character 2 to complete the Writ?
Does the actual number of perk points sunk into a skill count towards 'mastery' (if I keep a character whose Blacksmithing is maxed at Steel ingots for the purpose of collecting low-level mats, does that count against him being a 'master'?