superryan94 wrote: »Minor Aegis I gave up on for the time being as I could not get a clear line out of it. I'll look at it a later time again though.
I did not test on light armor yet, but heavy armor is ~1.111% per piece.
Fortification is:
Stage 1 I tested it to be around 2.174
Stage 2 I tested it to be around 4.443
Stage 3 I tested it to be around 6.818
Hardy I did not finish yet as I had a trial, but I have the first 2 stages.
Stage 1 I tested it to be around 1.163
Stage 2 I tested it to be around 2.353
Also for resistance, on Olms( best baseline) I got to an annoying
Recieved damage=(0.000000000285170039894128x(resistance^2))+(-2.35573639510313xresistance)+Base Damage
quadratic equation after a week of getting slapped 100s of times. Still not exact as it's off by 1 at times and at 33000 it's weird as there is a huge jump in mitigation.
Left side is resistance, middle is received damage and right is expected damage.
Received is in line with expected on 76 of 80 results with only under 100 and 33000 not being what I expected.
This is how far I've gotten till now.
I need to find another source of damage close to what olms does to check if the resistance formula is actually correct or if those numbers need some more other deformation added to it....
superryan94 wrote: »I wear 3 heavy and 4 medium armor pieces.
And when I go a little more resistance I switch out one of my medium armor pieces for one of a higher level.
Aside from the one CP I'm testing I do not have any CP slotted.
Also do I not have any passives slotted.
I tested these on a DK as that is the only battle ready char I have so decided that was the easiest way.
I first checked damage as base, and than with the CP slotted.
I use the medium armor as variable so that the heavy armor passive does not influence my results.
paulsimonps wrote: »This thread has finally been updated for this update, today 21/03/2021. As I mentioned in the bottom, if you feel something is off or if I need to test something specific then let me know and I will try and get too it. I know that testing Cowardice is on my list, seeing what one could see in terms of mitigation on an average mob and or boss with the new average DPS/Healer Mitigation. Hope y'all enjoy. I don't have as much time for ESO anymore but I always try and keep this up, its my crowning achievement in ESO, outside of meeting my wife in this game as well.
paulsimonps wrote: »This thread has finally been updated for this update, today 21/03/2021. As I mentioned in the bottom, if you feel something is off or if I need to test something specific then let me know and I will try and get too it. I know that testing Cowardice is on my list, seeing what one could see in terms of mitigation on an average mob and or boss with the new average DPS/Healer Mitigation. Hope y'all enjoy. I don't have as much time for ESO anymore but I always try and keep this up, its my crowning achievement in ESO, outside of meeting my wife in this game as well.
@paulsimonps
Thank you very for updating this, this help a lot to understand the mechanics of the game.
I have a question about crit damage in pvp. Now malacath reduce your critical damage rather than preventing you to crit.
Can your critical damage bonus be negative with crit resist (you do less damage when you crit) ?
Or did it just stay to 0 ?
ExistingRug61 wrote: »I know it hasn’t been very long, but I was wondering if you had tested how the inner beast damage taken debuff fits in?
Does it work like a vulnerability and work additively against the base mitigation, or is it a separate multiplier?
No worries, not a big deal if you don’t have time just thought I would check in case you had already tried it.paulsimonps wrote: »ExistingRug61 wrote: »I know it hasn’t been very long, but I was wondering if you had tested how the inner beast damage taken debuff fits in?
Does it work like a vulnerability and work additively against the base mitigation, or is it a separate multiplier?
I can test later when I got more time but my first assumption would be that it works with vulnerabilities.