masterbroodub17_ESO wrote: »psychotic13 wrote: »If you're a sorc or DK it's not so bad because they have class skills which do the same thing. But yeah I know what you mean I wanted to run Bow/DW on my Nightblade, but I can't as the 2h and rally is to valuable as an archer I need to buff up from range.
Actually DW has Hidden blade which grants major brutality and can be used from 20 meters
Toc de Malsvi wrote: »No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.ShadowStarKing wrote: »
people that want bow buffs are in the minority which is usually ignored.
Regardless of whether or not this is true, it is irrelevant to my post given the statement I was responding to.ShadowStarKing wrote: »Potions are an option, unless that 'doesn't make sense'.masterbroodub17_ESO wrote: »Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
Potions are a liability.
Regardless of whether or not this is true, it is irrelevant to my post given the statement I was responding to.ShadowStarKing wrote: »Potions are an option, unless that 'doesn't make sense'.masterbroodub17_ESO wrote: »Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
Potions are a liability.
I pointed out that nightblades using a bow did have access to a self cast major brutality buff.ShadowStarKing wrote: »How is it irrelevant? You stated potions are an option which they are, but must be purchased and consumed while the the 2h skill 'rally' can be used indefinitely with no cost and additionally grants a heal.
This is a problem because it leaves 2h as the only reliable option for major brutality buff outside of combat that synergies with the bow.
masterbroodub17_ESO wrote: »Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
If this is regarding PvE, most stam meta builds are running DW/bow. That means most of them also do not have access to major brutality (no dont even mention flying blade lol. Its a waste of a slot and a dps loss especially with mael daggers).
They use pots to get their brutality or Dks can use igneous etc etc.
The other thing to note is that time spent re-buffing in a fight, is time not spent dps-ing. It always results in a DPS loss. So most end game top tier raiders are using potions. For stam, the most basic one you can have is blessed thistle + Dragon thorn. Both of these are ridiculously cheap. Ive seen stacks of 100 go for like 5-7k. So on average each pot with alchemy maxed would cost u --> about 35g + cost of lorkhans tears.
I know this has not much to do with the non-viability of bows in end game, but I just thought id throw this out there as giving bow major brutality wont fix anything since most builds are already dropping major brutality/sorcery in favour of pots to push the realm of DPS parses even farther.
Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
masterbroodub17_ESO wrote: »Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
*whoosh*
That was the sound of the point of this thread going right over your head.
Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
masterbroodub17_ESO wrote: »Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
*whoosh*
That was the sound of the point of this thread going right over your head.
Alright let me put it like this: What is the point of letting every weapon provide the same buffs? Kinda boring isn't it? You have a stealth buff via rally, you have an offensive buff via flying dagger. I wouldn't want or need any more major brutality buff on neither bow nor sword and shield for the price of a passive or secondary effect or whatever.
As others have said, you can stil use potions if you so desperately want a pure bow build.
The game may advertise play how you want, but that doesn't mean you'll be equally effective across all builds and weapon choices.
dancing.in.the.webeb17_ESO wrote: »Dreugh King Slayer Set? Pots? Grouping with stam DK?
masterbroodub17_ESO wrote: »ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
That's unfortunate. The fact that no other weapon/class combination goes without its major damage buff (in a manner that makes sense) is just prejudicial for no real reason.
Put another way, a melee build with any class has access to major brutality in a way that fits that playstyle from multiple sources. Dragon knights can even give it to other people!
Hell, even ranged DPS as a sorcerer provides major brutality from multiple sources!
Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
It's really that simple.
Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
The DPS thing in PvE has been debated in other threads, but if performed properly with the right gear, the DPS actually isn't terrible. In PvP, Bow builds wouldn't be crap if you only had a couple minor tweaks, like I had already said. Clearly it's not good now, or there would be no need for this thread. The whole point is to discuss what needs to be done to make it not crap, and to promote a legit ranged build that doesn't just get face rolled all the time, but isn't OP either.
It's all well and good to say you won't be equally effective across all builds and weapon choices, but right now there IS NO ranged weapon choice if you actually want to do anything other than gank. The difference isn't between being equally effective or not, it's between it being even an option or not. Giving Bow a Major Brutality buff is one step, and only one step, toward that goal.
masterbroodub17_ESO wrote: »ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
That's unfortunate. The fact that no other weapon/class combination goes without its major damage buff (in a manner that makes sense) is just prejudicial for no real reason.
Put another way, a melee build with any class has access to major brutality in a way that fits that playstyle from multiple sources. Dragon knights can even give it to other people!
