verenkutoja wrote: »
I actually quit about a week after the 12 month senche mount were released for a little over a year and only recently came back, I quit mostly because of the fact that Zenimax have outright lied on a number of different occasions and displayed an absolute unwillingness to listen to their player base virtually at all. That just does not rub me the right way, I mean.. I supported this game from its beta and for myself and others like me who were loyal to be shoved aside and basically put in a corner and treated as if we do not matter? Yeah, no.
newtinmpls wrote: »verenkutoja wrote: »
I actually quit about a week after the 12 month senche mount were released for a little over a year and only recently came back, I quit mostly because of the fact that Zenimax have outright lied on a number of different occasions and displayed an absolute unwillingness to listen to their player base virtually at all. That just does not rub me the right way, I mean.. I supported this game from its beta and for myself and others like me who were loyal to be shoved aside and basically put in a corner and treated as if we do not matter? Yeah, no.
First, I'm sorry you were upset enough to leave, and I'm glad you came back and I hope you are having a good time both in forum and in game.
Second, I think that ZoS thought that PvP and AvA was going to be the main draw, the main activity, the main moneymaker.
I think that RP, ES-fanatics and slower players are a MUCH bigger 1-part of the playerbase and 2-spend much more relative to PvPers than was ever expected or anticipated and I think that ZoS is still adjusting to that.
For me I think it's about 80% PvE and 20% PvP.
I'm also doing a LOT more undaunted than I ever expected (and I would like to see more stories/story extensions with that - but that's another thread).
As for "random" stuff - there have already been random crates available for various in-game currencies (gold, telvar stones) and I agree that making any random item available for actual cash is a bad idea.
That way lies addiction, madness, angry parents and potential legal issues. Not good.
arasysb14_ESO wrote: »At this point a lot of players are probably weighing how ZOS' overall decision making is going to impact their entertainment to see if they want to continue playing or not. MMOs require commitment, but if the game doesn't offer a good near future potential, people initially start lurking on the forums more often, then realize forums became more entertaining than the game; and finally either quit or take a break.
Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
snakester320 wrote: »Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
Yes and no while i dont claim to be a expert on marketing !! logic would say the only reason there putting these boxes out is to make more money clearly there struggling for revenue ( prob because of loss of subs and not the popularity of the items sold in crown store) agreed?
jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
There's 90 pages going on here, so this may already be said (and honestly I don't expect this to be read), but...
Quoting from http://www.mmorpg.com/gamelist.cfm/game/821/feature/11112/Elder-Scrolls-Online-All-About-the-Crown-Crates-Coming-in-One-Tamriel.html
Matt Firor: "So, in a nutshell: you purchase a crate of consumables, and you get the chance for cool gear that was once on the store but was discontinued – and a really rare chance of unique customization and convenience items."
Huh. So Matt Firor is either incredibly disconnected from the player base -- consumables is not likely a driving market factor -- and/or completely oblivious to the way peoples' buying habits actually function -- players will be focusing on the rarities, not the consumables -- OR Matt is completely and utterly aware of everything and is banking on exploiting those players who are willing to throw tons of money at the gambles for rare/unobtainables.
Gotta catch those freaking whales, I guess. My faith, meanwhile, diminishes... I thought this place was sanctuary. It breaks my heart to find it about to be violated by this scheme.
Let it harm none... let it exploit none... but alas, this creed and this voice goes unheard.
nimander99 wrote: ».There's 90 pages going on here, so this may already be said (and honestly I don't expect this to be read), but...
Quoting from http://www.mmorpg.com/gamelist.cfm/game/821/feature/11112/Elder-Scrolls-Online-All-About-the-Crown-Crates-Coming-in-One-Tamriel.html
Matt Firor: "So, in a nutshell: you purchase a crate of consumables, and you get the chance for cool gear that was once on the store but was discontinued – and a really rare chance of unique customization and convenience items."
