PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
Ghost-Shot wrote: »PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
Should apply major defile.
PainfulFAFA wrote: »Ghost-Shot wrote: »PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
Should apply major defile.
Exactly and should apply to enemies within a certain range.
I can be hitting somebody with my caltrops from far away and still get defile... Lol think about the server ffs!
timidobserver wrote: »PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
I knew it. So you guys have a nerf list?
PainfulFAFA wrote: »timidobserver wrote: »PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance.
I knew it. So you guys have a nerf list?
The only buffs i wanna see in the game from now on are PET buffs and buffing mDKs witsome form of execute since all classes have one. Id like to see burning embers work as an execute like poison injection.
All they need to do is nerf Fasalla and then merf aoe caps and the game would be perfect
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
Ghost-Shot wrote: »
1.5 w/ gnd oils?
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
They dont need to do that. What they could do is nerf sustain, which would cause less healing overtime in the span of a fight. If I go full defensive its resource intensive on a magicka build. However, on a stamina build I can recover easily due to how little sustain it costs to recover and heal.
Ghost-Shot wrote: »
1.5 w/ gnd oils?
Revert siege damage to what it was originally, scrap the lighting patch, remove AOE caps, fix purge bug, fix heal debuff stacking, implement the new buff/debuff system so you don't get randomly 1 shot, dragon scales only reflect 4 projectiles and make force shock a single projecile. I'd probably play that game.
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
They dont need to do that. What they could do is nerf sustain, which would cause less healing overtime in the span of a fight. If I go full defensive its resource intensive on a magicka build. However, on a stamina build I can recover easily due to how little sustain it costs to recover and heal.
All I heard was "Major Mending + CP makes Vigor heal too much." lol
CP overinflates stats across the board. Hots tick for over 2k without Major Mending, Honor the Dead heals for 20k+, people are one shotting each other, people are tanking small zergs (albeit mostly with broken sets, not CP), no one ever runs out of resources...ugh. I'm so tired of it all.
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
They dont need to do that. What they could do is nerf sustain, which would cause less healing overtime in the span of a fight. If I go full defensive its resource intensive on a magicka build. However, on a stamina build I can recover easily due to how little sustain it costs to recover and heal.
All I heard was "Major Mending + CP makes Vigor heal too much." lol
CP overinflates stats across the board. Hots tick for over 2k without Major Mending, Honor the Dead heals for 20k+, people are one shotting each other, people are tanking small zergs (albeit mostly with broken sets, not CP), no one ever runs out of resources...ugh. I'm so tired of it all.
OK. Let's really try and not exaggerate. Most of us are in agreement on a lot of the broken things, but a very very strong HtD on someone with all CP in healing will crit around 15k-ish with major mending on. Even a major vitality potion wouldn't bring you that high, you'd need both that and malubeth proc.
If you don't know the numbers, just say "high" or "hits hard". There's enough misinformation on these forums as it is, we don't need to exaggerate on top of that.
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
They dont need to do that. What they could do is nerf sustain, which would cause less healing overtime in the span of a fight. If I go full defensive its resource intensive on a magicka build. However, on a stamina build I can recover easily due to how little sustain it costs to recover and heal.
All I heard was "Major Mending + CP makes Vigor heal too much." lol
CP overinflates stats across the board. Hots tick for over 2k without Major Mending, Honor the Dead heals for 20k+, people are one shotting each other, people are tanking small zergs (albeit mostly with broken sets, not CP), no one ever runs out of resources...ugh. I'm so tired of it all.
OK. Let's really try and not exaggerate. Most of us are in agreement on a lot of the broken things, but a very very strong HtD on someone with all CP in healing will crit around 15k-ish with major mending on. Even a major vitality potion wouldn't bring you that high, you'd need both that and malubeth proc.
If you don't know the numbers, just say "high" or "hits hard". There's enough misinformation on these forums as it is, we don't need to exaggerate on top of that.
Lyric's record when I was hanging out on K-Hole TS as of a couple months back was 22k, Michael hit a 24k yesterday. They're above the norm, but they're doable. I wouldn't make up a number like that, so please don't imply that I am.
If you want perfect sustain you lose damage. If you want good damage you lose sustain.
PainfulFAFA wrote: »Fasalla is the next item on the list that needs a HUGE nerf for the sake of Pvp balance AND pvp performance. Prolly gonna need 30 maybe 40 threads for that one...
Only after they nerf healing.
They dont need to do that. What they could do is nerf sustain, which would cause less healing overtime in the span of a fight. If I go full defensive its resource intensive on a magicka build. However, on a stamina build I can recover easily due to how little sustain it costs to recover and heal.
All I heard was "Major Mending + CP makes Vigor heal too much." lol
CP overinflates stats across the board. Hots tick for over 2k without Major Mending, Honor the Dead heals for 20k+, people are one shotting each other, people are tanking small zergs (albeit mostly with broken sets, not CP), no one ever runs out of resources...ugh. I'm so tired of it all.
OK. Let's really try and not exaggerate. Most of us are in agreement on a lot of the broken things, but a very very strong HtD on someone with all CP in healing will crit around 15k-ish with major mending on. Even a major vitality potion wouldn't bring you that high, you'd need both that and malubeth proc.
If you don't know the numbers, just say "high" or "hits hard". There's enough misinformation on these forums as it is, we don't need to exaggerate on top of that.
Lyric's record when I was hanging out on K-Hole TS as of a couple months back was 22k, Michael hit a 24k yesterday. They're above the norm, but they're doable. I wouldn't make up a number like that, so please don't imply that I am.