Scourge Harvest: This item set has undergone numerous balance and bug fixes.
[*]Fixed an issue where the beam could proc on a target already further than 10 meters away, causing only a single tick of damage and effectively wasting the proc.
[*]Fixed an issue where the beam was causing the target to play hit reactions for each tick of damage.
[*]Fixed an issue where the Health restored by the beam could sometimes be derived from a different source of damage other than the beam damage.
[*]Reduced the range required to break the beam to 8 meters from 10 meters.
[*]Increased the cooldown on the beam proc to 6 seconds from 4 seconds.
[*]Made several improvements to the tooltip so the proc mechanic is clearer.
Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
Scourge Harvest: This item set has undergone numerous balance and bug fixes.
[*]Fixed an issue where the beam could proc on a target already further than 10 meters away, causing only a single tick of damage and effectively wasting the proc.
[*]Fixed an issue where the beam was causing the target to play hit reactions for each tick of damage.
[*]Fixed an issue where the Health restored by the beam could sometimes be derived from a different source of damage other than the beam damage.
[*]Reduced the range required to break the beam to 8 meters from 10 meters.
[*]Increased the cooldown on the beam proc to 6 seconds from 4 seconds.
[*]Made several improvements to the tooltip so the proc mechanic is clearer.
was happening all the time."Fixed an issue where the Health restored by the beam could sometimes be derived from a different source of damage other than the beam damage."
Fixed an issue where the beam was causing the target to play hit reactions for each tick of damage.
GinaBruno wrote:Bombard (Arrow Spray morph): This morph no longer applies its immobilize effect to targets that are already snared.
GreenSoup2HoT wrote: »Also what are hit reactions?Fixed an issue where the beam was causing the target to play hit reactions for each tick of damage.
ZOS_GinaBruno wrote: »Lord_Draevan wrote: »
Started working on them July 29th, but didn't finish the last bits until today.
But has the Champion 160 mail spam been fixed yet?ZOS_GinaBruno wrote: »
@ZOS_GinaBruno maybe I missed it but didnt't see the new motifs mentioned in the patch notes and how to obtain them?
MyNameIsElias wrote: »@ZOS_GinaBruno Also wondering if dsa is a 100% weapon drop rate too now? Rich said that it should be 100% like maelstrom, but i didnt find any of it in the notes.
Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
This was an issue?! Not sure if the change here would be "slight"...
ZOS_GinaBruno wrote: »@ZOS_GinaBruno maybe I missed it but didnt't see the new motifs mentioned in the patch notes and how to obtain them?
Gah, sorry! Will add something for those now.
Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
@ZOS_GinaBruno
Is it the fix to magicka regen nerf bug from Arcanist I reported ???
You really nerfed magicka build ?
REALLY ?
ALL THE THINGS I TESTED HAVE NOW LESS STATS ?
YOU NERFED MAX MAGICKA, MAGICKA RECOVERY ?!
IS MAGICKA NERF WILL END ONE DAY ?!
IS STAMINA NOT ENOUGH OP AND FAR BETTER THAN MAGICKA ?
LET'S REMOVE MAGICKA SORC, DK AND MAGBLADE, YOU WILL SPEND LESS TIME TO NERF US !
Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
@ZOS_GinaBruno
Is it the fix to magicka regen nerf bug from Arcanist I reported ???
You really nerfed magicka build ?
REALLY ?
ALL THE THINGS I TESTED HAVE NOW LESS STATS ?
YOU NERFED MAX MAGICKA, MAGICKA RECOVERY ?!
IS MAGICKA NERF WILL END ONE DAY ?!
IS STAMINA NOT ENOUGH OP AND FAR BETTER THAN MAGICKA ?
LET'S REMOVE MAGICKA SORC, DK AND MAGBLADE, YOU WILL SPEND LESS TIME TO NERF US !
ZOS_GinaBruno wrote: »@ZOS_GinaBruno maybe I missed it but didnt't see the new motifs mentioned in the patch notes and how to obtain them?
Gah, sorry! Will add something for those now.
I could have sworn but wasn't there also going to be a change to have survey reports always give max-tier materials instead of, for example, both rubedite and voidstone ores? I thought there was supposed to be a change where we'd only get the max level material for max level surveys to fit with the new writ requirements.
That note also affects percentage bonuses to Max Stamina and Stamina Recovery, Max Health and Health Recovery. (Magicka ones were examples, see 'etc.' )Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).