Huh. So Matt Firor is either incredibly disconnected from the player base -- consumables is not likely a driving market factor -- and/or completely oblivious to the way peoples' buying habits actually function -- players will be focusing on the rarities, not the consumables -- OR Matt is completely and utterly aware of everything and is banking on exploiting those players who are willing to throw tons of money at the gambles for rare/unobtainables.
Gotta catch those freaking whales, I guess. My faith, meanwhile, diminishes... I thought this place was sanctuary. It breaks my heart to find it about to be violated by this scheme.
Let it harm none... let it exploit none... but alas, this creed and this voice goes unheard.
This is about what it is to me - they [Snip] it up ... again - well, I should have stayed with my first opinion about this company when they announced the imperial edition and any race in any faction at launch and added a horse to it, which was otherwise hard to achieve in the game - a lot of people on youtube were shocked by this, because it broke the whole concept of the alliance war in the first place and it showed greed in a way, which was just disgusting - Angry Joe had a parody in his review about this, which was straight to the point - it is a greedy company which has no scruples at all to scam the crap out of it's customers.
I am pretty much done with this game - I thought I could have some more fun from time to time - but it does not seem like it. I am just too "heartbroken" to be able to - you put it in the right way, I feel so disgusted by them and despise them deeply.
This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
I support it as a revenue stream for ZOS. I do so as long as they are cosmetic or gives potions/scrolls. I do not mind exclusives items either. I won't buy boxes but have no problem with other people doing so even if it contains cosmetic items only available through those boxes.
I believe that players supporting the boxes and not supporting exclusive items are naive. If they implement boxes they will sooner rather than later put exclusive items in it. Even though they might have states otherwise to begin with.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
nimander99 wrote: »This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
Why not? I did months ago. I have actually gone back to EQ on the P99 emulation server for a classic EQ experience before all the BS was added and it's proving to me that even in it's ancient state..EQ is still the best MMO out there (probably not any of the Daybreak iterations however as those have been infiltrated by modern BS). Having much more fun playing a 16 year old MMO with a soul than I have had in any modern MMO in recent memory. These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
nimander99 wrote: »This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
Why not? I did months ago. I have actually gone back to EQ on the P99 emulation server for a classic EQ experience before all the BS was added and it's proving to me that even in it's ancient state..EQ is still the best MMO out there (probably not any of the Daybreak iterations however as those have been infiltrated by modern BS). Having much more fun playing a 16 year old MMO with a soul than I have had in any modern MMO in recent memory. These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
You're still posting on the forums so...
jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
no that is your logic.... and no matter how hard you try you will fail to put words in my mouth.
my point.... if i can remember (it was a few days ago) was simply that the process that governs drops and loot boxes is the same, perhaps with a different drop table, but still essentially the same.... perhaps it is a little too subtle for you.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
no that is your logic.... and no matter how hard you try you will fail to put words in my mouth.
my point.... if i can remember (it was a few days ago) was simply that the process that governs drops and loot boxes is the same, perhaps with a different drop table, but still essentially the same.... perhaps it is a little too subtle for you.
Again, you ignore the process around the RNG as if that makes no difference. Ignore it if you want but it's still there whether you recognize it or not. Lots of things use RNG but that doesn't make them all the same. If you really believe opening an RNG box is essentially the same as getting a random drop from killing a boss in a dungeon..the MMO genre is possibly in even worse shape than I imagined.
These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
Sevalaricgirl wrote: »The problem starts when the exclusives are only available in boxes and the store becomes nothing. That is what happened in SWTOR. The store had nothing new that didn't come in boxes and frankly, it ruined the game.
nimander99 wrote: ».There's 90 pages going on here, so this may already be said (and honestly I don't expect this to be read), but...
Quoting from http://www.mmorpg.com/gamelist.cfm/game/821/feature/11112/Elder-Scrolls-Online-All-About-the-Crown-Crates-Coming-in-One-Tamriel.html
Matt Firor: "So, in a nutshell: you purchase a crate of consumables, and you get the chance for cool gear that was once on the store but was discontinued – and a really rare chance of unique customization and convenience items."