Hell, even ranged DPS as a sorcerer provides major brutality from multiple sources!
Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
It's really that simple.
major brutality <<<<<<<<<<<< empower
Major brutality <<<<<<<<<<<< minor berserk
As simple as that. Increasing your wpn dmg (or spell dmg inn the case of major sorc) won't increase your dmg output as much as people believe, because that increase is non lineal. It is not a 20% extra dmg, is just a 20% exta in the calculation.
IMHO minor berserk is way better since it increase an 8% the dmg done and that's affected by crits. Major brutality does not work directly on crits as minor berserk does.
So, any attack done after grim focus and an empower (through mages guild or through ambush) is a 28% stronger. A 10k attack will become a 12.8k attack. A 20K attack will turn into a 25.6 K attack.
Major brutality and major sorc hardly get those numbers on their own.
Anyway, the meta in PvP is moving from high output to effective high output. A clean hit is way better than a extremely hard hit that's blocked, absorved or dodged
masterbroodub17_ESO wrote: »masterbroodub17_ESO wrote: »Pure bow builds are non viable anyway. Crap DPS, crap in PvP (except for certain gank builds, utility and bombard spam). Why bother with it? Plus the fact that there is no logical reason to run the very same weapon on both bars (except for S&B I guess) anyway. Just gimping yourself that way.
*whoosh*
That was the sound of the point of this thread going right over your head.
Alright let me put it like this: What is the point of letting every weapon provide the same buffs? Kinda boring isn't it? You have a stealth buff via rally, you have an offensive buff via flying dagger. I wouldn't want or need any more major brutality buff on neither bow nor sword and shield for the price of a passive or secondary effect or whatever.
As others have said, you can stil use potions if you so desperately want a pure bow build.
The game may advertise play how you want, but that doesn't mean you'll be equally effective across all builds and weapon choices.
So basically you don't care because you don't want to main a bow, congrats. The fact that you remarked the way you did the first time demonstrates the need for a buff.
You can't say "Bow is gimp, git gud nub" and then say "Bow is fine, it doesn't need a buff".
Toc de Malsvi wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
That's unfortunate. The fact that no other weapon/class combination goes without its major damage buff (in a manner that makes sense) is just prejudicial for no real reason.
Put another way, a melee build with any class has access to major brutality in a way that fits that playstyle from multiple sources. Dragon knights can even give it to other people!
Hell, even ranged DPS as a sorcerer provides major brutality from multiple sources!
Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
It's really that simple.
major brutality <<<<<<<<<<<< empower
Major brutality <<<<<<<<<<<< minor berserk
As simple as that. Increasing your wpn dmg (or spell dmg inn the case of major sorc) won't increase your dmg output as much as people believe, because that increase is non lineal. It is not a 20% extra dmg, is just a 20% exta in the calculation.
IMHO minor berserk is way better since it increase an 8% the dmg done and that's affected by crits. Major brutality does not work directly on crits as minor berserk does.
So, any attack done after grim focus and an empower (through mages guild or through ambush) is a 28% stronger. A 10k attack will become a 12.8k attack. A 20K attack will turn into a 25.6 K attack.
Major brutality and major sorc hardly get those numbers on their own.
Anyway, the meta in PvP is moving from high output to effective high output. A clean hit is way better than a extremely hard hit that's blocked, absorved or dodged
I would argue that because Empower requires another skill be activated in order to proc every time, that in most cases Empower < Major Brutality as you get the buff for 30-45s and before needing to refresh. I do not disagree though about minor berserk and that skill plus passive buff from NB tree's constantly digs into my head making me want to dump my long time DK archer main for a NB archer.
Toc de Malsvi wrote: »I would argue that because Empower requires another skill be activated in order to proc every time, that in most cases Empower < Major Brutality as you get the buff for 30-45s and before needing to refresh. I do not disagree though about minor berserk and that skill plus passive buff from NB tree's constantly digs into my head making me want to dump my long time DK archer main for a NB archer.
Toc de Malsvi wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »masterbroodub17_ESO wrote: »ShadowStarKing wrote: »@masterbroodub17_ESO
Don't bother making these threads Zos ignores them and people don't care. Bow is like the resto staff skill line for stam builds its a support weapon and you only have two options:
support your group in PVP or One shot gank people.
One shot ganking isn't a problem to most people except for @Axorn since he doesn't use impen, but for the most part battle spirit + hardy CP+ impen/dmg shields + radiant magelight + gap closers + slow travel time = weak snipes.
