Daemons_Bane wrote: »But as you stated, you are not even gonna participate, so you are trying to force people into a system that is hurtful to them, and in worst case, the game in general, for no reason? That's dumb as hell
Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
Daemons_Bane wrote: »But as you stated, you are not even gonna participate, so you are trying to force people into a system that is hurtful to them, and in worst case, the game in general, for no reason? That's dumb as hell
Just because i'm not going to be an enforcer doesnt mean i'm not gonna participate. There are (or, right now, should be) two sides of the justice system you know.
Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Daemons_Bane wrote: »Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Ehm.. What? If the system was to kick in at a certain bounty limit, I'm pretty sure that's forcing them into it
Daemons_Bane wrote: »But as you stated, you are not even gonna participate, so you are trying to force people into a system that is hurtful to them, and in worst case, the game in general, for no reason? That's dumb as hell
Just because i'm not going to be an enforcer doesnt mean i'm not gonna participate. There are (or, right now, should be) two sides of the justice system you know.
Daemons_Bane wrote: »The difference here is that since she is bored, she can stop or take a break, without interference from others.. If she still dislike it, she can move to something else..
IF she wanted to fight others, she could tick the box and go at it.. All of her own free will..
Daemons_Bane wrote: »Daemons_Bane wrote: »But as you stated, you are not even gonna participate, so you are trying to force people into a system that is hurtful to them, and in worst case, the game in general, for no reason? That's dumb as hell
Just because i'm not going to be an enforcer doesnt mean i'm not gonna participate. There are (or, right now, should be) two sides of the justice system you know.
So you waited about 20 posts before taking the thief side.. Could have saved some time if that had happened sooner That still does not change anything though
My gf started playing about 2 weeks ago, no DLC, no ESO+ yet, no troves, no pardons, yet she managed. That is, until she quit stealing because it was so incredibly booooooring. That's one example of how the current system can cause disgust to a new player.
Daemons_Bane wrote: »Daemons_Bane wrote: »But as you stated, you are not even gonna participate, so you are trying to force people into a system that is hurtful to them, and in worst case, the game in general, for no reason? That's dumb as hell
Just because i'm not going to be an enforcer doesnt mean i'm not gonna participate. There are (or, right now, should be) two sides of the justice system you know.
So you waited about 20 posts before taking the thief side.. Could have saved some time if that had happened sooner That still does not change anything though
Ha. He said it like 4 pages back.
Daemons_Bane wrote: »The difference here is that since she is bored, she can stop or take a break, without interference from others.. If she still dislike it, she can move to something else..
Right now, moving to something else is the only thing she could do. Good thing she didn't move to another MMO. Now, if there were the enforcer part of the system and you dislike it, you could move to something else as well you know...IF she wanted to fight others, she could tick the box and go at it.. All of her own free will..
If that how it's going to work, there will be complaints about how PvP-enabled thieves get better loot, i'm 100% certain of it. This, or everyone switch to this mode, rendering the checkbox useless.
Daemons_Bane wrote: »Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Ehm.. What? If the system was to kick in at a certain bounty limit, I'm pretty sure that's forcing them into it
No. It isn't.
If the maximum tax rate is %40, but it only kicks in at $100k/year, but you only make $99.9k/year, is the government forcing you to pay the highest tax rate?
(Obviously not real numbers.)
Daemons_Bane wrote: »The difference here is that since she is bored, she can stop or take a break, without interference from others.. If she still dislike it, she can move to something else.. IF she wanted to fight others, she could tick the box and go at it.. All of her own free will..
Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
Daemons_Bane wrote: »So you waited about 20 posts before taking the thief side.. Could have saved some time if that had happened sooner That still does not change anything though
Daemons_Bane wrote: »Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Ehm.. What? If the system was to kick in at a certain bounty limit, I'm pretty sure that's forcing them into it
No. It isn't.
If the maximum tax rate is %40, but it only kicks in at $100k/year, but you only make $99.9k/year, is the government forcing you to pay the highest tax rate?
(Obviously not real numbers.)
It's forcing you to choose between limiting your income and paying a higher rate of tax. Perhaps you'd be happy to tell your boss that you'd be foregoing your pay rise until the tax rates changed. Otherwise, to get the complete salary that your job merited you'd be forced to pay the higher tax rate.
massive and multiplayer.
Daemons_Bane wrote: »And has anyone ever claimed that PvP thiefs should get better loot?
Daemons_Bane wrote: »And has anyone ever claimed that PvP thiefs should get better loot?
