Well... Pack it up boys and gals.

  • Sharee
    Sharee
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    Rylana wrote: »
    Sharee wrote: »
    Xsorus wrote: »
    Debating if its worth getting that Troll King Undaunted Set, that's basically a free 3k-4k Health Regen for Nord DK's

    This is just a stock template character with beekeeper and troll king:

    D3eDpn.jpg

    ROFLMAO

    Actually *dies a little inside*

    Could probably get it a lot higher with Orgnum added into the mix(i was wearing random weapons/jewelry) :)
  • Emma_Overload
    Emma_Overload
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    KenaPKK wrote: »
    I was hoping magblades can be revived! Nope! RIP Arinar

    I beg to differ.

    Dude! The clanfear set is crazy on magblades!

    Haha... no kidding! Did you see that mag blade at Hammerdeath Arena yesterday? He was owning everybody with that annoying clannfear + 2 shades setup.
    #CAREBEARMASTERRACE
  • Rylana
    Rylana
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    In all seriousness, after the last 2 days of people testing new stuff and reporting back about results, as well as my own review of everything...

    I am genuinely concerned about the long term health of cyrodiil. Not being a chicken little here either, if these changes all go live in the state they are in, 2 months tops before PvP in this game is truly dead.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • God_flakes
    God_flakes
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    Rylana wrote: »
    In all seriousness, after the last 2 days of people testing new stuff and reporting back about results, as well as my own review of everything...

    I am genuinely concerned about the long term health of cyrodiil. Not being a chicken little here either, if these changes all go live in the state they are in, 2 months tops before PvP in this game is truly dead.

    How many times has this been said every patch and yet pvp seems to have more players than ever.
  • Rylana
    Rylana
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    God_flakes wrote: »
    Rylana wrote: »
    In all seriousness, after the last 2 days of people testing new stuff and reporting back about results, as well as my own review of everything...

    I am genuinely concerned about the long term health of cyrodiil. Not being a chicken little here either, if these changes all go live in the state they are in, 2 months tops before PvP in this game is truly dead.

    How many times has this been said every patch and yet pvp seems to have more players than ever.

    Bodies, debatable, good players no.

    Most of the experienced players from earliest in the game have long long ago left. Each bad patch we lost more. What you see are the leftovers, the holdouts, and the continuous replacement that is inherent to an MMO.

    But those replacements do not keep up with the losses, Cyrodiil today has 1 (maybe 2 on the weekends) campaign locked, just a year ago we would have three or even four, two years ago we had six or more, fully poplocked campaigns virtually all hours of the day.

    And the pop caps were bigger back then as well.

    If you honestly believe the Cyrodiil population is anywhere near what it was in 2014, you need to go watch some old videos of the game where quite literally 200 or more people would be on a scroll running it back.
    Edited by Rylana on September 4, 2016 1:02PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Rylana
    Rylana
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    Seriously Jauriel, educate yourself

    https://www.youtube.com/watch?v=L-BhwhwX38o

    This was beta, right before launch. You think the populations are anywhere near what it was early in the game? Seriously?

    Watch especially from 4 minutes onward.
    Edited by Rylana on September 4, 2016 1:09PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • God_flakes
    God_flakes
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    Rylana wrote: »
    God_flakes wrote: »
    Rylana wrote: »
    In all seriousness, after the last 2 days of people testing new stuff and reporting back about results, as well as my own review of everything...

    I am genuinely concerned about the long term health of cyrodiil. Not being a chicken little here either, if these changes all go live in the state they are in, 2 months tops before PvP in this game is truly dead.

    How many times has this been said every patch and yet pvp seems to have more players than ever.

    Bodies, debatable, good players no.

    Most of the experienced players from earliest in the game have long long ago left. Each bad patch we lost more. What you see are the leftovers, the holdouts, and the continuous replacement that is inherent to an MMO.

    But those replacements do not keep up with the losses, Cyrodiil today has 1 (maybe 2 on the weekends) campaign locked, just a year ago we would have three or even four, two years ago we had six or more, fully poplocked campaigns virtually all hours of the day.

    And the pop caps were bigger back then as well.

