Ok... @Tandor @Daemons_Bane , since you both said basically the same thing...
If you are out thieving, trying to make money, do you let your bounty get up to high levels?
I'm sure that you don't, because then one slip up and you're worse off than before.
You CAN completely opt-out, just carry some edicts and watch your bounty. How easy is that?
Nobody wold be forcing anyone to do anything. ...and the achievement would mean even more once you got it.
What is the achievement at anyway? I thought the biggest one was 1,000 gold for one-time transactions.
"Make a one time transaction of 1,000 gold or greater for crimes committed against the citizens of Tamriel."
Seriously, how long does it take to rack up 1,000 gold in bounties? 10 minutes?
You can't find a quiet location and knock this out and then go back to your regularly scheduled programming?
The achievement is 100.000 gold in bounties. Significantly more than 1.000 only.
It doesn't appear to be all at once.
Daemons_Bane wrote: »(I've always wondered, and nobody has ever told me even though I've asked, why people who want to be PvP "enforcers" don't fight the gankers in Cyrodiil who lay in wait to ambush people handing in quests, or clear out the gankers in IC. Aren;t they busy already?)
Well I could imagine that sometimes a change of scenery could be cool Plus it opens up a lot of RP events where you can stage some cool city fights
Indeed. Obnoxious, insular, PvP-obsessed Internet Tough Guys wanting everything their way, throwing insults around like cheap confetti and railing against anyone and everyone who doesn't agree with every self-focused demand they make are the primary reasons PvP isn't more popular among the general player base.
Like you people don't act like this. All we want is a limited PvP element added to the current system, and we're only asking for this because it was once promised and many people were waiting for this. We don't want free open world pvp. We don't want you to drop all your stuff on death. What we actually want is a compromise. But NO you people don't want any compromise, you say NO because you want THAT ACHIEVEMENT and OH BUT I'LL HAVE TO WEAR PVP GEAR IN PVE ZONE TO GET IT. Isn't THAT egoistic by yours standarts?
Yeah we're free to go, but it's the elder scrolls mmo many of us 've been waiting since Daggerfall probably, and we're not getting another one. So, personally, i hate to see it's becoming a bad single player ES sequel with cooperative mode, because we've seen that in battlespire.
Adding justice to cyrodil, doesnt take anthing from anyone and enables pvp consequences for injustice actions in pvp zones.
If they are going to change the content that I paid for as PvE DLC content, to PVP content, then I want a refund because that is not what they advertised nor is it what I purchased or wanted to purchase.
If they are going to change the content that I paid for as PvE DLC content, to PVP content, then I want a refund because that is not what they advertised nor is it what I purchased or wanted to purchase.
It would only limit you in your maximum bounty, and it's not even a hard limit. They could always set this limit without PvP involved. If they add more guards, or troves made available without DLC, or reduce loot, someone could also say "it's not what i paid for". One Tamriel brings massive changes to DLC content, and one can also say "it's not what i paid for". Some even don't like the changes One Tamriel brings to the core game, and the core game isn't free as well. It's a MMO and it's must always change in order to survive. I've bought the P2P game with a limited crown store, and now it's B2P and they're adding RNG crates, and it's certainly not what i paid for. So, your argument is invalid.
Adding justice to cyrodil, doesnt take anthing from anyone and enables pvp consequences for injustice actions in pvp zones.
I'm NOT interested in cyrodil. I DON'T want to be limited to cyrodil. I spend 99.9% of my time outside cyrodil. How would you feel if you could do injustice in just one zone? Or an instanced zone?
If they are going to change the content that I paid for as PvE DLC content, to PVP content, then I want a refund because that is not what they advertised nor is it what I purchased or wanted to purchase.
It would only limit you in your maximum bounty, and it's not even a hard limit. They could always set this limit without PvP involved. If they add more guards, or troves made available without DLC, or reduce loot, someone could also say "it's not what i paid for". One Tamriel brings massive changes to DLC content, and one can also say "it's not what i paid for". Some even don't like the changes One Tamriel brings to the core game, and the core game isn't free as well. It's a MMO and it's must always change in order to survive. I've bought the P2P game with a limited crown store, and now it's B2P and they're adding RNG crates, and it's certainly not what i paid for. So, your argument is invalid.
So if you don't let your bounty get high to begin with and a bounty opt in is implemented that is higher then you currently ever let your bounty get to- how is anything being taken away?
