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Update on Personalities

ZOS_SeanMiller
We appreciate the feedback we’re received so far on our Personalities, and have been reading threads and implementing changes that you will see over the next few updates. While we can’t address every idea or concern, we’d like to share a few upcoming features that we are looking forward to bringing to you.

We’re planning to apply the features called out below not only to new Personalities, but also upgrading some previously-released Personalities where applicable. We won’t be changing base functionality, but instead giving you more control if and when you want it. We also plan to add these retroactively to Personalities you already have; you won’t have to do anything to get these changes.

Emote Control for Mannerisms
We’ve seen requests more control over the unique stances or mannerisms while your character is idle. We’re planning to allow you to control major Personality mannerisms as an emote override. (i.e. – blue colored emotes listed on the Personality tooltips or emotes menu). Many of these will still occur randomly while you are idle, but we want you to be able to have more control over when they play.

Movement Preview
We’ve seen many requests to be able to preview navigation-specific movements when available. If a Personality has a unique style of movement like walking, jogging, running or crouching, we’re working on allowing you to see it in the Crown Store preview window. It’s worth noting that some types of movement are difficult to clearly display through a preview, so not everything will be included.

Future Personalities
As a newer feature, Personalities are constantly evolving. Our goal is to provide opportunities for you to customize your presence in the world, building diversity that allows you to express emotion and attitude, and build a unique persona when not in combat with role playing opportunities.

In general, we look for what types of animation would be most appropriate for the persona we are presenting, and weigh it against the development time and impact on the game and the community at large. As a result, some Personalities have more unique stances and mannerisms, while others have special movements or more emotes.

We’re interested to hear which types of elements you want to see in future Personalities, as well specific personas you would like to see. Let us know in this thread, and help shape the future of development.
Edited by ZOS_GinaBruno on December 7, 2016 8:33PM
Animation Director
The Elder Scrolls Online
Staff Post
  • Sigtric
    Sigtric
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    @ZOS_SeanMiller sounds like awesome stuff!

    Any news on the thief personality? Is it being reworked? It seemed to have disappeared from the crown store abruptly (I don't remember seeing a time limit on it) - will it be back?
    Edited by Sigtric on December 7, 2016 8:07PM
    PC/NA since 11/2013

    <Kyne's Fury>
    Vibeke Sigoril - 50 EP magicka Dragonknight
    Sigtric Stormaxe - 50 EP Stormproof Stamsorc
    Sigtric the Axe - 50 EP Dragonknight Crafter
    Sigtric the Blade - 50 EP Lost Nightblade
    Sigtric the Savage - 50 EP magicka Templar
    Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade
    Sigtric the Fierce - 50 DC stam Templar Tanklol
  • Xabien
    Xabien
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    It would be great to get a roguish type of personality, like I assumed the thief one might have been before release. Something relatively subtle but with a bit of swagger when in idle and moving. Han Solo-esque.
    Rouven wrote: »
    Mage type personality. Opening a book every once in a while. Playing with fire or ice etc in the palm of your hand for example.

    Crazy scientist. Rubbing hands together grinning mad. "Experimenting" with some flasks, holding one up inspecting the liquid in it.

    The Gambler. Chewing a tooth pick, playing with dice/cards etc.

    Also loving the Gambler suggestion above :)
    Edited by Xabien on December 7, 2016 8:22PM
    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = ????

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • petraeus1
    petraeus1
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    Personalities are interesting: they're best used to represent archetypal characters rather than emotions imo, since expressing emotions relies heavily on facial expression (hard to see) and to a limited extent mannerisms and stances - more complex emotional states become really hard to put into Personalities, simplification often leads to exaggeration: my angry Orc has an eternal scowl and is continually clenching his fists and grunting. It's alright, but this avenue is limited.