    If you honestly believe the Cyrodiil population is anywhere near what it was in 2014, you need to go watch some old videos of the game where quite literally 200 or more people would be on a scroll running it back.

    Calm down, Rylana. My statement was more to the point of the constant doom and gloom hysteria (mostly from YOU) about pvp "dying". It's not. There are loads of people still playing and new players all the time. Did we lose some good players? Yep. But who is to say they wouldn't have left anyway? Peeps gonna do what peeps gonna do. But is one patch going to make the entire pvp pop quit? Unmmmm, no. Relax. It will sort itself out and always does.
  • Rylana
    Rylana
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    Edited by Rylana on September 4, 2016 1:21PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Caza99
    Caza99
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    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.
    PC NA - @MercerESO
  • Rylana
    Rylana
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    God_flakes wrote: »
    Rylana wrote: »
    God_flakes wrote: »
    Rylana wrote: »
    In all seriousness, after the last 2 days of people testing new stuff and reporting back about results, as well as my own review of everything...

    I am genuinely concerned about the long term health of cyrodiil. Not being a chicken little here either, if these changes all go live in the state they are in, 2 months tops before PvP in this game is truly dead.

    How many times has this been said every patch and yet pvp seems to have more players than ever.

    Bodies, debatable, good players no.

    Most of the experienced players from earliest in the game have long long ago left. Each bad patch we lost more. What you see are the leftovers, the holdouts, and the continuous replacement that is inherent to an MMO.

    But those replacements do not keep up with the losses, Cyrodiil today has 1 (maybe 2 on the weekends) campaign locked, just a year ago we would have three or even four, two years ago we had six or more, fully poplocked campaigns virtually all hours of the day.

    And the pop caps were bigger back then as well.

    If you honestly believe the Cyrodiil population is anywhere near what it was in 2014, you need to go watch some old videos of the game where quite literally 200 or more people would be on a scroll running it back.

    Calm down, Rylana. My statement was more to the point of the constant doom and gloom hysteria (mostly from YOU) about pvp "dying". It's not. There are loads of people still playing and new players all the time. Did we lose some good players? Yep. But who is to say they wouldn't have left anyway? Peeps gonna do what peeps gonna do. But is one patch going to make the entire pvp pop quit? Unmmmm, no. Relax. It will sort itself out and always does.

    Yeah sure, its all me, when not only did i NOT author this thread, but it had twenty other known pvpers post to it before I even put in my response.

    Not to mention the other hundred threads in PTS, general, etc.... or the general discussions in game with other pvpers.

    Yeah its just another day at the office, keep that head in the sand.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • God_flakes
    God_flakes
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    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:
  • Force-Siphon
    Force-Siphon
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    The zero class changes is atrocious .. Release dueling and leaving in everything wrong with pvp plus add more imbalance.

    This. They added in dueling at the point imbalance is at its worst.
    The one and only Force Siphon - PVP Sorc NA
    1 man zerg

    twitch.tv/forcesiphon
  • Caza99
    Caza99
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    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/
    PC NA - @MercerESO
  • God_flakes
    God_flakes
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    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:
  • jhharvest
    jhharvest
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    Rylana wrote: »
    Seriously Jauriel, educate yourself

    https://www.youtube.com/watch?v=L-BhwhwX38o

    This was beta, right before launch. You think the populations are anywhere near what it was early in the game? Seriously?

    Watch especially from 4 minutes onward.
    You know what I love most about that? People are using their normal attacks because they don't have infinite resources. You can just hit someone and they can't heal from 30% to full with a single skill. Granted, everyone is below level 20 but I think this is what the PVP would need. Just make stuff LESS OP.
  • Caza99
    Caza99
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    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:

    I refused to use poisons for so long, but I'm seriously considering using them on my magicka builds just so I can have something to counter the stamina builds.
    I tried to make magblade work for me but it just wasn't happening. If I went dual wield I get rekt by stamina builds that are far superior in melee. If I go destro, stamina builds dodge every other attack so I can't freaking kill them. Build a little tankier and I can't kill anything :/ Grrr buff mag blade please.
    PC NA - @MercerESO
  • God_flakes
    God_flakes
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    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:

    I refused to use poisons for so long, but I'm seriously considering using them on my magicka builds just so I can have something to counter the stamina builds.
    I tried to make magblade work for me but it just wasn't happening. If I went dual wield I get rekt by stamina builds that are far superior in melee. If I go destro, stamina builds dodge every other attack so I can't freaking kill them. Build a little tankier and I can't kill anything :/ Grrr buff mag blade please.

