leepalmer95 wrote: »List of stealthed players...
Isn't this just cheating?
Mountain33r wrote: »Also if your volume is up, you can actually hear people cast abilities while stealth unless I am getting some kind of magic, which was before using this addon.
Addon author chiming in:)
Q: Why did you released it then?
A: The addon is supposed to make the playfield between stealthers and non-stealthers more even. Not the playfield between me and everybody else:) I truly want everybody to use it and enjoy its perks.
Basically i'd be happy if ZOS added some (all) of its features to the base ui (or allowed it to be). Can we do it, dear ZOS?:)
I agree that stealth detection feature will be over the top IF and ONLY IF ZOS fixes stealth ganks and stealth in general. In my personal opinion attacking from stealth is huge advantage in itself. Now add oneshots to the picture and stealths becomes out of control. And this is what we have now in pvp. This is my opinion. I'm aware there can be other opinions. This is fine.
You make a fair point, @Crown. However, regardless of whether players who are using add-ons to gain an advantage are not to blame, or less to blame, this add-on is patently unfair and will significantly diminish the effectiveness of stealth. It really is cheating, and so it is on ZOS to put a stop to it.
Here's another analogy (I like analogies): You need to sort jellybeans such that there are 200 in each bag. Everyone around you is counting them 1 by 1, and it takes them 2 minutes to fill a bag. Everyone needs to complete 100 bags, thus a shift is 200 minutes (3 hours and 20 minutes). You figure out that all jellybeans are each 2 grams in weight, so use a scale to measure out 400 grams and bag them all at once. You complete your 200 bags in about 20 minutes, and have 3 hours free. If you choose not to share the scale method with the other jellybean baggers, and use those 3 hours to relax, play video games, or chat with friends then are you doing anything wrong? If you share the method of using a scale with the rest of the jellybean baggers, and everyone finishes early, are you doing anything wrong?
Valen_Byte wrote: »Zo$ should take a look at it and make the call, but definitely needs looked at.
Rohamad_Ali wrote: »I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .
@HoloYoitsu
@Sypher
@FENGRUSH
@frozywozy
@Psilent
@Ishammael
What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?
Is macro use considered fair play?
Cause one of those guys admitted to using them during a live stream before he found out he was banned for account sharing...
block this add on
this is a clear advantage for players who use this add on compared to those who dont
also, add on show name of player who applied mark? is that a joke?
starkerealm wrote: »block this add on
this is a clear advantage for players who use this add on compared to those who dont
also, add on show name of player who applied mark? is that a joke?
Well, Mark is probably the best joke in Cyrodiil, has been since launch. You mark someone from near max range, and watch them freak out waiting for you to attack.
It is kinda important to remember that the addon builds a local database. Until that's built, it has no idea WHO just used an ability. It can give you a character name, but that's almost never going to be useful information. "Steve from Accounting has just cast Reaper's Mark on you." "Okay... so, who the snot is Steve?"
Mountain33r wrote: »So I checked it out, played with this addon last night. Everyone spewing doom and gloom is just ignorant. Test if for yourself, there is nothing game breaking here. Actually @mtwiggz is right the only thing really helpful is the player counts.
Showing names of stealth players on your screen; it does show if someone has stealth near you recently in which you may not have seen because you were focused on something else?. Not the location of them. Also if your volume is up, you can actually hear people cast abilities while stealth unless I am getting some kind of magic, which was before using this addon. There were times last night, that no names were the list and I got ganked by a player in stealth near me, happen a lot actually. No indication or any sort of heads up.
It's just good information, but nothing game breaking, least from what I tested. Unless there is something I am missing (MAGIC).
We will never know how many private addons have been doing the same, for how long they have, or how long they would have continued doing so.
That is a very interesting statement for everyone to consider.
I've worked with software development teams for any years. As far as most coders are concerned, if the API allows them to do something, then the company providing the API has authorised it. Unless there's a clear and concise statement "don't do this" in the TOS or EULA, nothing prevents them from doing with that information what they will.
There is a LOT of information available from the API, and if a coder writes an addon to present that information in such a way as to benefit himself (and his friends), then there is nothing wrong with doing so. If said coder chooses not to share his addon, then there is nothing wrong with not doing so. The onus is on the developer of the API to limit what information is available.
