ZOS_JessicaFolsom wrote: »danielpatrickkeaneub17_ESO wrote: »@ZOS_JessicaFolsom
Thank you for the detailed reply. Have there been any internal discussions, or any upcoming plans, to institute a no add-ons or no UI PVP campaign?
There are quite a few people who truly enjoy the barebones original UI but are forced into using both add ons and "floaty number" ZOS made UI upgrades in order to maintain competitive balance.
You're welcome! Unfortunately, it isn't currently possible to disable addons for just one campaign and not the others.
Then disable addons on all campaigns immediately please!
This addon, like many similar addons too, is unacceptable.
And please ban the author of this addon for lifetime!
Then disable addons on all campaigns immediately please!
This addon, like many similar addons too, is unacceptable.
And please ban the author of this addon for lifetime!
Wow. So insightful. Yes, ban the author because he brought some very constructive information to the community, used his talents to create opportunities of improvement, and displayed his findings OPENLY, IN ****ing PUBLIC... shame on him for being a helpful pioneer. I sure hope he doesn't cure cancer or something ridiculous because that would be terrible.
Where does the author write that his Addon is merely a proof of concept, only intended to blame Zenimax for their API? His description at ESOUI reads like a advertising brochure. To say, he is a pioneer, a white knight who is opening the eyes of the community for the shortcoming of ZoS Addon-API, is like to say, the intention of the inventors of nuclear weapons was only to reveal, how bad those weapons are.
Sure, it is impossible to ban him for using the API, but I wish it were possible.
sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
For a moment i will ignore fact that there should not be any defense for paper characters to ever survive 1v1 gank from maxDMG character.
The real problem you dont see, that this "problem" of yours goes both ways. While there is no defense against getting instagibbed as paper characters, there also is no offense (lets also ignore overpowered proc sets for a moment, they are obvious issue in normal duel alone) for gankers to take down tanky characters.
You say you want "defense" against getting instagibbed, while you are perfectly aware there is nothing the gankers get from not insta killing you. You pop your little shield and heals and instantly reset the fight and look for "fair" duel (im still ignoring the overpoweness of proc sets, thats issue for another topic) while having all the good cards to win such engagement.
Now back to the first sentence. Why you feel entitled to having defense by playing as paper (with titanium cover once spooked) against people that play as razor. You probably kill all those "razor" players once they are out of stealth, usually with friends helping you. So why is your mind telling you, you are entitled to have defense for the only situation where are you at your weakest, while gankers are their strongest form.
There are many issues with stealth, ganking and nightblades overall. But lets stop pretending they are overpowered. They are sharks in deep sea, and you are swimming there in nothing but your swim suit while others are aboard aircraft carriers or submarines and all important battles are on the ground.
I just want actual fights to happen. I can not instantly kill people. People can always see me. That´s the difference and it´s a big one.
It should not be possible to instantly kill people from invisibility. There is no way to justify that in a pvp game. It´s idiocy. It´s impossible to create fun gameplay out that situation. Therefor the situation should not occur.
So you can argue all you want. My statement is instantkills should not be possible (especially from invisibility) and i don´t think you or anyone else can justify why they should be.
Edit: If you think uncounterable instantkills are somehow a good thing to have in a game don´t bother to reply. I don´t think there is any sense in arguing in that case.
arkansas_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Stealthganking a core issue? Since when? In 10hrs of gameplay I might get ganked 1-2 times max and thats mostly by 2+ ppl in sinc. Much worse then gankers imo are "God mode" DKs and Templars that can facetank 10 ppl and still burst squishy players in couple of sec. Stealthganking core issue......lol
Maybe if you did something else than zergsurfing you might get ganked from stealth more often.
If i just stick to my factions zerg (which i do more and more often nowadays) i don´t get ganked often. If at all.
Ironically i stick to my factions zergs because if i don´t the only thing i encounter is gankblades and since the addition of proccsets even mediocre players have the chance to simply oneshot me from invisibility.
"The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build)."