    So I'd to see more archetypal characters related to professions: cooks, knights, merchant, hunters, various types of craftsmen etc. Though I imagine it becomes increasingly hard to distinguish between personalities as more come on the market. The Settlers games come to mind as a possible source of inspiration.
  • BlackSparrow
    BlackSparrow
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    Oooh! Seeing this thread was a happy surprise! :)
    Emote Control for Mannerisms
    We’ve seen requests more control over the unique stances or mannerisms while your character is idle. We’re planning to allow you to control major Personality mannerisms as an emote override. (i.e. – blue colored emotes listed on the Personality tooltips or emotes menu). Many of these will still occur randomly while you are idle, but we want you to be able to have more control over when they play.

    This one, in particular, I'm interested in. I love some aspects of the personalities I have, but not all, so being able to play around with existing personalities has usually been one of my "never-gonna-happen" wishes. :D I'll be curious to see how robust this tool will be... will it affect more than idle fidgets (like overriding a walk I don't care for)? Will we be able to swap in mannerisms from other personalities? No worries if those aren't in the pipeline... just the presence of this tool will make my RPer heart very happy. :)
    I am Queen of Typos. If you don't see "Edited by BlackSparrow" above this line, please assume my account has been taken over by scamps and react accordingly.

    My Girls:
    "Describe your house."

    Nephikah the Houseless, dunmer assassin: "It's a house. What more do you need to know than that? What, the human skull on my mantel? It's... a trophy."
    Swum-Many-Waters, argonian healer: "I live in a humble home in Bangkorai, where the sun warms my scales during the day and the sand glitters during the night."
    Silh'ki, khajiit warrior-chef: "This one enjoys her tree house in the jungle, and the Bosmer neighbors love her cooked fish!"
    Peregrine Huntress, bosmer archer: "Mine is a hunting lodge in the Stormhaven wilds. I like my privacy, especially during the full moon."
    Lorenyawe, altmer scholar: "I currently reside in a small apartment in Ebonheart, which is conveniently located near both the local Mages Guild and the live volcanoes I've journeyed across the continent in order to study. Why Dunmer choose to plant their cities in range of active lava flows, I have not the slightest clue, but it is nonetheless a boon for science, so I shall not judge. Out loud."
    Lorelai Magpie, breton thief: "I keep a couple hidey holes at inns all around Tamriel. You can never have too many hidey holes!"
    Rasheda the Burning Heart, redguard knight: "Swum-Many-Waters has been kind enough to open her home to me. Probably because she knows I would insist on it anyway, to better guard her."
    Hex-Eye Azabi, khajiit witch: "Khajiit has acquired a lair among humble Argonians. She knows nothing of the Daedric shrine in the backyard her neighbors are always complaining about."
    Yngva Stormhammer, nord bandit (reformed...ish): "I... sleep in a tent in Silh'ki's yard. Walls make me nervous. Don't ask."

    (Signature idea shamelessly stolen from Abeille.)
  • ZOS_GinaBruno
    Sigtric wrote: »
    @ZOS_SeanMiller sounds like awesome stuff!

    Any news on the thief personality? Is it being reworked? It seemed to have disappeared from the crown store abruptly (I don't remember seeing a time limit on it) - will it be back?

    This was inadvertently removed last week, but has since been put back. Sorry for the confusion!
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | YouTube
    Staff Post
  • Sigtric
    Sigtric
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    ✭✭
    Sigtric wrote: »
    @ZOS_SeanMiller sounds like awesome stuff!

    Any news on the thief personality? Is it being reworked? It seemed to have disappeared from the crown store abruptly (I don't remember seeing a time limit on it) - will it be back?

    This was inadvertently removed last week, but has since been put back. Sorry for the confusion!

    @ZOS_GinaBruno Oh cool! I didn't see it. Thanks Gina!
    PC/NA since 11/2013

    <Kyne's Fury>
    Vibeke Sigoril - 50 EP magicka Dragonknight
    Sigtric Stormaxe - 50 EP Stormproof Stamsorc
    Sigtric the Axe - 50 EP Dragonknight Crafter
    Sigtric the Blade - 50 EP Lost Nightblade
    Sigtric the Savage - 50 EP magicka Templar
    Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade
    Sigtric the Fierce - 50 DC stam Templar Tanklol
  • Rohamad_Ali
    Rohamad_Ali
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    This is good news .
    Lone Wolf Help
    Royal Bank of Tamriel
    Blended Army

    Proc free Mediocre Khajiit Majika Nightblade
  • Preyfar
    Preyfar
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    Some of my biggest issues are the animations, like the Thief. It doesn't looks sneaky at all, and because it's kind of "slow run" with the character leaning forward so much it looks... a bit awkward. I don't see many people using it (I WANT to use it, but it just doesn't feel sneaky).