Huh. So Matt Firor is either incredibly disconnected from the player base -- consumables is not likely a driving market factor -- and/or completely oblivious to the way peoples' buying habits actually function -- players will be focusing on the rarities, not the consumables -- OR Matt is completely and utterly aware of everything and is banking on exploiting those players who are willing to throw tons of money at the gambles for rare/unobtainables.
Gotta catch those freaking whales, I guess. My faith, meanwhile, diminishes... I thought this place was sanctuary. It breaks my heart to find it about to be violated by this scheme.
Let it harm none... let it exploit none... but alas, this creed and this voice goes unheard.
This is about what it is to me - they [Snip] it up ... again - well, I should have stayed with my first opinion about this company when they announced the imperial edition and any race in any faction at launch and added a horse to it, which was otherwise hard to achieve in the game - a lot of people on youtube were shocked by this, because it broke the whole concept of the alliance war in the first place and it showed greed in a way, which was just disgusting - Angry Joe had a parody in his review about this, which was straight to the point - it is a greedy company which has no scruples at all to scam the crap out of it's customers.
I am pretty much done with this game - I thought I could have some more fun from time to time - but it does not seem like it. I am just too "heartbroken" to be able to - you put it in the right way, I feel so disgusted by them and despise them deeply.
This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
Why not? I did months ago. I have actually gone back to EQ on the P99 emulation server for a classic EQ experience before all the BS was added and it's proving to me that even in it's ancient state..EQ is still the best MMO out there (probably not any of the Daybreak iterations however as those have been infiltrated by modern BS). Having much more fun playing a 16 year old MMO with a soul than I have had in any modern MMO in recent memory. These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
no that is your logic.... and no matter how hard you try you will fail to put words in my mouth.
my point.... if i can remember (it was a few days ago) was simply that the process that governs drops and loot boxes is the same, perhaps with a different drop table, but still essentially the same.... perhaps it is a little too subtle for you.
Again, you ignore the process around the RNG as if that makes no difference. Ignore it if you want but it's still there whether you recognize it or not. Lots of things use RNG but that doesn't make them all the same. If you really believe opening an RNG box is essentially the same as getting a random drop from killing a boss in a dungeon..the MMO genre is possibly in even worse shape than I imagined.
it seems the point is too subtle for you....
the drop - drop table, rng to pick item.
loot box - drop table, rng to pick item.
you seriously can't see the similarity there?
the parameters passed to the rng may well be different.... but the process - and that is all i was referring to in that post, is essentially the same.
RNG is RNG difference is paying for the RNG with crowns in stupid boxes is BULLSH.T and RNG from trial dungeon runs is free as such .. just thought id explain this to you !! as you seem confused unless you know diff and we pay 400 crowns every time we do a dungeon run or trial!! please try grabbing better straws when you justify your fondness to throw money at ZOS for bullsh.t reasons!!jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
no that is your logic.... and no matter how hard you try you will fail to put words in my mouth.
my point.... if i can remember (it was a few days ago) was simply that the process that governs drops and loot boxes is the same, perhaps with a different drop table, but still essentially the same.... perhaps it is a little too subtle for you.
Again, you ignore the process around the RNG as if that makes no difference. Ignore it if you want but it's still there whether you recognize it or not. Lots of things use RNG but that doesn't make them all the same. If you really believe opening an RNG box is essentially the same as getting a random drop from killing a boss in a dungeon..the MMO genre is possibly in even worse shape than I imagined.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
Are you purposely being obtuse? It's not the RNG that is different. It's the process. All RPG's use RNG...even tabletop games use dice which was the original RNG but that RNG has *nothing* whatsoever to do with casino boxes.
Based on your logic..because casino boxes also use RNG we should no longer even have fighting between characters and NPCs or other characters (whose outcomes are determined by a series of RNG rolls) but instead just click one button to determine the outcome. No more gameplay just click your slot machine button to determine the outcome of everything. Sounds ridiculous doesn't it? Process makes all the difference and the process of getting items through RNG boxes is *not* the same as game-play.
no that is your logic.... and no matter how hard you try you will fail to put words in my mouth.
my point.... if i can remember (it was a few days ago) was simply that the process that governs drops and loot boxes is the same, perhaps with a different drop table, but still essentially the same.... perhaps it is a little too subtle for you.
