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PTS Patch Notes v2.7.0 (Homestead)

  • WillhelmBlack
    I'm absolutely gobsmacked. GG ZOS! Buffs across the board, nerfs where needed!


    Varen's Legacy... Oh my!
    Willhelm Black / Breton Templar.
    Wyllum Black / Dunmer Magicka Dragonknight.
    Liddy Black / Breton Magicka Sorcerer.
    Lios Black / Bosmer Stamina Nightblade.
    Scales-of-Black / Argonian Magicka Nightblade.
    Karl Black / Redguard Stamina Dragonknight.
    Orakh the Black / Orc Stamina Templar.
    Edward Black / Imperial Sorcerer.
    Lydia Shield-maiden / Stamina Warden.

    High Council of The Black.(EU/DC PvE & PvP Guild).
    Some hmmmm...

    ice Furnace set still has weapon damage bonus for a magica staff?

    No change for crafting mats or sets really other than convenience and the master writs.

    ice staves become the tanking option? taunt, block, maim etc? OK, not what i expected but hey... interesting.

    All in all, a good start and will be very interesting to see where this ends up.

    however, did not see any "make health great again" style changes so maybe thats later?

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The way I used to get kills was good but the way others kill me now is bad."

    Things I Wish Were Different or Added for Housing, Equipment Crafting, Trait Balance, etc
    My Housing Wish List (Functionals)
    Mannequin/Armor-Rack that "stores" a full gear set plus 8 stacks of quickslots for instant swap. Does not need to provide additional storage.
    Storage Containers that help segregate our storage by adding customizad tabs to our inventory lists. Does not need to provide extra storage.
    Mailboxes/Couriers tied to guilds that handle back-n-forth for dailies including writs.
    Gardens, Ore Veins, Trees, Springs etc that serve as the housing based nodes similar to hirelings - providing a daily harvest.
    Minions - "Hired" singers, cooks stableboys etc that liven up the place and may also have some function - "cook or brewer could be a "daily node." Stableboy could be a free daily riding lesson.
    Stairs that work - spiral, cornering and straight. ramps from orcish platforms and planks and bars are Ok but...
    Ledger that allows you to "log" your inventory items character by character with a quick-click and that then you can review with sort tools or output to a file the inventory items listed by character.
    Guest Book: Auto-logs visitors in and out.

    My Equip Crafting Improvements Package
    To include some or all of:
    1. Ability to craft all crafted sets as 4pc or 3pc sets by sacrificing one or two of the 2-3-4pc bonuses. (Adds felxibility in builds setting crafted apart from drops, this may be limited to 9 traits capability)
    2. Ability to up-scale pieces to higher level keeping quality. (new drops scale to you)
    3. Ability to craft lower gear with higher mat, losing the lower cap on met levels. (Fits with scaled nodes)
    4. Drop the 10x mats cost for CP160 over Cp150. (CP 160 drops everywhere now... its no longer s special threshold thing anymore. if you are cp160 every drop set is cp 160 not nine 150 and one 160. So the need for cp160 crafting to be 10x is no longer relevant.)
    5. Allow appearance to be selected from the available style, not set by material. if i like they bosmer cotton look, let me do that even for ancestor silk.

    My Circumstantial Traits Suggestion
    Traits for armor and weapons need complete redesign to achieve one goal:
    Make it so that no trait is "best" everywhere and so that every trait is "best" somewhere and it is obvious where those are.

    My Class & Weapons Wish List for Warden and Sorc
    1. OVERTIME: Change the passives on any class with a toggle/pet to give a brief "overtime" of say 3s/6s where if you swap off the toggle/pet bar the toggle/pet will continue for that overtime without cancel. If you swap back before overtime expires, the toggle continues. This would allow a "risky" setup where your pets and such are only on the attack bar but you can swap-rebuff quickly and come back without losing the pets and armor - but if you get stunned or delayed you can lose them and have to recast.
    2. PETS:
    3. Add a keybind control for pet attack and pet defend instead of the current command pet double key.
    4. Imbalanced Nature: Trade off morphs on the Warden;s Nature's balance to be offensive in type with no healing but various damage or DOT plus debuffs. Change the "for every natures balance" boost to healing to also boost damage if these are slotted. This can raise the Warden DPS at the sacrifice of the healing/utility.
  • Moglijuana
    DKsUnite wrote: »
    Actually not scared shitless from this!

    rejoice however! DKs need to be out of magicka and health to be viable at healing now instead of just out of the health!

    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) August Palatine
    Latest Vid:
  • Ankael07
    redTechInc wrote: »
    Lava Whip: Increased the damage from this ability and its morphs by 5%.

    Standard of Might (Dragonknight Standard morph): This morph now increases your damage done and decreases your damage taken by 12/13/14/15% while standing inside the standard, down from 17/18/19/20%.

    mag dk nerfed
    Item Set procs which deal damage or healing can no longer Critically Strike.

    proc builds "slightly" nerfed, won't have any positive effect on pvp though ; pve nerf.

    Are the people responsible for this complete nonsense even thinking it through, before they promise DK buffs and changes on proc-sets that should only affect pvp? Really, the gameplay changes are mostly ***.

    You forgot the flame damage buff for mdks. Its a great change
    If you want me to reply to your comment type @Ankael07 in it.
  • Kharnis
    "In addition to furnishing items, you can also place assistants, mounts, non-combat pets, and a new category of furnishing collectibles called Trophies that includes Undaunted Busts."

    So, seeing as the items we very selflessly have relieved the citizens of Tamriel of the burden of carrying (since they need to run quickly in the event of daedric invasion, or bandit attack, or random duels) are also called trophies, am I correct in coming to the conclusion that these items can now be placed within our homes?
    "Technology today is a race between engineers striving to build bigger and better idiot-proof devices, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

    - Rich Cook
  • The_Saint
    i cant see a fix of (again) mundus exploit... did you fix it? there are few plp around with (again) 5 and mundus activ

    or it now just can exploit by mag dks?
    Samuel Crow - Magicka Nachtklinge

    Buff NB
  • ordraveeb17_ESO
    lol ))) elemental storm morfs reduce only 5% )))) lol ))) it's will change something??? meaby you reduce better area 2 times)))
    P.S. sometimes i think that destro ulty make some1 from bomb sqauds. lol ... was funny nerf proxy and give them destro ulty )))
  • Khaos_Bane
    Tryxus wrote: »
    So Frost Staves now cost Magicka to block? Interesting...

    A heavy attack causes them to taunt !
  • Pirhana7_ESO
    I was really excited for these balance notes, ...was waiting along time.....

    For the role player.. yah housing is cool and everything along with it, trophies, crafting and even fishing has more reason.

    But for the competitor in me ..... nothing changed that needed to be changed. Yah, some cool changes like ice staff, and vamp ult. But the real problems that needed attention got nothing.

    Alot of us were excited for these balance changes but now it looks like alot of us will be moving to the Uthgard relaunch on Friday and playing that instead while we wait for Camelot Unchained to be finished.
    Edited by Pirhana7_ESO on January 3, 2017 10:27PM
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