Radiant Magelight, Defensive Rune (on sorcerer). Either or both of these will prevent you from getting oneshot, and buy you enough time to cast your shields and get ready to fight. Though if you're in the squishiest armor type, shouldn't you be vulnerable to getting hit hard? I'm saying this as somebody who mains magicka, running 5 light on most of my builds.
Funny enough both don´t save you against a proccgank with => heavybow, incap + viper, veli/selene, poisons.
The enemy is hit by defensive rune when everything has fired - given proper execution.
Also radiant is not an option as i pve on my char.
I´m fine with getting hit hard. I just don´t think instantkills from invisibility should be possible. And so far i´ve never heared a reason why they should be. They´re the epitome of unfun gameplay.
Edit: If you want an advantage from you sneak attack - remove the dmg bonus and stun and instead implement a 10s 50% cost increase to magica and stamina on the victim.
That´s a tremendous advantage and still promotes a fight after the attack instead of instant death.
arkansas_ESO wrote: »arkansas_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Stealthganking a core issue? Since when? In 10hrs of gameplay I might get ganked 1-2 times max and thats mostly by 2+ ppl in sinc. Much worse then gankers imo are "God mode" DKs and Templars that can facetank 10 ppl and still burst squishy players in couple of sec. Stealthganking core issue......lol
Maybe if you did something else than zergsurfing you might get ganked from stealth more often.
If i just stick to my factions zerg (which i do more and more often nowadays) i don´t get ganked often. If at all.
Ironically i stick to my factions zergs because if i don´t the only thing i encounter is gankblades and since the addition of proccsets even mediocre players have the chance to simply oneshot me from invisibility.
"The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build)."
Radiant Magelight, Defensive Rune (on sorcerer). Either or both of these will prevent you from getting oneshot, and buy you enough time to cast your shields and get ready to fight. Though if you're in the squishiest armor type, shouldn't you be vulnerable to getting hit hard? I'm saying this as somebody who mains magicka, running 5 light on most of my builds.
Funny enough both don´t save you against a proccgank with => heavybow, incap + viper, veli/selene, poisons.
The enemy is hit by defensive rune when everything has fired - given proper execution.
Also radiant is not an option as i pve on my char.
I´m fine with getting hit hard. I just don´t think instantkills from invisibility should be possible. And so far i´ve never heared a reason why they should be. They´re the epitome of unfun gameplay.
Edit: If you want an advantage from you sneak attack - remove the dmg bonus and stun and instead implement a 10s 50% cost increase to magica and stamina on the victim.
That´s a tremendous advantage and still promotes a fight after the attack instead of instant death.
Defensive Rune will 100% save you from a procgank, they'll be CCed after the heavy bow attack goes off and won't be able to complete their combo. There's no way to "delay" the CC until after you've completed your combo AFAIK.
As for Radiant, if it's there and you don't choose to take advantage of it, that's on you. It's pretty cheap to swap morphs.
sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
For a moment i will ignore fact that there should not be any defense for paper characters to ever survive 1v1 gank from maxDMG character.
The real problem you dont see, that this "problem" of yours goes both ways. While there is no defense against getting instagibbed as paper characters, there also is no offense (lets also ignore overpowered proc sets for a moment, they are obvious issue in normal duel alone) for gankers to take down tanky characters.
You say you want "defense" against getting instagibbed, while you are perfectly aware there is nothing the gankers get from not insta killing you. You pop your little shield and heals and instantly reset the fight and look for "fair" duel (im still ignoring the overpoweness of proc sets, thats issue for another topic) while having all the good cards to win such engagement.
Now back to the first sentence. Why you feel entitled to having defense by playing as paper (with titanium cover once spooked) against people that play as razor. You probably kill all those "razor" players once they are out of stealth, usually with friends helping you. So why is your mind telling you, you are entitled to have defense for the only situation where are you at your weakest, while gankers are their strongest form.