    Without a doubt magblade is the most difficult class to play and has been since launch. I like a challenge but at times it does feel the devs have a serious vendetta against us. Yes, start equipping poisons. It does make a difference! I've had mine on my daggers but last night changed to my Resto. Seems weird, I know but hey why not try it? I guess for me I gave up hoping and wishing for balance a long time ago and honestly analyzing and agonizing over patch notes is enough to make one slit their wrists. Some stuff won't even make it to live so why let it ruin your fun? As long as it's fun still I still play. There are more things in this patch I agree with than disagree with so I'm trying to remain somewhat positive. :smirk:
  • Caza99
    Caza99
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    Anyway I think I have to agree with Rylana to a certain extent here. These changes will cause an extreme negative effect on PvP which will lead to large amounts of people leaving the game. But it won't necessarily mean the death of PvP. There are some resilient players here who will play through this awful patch and hope for something better in 2.7, and there are also those players who somehow like these changes and will run around Cyrodiil with their OP stamina meta builds.
    I unfortunately am one of the people stamping their feet in frustration and throwing a tantrum because now I have to choose between an awful game or getting a life and talking to actual people irl.
    PvP won't die. Sure people will leave but like someone said previously, who's to say some of them wouldn't have left anyway? But some will come back if/when things improve, and there's always the new players coming in to keep the population at a somewhat healthy level. Theres some hope still for this game.
    Edited by Caza99 on September 4, 2016 2:01PM
    PC NA - @MercerESO
  • Caza99
    Caza99
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    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:

    I refused to use poisons for so long, but I'm seriously considering using them on my magicka builds just so I can have something to counter the stamina builds.
    I tried to make magblade work for me but it just wasn't happening. If I went dual wield I get rekt by stamina builds that are far superior in melee. If I go destro, stamina builds dodge every other attack so I can't freaking kill them. Build a little tankier and I can't kill anything :/ Grrr buff mag blade please.

    Without a doubt magblade is the most difficult class to play and has been since launch. I like a challenge but at times it does feel the devs have a serious vendetta against us. Yes, start equipping poisons. It does make a difference! I've had mine on my daggers but last night changed to my Resto. Seems weird, I know but hey why not try it? I guess for me I gave up hoping and wishing for balance a long time ago and honestly analyzing and agonizing over patch notes is enough to make one slit their wrists. Some stuff won't even make it to live so why let it ruin your fun? As long as it's fun still I still play. There are more things in this patch I agree with than disagree with so I'm trying to remain somewhat positive. :smirk:

    I wouldn't say magblade has always been the most difficult, I would argue that current magdk is more difficult, and 1.5 magblade was the most fun I've had in this game. But yes they are very challenging but that's why I chose a nightblade as my main at launch.
    I'm trying not to over analyze and agonize over the patch notes but I can't help it xD I did the same thing with DB notes with poisons, I couldn't stop thinking about how they'd ruin my PvP experience. Maybe this patch won't be so bad, and like you say some of the changes won't make it to live so there is hope yet :P
    PC NA - @MercerESO
  • God_flakes
    God_flakes
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    Caza99 wrote: »
    Anyway I think I have to agree with Rylana to a certain extent here. These changes will cause an extreme negative effect on PvP which will lead to large amounts of people leaving the game. But it won't necessarily mean the death of PvP. There are some resilient players here who will play through this awful patch and hope for something better in 2.7, and there are also those players who somehow like these changes and will run around Cyrodiil with their OP stamina meta builds.
    I unfortunately am one of the people stamping their feet in frustration and throwing a tantrum because now I have to choose between an awful game or getting a life and talking to actual people irl.
    PvP won't die. Sure people will leave but like someone said previously, who's to say some of them wouldn't have left anyway? But some will come back if/when things improve, and there's always the new players coming in to keep the population at a somewhat healthy level. Theres some hope still for this game.

