I am all for bug fixing, but when a bug makes gameplay better than the intended design, I don't think you should change it,
perhaps we could get lightning staves back to how they were? It offered some pretty cool diversity between staves, cause now ice and lightning are pretty much useless
ZOS_GinaBruno wrote: »Hey guys, thanks for your patience. We can confirm that the change to the Lightning Staff AoE proc was intended.
ZOS_GinaBruno wrote: »Hey guys, thanks for your patience. We can confirm that the change to the Lightning Staff AoE proc was intended.
ZOS_GinaBruno wrote: »Hey guys, thanks for your patience. We can confirm that the change to the Lightning Staff AoE proc was intended.
Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
It's only a good bug to people because the bug benefits them. Bugs need to be fixed and if the results of the fix are in fact a nerf to whatever you fixed, you look at that and see if it needs a buff.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
It was a good bug. A smart developer would've recognized that, relabeled it as a feature, and patted themselves on the back for having done a good job by accident.
SleepyTroll wrote: »Just letting those on PTS know lightning staff heavy attack AoE effect was reduced to only procs on the final hit.
Can someone point to me where it says this in the patch notes?
If anyone else comes across excluded changes please post on the forums, I am looking for more.
This was a bug, it was always only supposed to do the aoe at the end of the heavy attack. the tooltip even said that.
Lava_Croft wrote: »It's only a good bug to people because the bug benefits them. Bugs need to be fixed and if the results of the fix are in fact a nerf to whatever you fixed, you look at that and see if it needs a buff.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
It was a good bug. A smart developer would've recognized that, relabeled it as a feature, and patted themselves on the back for having done a good job by accident.
ZOS_GinaBruno wrote: »Hey guys, thanks for your patience. We can confirm that the change to the Lightning Staff AoE proc was intended.
Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
SleepyTroll wrote: »Just letting those on PTS know lightning staff heavy attack AoE effect was reduced to only procs on the final hit.
Can someone point to me where it says this in the patch notes?
If anyone else comes across excluded changes please post on the forums, I am looking for more.
This was a bug, it was always only supposed to do the aoe at the end of the heavy attack. the tooltip even said that.
ZOS_GinaBruno wrote: »Hey guys, thanks for your patience. We can confirm that the change to the Lightning Staff AoE proc was intended.
A fixed bug is a fixed bug. If the fixed bug exposes something that requires a buff or nerf, then do so. But crying because a bug that happened to benefit you got fixed, I really would just give up and try to look for valid (ie: non-bugged) ways to buff Magicka specs.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
While it may be a bug or maybe not bc fully channeled means the first tick of the attack for every other mechanic aswell - it´s current live mechanic does not impact people negatively. They can just keep it as a feature that brings variety to the game.
A bug that does need fixing is cloak making projectiles miss even though i popped a detection potion. That is something that needs to be fixed.
Lava_Croft wrote: »A fixed bug is a fixed bug. If the fixed bug exposes something that requires a buff or nerf, then do so. But crying because a bug that happened to benefit you got fixed, I really would just give up and try to look for valid (ie: non-bugged) ways to buff Magicka specs.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
While it may be a bug or maybe not bc fully channeled means the first tick of the attack for every other mechanic aswell - it´s current live mechanic does not impact people negatively. They can just keep it as a feature that brings variety to the game.
A bug that does need fixing is cloak making projectiles miss even though i popped a detection potion. That is something that needs to be fixed.
This discussion isn't that much different from Stamina players crying that a bug fix to Drinks meant they lost their broken Stamina regeneration while sneaking.
hedna123b14_ESO wrote: »Lava_Croft wrote: »A fixed bug is a fixed bug. If the fixed bug exposes something that requires a buff or nerf, then do so. But crying because a bug that happened to benefit you got fixed, I really would just give up and try to look for valid (ie: non-bugged) ways to buff Magicka specs.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
While it may be a bug or maybe not bc fully channeled means the first tick of the attack for every other mechanic aswell - it´s current live mechanic does not impact people negatively. They can just keep it as a feature that brings variety to the game.
A bug that does need fixing is cloak making projectiles miss even though i popped a detection potion. That is something that needs to be fixed.
This discussion isn't that much different from Stamina players crying that a bug fix to Drinks meant they lost their broken Stamina regeneration while sneaking.
A mechanic happening since beta is not a bug...
There's quite a few broken things since beta that are bugs.hedna123b14_ESO wrote: »Lava_Croft wrote: »A fixed bug is a fixed bug. If the fixed bug exposes something that requires a buff or nerf, then do so. But crying because a bug that happened to benefit you got fixed, I really would just give up and try to look for valid (ie: non-bugged) ways to buff Magicka specs.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
While it may be a bug or maybe not bc fully channeled means the first tick of the attack for every other mechanic aswell - it´s current live mechanic does not impact people negatively. They can just keep it as a feature that brings variety to the game.
A bug that does need fixing is cloak making projectiles miss even though i popped a detection potion. That is something that needs to be fixed.
This discussion isn't that much different from Stamina players crying that a bug fix to Drinks meant they lost their broken Stamina regeneration while sneaking.
A mechanic happening since beta is not a bug...
Lava_Croft wrote: »A fixed bug is a fixed bug. If the fixed bug exposes something that requires a buff or nerf, then do so. But crying because a bug that happened to benefit you got fixed, I really would just give up and try to look for valid (ie: non-bugged) ways to buff Magicka specs.Lava_Croft wrote: »While in essence a nerf, let's not make the mistake of trying to hold on to a bug just because Magicka builds are underpowered.
While it may be a bug or maybe not bc fully channeled means the first tick of the attack for every other mechanic aswell - it´s current live mechanic does not impact people negatively. They can just keep it as a feature that brings variety to the game.
A bug that does need fixing is cloak making projectiles miss even though i popped a detection potion. That is something that needs to be fixed.
This discussion isn't that much different from Stamina players crying that a bug fix to Drinks meant they lost their broken Stamina regeneration while sneaking.
Lava_Croft wrote: »What 'we' need is people crying at ZOS for not fixing bugs, unless it's a bug that benefits us.
Right?
Because whether I play Magicka or Stamina obviously makes my statements any less or more true.Lava_Croft wrote: »What 'we' need is people crying at ZOS for not fixing bugs, unless it's a bug that benefits us.
Right?
And you play stamina?
Right?
Lava_Croft wrote: »Because whether I play Magicka or Stamina obviously makes my statements any less or more true.Lava_Croft wrote: »What 'we' need is people crying at ZOS for not fixing bugs, unless it's a bug that benefits us.
Right?
And you play stamina?
Right?
Thanks for showing the exact mindset that goes into threads like this.
Lava_Croft wrote: »What 'we' need is people crying at ZOS for not fixing bugs, unless it's a bug that benefits us.
Right?