There are many issues with stealth, ganking and nightblades overall. But lets stop pretending they are overpowered. They are sharks in deep sea, and you are swimming there in nothing but your swim suit while others are aboard aircraft carriers or submarines and all important battles are on the ground.
I just want actual fights to happen. I can not instantly kill people. People can always see me. That´s the difference and it´s a big one.
It should not be possible to instantly kill people from invisibility. There is no way to justify that in a pvp game. It´s idiocy. It´s impossible to create fun gameplay out that situation. Therefor the situation should not occur.
So you can argue all you want. My statement is instantkills should not be possible (especially from invisibility) and i don´t think you or anyone else can justify why they should be.
Edit: If you think uncounterable instantkills are somehow a good thing to have in a game don´t bother to reply. I don´t think there is any sense in arguing in that case.
These instakills are counterable, (harder now with proc sets). You just choose not to counter it. If you're running around alone with light divines light armor you arent allowed to have chance to react. Not to mention if your reaction would be heal and shield and instantly have better defense than ganker, while completly negating effect (damage dealt) of his gank.
I am running around as nightblade in medium armor (5x impen) with radiant magelight and vampire passives and it even feels unfair I get to survive almost every gank.
Btw every fast paced PVP game ever has some mechanic that allows instakilling unaware enemies. Stop bringing out argument if you lack any experience. *** TF2 had whole class dedicated to instakill players.
arkansas_ESO wrote: »arkansas_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Stealthganking a core issue? Since when? In 10hrs of gameplay I might get ganked 1-2 times max and thats mostly by 2+ ppl in sinc. Much worse then gankers imo are "God mode" DKs and Templars that can facetank 10 ppl and still burst squishy players in couple of sec. Stealthganking core issue......lol
Maybe if you did something else than zergsurfing you might get ganked from stealth more often.
If i just stick to my factions zerg (which i do more and more often nowadays) i don´t get ganked often. If at all.
Ironically i stick to my factions zergs because if i don´t the only thing i encounter is gankblades and since the addition of proccsets even mediocre players have the chance to simply oneshot me from invisibility.
"The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build)."
Radiant Magelight, Defensive Rune (on sorcerer). Either or both of these will prevent you from getting oneshot, and buy you enough time to cast your shields and get ready to fight. Though if you're in the squishiest armor type, shouldn't you be vulnerable to getting hit hard? I'm saying this as somebody who mains magicka, running 5 light on most of my builds.
Funny enough both don´t save you against a proccgank with => heavybow, incap + viper, veli/selene, poisons.
The enemy is hit by defensive rune when everything has fired - given proper execution.
Also radiant is not an option as i pve on my char.
I´m fine with getting hit hard. I just don´t think instantkills from invisibility should be possible. And so far i´ve never heared a reason why they should be. They´re the epitome of unfun gameplay.
Edit: If you want an advantage from you sneak attack - remove the dmg bonus and stun and instead implement a 10s 50% cost increase to magica and stamina on the victim.
That´s a tremendous advantage and still promotes a fight after the attack instead of instant death.
Defensive Rune will 100% save you from a procgank, they'll be CCed after the heavy bow attack goes off and won't be able to complete their combo. There's no way to "delay" the CC until after you've completed your combo AFAIK.
As for Radiant, if it's there and you don't choose to take advantage of it, that's on you. It's pretty cheap to swap morphs.
The problem is if properly executed the bow attack will hit after the incap strike (no ambush) when the heavy bow is canceled with incap - now you just need proccluck.
I don´t agree that having to respec morphs two times a day is cheap - nor is it comfortable to execute. Also having to slot a specific skill that´s otherwise useless should in my opinion not exist in a game only offering 10 skillslots (especially as only radiant won´t save me - you´d need radiant + defensive rune - which is 20% of your skillslots just to counter a mechanic that should not exist in the first place).sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
For a moment i will ignore fact that there should not be any defense for paper characters to ever survive 1v1 gank from maxDMG character.
The real problem you dont see, that this "problem" of yours goes both ways. While there is no defense against getting instagibbed as paper characters, there also is no offense (lets also ignore overpowered proc sets for a moment, they are obvious issue in normal duel alone) for gankers to take down tanky characters.
