Conquistador wrote: »Thanks for snitching. If you know it works the way then why the heck you bought them instead of getting them yourself. Those people who are farming are investing their time and effort and their minds working on these crazy ideas.
So get off your lazy arse and get it yourself or stop blaming the system
Or people. And FFS it's just motif not SO farm as was before the patch.
y u mad tho?
Carbonised wrote: »If you're paying 100+k for the new motifs, then blame it on yourself. This whole 'I want it first' mentality is what drives the prices up to such rediculous levels.
By all means, let people farm the living crap out of the new motifs, at least that will bring prices down to a more reasonable level once those hundreds of motifs are just sitting in the guild shops and not being sold anymore.
If your ego wanted to be the first to link the motif achievement in zone chat or guild chat, and you paid 100s of k on buying them, then the joke's really on you mate.
Funkopotamus wrote: »So wait .....People that did not "Earn" it and simply went out and PAID for it.. Are now upset that people are not "Earning it" and are now farming it?
0_o
Huh?
And using the scale down mechanic is NOT a bug.... You people wanted CasualScrollsOnline and this is what will happen..
Allowing players to scale content was never a bright idea in the first place. Definitely not if we ever wanted this game to have a stable economy!
Honestly the choices made by the dev team almost look like an inside job by one of the developers trying to purposely destroy this game lol..
These "Mistakes" are flat out unacceptable! Most are game breaking.
I hope not. I dropped well, WELL over a million gold since dro-m'Athra is supposed to be hard to get. If this is something level 10s can farm away I think I'm going to flip my guar. I worked my keister off to get as much gold, and the only thing I /ever/ wanted from the game was the dro-m'Athra motif, but if it's insanely farmable by low levels...timidobserver wrote: »
I just... I can not even begin to comprehend how angry that makes me feel right now.
Wrong phrase. Not so much hard to get, but not something farmable by level 10. Trials are supposed to be end game content, and yeah, I spent a lot of money and knew it was a waste of money, but I'm a Khajiit can and Daedric Khajiit armor makes me stupidly happy. I have nothing else to really do end game anymore. That said, I really don't expect level 10s (or even non-vets) to be able to farm vet content. THAT, to me, is the ridiculous part.s7732425ub17_ESO wrote: »It's your own fault that you believed the motifs were supposed to be "hard to get".
On a related now, Trials should not be allowed to scale below level 50. Oh boohoo a new player cannot play them, but that's originally how they were intended and only really make sense on level 50 characters anyways.
Exactly..Funkopotamus wrote: »So wait .....People that did not "Earn" it and simply went out and PAID for it.. Are now upset that people are not "Earning it" and are now farming it?
0_o
Huh?
And using the scale down mechanic is NOT a bug.... You people wanted CasualScrollsOnline and this is what will happen..
Allowing players to scale content was never a bright idea in the first place. Definitely not if we ever wanted this game to have a stable economy!
Honestly the choices made by the dev team almost look like an inside job by one of the developers trying to purposely destroy this game lol..
These "Mistakes" are flat out unacceptable! Most are game breaking.
I'm okay with scaling some content.... but not trials. I think we're on the same page here, just wanted to add my 2 cents.
It baffles me as to why the majority opinion is to make endgame content accessible to people fresh out of Coldharbour. And please, don't mistake me for someone who hates new players. I help out new players all the time, I'm genuinely supportive of the growing player base, and I don't fancy myself as someone who judges newbies unduly. I've personally taught a lot of people how to run new dungeons and trials, not that I'm the only one of course, just want to be taken the right way.
When I started playing this game on 3/30/2014, there was an entire world to delve into. And guess what? That world is still there! Not only that, but it's expanded substantially. There are days upon days worth of content to explore for people learning and growing into the endgame characters that they will be one day. Why do people want to jump into endgame content without experiencing the game first? To me it feels like this motivates new players to skip a significant portion of the game's features to go straight into "endgame," and it disincentivizes the actual endgame players to play, ya know, endgame content. Just the other day I heard of people scaling SO to cp30 but still getting cp160 gear.... I mean, what???
I hope not. I dropped well, WELL over a million gold since dro-m'Athra is supposed to be hard to get. If this is something level 10s can farm away I think I'm going to flip my guar. I worked my keister off to get as much gold, and the only thing I /ever/ wanted from the game was the dro-m'Athra motif, but if it's insanely farmable by low levels...timidobserver wrote: »
I just... I can not even begin to comprehend how angry that makes me feel right now.
Conquistador wrote: »I am going to assume that you guys did not intend for this to happen, but people are farming the crap out of dro-m'athra motifs at level 10. Flooding the market with motifs that should have retained value because they come from a trial. Anyway, head's up. If you did intend for this, then my response is "wow". The in-game economy needs a serious boon and that could have helped push gold around.
Yeah, and I knew I should have been patient. I and a bunch of others have been throwing ourselves at Vet Maw for a long time, so I really, REALLY wanted 'em. I know I paid the bloated price, and that's a choice I willingly made. Just knowing people that low of a level can farm end game content kind of... irks me, I guess.I hope not. I dropped well, WELL over a million gold since dro-m'Athra is supposed to be hard to get. If this is something level 10s can farm away I think I'm going to flip my guar. I worked my keister off to get as much gold, and the only thing I /ever/ wanted from the game was the dro-m'Athra motif, but if it's insanely farmable by low levels...timidobserver wrote: »
I just... I can not even begin to comprehend how angry that makes me feel right now.
This must be really frustrating, so take this advice for the next patch:
On the first few weeks after patch, SELL THE MOTIFS THAT YOU DROP.
After the prices stabilize, BUY THE MOTIFS YOU NEED.
Best of luck
Next update:
Dro-m'Athra Motifs now only obtainable on Veteran mode, scaled to CP 160.
¯\_(ツ)_/¯
vyndral13preub18_ESO wrote: »
DRXHarbinger wrote: »Maybe it's intended to stop the already elite from being stupidly OP rich. Motifs were never intended to be an achievement.. you shouldn't have to be the best to have a cosmetic like that.
I'm totally fine with paying the day one price, but NOT if random levels were able to farm it. It's bug, I get it. I made the choice, I get it. But I'm just... I know. I'm not blaming ZOS. I'm angry at situation, but I chose this. And it made me make a decision.
Funkopotamus wrote: »So wait .....People that did not "Earn" it and simply went out and PAID for it.. Are now upset that people are not "Earning it" and are now farming it?
0_o
Huh?
And using the scale down mechanic is NOT a bug.... You people wanted CasualScrollsOnline and this is what will happen..
Allowing players to scale content was never a bright idea in the first place. Definitely not if we ever wanted this game to have a stable economy!
Honestly the choices made by the dev team almost look like an inside job by one of the developers trying to purposely destroy this game lol..
These "Mistakes" are flat out unacceptable! Most are game breaking.