    Personally I like seeing all the new faces in pvp. It gets stale seeing all the same OP self proclaimed leets running around the same choke points and same battle areas. I myself have made a new friend. :love:

    But yes, I will patiently wait for the devs to throw us mag players some love again. Even just a morsel would do.
  • caeliusstarbreaker
    caeliusstarbreaker
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    99.8% of these changes will go live, they will also not be changed until the next patch. ZoS has done it time and time again, no reason they will stop now. The development team is so out of touch with its player base, which is clearly evident, when the majority of people I see, who read patch notes, go on pts, pvp or pve just look at the changes and ask "why?"
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Caza99
    Caza99
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    God_flakes wrote: »
    Caza99 wrote: »
    Anyway I think I have to agree with Rylana to a certain extent here. These changes will cause an extreme negative effect on PvP which will lead to large amounts of people leaving the game. But it won't necessarily mean the death of PvP. There are some resilient players here who will play through this awful patch and hope for something better in 2.7, and there are also those players who somehow like these changes and will run around Cyrodiil with their OP stamina meta builds.
    I unfortunately am one of the people stamping their feet in frustration and throwing a tantrum because now I have to choose between an awful game or getting a life and talking to actual people irl.
    PvP won't die. Sure people will leave but like someone said previously, who's to say some of them wouldn't have left anyway? But some will come back if/when things improve, and there's always the new players coming in to keep the population at a somewhat healthy level. Theres some hope still for this game.

    Personally I like seeing all the new faces in pvp. It gets stale seeing all the same OP self proclaimed leets running around the same choke points and same battle areas. I myself have made a new friend. :love:

    But yes, I will patiently wait for the devs to throw us mag players some love again. Even just a morsel would do.

    Agree 100% about new faces. Alhough I do feel bad when I kill one and they whisper me :(
    PC NA - @MercerESO
  • God_flakes
    God_flakes
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    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Anyway I think I have to agree with Rylana to a certain extent here. These changes will cause an extreme negative effect on PvP which will lead to large amounts of people leaving the game. But it won't necessarily mean the death of PvP. There are some resilient players here who will play through this awful patch and hope for something better in 2.7, and there are also those players who somehow like these changes and will run around Cyrodiil with their OP stamina meta builds.
    I unfortunately am one of the people stamping their feet in frustration and throwing a tantrum because now I have to choose between an awful game or getting a life and talking to actual people irl.
    PvP won't die. Sure people will leave but like someone said previously, who's to say some of them wouldn't have left anyway? But some will come back if/when things improve, and there's always the new players coming in to keep the population at a somewhat healthy level. Theres some hope still for this game.

    Personally I like seeing all the new faces in pvp. It gets stale seeing all the same OP self proclaimed leets running around the same choke points and same battle areas. I myself have made a new friend. :love:

    But yes, I will patiently wait for the devs to throw us mag players some love again. Even just a morsel would do.

    Agree 100% about new faces. Alhough I do feel bad when I kill one and they whisper me :(

    One of the new DC guilds I am in is full of new pvp'ers and its sooooooo refreshing. They're not jaded and loaded with resentment and/or have inflated egos and a false sense of importance. I'm having a blast getting to know new people. I think as disappointed as some of us are in the latest patch....it's a game and the players make the game.
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    Sharee wrote: »
    Xsorus wrote: »
    Debating if its worth getting that Troll King Undaunted Set, that's basically a free 3k-4k Health Regen for Nord DK's

    This is just a stock template character with beekeeper and troll king:

    D3eDpn.jpg

    Cant wait. This and fasalas will make my NB a CC bot.
  • Poxheart
    Poxheart
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    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:

    I refused to use poisons for so long, but I'm seriously considering using them on my magicka builds just so I can have something to counter the stamina builds.
    I tried to make magblade work for me but it just wasn't happening. If I went dual wield I get rekt by stamina builds that are far superior in melee. If I go destro, stamina builds dodge every other attack so I can't freaking kill them. Build a little tankier and I can't kill anything :/ Grrr buff mag blade please.

