Lmao remove add ons from most PC players and you'll see their lack of genuine skill
To be clear so I can understand how the game works. This new add-on was allowed to go public. Anyone can use it now, and everyone knows about it.
What happened before it went public? Is the general population allowed to create anything they want and use it themselves ...and others don't even know it exists?
If true, it appears my lack of programming skills instantly puts me behind the 8 ball. Never mind the fact that I am new and not very good anyways.
Troubling.
Waffennacht wrote: »Where it still busts the game, for a lot of players would be an example of:
Im roaming Cropsford (alone as usual) unknown to me (cause im turning in a quest etc) a player spots me as they come to cropsford.
They enter stealth - normally I'm still unaware, opponent sneaks up and attacks
Now with this addon I'm alerted the moment that player enters stealth, as I'm all alone I know it's after me.
I hit surge, ward etc.
More than likely the poor fool that's stealthed is now the one at a disadvantage! Because he doesn't know I know he's there, when he attacks it's gonna be bad for him! He doesn't get an add on saying "They know you're there!"
It doesn't need to tell me like a radar where he is, all I need to know that he is there.
Or to be a jerk I could just pop a detect pot and get on horseback and ride in widdening circles till the player is found.
Not to mention if it gets a player's name, if I killed that player and I'm alerted the player went stealth Im pretty sure he is after me.
The opposing player is then very confused as to why his stealth is broken, makes a forum account and makes a thread, where we all tell him it's working as intended just like the 3 months we knew about it.
Here is my concern... I am not that good of a player, but I like the ganky play style. Now, after I have tried and either succeeded or failed... the next time I get close to a certain player, he will know it's me and just be like, "Here comes the easy AP!"
This add-on not only let's you know to be ready for a gank... it lets you know if it has a better chance of success too just by putting you name up there when you take an action. It is an unfair advantage... and should not be allowed!
This addon crosses the line, in my opinion. There's a difference between convenience addons and the ones that give a clear advantage in PvP. This is the latter. I would never use something like this, and knowing that many people in PvP will be is pretty discouraging.
I'm sure there are other "things" players are doing in PvP which are probably worse. But as far as supported addons go, I do hope ZOS adjusts the API to make things like this impossible.
God_flakes wrote: »DannyLV702 wrote: »Wow pc players really do need training wheels huh
I called Sypher out on his excessive add on use and got ridiculed for it. Understand it's JMO and I am somewhat of a game purist but I can't stand add ons. I run one and only one and have it set to tell me my critical damage. It doesn't scream "cleanse now!" and "potion now!" And "dodge roll now!" and "bio break now!" at me incessantly. That garbage would make me insane. Just let me PLAY. Why've can't people just PLAY? Why do ya'll need so many prompts when some of you are clearly very talented gamers?
leepalmer95 wrote: »List of stealthed players...
Isn't this just cheating?
Sheezabeast wrote: »Am I the only one who see's the use of this addon like playing with a handicap? For people not familiar with that term I do not mean literal handicap, in gaming a handicap is an advantage over others because you either lack skill or experience or you just want an easy win in a game. In a single player game where you are the only one effected by it it's one thing but when you have something literally pointing out the names of people hiding near you...that's more than training wheels....that should be a bus ticket back to Blackwater Blade....
(...)
Q: How this addon came to be?
A: In the current state of stealth ganks in PVP right now, unfortunately we're facing the situation when no amount of crit resistance will save you from a guy one-shotting you from stealth if you're running medium or light armor. At some point i had a thought that i would be awesome if ZOS changed the stealth mechanics to make channeled abilities to get you out of stealth at the beginning of their cast instead of when they hit something.
(...)
A: Yes i did. I wasn't an easy decision to make this addon public. Not because i wanted to keep the addon for myself. I didn't and i don't. I released it as soon as it was ready and thoroughly tested.
The only real reason for my hesitation was that i was afraid of knee-jerk reaction from developers. If i were them i'd disable the addon on the spot and only THEN started the internal discussion on what parts of it can be allowed:)
(...)
Miat
I have a question. Do you really think ganking is the imminent issue of todays Cyrodiils experience?yea, they will know you are in stealth around and will be ready for any attack so assaasin class is just garbage with this addon, so now stealth is only to move unnoticed but no more to assasinate anyone
I my opinion the said 'assassin's' playstyle is quite unfair towards the targets. But it should definitely be fun for the 'assassin'.