Think about mini map icons for a moment, or the Provision's Team Formation addon. They show the locations of your group members. What if the information and coordinates of the rest of your faction were available? How would you feel if someone running an addon could see where every player was on the map? What if the information and coordinates of the opposing factions were available? How would you feel if your opponents could see where you were at all times on the map? Is it the coder's fault for taking readily available information and using it? Or is it the developer of the API's fault for making that information available?
The_Outsider wrote: »Many of this addon's features seem great, and I will probably end up using it myself. However, the features designed to counter stealth play need to go.
These counter stealth features do not "balance" anything. They take the intended advantage of being in stealth, remove it entirely, and give the advantage to the other player. For example, if I know that there is a stealthed player near me, can mouse over for the players name, AND am given and instant alert when said player starts his attack, I am untouchable. There is nothing the ganker can do to kill me, no matter how perfect his timing, or how much damage he has. The ganker is forced to leave and find a new target. This addon has removed counter play and is claiming to do the opposite. The fact is, there is already counter play to stealth attacks in game.
The other aspect of this I'm seeing, is that it's hardcore friendly. What I mean is that it can make players who are already difficult to kill (because of individual skill or meta builds) nigh impossible to take down. The folks who will use this already know how to survive and take down a ganker, and running the addon will remove the small chance the ganker has in the first place.
You're taking an entire play style and trying to force it into a more ineffective state.
This add-on will probably turn into an animation canceling scenario. It will be too difficult to fix, so ZOS will just turn a blind eye to it.
Mountain33r wrote: »So I checked it out, played with this addon last night. Everyone spewing doom and gloom is just ignorant. Test if for yourself, there is nothing game breaking here. Actually @mtwiggz is right the only thing really helpful is the player counts.
Showing names of stealth players on your screen; it does show if someone has stealth near you recently in which you may not have seen because you were focused on something else?. Not the location of them. Also if your volume is up, you can actually hear people cast abilities while stealth unless I am getting some kind of magic, which was before using this addon. There were times last night, that no names were the list and I got ganked by a player in stealth near me, happen a lot actually. No indication or any sort of heads up.
It's just good information, but nothing game breaking, least from what I tested. Unless there is something I am missing (MAGIC).
So are you seriously implying that knowing the second someone begins a gank attempt on you isnt a HUGE advantage??????
You can literally set it up so it plays a unique sound when someone is attacking you from stealth!!!
AzraelKrieg wrote: »This add-on will probably turn into an animation canceling scenario. It will be too difficult to fix, so ZOS will just turn a blind eye to it.
Well considering ZOS have already acknowledged it in this post and have been testing it to evaluate a course of action, turning a blind eye to it is unlikely
God_flakes wrote: »Mountain33r wrote: »So I checked it out, played with this addon last night. Everyone spewing doom and gloom is just ignorant. Test if for yourself, there is nothing game breaking here. Actually @mtwiggz is right the only thing really helpful is the player counts.
Showing names of stealth players on your screen; it does show if someone has stealth near you recently in which you may not have seen because you were focused on something else?. Not the location of them. Also if your volume is up, you can actually hear people cast abilities while stealth unless I am getting some kind of magic, which was before using this addon. There were times last night, that no names were the list and I got ganked by a player in stealth near me, happen a lot actually. No indication or any sort of heads up.
It's just good information, but nothing game breaking, least from what I tested. Unless there is something I am missing (MAGIC).
So are you seriously implying that knowing the second someone begins a gank attempt on you isnt a HUGE advantage??????
You can literally set it up so it plays a unique sound when someone is attacking you from stealth!!!
I am forced to play Devil's advocate. How much of an unfair advantage do these one button wonder stealth gankers have when their target doesn't even have one second to form a defense?
God_flakes wrote: »
Rohamad_Ali wrote: »I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .
@HoloYoitsu
@Sypher
@FENGRUSH
@frozywozy
@Psilent
@Ishammael
What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?
Rohamad_Ali wrote: »I've already shared my opinion so I won't go back into that but I am surprised this sort of add on is new information to some . I'm curious what a few people's opinions are on this .
@HoloYoitsu
@Sypher
@FENGRUSH
@frozywozy
@Psilent
@Ishammael
What do you guys think of this add on in relation to "fair play" and what limits it should or should not have ?
ISHAMMAEL is come!
Oh... This issue.
I need to install the add-on and see. I guess I kinda knew this was coming by word of mouth. I also detest the "ganking" play style in ESO. It is completely unbalanced to allow one shots from stealth. Stealth is its own advantage. This seems to be the core issue.