I did, because it's quite self-evident that more risk should lead to a better reward.
Daemons_Bane wrote: »Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Ehm.. What? If the system was to kick in at a certain bounty limit, I'm pretty sure that's forcing them into it
No. It isn't.
If the maximum tax rate is %40, but it only kicks in at $100k/year, but you only make $99.9k/year, is the government forcing you to pay the highest tax rate?
(Obviously not real numbers.)
It's forcing you to choose between limiting your income and paying a higher rate of tax. Perhaps you'd be happy to tell your boss that you'd be foregoing your pay rise until the tax rates changed. Otherwise, to get the complete salary that your job merited you'd be forced to pay the higher tax rate.
Daemons_Bane wrote: »massive and multiplayer.
Well it is It's quite big for an online game, with a lot of people in it
Daemons_Bane wrote: »So you waited about 20 posts before taking the thief side.. Could have saved some time if that had happened sooner That still does not change anything though
I was taking that side since my very first post here. I'm really a non-violent person who just seeks thrill and challenge, and more interaction with other players, which i think is absolutely normal for someone who was waiting for some specific MMORPG for nearly 20 years and was expecting it to actually be massive and multiplayer.[/quote]
it is massive and multiplayer it just doesn't remove the player's ability to choose who they participate with.
hence that whole consensual thing.
Daemons_Bane wrote: »Bad idea, since you would only cause the trouble you said you were afraid of.. If there was
to be anything beside the things you stole, let them earn alliance points instead.. Like in regular PvP
Daemons_Bane wrote: »massive and multiplayer.
Well it is It's quite big for an online game, with a lot of people in it
No it's not. Yes, there are people in towns to (reduce your framerate), yes you can do dungeons with other players (feature common to many single-player games), yes you can trade with other players and you can RP. That's practically all. If that defines a MMORPG for you, well... you probably didn't see the best examples. Oh, there's also cyrodiil, but that's a completely different game and it's more like moba then mmorpg.
Daemons_Bane wrote: »Daemons_Bane wrote: »...Nothing in your example calls for, or justifies, forcing PvP down the throat of people who does not want PvP
And nobody is advocating for that...
Ehm.. What? If the system was to kick in at a certain bounty limit, I'm pretty sure that's forcing them into it
No. It isn't.
If the maximum tax rate is %40, but it only kicks in at $100k/year, but you only make $99.9k/year, is the government forcing you to pay the highest tax rate?
(Obviously not real numbers.)
It's forcing you to choose between limiting your income and paying a higher rate of tax. Perhaps you'd be happy to tell your boss that you'd be foregoing your pay rise until the tax rates changed. Otherwise, to get the complete salary that your job merited you'd be forced to pay the higher tax rate.
Yes, forcing you to make a choice. Except in this case there is no additional benefit to maintaining a higher bounty, unless you -want- to open yourself up for PvP. You can just as easily go off and clear the bounty, and then carry on.
The point is that it isn't forcing you to participate in PvP, not even close.
...and strangely enough I know people who have done exactly that to avoid higher taxes. A little off-topic, but interesting.
Daemons_Bane wrote: »Daemons_Bane wrote: »And has anyone ever claimed that PvP thiefs should get better loot?
I did, because it's quite self-evident that more risk should lead to a better reward.
Bad idea, since you would only cause the trouble you said you were afraid of.. If there was to be anything beside the things you stole, let them earn alliance points instead.. Like in regular PvP
Daemons_Bane wrote: »1: If you do dungeons with other players, it's not really single player anymore
2: You are free to group up with players for quests, dolmens and all the other stuff that the game offers you..
3: Cyrodill IS what PvP is in this game, not another game
Daemons_Bane wrote: »The difference here is that since she is bored, she can stop or take a break, without interference from others.. If she still dislike it, she can move to something else..
Right now, moving to something else is the only thing she could do. Good thing she didn't move to another MMO. Now, if there were the enforcer part of the system and you dislike it, you could move to something else as well you know...IF she wanted to fight others, she could tick the box and go at it.. All of her own free will..
If that how it's going to work, there will be complaints about how PvP-enabled thieves get better loot, i'm 100% certain of it. This, or everyone switch to this mode, rendering the checkbox useless.
(I've always wondered, and nobody has ever told me even though I've asked, why people who want to be PvP "enforcers" don't fight the gankers in Cyrodiil who lay in wait to ambush people handing in quests, or clear out the gankers in IC. Aren;t they busy already?)