You say you want "defense" against getting instagibbed, while you are perfectly aware there is nothing the gankers get from not insta killing you. You pop your little shield and heals and instantly reset the fight and look for "fair" duel (im still ignoring the overpoweness of proc sets, thats issue for another topic) while having all the good cards to win such engagement.
Now back to the first sentence. Why you feel entitled to having defense by playing as paper (with titanium cover once spooked) against people that play as razor. You probably kill all those "razor" players once they are out of stealth, usually with friends helping you. So why is your mind telling you, you are entitled to have defense for the only situation where are you at your weakest, while gankers are their strongest form.
There are many issues with stealth, ganking and nightblades overall. But lets stop pretending they are overpowered. They are sharks in deep sea, and you are swimming there in nothing but your swim suit while others are aboard aircraft carriers or submarines and all important battles are on the ground.
I just want actual fights to happen. I can not instantly kill people. People can always see me. That´s the difference and it´s a big one.
It should not be possible to instantly kill people from invisibility. There is no way to justify that in a pvp game. It´s idiocy. It´s impossible to create fun gameplay out that situation. Therefor the situation should not occur.
So you can argue all you want. My statement is instantkills should not be possible (especially from invisibility) and i don´t think you or anyone else can justify why they should be.
Edit: If you think uncounterable instantkills are somehow a good thing to have in a game don´t bother to reply. I don´t think there is any sense in arguing in that case.
These instakills are counterable, (harder now with proc sets). You just choose not to counter it. If you're running around alone with light divines light armor you arent allowed to have chance to react. Not to mention if your reaction would be heal and shield and instantly have better defense than ganker, while completly negating effect (damage dealt) of his gank.
I am running around as nightblade in medium armor (5x impen) with radiant magelight and vampire passives and it even feels unfair I get to survive almost every gank.
Btw every fast paced PVP game ever has some mechanic that allows instakilling unaware enemies. Stop bringing out argument if you lack any experience. *** TF2 had whole class dedicated to instakill players.
They are not counterable in light armor while still retaining an effective build.
I´m running 2500impen 24k health. Yet a properly executed proccgank will still oneshot me without time to react.
Edit: Why am i even replying to someone comparing an mmo to a team based shooter? Apples and coconuts i guess.
sodantokb16_ESO wrote: »For a moment i will ignore fact that there should not be any defense for paper characters to ever survive 1v1 gank from maxDMG character.
The real problem you dont see, that this "problem" of yours goes both ways. While there is no defense against getting instagibbed as paper characters, there also is no offense (lets also ignore overpowered proc sets for a moment, they are obvious issue in normal duel alone) for gankers to take down tanky characters.
You say you want "defense" against getting instagibbed, while you are perfectly aware there is nothing the gankers get from not insta killing you. You pop your little shield and heals and instantly reset the fight and look for "fair" duel (im still ignoring the overpoweness of proc sets, thats issue for another topic) while having all the good cards to win such engagement.
Now back to the first sentence. Why you feel entitled to having defense by playing as paper (with titanium cover once spooked) against people that play as razor. You probably kill all those "razor" players once they are out of stealth, usually with friends helping you. So why is your mind telling you, you are entitled to have defense for the only situation where are you at your weakest, while gankers are their strongest form.
There are many issues with stealth, ganking and nightblades overall. But lets stop pretending they are overpowered. They are sharks in deep sea, and you are swimming there in nothing but your swim suit while others are aboard aircraft carriers or submarines and all important battles are on the ground.
Come on now... Why make such a blatantly false statement? There's a skill that has literally it's entire function dedicated to defending against attacks from stealth... It does the job very well and is most viable ona LA build...sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
The_Outsider wrote: »Come on now... Why make such a blatantly false statement? There's a skill that has literally it's entire function dedicated to defending against attacks from stealth... It does the job very well and is most viable ona LA build...sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
If stealthganking is such a core issue, surely RML deserves a spot on the ol' skill bar. Ofc, it's your choice to use it or not. We can't be making statements like that with such a powerful tool available.
