WreckfulAbandon wrote: »Regardless of what is/isn't working as intended with the set, it shouldn't bypass the Major/Minor buff system ZOS put in. You shouldn't be able to bypass it at all much less with a 2pc set.
<-- thinks fasallas never should have bypassed the major minor system either.
The worst offenders are also stacking reactive with malubeth, so thats honestly where you see the "knocked down without stam, but can't kill" because of
reduces all damage a further 35% and then you get that malubeth proc,
Glitched heals are not good, but a set that procs on % of incoming attacks when people in pvp mindlessly try to spew out as many hits as possible with little to no incentive to step back? That last part is a problem more on the part of the players, thats like people not bashing an engine guardian proc and complaining their target is regenerating resources.
The way ZOS handles bugs is the reason so many play PVP only casually now. How can one take a PVP game seriously when it takes months to get a response about severe bugs -- if ever: zos still hasn't even recognized the FPS drop bug introduced in 2.2 way back in November 2015 (the one that requires a zone or relog to fix).
Futility:
@ZOS_GinaBruno @ZOS_JessicaFolsom S.O.S.
It's cause snares are considered CC's for some reason. Enemies in PvE can break out of a snare, but players cant...DisgracefulMind wrote: »The worst offenders are also stacking reactive with malubeth, so thats honestly where you see the "knocked down without stam, but can't kill" because of
reduces all damage a further 35% and then you get that malubeth proc,
If you drop your ritual (as a templar), an enemy with this set who's standing in it has a permaproc on it. Which I don't think should be happening at all....
Glitched heals are not good, but a set that procs on % of incoming attacks when people in pvp mindlessly try to spew out as many hits as possible with little to no incentive to step back? That last part is a problem more on the part of the players, thats like people not bashing an engine guardian proc and complaining their target is regenerating resources.
The problem is that we have all this cheese and not enough crackers. If we just had some crackers it would counter balance the surplus amount of cheese. Or we could increase the radius of the crackers by 33% so the cheese doesn't slide off onto the floor.
Tldr implement a radius based cracker system to combat the influx of cheese in cyrodiil. Crackers should be square to better fit cheese shapes and dimensions.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
Rohamad_Ali wrote: »
Sandman929 wrote: »Rohamad_Ali wrote: »
Everyone will remember where they were when it happened.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.
ZOS_GinaBruno wrote: »Hi guys! Just wanted to let you know that we'll be fixing some outstanding bugs with this set and also slightly decreasing its overall power in Monday's update.