Hmmm people complain when there is maintenance and complain when there is no maintenance, ZOS just can't win lol
Maintenance "that counts" of course being just an euphemism for "change that thing I'm obsessed with the way I want it changed"
It's not the maintenances that people don't like. They don't like waiting without a sense of how long it will take. They don't like maintenances that last longer than they normally do. Lastly, they don't like emergency maintenances on weekends.
Regarding Viper's Sting:
It's almost like no one realizes that there are more glyph options than weapon power and spell damage.
Like poison resist maybe.
Or alter your champ points.
Why wouldn't you alter your build to be effective against what the majority of pvp'ers are using?
Adapt and overcome!
(much more effective than "b**ch and moan" and not really that much more effort)
Maintenance "that counts" of course being just an euphemism for "change that thing I'm obsessed with the way I want it changed"
https://forums.elderscrollsonline.com/en/discussion/300992/pc-mac-patch-notes-v2-6-8#latest
"Celestial Investigator: Adjusted the wording for this achievement to specify which of the associated quests are intended for a group."
I can't see how this is more important then the issues at hand.
Regarding Viper's Sting:
It's almost like no one realizes that there are more glyph options than weapon power and spell damage.
Like poison resist maybe.
Or alter your champ points.
Why wouldn't you alter your build to be effective against what the majority of pvp'ers are using?
Adapt and overcome!
(much more effective than "b**ch and moan" and not really that much more effort)
Doctordarkspawn wrote: »Their damned if they do matinence.
Their damned if they dont.
Is there no pleasing you people?
PS. PVP will never be ballanced in an MMO.
Doctordarkspawn wrote: »Their damned if they do matinence.
Their damned if they dont.
Is there no pleasing you people?
PS. PVP will never be ballanced in an MMO.
isnt about balance its about not having armor do all your damage. Since you said PVP will never be balanced if you balance pvp you can balance pve, Not the other way around.
It's not the maintenances that people don't like. They don't like waiting without a sense of how long it will take. They don't like maintenances that last longer than they normally do. Lastly, they don't like emergency maintenances on weekends.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Their damned if they do matinence.
Their damned if they dont.
Is there no pleasing you people?
PS. PVP will never be ballanced in an MMO.
isnt about balance its about not having armor do all your damage. Since you said PVP will never be balanced if you balance pvp you can balance pve, Not the other way around.
No.
PVP and PVE are completely different genre's. Not just game modes, genre's. What is viable in PVP, what is needed in PVP, is a far cry from PVE. It's why PVP ballance makes for worse PVE.
If you ballance PVP, you wont ballance PVE. The reverse is true. Both negate the other.
The reason I say they cant ballance PVP is because they wont -seperate- it. Once they do, that will be possible and likely achieved in record time.
Omg there is a long list of stuff I would like to see changed... Proc sets are very strong.. however destruction ultimate is just as bad..... what about no timers on roots lol... mindless lemmings running in balls step 1 foot to right and 30 of the enemy ignore you how ever the lag ruins everyone's game play....
However for the most part a great game ... I have really enjoyed this game...,
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Their damned if they do matinence.
Their damned if they dont.
Is there no pleasing you people?
PS. PVP will never be ballanced in an MMO.
isnt about balance its about not having armor do all your damage. Since you said PVP will never be balanced if you balance pvp you can balance pve, Not the other way around.
No.
PVP and PVE are completely different genre's. Not just game modes, genre's. What is viable in PVP, what is needed in PVP, is a far cry from PVE. It's why PVP ballance makes for worse PVE.
If you ballance PVP, you wont ballance PVE. The reverse is true. Both negate the other.
The reason I say they cant ballance PVP is because they wont -seperate- it. Once they do, that will be possible and likely achieved in record time.
Lol. balancing PVP would be easier to do then vice versa, If you can fix PVP first you can fix PVE easy mode. If people are killing mobs too fast? Buff the NPC give them a health boost or resistance to a certain amount of damage. People weaving abilities and stun locking the mobs? Put a CC immunity on the Mob.
They have full control over the game and its mechanics In PVE they Don't have control over PVP. And you saying they need to make the game a separate game? They would never do that, they could give two scrolls about there PVP community 90% time. On top of that the PVE community has turn full hostile on the fourms towards any fair middle ground and declare there side of the game is far superior. Mashing 8 buttons isn't hard Now with armor helping that, There is no skill.
puffytheslayer wrote: »sorry stopped reading when i read
Also yes I did see Gina's post, But I could care less about that post because I've seen the worst of this company.
I could care less
I could care less
I could care less
the phrase is I couldn't care less!
puffytheslayer wrote: »sorry stopped reading when i read
Also yes I did see Gina's post, But I could care less about that post because I've seen the worst of this company.
I could care less
I could care less
I could care less
the phrase is I couldn't care less!
Thanks for your I could care less post. maybe next time don't post.
Maintenance "that counts" of course being just an euphemism for "change that thing I'm obsessed with the way I want it changed"
https://forums.elderscrollsonline.com/en/discussion/300992/pc-mac-patch-notes-v2-6-8#latest
"Celestial Investigator: Adjusted the wording for this achievement to specify which of the associated quests are intended for a group."
I can't see how this is more important then the issues at hand.
Regarding Viper's Sting:
It's almost like no one realizes that there are more glyph options than weapon power and spell damage.
Like poison resist maybe.
Or alter your champ points.
Why wouldn't you alter your build to be effective against what the majority of pvp'ers are using?
Adapt and overcome!
(much more effective than "b**ch and moan" and not really that much more effort)