Again, you ignore the process around the RNG as if that makes no difference. Ignore it if you want but it's still there whether you recognize it or not. Lots of things use RNG but that doesn't make them all the same. If you really believe opening an RNG box is essentially the same as getting a random drop from killing a boss in a dungeon..the MMO genre is possibly in even worse shape than I imagined.
it seems the point is too subtle for you....
the drop - drop table, rng to pick item.
loot box - drop table, rng to pick item.
you seriously can't see the similarity there?
the parameters passed to the rng may well be different.... but the process - and that is all i was referring to in that post, is essentially the same.
Trying to insinuate that you have some super smart subtlety that I'm too dumb to pick up doesn't help your argument. What you are describing isn't even correct. The mechanics are the same (both use RNG) but the process surrounding the mechanic is completely different. One uses a process of playing the game to get to the point of acquiring a random item and the other uses a process that has you purchases a box that you click on and gets you a random item. Not even remotely the same.
snakester320 wrote: »RNG is RNG difference is paying for the RNG with crowns in stupid boxes is BULLSH.T and RNG from trial dungeon runs is free as such .. just thought id explain this to you !! as you seem confused unless you know diff and we pay 400 crowns every time we do a dungeon run or trial!! please try grabbing better straws when you justify your fondness to throw money at ZOS for bullsh.t reasons!!jedtb16_ESO wrote: »jedtb16_ESO wrote: »nimander99 wrote: »Hilarious!
Yes please! If I begin to purchase Crown Crates and drive myself to bankruptcy and ruin...
I am blaming ZOS for implementing this feature.
I am blaming you posters for not protecting me.
I am free of all blame and responsibility
NEWSFLASH!! - If I had a gambling addiction, I'd be gambling. Not playing MMO's. Sure go ahead, I bet there is that one story where a man lost his job and family to MMO gambling addiction. Out of multi-millions of players.
Heck, I'm sure MMO addiction is more prevalent than MMO Gambling. Seems to be a lot of MMO addiction going on here.
Many gamers (not all) have never really gambled and probably never would... Cause they like video games not slot machines or cards w/e. The point is that the game they play is now exposing paying customers to gambling when they bought a video game to play a video game and not gamble.
MMO addiction is separate from this issue and not really a part of this discussion, although valid in its own right.
every gamer who has played a game in which a random number generator has been used to determine loot or drops or whatever has gambled..... to pretend otherwise is disingenuous at best.
Are you seriously trying to equate the RNG that is a component of actual gameplay to the RNG of a cash purchased casino box? If you truly believe they are the same why even have gameplay at all? Just let everyone log in and click the same button over and over to get everything?
are you seriously suggesting they would use a different rng for each process?
jedtb16_ESO wrote: »nimander99 wrote: ».There's 90 pages going on here, so this may already be said (and honestly I don't expect this to be read), but...
Quoting from http://www.mmorpg.com/gamelist.cfm/game/821/feature/11112/Elder-Scrolls-Online-All-About-the-Crown-Crates-Coming-in-One-Tamriel.html
Matt Firor: "So, in a nutshell: you purchase a crate of consumables, and you get the chance for cool gear that was once on the store but was discontinued – and a really rare chance of unique customization and convenience items."
Huh. So Matt Firor is either incredibly disconnected from the player base -- consumables is not likely a driving market factor -- and/or completely oblivious to the way peoples' buying habits actually function -- players will be focusing on the rarities, not the consumables -- OR Matt is completely and utterly aware of everything and is banking on exploiting those players who are willing to throw tons of money at the gambles for rare/unobtainables.
Gotta catch those freaking whales, I guess. My faith, meanwhile, diminishes... I thought this place was sanctuary. It breaks my heart to find it about to be violated by this scheme.
Let it harm none... let it exploit none... but alas, this creed and this voice goes unheard.