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
Are we allowed to use this addon until you decide upon a judgement?
At this time, we will not be taking action on accounts using this addon.
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
Are we allowed to use this addon until you decide upon a judgement?
At this time, we will not be taking action on accounts using this addon.
Dread_Viking wrote: »ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
Are we allowed to use this addon until you decide upon a judgement?
At this time, we will not be taking action on accounts using this addon.
so do you consider this addon a cheat that you have no way of blocking atm or what
AzraelKrieg wrote: »Dread_Viking wrote: »ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
Are we allowed to use this addon until you decide upon a judgement?
At this time, we will not be taking action on accounts using this addon.
so do you consider this addon a cheat that you have no way of blocking atm or what
They are still evaluating it internally as said in Jess's first post. Until they have come to a decision about what needs to be done, they can't penalise people for using it.
ZOS_JessicaFolsom wrote: »Hi everyone,
- If someone is in your existing area of detection and they fully enter stealth, the addon will notify you of the name of the player character that successfully went fully “hidden.”
- If someone is already stealthed and you’re traveling near then, or enter the area they were initially already stealthed in, you will not be notified of that player.
- If someone uses a Nightblade ability that results in them vanishing, they will not trigger the addon’s alert unless they enter the real “hidden” state (i.e. the eye on the HUD is closed).
We want to thank everyone for sharing your concerns with us about this addon.
ZOS_JessicaFolsom wrote: »danielpatrickkeaneub17_ESO wrote: »@ZOS_JessicaFolsom
Thank you for the detailed reply. Have there been any internal discussions, or any upcoming plans, to institute a no add-ons or no UI PVP campaign?
There are quite a few people who truly enjoy the barebones original UI but are forced into using both add ons and "floaty number" ZOS made UI upgrades in order to maintain competitive balance.
You're welcome! Unfortunately, it isn't currently possible to disable addons for just one campaign and not the others.
ZOS_JessicaFolsom wrote: »Hi everyone,
- If someone is in your existing area of detection and they fully enter stealth, the addon will notify you of the name of the player character that successfully went fully “hidden.”
- If someone is already stealthed and you’re traveling near then, or enter the area they were initially already stealthed in, you will not be notified of that player.
- If someone uses a Nightblade ability that results in them vanishing, they will not trigger the addon’s alert unless they enter the real “hidden” state (i.e. the eye on the HUD is closed).
We want to thank everyone for sharing your concerns with us about this addon.
Wait.... are you saying this sort of thing is allowed then?
Surely it mustn't be.
Say 3 people are in pvp, 2 on EP and 1 on AD, the 2 are running from the third guy into a narrow area and the entire time the dude from AD somehow only physically saw 1 person, but this add-on detects the other guy, when they kill their first victim they'll know for certain there is still another person there.
There's a difference between keeping your guard up because 'you never know who could be there' and keeping your guard up because 'you do know who's there' because of a addon that tells them everything because they can't pay attention themself.
AzraelKrieg wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
- If someone is in your existing area of detection and they fully enter stealth, the addon will notify you of the name of the player character that successfully went fully “hidden.”
- If someone is already stealthed and you’re traveling near then, or enter the area they were initially already stealthed in, you will not be notified of that player.
- If someone uses a Nightblade ability that results in them vanishing, they will not trigger the addon’s alert unless they enter the real “hidden” state (i.e. the eye on the HUD is closed).
We want to thank everyone for sharing your concerns with us about this addon.
Wait.... are you saying this sort of thing is allowed then?
Surely it mustn't be.
Say 3 people are in pvp, 2 on EP and 1 on AD, the 2 are running from the third guy into a narrow area and the entire time the dude from AD somehow only physically saw 1 person, but this add-on detects the other guy, when they kill their first victim they'll know for certain there is still another person there.
There's a difference between keeping your guard up because 'you never know who could be there' and keeping your guard up because 'you do know who's there' because of a addon that tells them everything because they can't pay attention themself.
They are still trying to figure out if it should be allowed or not. Good chance it won't be and the API code will need to be adjusted to prevent addons like this from being made in future.