DRXHarbinger wrote: »WhiteCoatSyndrome wrote: »So we have a mechanic that:
--Encourages large groups of people to cooperate for mutual advantage
--Encourages people who would not normally do Trials, to try Trials
--Encourages newer and older players to cooperate
...and the complaint is that it's making an in-game item worth less of a digital currency that is largely worthless anyway.
Ignoring that it will end up in the Crown store making the price crash regardless.
I will never understand people.
But but but but the entitlement...but the elites gold supply..someone has to think of them...
Hey, you leave us "elites" out of this. I have cleared vMoL, have been on max-scaled nMoL farm runs that take only 20 minutes, and I'm perfectly okay with people doing those lowbie farm runs. I've even participated in a few, and every so-called "elite" I know is fine with it and/or do the same. It's actually the wannabes for whom nMoL isn't a faceroll who are more likely to take issue with downscaling nMoL. The real challenge is vMoL; nMoL at any level is nothing more than a grindy gear farm.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
DRXHarbinger wrote: »Maybe it's intended to stop the already elite from being stupidly OP rich. Motifs were never intended to be an achievement.. you shouldn't have to be the best to have a cosmetic like that.
Wrong phrase. Not so much hard to get, but not something farmable by level 10. Trials are supposed to be end game content, and yeah, I spent a lot of money and knew it was a waste of money, but I'm a Khajiit can and Daedric Khajiit armor makes me stupidly happy. I have nothing else to really do end game anymore. That said, I really don't expect level 10s (or even non-vets) to be able to farm vet content. THAT, to me, is the ridiculous part.s7732425ub17_ESO wrote: »It's your own fault that you believed the motifs were supposed to be "hard to get".
On a related now, Trials should not be allowed to scale below level 50. Oh boohoo a new player cannot play them, but that's originally how they were intended and only really make sense on level 50 characters anyways.
Conquistador wrote: ». Flooding the market with motifs .
Conquistador wrote: ». Flooding the market with motifs .
Must be a PC thing as I haven't seen any in Rawl.
Enemy-of-Coldharbour wrote: »Let the farmers farm. They are after-all 'playing their way'. If it weren't for them the guild stores would be empty.
DRXHarbinger wrote: »Maybe it's intended to stop the already elite from being stupidly OP rich. Motifs were never intended to be an achievement.. you shouldn't have to be the best to have a cosmetic like that.
That would be pretty smart thinking on ZOS' end. The amount of elitism and snobbery is too high as is. So in my opinion, the more equality — the better.
rhapsodious wrote: »Conquistador wrote: ». Flooding the market with motifs .
Must be a PC thing as I haven't seen any in Rawl.
Well, yes, as consoles don't have the patch that added the motif yet.