This is about what it is to me - they [Snip] it up ... again - well, I should have stayed with my first opinion about this company when they announced the imperial edition and any race in any faction at launch and added a horse to it, which was otherwise hard to achieve in the game - a lot of people on youtube were shocked by this, because it broke the whole concept of the alliance war in the first place and it showed greed in a way, which was just disgusting - Angry Joe had a parody in his review about this, which was straight to the point - it is a greedy company which has no scruples at all to scam the crap out of it's customers.
I am pretty much done with this game - I thought I could have some more fun from time to time - but it does not seem like it. I am just too "heartbroken" to be able to - you put it in the right way, I feel so disgusted by them and despise them deeply.
This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
Why not? I did months ago. I have actually gone back to EQ on the P99 emulation server for a classic EQ experience before all the BS was added and it's proving to me that even in it's ancient state..EQ is still the best MMO out there (probably not any of the Daybreak iterations however as those have been infiltrated by modern BS). Having much more fun playing a 16 year old MMO with a soul than I have had in any modern MMO in recent memory. These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
cash shops and loot boxes are hardly new innovations.... unless we are talking on a geological timescale.
though i agree that pantheon does look interesting.... but expensive.
snakester320 wrote: »jedtb16_ESO wrote: »nimander99 wrote: ».There's 90 pages going on here, so this may already be said (and honestly I don't expect this to be read), but...
Quoting from http://www.mmorpg.com/gamelist.cfm/game/821/feature/11112/Elder-Scrolls-Online-All-About-the-Crown-Crates-Coming-in-One-Tamriel.html
Matt Firor: "So, in a nutshell: you purchase a crate of consumables, and you get the chance for cool gear that was once on the store but was discontinued – and a really rare chance of unique customization and convenience items."
Huh. So Matt Firor is either incredibly disconnected from the player base -- consumables is not likely a driving market factor -- and/or completely oblivious to the way peoples' buying habits actually function -- players will be focusing on the rarities, not the consumables -- OR Matt is completely and utterly aware of everything and is banking on exploiting those players who are willing to throw tons of money at the gambles for rare/unobtainables.
Gotta catch those freaking whales, I guess. My faith, meanwhile, diminishes... I thought this place was sanctuary. It breaks my heart to find it about to be violated by this scheme.
Let it harm none... let it exploit none... but alas, this creed and this voice goes unheard.
This is about what it is to me - they [Snip] it up ... again - well, I should have stayed with my first opinion about this company when they announced the imperial edition and any race in any faction at launch and added a horse to it, which was otherwise hard to achieve in the game - a lot of people on youtube were shocked by this, because it broke the whole concept of the alliance war in the first place and it showed greed in a way, which was just disgusting - Angry Joe had a parody in his review about this, which was straight to the point - it is a greedy company which has no scruples at all to scam the crap out of it's customers.
I am pretty much done with this game - I thought I could have some more fun from time to time - but it does not seem like it. I am just too "heartbroken" to be able to - you put it in the right way, I feel so disgusted by them and despise them deeply.
This is pretty much my feeling at this point... I was super jazzed for OT and the Seattle event coming up (I live in Seattle), now I'm just watching the sub days tick down and planning my escape route. But eff me if it isn't almost physically painful to have been so friggin wrong this whole time. All my defenses of various systems and changes made to the game haven't all just led to this inevitable outcome.
I'll tell you what though, fool me one shame on you, fool me twice shame on me.
So shame on me.
Edit: Not sayin I'm quittin... cause who ever really quits an mmo? Just saying I don't plan on blindly supporting this game via my wallet anymore. Just straight up ambivalence.
