Get rid of major brutality all together. There is no point in forcing every single person to buff themselves with it especially forcing people to slot certain weapons to buff their other weapons. This is terrible combat design.
psychotic13 wrote: »If you're a sorc or DK it's not so bad because they have class skills which do the same thing. But yeah I know what you mean I wanted to run Bow/DW on my Nightblade, but I can't as the 2h and rally is to valuable as an archer I need to buff up from range.
Get rid of major brutality all together. There is no point in forcing every single person to buff themselves with it especially forcing people to slot certain weapons to buff their other weapons. This is terrible combat design.
Poison injection execute is borderline broken lol
There is no "advantage" gap closers can be spammed indefinitely with no penalty.because its ranged you have advantage you can nuke someone from stealth or from a high point and kill them before reach you also bow has passive if you are at max range you get extra %12 weapon damage you can have 2H on back bar and get major brutallity too i dont understand why the QQ. People 1 shot people with bow and damage stacking...
FYI: there is no any gap closer with 40-45 meters range
because its ranged you have advantage you can nuke someone from stealth or from a high point and kill them before reach you also bow has passive if you are at max range you get extra %12 weapon damage you can have 2H on back bar and get major brutallity too i dont understand why the QQ. People 1 shot people with bow and damage stacking...
FYI: there is no any gap closer with 40-45 meters range
This is not a ranged advantage this is any stealth burst including the entire NB class advantage, it has nothing to do with range. Ranged does not have any inherent bonus' to burst, melee weapons have 17.6% more weapon damage than ranged so a 12% increase to ranged damage does not even put the bow on equal footing with melee stealth nuking.because its ranged you have advantage you can nuke someone from stealth
This only place this applies is firing off of walls which ZOS specifically gimped to keep players from using gap closer's to invade keeps. Everywhere else good luck trying to kill someone before they dodgeroll/gapclose on you..... or from a high point and kill them before reach you ....
Being able to get use Rally is nice but that is literally all the functionality 2h offers for bow, where as the bow's dodge roll passive, Poison Injection, Arrow Barrage all are very functional and useful without having to actually use your bow offensively. The strong DOT's they provide basically act as buffs/debuffs and allow incredible power increases to dps output for players using either 2H/DW/swordnboard as a primary bar. Meaning melee gets the best buffs and back barring bow buffs you even more.....2H on back bar and get major brutallity too i dont understand why the QQ....
People one shot people with 2H and DW and it does way more damage. People one shot entire groups with vicious death and bat swarm or soul tether. Being able to one shot other players isn't unique to bow's or some sort of specialty of bows....People 1 shot people with bow and damage stacking...
ONE dodge roll just ONE and every snipe casted your way misses all of them, then you simply gap close, Snipe snares the caster. Focused Aim has to hit you first to gain another 5 meters, the caster is snared while casting and the flight time is 3 seconds or so, you can hear it before it hits you, its blockable, reflectable, dodgeable. If you are dying to Focused Aim...well bless your little heart maybe PVP isn't for you?...FYI: there is no any gap closer with 40-45 meters range
Poison injection execute is borderline broken lol
Toc de Malsvi wrote: »Poison injection execute is borderline broken lol
As far as total damage absolutely, as far as an actual execute get real. Poison Injection in PVP might tick for 5k if you are lucky and they have really low resistances, this is nice but its not the burst that is going to kill anyone. What's worse? All other weapon builds benefit from Poison Injections absurd DOT damage without having to main bar a bow. Meaning the one psuedo execute a bow has is actually better as a buff for melee execute damage.
Toc de Malsvi wrote: »The 12% from ranged damage is an entire passive wasted on simply getting bows up to the point of still having 5.6% less weapon damage than melee. While melee weapons get a passive in that same slot that increase their damage output.
masterbroodub17_ESO wrote: »Poison injection execute is borderline broken lol
True. After thinking some more and looking at it some more, you are right and I will withdraw my comment about a ranged execute though I offer this in return...why no ranged Ult that is single-target Damage? With the exception of Sorcerers there exists none.
Silver_Strider wrote: »masterbroodub17_ESO wrote: »Poison injection execute is borderline broken lol
True. After thinking some more and looking at it some more, you are right and I will withdraw my comment about a ranged execute though I offer this in return...why no ranged Ult that is single-target Damage? With the exception of Sorcerers there exists none.
Soul Assault
ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.ShadowStarKing wrote: »
ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
Get rid of major brutality all together. There is no point in forcing every single person to buff themselves with it especially forcing people to slot certain weapons to buff their other weapons. This is terrible combat design.
Get rid of major brutality all together. There is no point in forcing every single person to buff themselves with it especially forcing people to slot certain weapons to buff their other weapons. This is terrible combat design.
Agreed. They made 2h so powerful with the buff+heal+50% execute+shield.
It's pretty much forces stamina users to use 2h because it is the best.
masterbroodub17_ESO wrote: »ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
That's unfortunate. The fact that no other weapon/class combination goes without its major damage buff (in a manner that makes sense) is just prejudicial for no real reason.
Put another way, a melee build with any class has access to major brutality in a way that fits that playstyle from multiple sources. Dragon knights can even give it to other people!
Hell, even ranged DPS as a sorcerer provides major brutality from multiple sources!
Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
It's really that simple.
Potions are an option, unless that 'doesn't make sense'.masterbroodub17_ESO wrote: »Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
Potions are an option, unless that 'doesn't make sense'.masterbroodub17_ESO wrote: »Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.