    Without a doubt magblade is the most difficult class to play and has been since launch.

    WTF are you on about? Mageblade was the way to play from launch until 1.6.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Bane_of_Fringe
    Bane_of_Fringe
    ✭✭✭
    This game still has life in it. One Tamriel, or whatever it is, is another tool to help combat the low population and keep those of you still in the game there longer.

    I personally plan on coming back to the game, broken or not. It'll coast for another year.
    Characters:
    Bane of Fringe Vr-14
    Casts as Hatchling Vr-5
    Shinobu-chan Vr-1
    Holo the Wise and Cunning Vr-5
    Soft Rose Vr-1
    Svaedstrom Lowbie
    Man in the Fringe Vr-2
    Batul Gra-Sharob Vr-1

    Previous vets:
    Jade Blossom Vr-1
    Man in the Fringe Vr-5
    RAGE
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    Poxheart wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    God_flakes wrote: »
    Caza99 wrote: »
    Reading the new patch notes I lost all hope in ZOS. PvP balance just got thrown out the window, stamina/magicka balance is worse than its ever been and there's no class balancing in the patch. I fear for the future of PvP in this game if some of these changes aren't altered. Everyone wanted weapon ultimates, well here you go. Everyone thought Stamina was strong before, if these changes go live the only magicka builds you'll see will be healers.

    I flat out refuse to be led by the nose by the devs as to whether to play stam or mag. I agree this is getting ridiculous that they're giving stam yet another boost! We need to just start calling it Elder Stamina Online, I guess. :rage:

    I wish I felt the same way, but when I go in Cyrodiil on my Magicka DK or Magicka NB I feel so weak in comparison to all the stamina builds that populate Cyrodiil to the point where I rage quit and switch to my Stam characters. I honestly don't know if I'll be playing after 2.6 hits if some of these changes go through :/

    I find I am forced to play my magblade in a different manner than I would if we actually had class balance. And I'm investing in poisons that drain stamina. I wish I didn't have to focus so hard on only countering all the OP stamina builds out there. It's so stupid. This is why I have to get totally blacked out drunk to play anymore. :anguished:

    I refused to use poisons for so long, but I'm seriously considering using them on my magicka builds just so I can have something to counter the stamina builds.
    I tried to make magblade work for me but it just wasn't happening. If I went dual wield I get rekt by stamina builds that are far superior in melee. If I go destro, stamina builds dodge every other attack so I can't freaking kill them. Build a little tankier and I can't kill anything :/ Grrr buff mag blade please.

    Without a doubt magblade is the most difficult class to play and has been since launch.

    WTF are you on about? Mageblade was the way to play from launch until 1.6.

    Maybe stamblade. But not mag. Sure there were some fotm magblade builds from launch until 1.6 but it has become increasingly difficult and far less rewarding. Jmo and clearly you disagree. No need to get all nasty with me.
  • Astanphaeus
    Astanphaeus
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    God_flakes wrote: »
    Without a doubt magblade is the most difficult class to play and has been since launch.

    Bahahahahahahahahahahaha This is a joke, right. roflmao
  • frozywozy
    frozywozy
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    ✭✭
    I think the patch notes are full of great things :) We are definitely going in the right direction. The worst downside about all of this is people endlessly complaining patch after patch that ZOS has not fulfilled their expectations just yet and assuming that the game is officially dead.

    It's ok to complain about a few things but generally claiming that the entire patch notes are a total disaster and not giving any credit is just pure non sense. People like this are the ones who kill the game, not ZOS removing doors from towers. This is just a small mistake compared to everything else they have made better and will continue to do so.
    Edited by frozywozy on September 4, 2016 5:40PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    God_flakes wrote: »
    Without a doubt magblade is the most difficult class to play and has been since launch.

    Bahahahahahahahahahahaha This is a joke, right. roflmao

    Hey now. You try running around in 7 pieces light and defunct cloak against all these OP Stam builds. Even before they made Stam god mode it was rough. :D

    I love how my every comment rustles some jimmies somewhere. You peeps need to lighten up.
    Edited by God_flakes on September 4, 2016 5:50PM
This discussion has been closed.