Why not? I did months ago. I have actually gone back to EQ on the P99 emulation server for a classic EQ experience before all the BS was added and it's proving to me that even in it's ancient state..EQ is still the best MMO out there (probably not any of the Daybreak iterations however as those have been infiltrated by modern BS). Having much more fun playing a 16 year old MMO with a soul than I have had in any modern MMO in recent memory. These cash shops and new "innovations" have completely ruined MMOs. Hopefullly, Pantheon can set a new (old) path for the genre once again when it releases.
cash shops and loot boxes are hardly new innovations.... unless we are talking on a geological timescale.
though i agree that pantheon does look interesting.... but expensive.
while no there not new but take alot of games spiting out theses type of boxes usually everything else is free and some time the game is as well .. here they have the means to put these things in the crown store at a one off cost instead there blocking content behind gambling and i can assure you at RNG (THAT FAVORS THEM) forcing ppl that want to collect these items will be forced to throw hundreds of dollars trying to get rare items or stuff they dont want!! ZOS are crossing the boundry between making money and just out right GREED .. i sure hope it blows up in there face!!
lordrichter wrote: »snakester320 wrote: »Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
Yes and no while i dont claim to be a expert on marketing !! logic would say the only reason there putting these boxes out is to make more money clearly there struggling for revenue ( prob because of loss of subs and not the popularity of the items sold in crown store) agreed?
It is hard to say what ZOS financials look like, but most people think of ZOS like a stand-alone studio doing their first and only game. This way of thinking can be deceptive. They are part of ZeniMax Media, a company that has built an empire out of sales of $60 boxes and a few followup DLC. ZOS shows all the signs of this manner of thinking.
ZeniMax Media has a ton of money from Fallout 4, Dishonored, Doom 4, and other games. ZOS has to balance the books, but ZeniMax is not going to let ZOS fail. It is still years before Elder Scrolls 6 comes out. They will supplement to cover any shortfalls to keep ESO afloat. (EDIT: If the internal perception is that ESO is strong, there will be another game between Fallout 4 and Elder Scrolls 6. If the internal perception is that ESO is sinking, Elder Scrolls 6 will be the next game out of Bethesda Game Studios. I think that Elder Scrolls 6 has been postponed to allow BGS to work on something new.)
Crown Crates are a way to even out cyclical revenue and help to balance the books. After Gold+DLC Pack+One Tamriel, there will be no new boxes to sell until at least 2018, if they continue to follow that model.
As far as gamble boxes go, you will have to search to find a more mild implementation anywhere else, especially if they keep their word about convenience and customization only. All ZOS has to do is stick by their word. It will be hard for them, with little demons pulling at them every day to do more, in addition to the people inside the Studio and at ZeniMax and Bethesda. People will want them to get closer to the line, or move the line (as they did with RNG boxes). It all depends on Firor and how much he wants to stick by those statements, which some will feel to be a pretty bleak outlook.
Although, that said, I think that One Tamriel is a big gamble for them. It is the way to go, but to succeed, the vision and implementation have to be spot on. It has to give the open world play that Elder Scrolls is known for while preserving RPG and MMO longevity. It has to keep people playing without turning it into Goldilocks Online by holding our hand and making sure our porridge is just right. ZOS is good with vision, but they tend to fall short in implementation. If One Tamriel sinks ESO, no gamble box on the planet will save it.
lordrichter wrote: »snakester320 wrote: »Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
Yes and no while i dont claim to be a expert on marketing !! logic would say the only reason there putting these boxes out is to make more money clearly there struggling for revenue ( prob because of loss of subs and not the popularity of the items sold in crown store) agreed?
It is hard to say what ZOS financials look like, but most people think of ZOS like a stand-alone studio doing their first and only game. This way of thinking can be deceptive. They are part of ZeniMax Media, a company that has built an empire out of sales of $60 boxes and a few followup DLC. ZOS shows all the signs of this manner of thinking.
ZeniMax Media has a ton of money from Fallout 4, Dishonored, Doom 4, and other games. ZOS has to balance the books, but ZeniMax is not going to let ZOS fail. It is still years before Elder Scrolls 6 comes out. They will supplement to cover any shortfalls to keep ESO afloat. (EDIT: If the internal perception is that ESO is strong, there will be another game between Fallout 4 and Elder Scrolls 6. If the internal perception is that ESO is sinking, Elder Scrolls 6 will be the next game out of Bethesda Game Studios. I think that Elder Scrolls 6 has been postponed to allow BGS to work on something new.)