    Are there plans to rework some of the animations for it? If not, no big deal, I just... the sneaky/thief animation is what I've always wanted for my Khajiit. I'll take my answer off the air.
  • menedhyn
    menedhyn
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    New personalities? How about 'moody' (grumpy and bad-tempered)? Or perhaps 'scatterbrain' (a forgetful mage)? Something different and unusual would get my vote. Either way, good to hear about the proposed changes.
    Menedhyn Bek - practitioner of hearth magicks; seeker of mystic runes
    Hides-in-Puddles (wanderer : spiritual healer) | Speaks-to-the-Mountain (shield bearer : crafter) | Creeps-like-Mist (mercenary : picks pockets)
  • Abeille
    Abeille
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    This is absolutely fantastic!

    Personalities are one of my favourite customization aspects in this game, and whoever had the idea to include them definitely deserves some free cupcakes. I did a lot of gushing over the assassin personality when it was introduced with the DB, it was an unexpected and very welcome addition.

    Something I would like to see if you guys introduce a "noble lady" type of personality (like the Duchess one that was datamined a while ago) is sidesaddle riding, if it is possible.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • fwr.phoenixub17_ESO
    I'll repost my ideas from a similar thread:
    We always enjoy hearing your ideas about new personalities you'd like added to the game. If you're looking for something that would be, say...a "pious" personality or a "demure" personality, let us know what sorts of emotes you'd envision that personality using!
    Paranoid personality, someone who constantly looks around, startles and shivers, walks hunched a bit. Fitting for some vampires.

    Imga personality, someone who does what imgakin monkey does. Maybe with sounds.

    Levitating personality? (Sounds risky) They fly just a few inches above than ground (only when idle), sitchair (maybe others, too) animation looks like Vivec's pose.

    Heroic personality. Stoic pose, confident steps.

    Poet personality. Doing notes in a notebook, waves his/her hand in the air, scratches his chin, listens to himself and to birds, looks up the sky, giggles sometimes quietly.

    Wounded personality. Flinches, drags his leg, holds his side with an arm, looking sometimes if there is blood on his hand.

  • LMar
    LMar
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    The Mage Personality please! You can see some mages around the world esp in Eyevea. We have all lusted after that floating ritual bit. Can we have that as an emote? Or other types of animations they do which bring forth circles of light on the floor. Stuff like that. Perhaps not too over the top however
    Edited by LMar on December 7, 2016 11:51PM
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
  • Tyrrean
    Tyrrean
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    I'd love a soldier personality. Something more martial than the commander one. Something fitting for potentially both soldiers, and the sort of martial nobility we see about. Perhaps a change to salute, marching walk, quick march run, different idle, etc.
  • Ralen
    Ralen
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    Some basic walk animation but very usefull for roleplay !

    Tied - very cool to escort a tied man to his gaol

    Torch - Like I said, the really basic but essentiel personnality to explore cavern and dwemer ruins !

    Flag - why not an alliance flag to exhibit on the battlefield !


    Thanks ZoS to hear this simple request ;)
    Gaharikhan de l'Arador Dayn
  • Phica_Lovic
    Phica_Lovic
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    Rouven wrote: »
    Mage type personality. Opening a book every once in a while. Playing with fire or ice etc in the palm of your hand for example.

    Crazy scientist. Rubbing hands together grinning mad. "Experimenting" with some flasks, holding one up inspecting the liquid in it.

    The Gambler. Chewing a tooth pick, playing with dice/cards etc.

    The Mage!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

  • Kolache
    Kolache
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    - /skooma
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
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