leepalmer95 wrote: »I think Reactive is fine on it's own, away from Malubeth. There should be different set ups in this game as opposed to pure DPS. Without Malubeth, Reactive isn't half as good, but it makes for a nice tank set up. You also sacrifice other stats to wear it, and your ability to kill people is weakened. Eventually, without backup, you die.
Still, it's unnecessarily op. The set was designed before purify was given a snare. Either make the snare from purify not proc it or rethink the snare proc altogether. I'm sure it was never intended to have 100% uptime and I think 35% reduced damage if hard cc'd on cooldown is plenty tanky enough.
Best thing is any mag dk fire skill has a built in snare so it's up 100% of the time.
Jabs/sweeps give a snare as well as ritual
Gap closers
Most skills such as heoric slash
Caltraps.
This set is so broken right now, snares need toning down overall anyway but people are walking around with 35% dmg reduction on top of the 50% cyrodiil gives..
My whip is noodle enough if you don't mind.
GreenSoup2HoT wrote: »@leepalmer95 Just so you know it's only the snare from that one Templar ability that is proc'ing Reactive. No other snares in game proc Reactive.
It will proc from the Immobilize from Talons or any stun/knockdown/disorient. Basically all Hard-CC's with the addition of Immobilizes.leepalmer95 wrote: »GreenSoup2HoT wrote: »@leepalmer95 Just so you know it's only the snare from that one Templar ability that is proc'ing Reactive. No other snares in game proc Reactive.
I'm pretty sure i've hit someone with embers and it's proc?
Maybe there was a friendly templar around or something.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
This is what it should be for. Like a reverse proxy det. Drop the heal by 80% and buff the proc chance to 30%. Make it give 6% extra healing per tether instead of a flat buff. Maybe make it so it doesn't proc off of DoT, and/or give the the tether a cap of five.I justified it to myself by saying that great incoming heals were needed when fighting outnumbered.
Ghost-Shot wrote: »leepalmer95 wrote: »I think Reactive is fine on it's own, away from Malubeth. There should be different set ups in this game as opposed to pure DPS. Without Malubeth, Reactive isn't half as good, but it makes for a nice tank set up. You also sacrifice other stats to wear it, and your ability to kill people is weakened. Eventually, without backup, you die.
Still, it's unnecessarily op. The set was designed before purify was given a snare. Either make the snare from purify not proc it or rethink the snare proc altogether. I'm sure it was never intended to have 100% uptime and I think 35% reduced damage if hard cc'd on cooldown is plenty tanky enough.
Best thing is any mag dk fire skill has a built in snare so it's up 100% of the time.
Jabs/sweeps give a snare as well as ritual
Gap closers
Most skills such as heoric slash
Caltraps.
This set is so broken right now, snares need toning down overall anyway but people are walking around with 35% dmg reduction on top of the 50% cyrodiil gives..
My whip is noodle enough if you don't mind.
It is a very strong set but before we talk about more nerfs lets see how it goes with Malubeth out of the picture first.
Ghost-Shot wrote: »leepalmer95 wrote: »I think Reactive is fine on it's own, away from Malubeth. There should be different set ups in this game as opposed to pure DPS. Without Malubeth, Reactive isn't half as good, but it makes for a nice tank set up. You also sacrifice other stats to wear it, and your ability to kill people is weakened. Eventually, without backup, you die.
Still, it's unnecessarily op. The set was designed before purify was given a snare. Either make the snare from purify not proc it or rethink the snare proc altogether. I'm sure it was never intended to have 100% uptime and I think 35% reduced damage if hard cc'd on cooldown is plenty tanky enough.
Best thing is any mag dk fire skill has a built in snare so it's up 100% of the time.
Jabs/sweeps give a snare as well as ritual
Gap closers
Most skills such as heoric slash
Caltraps.
This set is so broken right now, snares need toning down overall anyway but people are walking around with 35% dmg reduction on top of the 50% cyrodiil gives..
My whip is noodle enough if you don't mind.
It is a very strong set but before we talk about more nerfs lets see how it goes with Malubeth out of the picture first.
Even without malubeth in the picture this set should not be procced 100% of the time from snares.
The-Baconator wrote: »ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
When would this fix be hitting console?
DisgracefulMind wrote: »The worst offenders are also stacking reactive with malubeth, so thats honestly where you see the "knocked down without stam, but can't kill" because of
reduces all damage a further 35% and then you get that malubeth proc,
If you drop your ritual (as a templar), an enemy with this set who's standing in it has a permaproc on it. Which I don't think should be happening at all....