(edit for quote format issues...)
edit 2: and now I see most of this has already been addressed, lol.
God_flakes wrote: »The_Outsider wrote: »Come on now... Why make such a blatantly false statement? There's a skill that has literally it's entire function dedicated to defending against attacks from stealth... It does the job very well and is most viable ona LA build...sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
If stealthganking is such a core issue, surely RML deserves a spot on the ol' skill bar. Ofc, it's your choice to use it or not. We can't be making statements like that with such a powerful tool available.
(edit for quote format issues...)
edit 2: and now I see most of this has already been addressed, lol.
And RML is annoying because the cast time is stupidly short and you literally have to be laying on it the entire time you're going from point a to point b. I have it slotted, I use it, but it's not a sure bet when defending from stealth one hitters.
arkansas_ESO wrote: »arkansas_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Stealthganking a core issue? Since when? In 10hrs of gameplay I might get ganked 1-2 times max and thats mostly by 2+ ppl in sinc. Much worse then gankers imo are "God mode" DKs and Templars that can facetank 10 ppl and still burst squishy players in couple of sec. Stealthganking core issue......lol
Maybe if you did something else than zergsurfing you might get ganked from stealth more often.
If i just stick to my factions zerg (which i do more and more often nowadays) i don´t get ganked often. If at all.
Ironically i stick to my factions zergs because if i don´t the only thing i encounter is gankblades and since the addition of proccsets even mediocre players have the chance to simply oneshot me from invisibility.
"The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build)."
Radiant Magelight, Defensive Rune (on sorcerer). Either or both of these will prevent you from getting oneshot, and buy you enough time to cast your shields and get ready to fight. Though if you're in the squishiest armor type, shouldn't you be vulnerable to getting hit hard? I'm saying this as somebody who mains magicka, running 5 light on most of my builds.
Funny enough both don´t save you against a proccgank with => heavybow, incap + viper, veli/selene, poisons.
The enemy is hit by defensive rune when everything has fired - given proper execution.
Also radiant is not an option as i pve on my char.
I´m fine with getting hit hard. I just don´t think instantkills from invisibility should be possible. And so far i´ve never heared a reason why they should be. They´re the epitome of unfun gameplay.
Edit: If you want an advantage from you sneak attack - remove the dmg bonus and stun and instead implement a 10s 50% cost increase to magica and stamina on the victim.
That´s a tremendous advantage and still promotes a fight after the attack instead of instant death.
Defensive Rune will 100% save you from a procgank, they'll be CCed after the heavy bow attack goes off and won't be able to complete their combo. There's no way to "delay" the CC until after you've completed your combo AFAIK.
As for Radiant, if it's there and you don't choose to take advantage of it, that's on you. It's pretty cheap to swap morphs.
The problem is if properly executed the bow attack will hit after the incap strike (no ambush) when the heavy bow is canceled with incap - now you just need proccluck.
I don´t agree that having to respec morphs two times a day is cheap - nor is it comfortable to execute. Also having to slot a specific skill that´s otherwise useless should in my opinion not exist in a game only offering 10 skillslots (especially as only radiant won´t save me - you´d need radiant + defensive rune - which is 20% of your skillslots just to counter a mechanic that should not exist in the first place).sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »sodantokb16_ESO wrote: »What an absolutely stupid addition to the game. Everyone will use it.
What I see here are a small minority of idiots being able to legitimately ruin the experience for everyone else. If you aren't using it, you are truly at a disadvantage,
Who would have thought that PvP would be better on console now than on PC? And for all reasons, this is due to the lack of add-ons!
Smh...
Well guess that´s true about stealth aswell...
Stealthganking is the core issue and why i think this addon is a good addition to the game.
Core issue because people use instagib proc sets, because you lack any defense or because you just like to run alone?
Both stealth and ganking arent issue anymore snipers in FPS games or gankers in MOBA games are.
