ZOS_JessicaFolsom wrote: »Hi everyone,
Miat’s PVP Alerts addon was brought to our attention earlier in the week, and we’ve been running some internal tests on it to gauge functionality and impact. We are still evaluating this addon, and may make changes to the game’s API as a result. Here’s an explanation of how it works, and what it does and doesn’t do:
Miat’s PVP Alerts addon is built upon actions done by players that the combat log records. This includes sprinting, casting an ability, weapon swapping, drinking a potion, stealthing, etc. If a player executes any of those actions, basic messages are sent to the server and clients. This mod hooks into those notifications and filters them to give information about who is in the area. That info is then turned into either a KOS list determined by the player, a stealthier list, or simply an incremental value of players in the area (all are a rough estimation.)
The KOS list, specifically, is simply another layer on top of the above options, where the addon looks for specific players that you can choose to add to a list. When those players perform an action within your existing area of detection, you will be notified that they are in the area. You are not provided info on exactly where they are. Here are a few specific examples:
- If someone is in your existing area of detection and they fully enter stealth, the addon will notify you of the name of the player character that successfully went fully “hidden.”
- If someone is already stealthed and you’re traveling near then, or enter the area they were initially already stealthed in, you will not be notified of that player.
- If someone uses a Nightblade ability that results in them vanishing, they will not trigger the addon’s alert unless they enter the real “hidden” state (i.e. the eye on the HUD is closed).
Lastly this addon adds a kill spam list which shows you when someone has died in your existing area of detection, and to what ability. When you first get these messages, it simply says “Someone has died to Dark Flare.” When you start to get more information on the players around you, it adds that player name to the Saved Variables file for PVPAlerts.lua, then starts to add that information into your UI while playing.
Note that in all the above examples, you are not notified of exactly where the player is. This addon does not add a little blip to your map or compass, and does not give you an overlay that points out specifically where players are. This addon is not radar, a Doppler, or any other means of giving away another player’s exact position.
We want to thank everyone for sharing your concerns with us about this addon.
@ZOS_JessicaFolsom
It's been a few weeks now, can we get an official response on whether an add-on that is able to detect the actions people in stealth take, as well as who they are is legitimate. People are already pointing to your comment about "not taking action at this time" as a go ahead to make more add-ons that can do similar things, if not more. Thanks.
You got your answer last month. It just wasn't the one you were looking for so you're asking again in hopes it'll be the one you want this time. Sorry, but that's not how you change agendas.
You got your answer last month. It just wasn't the one you were looking for so you're asking again in hopes it'll be the one you want this time. Sorry, but that's not how you change agendas.
No we actually didn't if you go read what they posted:
"We are still evaluating this addon, and may make changes to the game’s API as a result. "
So what was the result of their time evaluating? Unless you're seeing some response where they said what the result was either way. I'm not pushing for a specific answer just any answer.
"I'll give it some thought" isn't really answer. If it were it would make college exams pretty easy - just put that for every question....
Ah, you're in college. When you go out in the real world you'll discover those are the kinds of answers you get. Not at this time is the politically correct way of saying no. It's a skill developed after stepping on toes and pissing the wrong people off to say what you want to say in a less definite way just to avoid the politics of the real answer. You learn to see through it after a while.
ZOS_JessicaFolsom wrote: »Miat’s PVP Alerts addon was brought to our attention earlier in the week, and we’ve been running some internal tests on it to gauge functionality and impact. We are still evaluating this addon, and may make changes to the game’s API as a result.
Malamar1229 wrote: »i was stealthed last night watching the DC zerg on TF go at it with some reds. I am putting my cursor over people just checking out who is there. Two templars suddenly start tossing shards all around and in my area. I move.
I start following them and notice everytime i put my cursor on this fairly well known templar, he turns around like he knows someone is there, tossing random shards around the area.
If anyone thinks this is OK, you're nuts
Malamar1229 wrote: »i was stealthed last night watching the DC zerg on TF go at it with some reds. I am putting my cursor over people just checking out who is there. Two templars suddenly start tossing shards all around and in my area. I move.
I start following them and notice everytime i put my cursor on this fairly well known templar, he turns around like he knows someone is there, tossing random shards around the area.
If anyone thinks this is OK, you're nuts
So he didn't know you where you were just that you were in the area and he did not see you or kill you. Ha ha good story about random stuff as opposed to me throwing blazing spears randomly. Which I do, I have even hit people, so maybe blazing spear... should.... be.... nerfed. dddddeeeeerrrrrppppp.
hobicabobjob wrote: »ZOS_JessicaFolsom wrote: »Miat’s PVP Alerts addon was brought to our attention earlier in the week, and we’ve been running some internal tests on it to gauge functionality and impact. We are still evaluating this addon, and may make changes to the game’s API as a result.
PTS has no changes to the API related to this addon. Are they still being evaluated?
hobicabobjob wrote: »ZOS_JessicaFolsom wrote: »Miat’s PVP Alerts addon was brought to our attention earlier in the week, and we’ve been running some internal tests on it to gauge functionality and impact. We are still evaluating this addon, and may make changes to the game’s API as a result.
PTS has no changes to the API related to this addon. Are they still being evaluated?
The PTS patch notes reflect their decision.
They stated no action would be taken against users of the addon. They stated that they may make changes to the API. The PTS do not reflect changes, therefor since its easy to switch on/off lua API hooks, its safe to say the decision was made to leave it be.
Now the players need to make a decision. Are they fine enough with the decision to stay and play. Or is it enough to push them out of PVP into PVE, or simply out of ESO entirely?
That's the question now.
It doesn't mean anything. How many times do they change patch notes, completely forget to mention some change or maybe they haven't figured out how to do it yet without breaking massive amounts of other addons (my guess). You can infer whatever you want from nothing being said but that doesn't mean that's their stance.
It doesn't mean anything. How many times do they change patch notes, completely forget to mention some change or maybe they haven't figured out how to do it yet without breaking massive amounts of other addons (my guess). You can infer whatever you want from nothing being said but that doesn't mean that's their stance.
Oh but it does. Look at it from a developer point of view. Shutting off an API switch is easy. Its literally a small edit. I'd wager it doesn't even take a patch, could be done during a maintenance cycle. The repercussions can be... interesting. It can break PVE addons.
How many PVE players use addons compared to how many PVP players there are? Yeah I don' have to explain the reason for that question.
With that said. Its low priority. What has higher priority? The homestead addition in February.
New content, new store items, new crafting system, all kinds of goodies. You think they've got time to scrum on a set of addon API's to throw a bone at the smallest demographic of players? Not till homestead's out. Not till the bugs are worked out. You've got to deal with Miat's addon until March.
And that's when and IF they decide to work on the precise 'fix' to disable a portion of it. And and make no mistake.. it will only fix a portion of the addon. But that will still take time. Looking at April for this.
Assuming they don't 'forget' about it by then. Come on now.. be honest, you know that's a very good possibility. I've had almost a year break from the game and been playing again for the last month and a half... and even -I- know that PVP changes come sparingly.
OutLaw_Nynx wrote: »I'm just amazed you guys are complaining still.
This add on was ok'd by zos