I used this set a few weeks ago. Maybe about a month now. I justified it to myself by saying that great incoming heals were needed when fighting outnumbered. I'd say a good deal of people justify it to themselves because of this.
However, upon taking the set off and replacing it with another, I started to look around me and see purple beams of cancer everywhere. People, lying CC'd on the ground being beat on by many and somehow still outhealing immense incoming damage. Tanks of all shapes and forms, permablocking and being carried by this set, rendering themselves virtually unkillable by others. They are everywhere.
To anyone being honest with themselves, the set is overperforming. Yes it is not proccing 20k+ heals randomly anymore. Yes, the bug was fixed. However, the set remains very unbalanced in pvp.
How do we fix this? What are some reasonable adjustments to leave the set as a viable choice without it being the BIS carry all that it currently is?
Discuss.
I used this set a few weeks ago. Maybe about a month now. I justified it to myself by saying that great incoming heals were needed when fighting outnumbered. I'd say a good deal of people justify it to themselves because of this.
However, upon taking the set off and replacing it with another, I started to look around me and see purple beams of cancer everywhere. People, lying CC'd on the ground being beat on by many and somehow still outhealing immense incoming damage. Tanks of all shapes and forms, permablocking and being carried by this set, rendering themselves virtually unkillable by others. They are everywhere.
To anyone being honest with themselves, the set is overperforming. Yes it is not proccing 20k+ heals randomly anymore. Yes, the bug was fixed. However, the set remains very unbalanced in pvp.
How do we fix this? What are some reasonable adjustments to leave the set as a viable choice without it being the BIS carry all that it currently is?
Discuss.
i suggest ZOS to take out the set from the game... it's a cancer !!
I used this set a few weeks ago. Maybe about a month now. I justified it to myself by saying that great incoming heals were needed when fighting outnumbered. I'd say a good deal of people justify it to themselves because of this.
However, upon taking the set off and replacing it with another, I started to look around me and see purple beams of cancer everywhere. People, lying CC'd on the ground being beat on by many and somehow still outhealing immense incoming damage. Tanks of all shapes and forms, permablocking and being carried by this set, rendering themselves virtually unkillable by others. They are everywhere.
To anyone being honest with themselves, the set is overperforming. Yes it is not proccing 20k+ heals randomly anymore. Yes, the bug was fixed. However, the set remains very unbalanced in pvp.
How do we fix this? What are some reasonable adjustments to leave the set as a viable choice without it being the BIS carry all that it currently is?
Discuss.
i suggest ZOS to take out the set from the game... it's a cancer !!
you have die so often on this set or? you can counter easily every malubeth user, malubeth is a "dot" you can purge it.
If you use These Knowledge, you can win easy. And Malubeth is weak vs range atacks.
But constantly complaining on the forums about anything that isn't FoTM stamina gank build insta-win until ZOS cave and give you a nerf cookie is SO much simpler than "tactics."
DisgracefulMind wrote: »The worst offenders are also stacking reactive with malubeth, so thats honestly where you see the "knocked down without stam, but can't kill" because of
reduces all damage a further 35% and then you get that malubeth proc,
If you drop your ritual (as a templar), an enemy with this set who's standing in it has a permaproc on it. Which I don't think should be happening at all....
Or trying to purge yourself of Fasalla's with ritual but keeping the debuff on you as long as the Fasalla's tank is standing into the ritual.. but this is another story.
Ghost-Shot wrote: »leepalmer95 wrote: »I think Reactive is fine on it's own, away from Malubeth. There should be different set ups in this game as opposed to pure DPS. Without Malubeth, Reactive isn't half as good, but it makes for a nice tank set up. You also sacrifice other stats to wear it, and your ability to kill people is weakened. Eventually, without backup, you die.
Still, it's unnecessarily op. The set was designed before purify was given a snare. Either make the snare from purify not proc it or rethink the snare proc altogether. I'm sure it was never intended to have 100% uptime and I think 35% reduced damage if hard cc'd on cooldown is plenty tanky enough.
Best thing is any mag dk fire skill has a built in snare so it's up 100% of the time.
Jabs/sweeps give a snare as well as ritual
Gap closers
Most skills such as heoric slash
Caltraps.
This set is so broken right now, snares need toning down overall anyway but people are walking around with 35% dmg reduction on top of the 50% cyrodiil gives..
My whip is noodle enough if you don't mind.
It is a very strong set but before we talk about more nerfs lets see how it goes with Malubeth out of the picture first.
Even without malubeth in the picture this set should not be procced 100% of the time from snares.