Crown Crates are a way to even out cyclical revenue and help to balance the books. After Gold+DLC Pack+One Tamriel, there will be no new boxes to sell until at least 2018, if they continue to follow that model.
As far as gamble boxes go, you will have to search to find a more mild implementation anywhere else, especially if they keep their word about convenience and customization only. All ZOS has to do is stick by their word. It will be hard for them, with little demons pulling at them every day to do more, in addition to the people inside the Studio and at ZeniMax and Bethesda. People will want them to get closer to the line, or move the line (as they did with RNG boxes). It all depends on Firor and how much he wants to stick by those statements, which some will feel to be a pretty bleak outlook.
Although, that said, I think that One Tamriel is a big gamble for them. It is the way to go, but to succeed, the vision and implementation have to be spot on. It has to give the open world play that Elder Scrolls is known for while preserving RPG and MMO longevity. It has to keep people playing without turning it into Goldilocks Online by holding our hand and making sure our porridge is just right. ZOS is good with vision, but they tend to fall short in implementation. If One Tamriel sinks ESO, no gamble box on the planet will save it.
One Tamriel would not be a problem at all, if they would follow the suggestion to implement an individual difficulty slider - this would not be a problem in a PvE only area. What I have heard from people so far is, that many are afraid of that One Tamriel will turn out to be either too less of a challenge or too much of it - and no one really wants an average middle-ground, where no one would be happy with it - THIS is the problem with One Tamriel IMO - a difficulty slider would solve this problem.
jedtb16_ESO wrote: »lordrichter wrote: »snakester320 wrote: »Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
Yes and no while i dont claim to be a expert on marketing !! logic would say the only reason there putting these boxes out is to make more money clearly there struggling for revenue ( prob because of loss of subs and not the popularity of the items sold in crown store) agreed?
It is hard to say what ZOS financials look like, but most people think of ZOS like a stand-alone studio doing their first and only game. This way of thinking can be deceptive. They are part of ZeniMax Media, a company that has built an empire out of sales of $60 boxes and a few followup DLC. ZOS shows all the signs of this manner of thinking.
ZeniMax Media has a ton of money from Fallout 4, Dishonored, Doom 4, and other games. ZOS has to balance the books, but ZeniMax is not going to let ZOS fail. It is still years before Elder Scrolls 6 comes out. They will supplement to cover any shortfalls to keep ESO afloat. (EDIT: If the internal perception is that ESO is strong, there will be another game between Fallout 4 and Elder Scrolls 6. If the internal perception is that ESO is sinking, Elder Scrolls 6 will be the next game out of Bethesda Game Studios. I think that Elder Scrolls 6 has been postponed to allow BGS to work on something new.)
Crown Crates are a way to even out cyclical revenue and help to balance the books. After Gold+DLC Pack+One Tamriel, there will be no new boxes to sell until at least 2018, if they continue to follow that model.
As far as gamble boxes go, you will have to search to find a more mild implementation anywhere else, especially if they keep their word about convenience and customization only. All ZOS has to do is stick by their word. It will be hard for them, with little demons pulling at them every day to do more, in addition to the people inside the Studio and at ZeniMax and Bethesda. People will want them to get closer to the line, or move the line (as they did with RNG boxes). It all depends on Firor and how much he wants to stick by those statements, which some will feel to be a pretty bleak outlook.
Although, that said, I think that One Tamriel is a big gamble for them. It is the way to go, but to succeed, the vision and implementation have to be spot on. It has to give the open world play that Elder Scrolls is known for while preserving RPG and MMO longevity. It has to keep people playing without turning it into Goldilocks Online by holding our hand and making sure our porridge is just right. ZOS is good with vision, but they tend to fall short in implementation. If One Tamriel sinks ESO, no gamble box on the planet will save it.