Has the Dev team EVER addressed this at all? Certainly not in the amount of time I've been playing. It seems like this is hot on a lot of other people's minds as well.
No they don't care and the community doesn't really care either all stam builds back bar bow, so as long is a functions as a great utility weapon it doesn't really matter.
people that want bow buffs are in the minority which is usually ignored.
That's unfortunate. The fact that no other weapon/class combination goes without its major damage buff (in a manner that makes sense) is just prejudicial for no real reason.
Put another way, a melee build with any class has access to major brutality in a way that fits that playstyle from multiple sources. Dragon knights can even give it to other people!
Hell, even ranged DPS as a sorcerer provides major brutality from multiple sources!
Nightblades using a bow have 0 access to a ranged or self-cast major brutality buff that makes sense.
It's really that simple.
major brutality <<<<<<<<<<<< empower
Major brutality <<<<<<<<<<<< minor berserk
As simple as that. Increasing your wpn dmg (or spell dmg inn the case of major sorc) won't increase your dmg output as much as people believe, because that increase is non lineal. It is not a 20% extra dmg, is just a 20% exta in the calculation.
IMHO minor berserk is way better since it increase an 8% the dmg done and that's affected by crits. Major brutality does not work directly on crits as minor berserk does.
So, any attack done after grim focus and an empower (through mages guild or through ambush) is a 28% stronger. A 10k attack will become a 12.8k attack. A 20K attack will turn into a 25.6 K attack.
Major brutality and major sorc hardly get those numbers on their own.
Anyway, the meta in PvP is moving from high output to effective high output. A clean hit is way better than a extremely hard hit that's blocked, absorved or dodged
I would argue that because Empower requires another skill be activated in order to proc every time, that in most cases Empower < Major Brutality as you get the buff for 30-45s and before needing to refresh. I do not disagree though about minor berserk and that skill plus passive buff from NB tree's constantly digs into my head making me want to dump my long time DK archer main for a NB archer.
though I agree in empower problem (too short) I can say that the buff is waaay stronger. I've considered slotting mageblade on my bar just to get the effect, but, as you said, you need to "weave" it every tiime you want to use it. Maybe a DK or sorc having major brut and mageblade as buff, using only heavy attacks/snipes could make it work.
minor berserk, and especially grim focus is one of the key skills for every ranged NB, whether you are stam or mag.
There's a video of a ganker who used a heavy attack with a bow right after ambush. I've been thinking about that build since some months. I imagine something like
camo hunter/relentless focus/ambush/cloak/mark target U FDB (extra wpn dmg)
But I'm too lazy to try it xD
MrTarkanian48 wrote: »Too be fair, Destro and Resto (the other ranged weapons) do not have access to Major Sorcery either.
They do have access to it via Entropy.
I do not understand why they could not have tweaked one of the FG abilities to provide Major Brutility, like Expert Hunter. Especially due to the fact that alot of FG abilities are worthless now.
Toc de Malsvi wrote: »I would argue that because Empower requires another skill be activated in order to proc every time, that in most cases Empower < Major Brutality as you get the buff for 30-45s and before needing to refresh. I do not disagree though about minor berserk and that skill plus passive buff from NB tree's constantly digs into my head making me want to dump my long time DK archer main for a NB archer.
You don't need to be a NB anymore to get Minor Berserk. Just slot Camo Hunter. Granted, it's not a pre-fight buff like NB has.
MrTarkanian48 wrote: »Too be fair, Destro and Resto (the other ranged weapons) do not have access to Major Sorcery either.
They do have access to it via Entropy.
I do not understand why they could not have tweaked one of the FG abilities to provide Major Brutility, like Expert Hunter. Especially due to the fact that alot of FG abilities are worthless now.
Toc de Malsvi wrote: »Toc de Malsvi wrote: »I would argue that because Empower requires another skill be activated in order to proc every time, that in most cases Empower < Major Brutality as you get the buff for 30-45s and before needing to refresh. I do not disagree though about minor berserk and that skill plus passive buff from NB tree's constantly digs into my head making me want to dump my long time DK archer main for a NB archer.
You don't need to be a NB anymore to get Minor Berserk. Just slot Camo Hunter. Granted, it's not a pre-fight buff like NB has.
@Vythri
You only get it for 5s on critical's from stealth, they "fixed" it because it was giving bonus on critical's from crouch which they claim was unintended. Which means a slight buff to ganker's who didn't quite finish the target.