Answer is simply- its not.
remember small potatoes- it wouldn't be about you
.
So if you don't let your bounty get high to begin with and a bounty opt in is implemented that is higher then you currently ever let your bounty get to- how is anything being taken away?
Answer is simply- its not.
remember small potatoes- it wouldn't be about you
.
Its not just about me. Its about me and others who currently pkay pve injustice.
Today i can play pve injustice however i want with only pve consequences.
If some get there way, that wont be true because not only do they want addition of a pvp justice element they want some of the pve content confiscated into a draft into pvp.
Thats takeaway.
Why do you need the takeaway if as you so humorously claim the hunters wont be after the pve crowd but after the more experienced pvp folks?
So changing the balance between PvE and PvP in Imperial City or Cyrodiil would simply be part of the change that MMOs always need to survive and it would be an invalid argument for PvPers to complain that it wasn't what they paid for? Understood.
If some get there way, that wont be true because not only do they want addition of a pvp justice element they want some of the pve content confiscated into a draft into pvp.
So if you don't let your bounty get high to begin with and a bounty opt in is implemented that is higher then you currently ever let your bounty get to- how is anything being taken away?
Answer is simply- its not.
remember small potatoes- it wouldn't be about you
.
Its not just about me. Its about me and others who currently pkay pve injustice.
Today i can play pve injustice however i want with only pve consequences.
If some get there way, that wont be true because not only do they want addition of a pvp justice element they want some of the pve content confiscated into a draft into pvp.
Thats takeaway.
Why do you need the takeaway if as you so humorously claim the hunters wont be after the pve crowd but after the more experienced pvp folks?
It is literally adding additional mechanics. Not taking anything away.
The proposed system includes an opt-in mechanic. Even if you don't like it, you can't just pretend that it isn't.
Please consult a dictionary before you continue ranting about others being Orwellian.
I'm not going to subscribe to STEVIL-Speak.
So if you don't let your bounty get high to begin with and a bounty opt in is implemented that is higher then you currently ever let your bounty get to- how is anything being taken away?
Answer is simply- its not.
remember small potatoes- it wouldn't be about you
.
Adding the pvp justice portion would not be taking anything away from current players but it would ADD a system for other players interested in it.
[
If they add some PvP to "normal" zones i don't think any PvP-oriented players will object, Cyrodiil *** anyway and i'm not here to play moba.
If some get there way, that wont be true because not only do they want addition of a pvp justice element they want some of the pve content confiscated into a draft into pvp.
Ok, tell me exactly what part of the pve content is confiscated? No smart and fancy words please, i'm not that good in english, just straight to the point.
If people get it so that playing pve injustice content at a bounty over x or really just having a bounty over x enables me to be targeted for pvp, then i cannot play the ssme content in pve.
If people get it so that playing pve injustice content at a bounty over x or really just having a bounty over x enables me to be targeted for pvp, then i cannot play the ssme content in pve.
The content doesn't change with your bounty, no matter if your bounty is 0 or 100k it's still the same. So i still don't see what content would be taken from you. The only inconvenience you get is an additional legwork to manage your bounty.
[
If they add some PvP to "normal" zones i don't think any PvP-oriented players will object, Cyrodiil *** anyway and i'm not here to play moba.
If they do that, how about adding pve/no ganking/no player killing areas to cyrodiil? So far any time this has been mentioned the pvp players immediately start complaining that the pve players are trying to take away their pvp.
I personally would love the chance to kill daedra and cultists in peace in the IC aboveground without getting killed by a cp500+ pvp built player when I'm down to 2 health after fighting two ogrim and a daedroth.
As it is now, I only go there to use the crafting stations. And I make the person who wants the gear come along to play bait. They can fight, I'll run. I really don't want to pvp.
You dont get to tell me when to stop my PVE play of a given type or else get PVPed on... any more than i should be able to tell you (or get enforced by rule) that you have killed too many folks in PVP too quickly or ran with zergs too long and now you have to go jump into maelstrom arena.
You can go play PVP zerging or pvp dueling as long as you want and deal with the PVP consequences of that play... and i would never ever dream of telling you otherwise or getting rules passed to stop that or go get some PVE done.
Yet another potentially cool idea destroyed by carebears and crybabies.
Why is it so hard to figure out? An opt-in version of this kind of system would be easy to implement and basic. Just like in WoW you could flag or un-flag yourself for pvp.
What the hell is the big deal?