One Tamriel would not be a problem at all, if they would follow the suggestion to implement an individual difficulty slider - this would not be a problem in a PvE only area. What I have heard from people so far is, that many are afraid of that One Tamriel will turn out to be either too less of a challenge or too much of it - and no one really wants an average middle-ground, where no one would be happy with it - THIS is the problem with One Tamriel IMO - a difficulty slider would solve this problem.
ever been on a cruise?
you know the deal.... boat, a load of cabins. go look at.....sea. whales, icebergs or glaciers maybe. tropical islands that kind of stuff.
who should make the decisions there?
the captain and crew who, we hope, are at least qualified to sail the boat.
or the passengers who, at best, are a bunch of dilettantes?
lordrichter wrote: »jedtb16_ESO wrote: »lordrichter wrote: »snakester320 wrote: »Of course they will. Our only hope of getting rid of them is they don't sell. Unfortunately, they probably will sell. It's kinda sad they don't listen to their players, but they made it very clear they aren't listening to our arguments.The majority of players over all forms of social media, these forums and in game do not want this, yet I am betting they will still put them in. GG
Yes and no while i dont claim to be a expert on marketing !! logic would say the only reason there putting these boxes out is to make more money clearly there struggling for revenue ( prob because of loss of subs and not the popularity of the items sold in crown store) agreed?
It is hard to say what ZOS financials look like, but most people think of ZOS like a stand-alone studio doing their first and only game. This way of thinking can be deceptive. They are part of ZeniMax Media, a company that has built an empire out of sales of $60 boxes and a few followup DLC. ZOS shows all the signs of this manner of thinking.
ZeniMax Media has a ton of money from Fallout 4, Dishonored, Doom 4, and other games. ZOS has to balance the books, but ZeniMax is not going to let ZOS fail. It is still years before Elder Scrolls 6 comes out. They will supplement to cover any shortfalls to keep ESO afloat. (EDIT: If the internal perception is that ESO is strong, there will be another game between Fallout 4 and Elder Scrolls 6. If the internal perception is that ESO is sinking, Elder Scrolls 6 will be the next game out of Bethesda Game Studios. I think that Elder Scrolls 6 has been postponed to allow BGS to work on something new.)
Crown Crates are a way to even out cyclical revenue and help to balance the books. After Gold+DLC Pack+One Tamriel, there will be no new boxes to sell until at least 2018, if they continue to follow that model.
As far as gamble boxes go, you will have to search to find a more mild implementation anywhere else, especially if they keep their word about convenience and customization only. All ZOS has to do is stick by their word. It will be hard for them, with little demons pulling at them every day to do more, in addition to the people inside the Studio and at ZeniMax and Bethesda. People will want them to get closer to the line, or move the line (as they did with RNG boxes). It all depends on Firor and how much he wants to stick by those statements, which some will feel to be a pretty bleak outlook.
Although, that said, I think that One Tamriel is a big gamble for them. It is the way to go, but to succeed, the vision and implementation have to be spot on. It has to give the open world play that Elder Scrolls is known for while preserving RPG and MMO longevity. It has to keep people playing without turning it into Goldilocks Online by holding our hand and making sure our porridge is just right. ZOS is good with vision, but they tend to fall short in implementation. If One Tamriel sinks ESO, no gamble box on the planet will save it.
One Tamriel would not be a problem at all, if they would follow the suggestion to implement an individual difficulty slider - this would not be a problem in a PvE only area. What I have heard from people so far is, that many are afraid of that One Tamriel will turn out to be either too less of a challenge or too much of it - and no one really wants an average middle-ground, where no one would be happy with it - THIS is the problem with One Tamriel IMO - a difficulty slider would solve this problem.
ever been on a cruise?
you know the deal.... boat, a load of cabins. go look at.....sea. whales, icebergs or glaciers maybe. tropical islands that kind of stuff.
who should make the decisions there?
the captain and crew who, we hope, are at least qualified to sail the boat.
or the passengers who, at best, are a bunch of dilettantes?
Well, yeah, but if I sign up for a tropical cruise, I'd better not be seeing icebergs. That is the risk with One Tamriel.
And, if I get out in the tropics and end up at an island that looks like it never recovered from the last hurricane because the cruise line was too cheap to go to better places? What do I do? Spend time in the ship gift shop?