The problem is there is no defense available against getting instagibbed from stealth (Edit: on a light armor Build).
For a moment i will ignore fact that there should not be any defense for paper characters to ever survive 1v1 gank from maxDMG character.
The real problem you dont see, that this "problem" of yours goes both ways. While there is no defense against getting instagibbed as paper characters, there also is no offense (lets also ignore overpowered proc sets for a moment, they are obvious issue in normal duel alone) for gankers to take down tanky characters.
You say you want "defense" against getting instagibbed, while you are perfectly aware there is nothing the gankers get from not insta killing you. You pop your little shield and heals and instantly reset the fight and look for "fair" duel (im still ignoring the overpoweness of proc sets, thats issue for another topic) while having all the good cards to win such engagement.
Now back to the first sentence. Why you feel entitled to having defense by playing as paper (with titanium cover once spooked) against people that play as razor. You probably kill all those "razor" players once they are out of stealth, usually with friends helping you. So why is your mind telling you, you are entitled to have defense for the only situation where are you at your weakest, while gankers are their strongest form.
There are many issues with stealth, ganking and nightblades overall. But lets stop pretending they are overpowered. They are sharks in deep sea, and you are swimming there in nothing but your swim suit while others are aboard aircraft carriers or submarines and all important battles are on the ground.
I just want actual fights to happen. I can not instantly kill people. People can always see me. That´s the difference and it´s a big one.
It should not be possible to instantly kill people from invisibility. There is no way to justify that in a pvp game. It´s idiocy. It´s impossible to create fun gameplay out that situation. Therefor the situation should not occur.
So you can argue all you want. My statement is instantkills should not be possible (especially from invisibility) and i don´t think you or anyone else can justify why they should be.
Edit: If you think uncounterable instantkills are somehow a good thing to have in a game don´t bother to reply. I don´t think there is any sense in arguing in that case.
These instakills are counterable, (harder now with proc sets). You just choose not to counter it. If you're running around alone with light divines light armor you arent allowed to have chance to react. Not to mention if your reaction would be heal and shield and instantly have better defense than ganker, while completly negating effect (damage dealt) of his gank.
I am running around as nightblade in medium armor (5x impen) with radiant magelight and vampire passives and it even feels unfair I get to survive almost every gank.
Btw every fast paced PVP game ever has some mechanic that allows instakilling unaware enemies. Stop bringing out argument if you lack any experience. *** TF2 had whole class dedicated to instakill players.
They are not counterable in light armor while still retaining an effective build.
I´m running 2500impen 24k health. Yet a properly executed proccgank will still oneshot me without time to react.
Edit: Why am i even replying to someone comparing an mmo to a team based shooter? Apples and coconuts i guess.
God_flakes wrote: »And RML is annoying because the cast time is stupidly short and you literally have to be laying on it the entire time you're going from point a to point b. I have it slotted, I use it, but it's not a sure bet when defending from stealth one hitters.
frateanu.luiseb17_ESO wrote: »Why so much rage??
This is something permitted by the api ....
ZOS must incorporate the most useful addons in the live client for all of the platforms.
We must have more different ui-s to choose from..buff timers ..craft addons...etc..all toggleable.
Yes ..we must have all implemented in the live client.
This way players who want to play vanilla ..can play vanilla ..and the ones who want an improved mmo experience ..could toggle on what features they want. (Togle ON/OFF ui elements ) .
ESO is not a single player game..so we must have an improved interface , improved UI, bufftimers, group dps, improved guildstore search.. and so on ..
Who doesn't want these features can simply don't activate them...
Trust me ..every mmo in the market has these features standard. And ESO must have them too.
Ok ..some of you will become angry...( "no..this is breaking the immersion..etc..etc.")...
With this features toggleable everyone can play as he want....
English is not my native language.
Here's another analogy (I like analogies): You need to sort jellybeans such that there are 200 in each bag. Everyone around you is counting them 1 by 1, and it takes them 2 minutes to fill a bag. Everyone needs to complete 100 bags, thus a shift is 200 minutes (3 hours and 20 minutes). You figure out that all jellybeans are each 2 grams in weight, so use a scale to measure out 400 grams and bag them all at once. You complete your 200 bags in about 20 minutes, and have 3 hours free. If you choose not to share the scale method with the other jellybean baggers, and use those 3 hours to relax, play video games, or chat with friends then are you doing anything wrong? If you share the method of using a scale with the rest of the jellybean baggers, and everyone finishes early, are you doing anything wrong?
Removing comments from this thread doesn't solve the problem. On the contrary, it aggravates players even more!
I mean whatever.... this has all gone way too far. I quit. I am finished with PvP until ZOS shows they care and truly fixes at least half of the issues plaguing PvP.
*No more Subs. No more purchased Crowns. No more recommending ESO to others. Nothing.
You've neglected some of the best PvP ever into an utterly worthless mess. It's quite extraordinary comparing PC launch PvP (from which it should have improved) to what you've given us now.
I'm going to run my Dark Brotherhood dailies until I get what I want (or my Sub expires) and then take a nice, long break from ESO until I see someone at ZOS at least pretend they care anymore. Maybe the occational Vet trial run. Who knows.... I have already strayed from ESO quite a lot the past few weeks due to the state of the game.
When I see ZOS care again about PvP, then I'll care again about PvP. Plain and simple. Until then, they don't deserve my money anymore.
AzraelKrieg wrote: »frateanu.luiseb17_ESO wrote: »Why so much rage??
This is something permitted by the api ....
ZOS must incorporate the most useful addons in the live client for all of the platforms.
We must have more different ui-s to choose from..buff timers ..craft addons...etc..all toggleable.
Yes ..we must have all implemented in the live client.
This way players who want to play vanilla ..can play vanilla ..and the ones who want an improved mmo experience ..could toggle on what features they want. (Togle ON/OFF ui elements ) .
ESO is not a single player game..so we must have an improved interface , improved UI, bufftimers, group dps, improved guildstore search.. and so on ..
Who doesn't want these features can simply don't activate them...
Trust me ..every mmo in the market has these features standard. And ESO must have them too.
Ok ..some of you will become angry...( "no..this is breaking the immersion..etc..etc.")...
With this features toggleable everyone can play as he want....
English is not my native language.
The issue is that most of this information, though permissible by the API that ZOS has made, is hidden game data that could lead to later exploitation. It also seeks to remove one aspect of PvP play just because the maker of the addon was unhappy about being ganked. The other aspects of it such as the kill counter are fine as there are other addons that do it. It's the naming of players that have stealthed up from opposing factions in the area around you as well counting how many players from all factions are around you that is causing the issue. The fact it will alert you when there is a channel cast attack about going off to allow you time to react is also an issue. No one should have that information.
The thing is telling you how many players around you are in stealth, when, by definition, you are not supposed to know about players in stealth. It tells you when someone is charging an attack at you from stealth, when by definition, you are not supposed to know someone is attacking you from stealth. It tells you how many players are around you, including those who are not in stealth, even though you can't see them. While it doesn't tell you where they are, so can't be used as a positioning radar, it still acts as an early warning radar that something may be about to happen.frateanu.luiseb17_ESO wrote: »I took this from ZOS_JessicaFolsom post : "you are not notified of exactly where the player is. This addon does not add a little blip to your map or compass, and does not give you an overlay that points out specifically where players are. This addon is not radar, a Doppler, or any other means of giving away another player’s exact position."
So...again...why so much rage???
frateanu.luiseb17_ESO wrote: »I took this from @ZOS_JessicaFolsom post : "you are not notified of exactly where the player is.This addon does not add a little blip to your map or compass, and does not give you an overlay that points out specifically where players are. This addon is not radar, a Doppler, or any other means of giving away another player’s exact position."
So...again...why so much rage???
This is not cheating anyway...
EnviousStruggle wrote: »its not cheating for me until ZOS will say different