Strider_Roshin wrote: »It would be nice to have a toggle for gore. I don't care for gore in games because I always think it looks stupid. Violence is a different matter. The coolest ESO moment thus far is when the Orc King but a sword through that one guys chest. That was an awesome moment. However I'm not a fan of the animation where your guy taps your victim on the shoulder then stabs him repeatedly. That's the action of a thug, not an assassin.
Think a certain Julius Caesar might want to have a word with you regarding that....
This. I can't get over how many people are saying "it's an 18+ rated game, deal with it or play another MMO".I'm not surprised that most people here disagree with the OP's views, and that's perfectly fine. But the number of people in this thread who are verbally bashing the OP actually sickens me.
Strider_Roshin wrote: »It would be nice to have a toggle for gore. I don't care for gore in games because I always think it looks stupid. Violence is a different matter. The coolest ESO moment thus far is when the Orc King but a sword through that one guys chest. That was an awesome moment. However I'm not a fan of the animation where your guy taps your victim on the shoulder then stabs him repeatedly. That's the action of a thug, not an assassin.
ShadowStarKing wrote: »Strider_Roshin wrote: »It would be nice to have a toggle for gore. I don't care for gore in games because I always think it looks stupid. Violence is a different matter. The coolest ESO moment thus far is when the Orc King but a sword through that one guys chest. That was an awesome moment. However I'm not a fan of the animation where your guy taps your victim on the shoulder then stabs him repeatedly. That's the action of a thug, not an assassin.
Well if you think about it anyone that uses rapid strikes is "stabbing repeatedly"
dodgehopper_ESO wrote: »dodgehopper_ESO wrote: »KingYogi415 wrote: »Feel free to go back to fishing, picking flowers and catching bugs!
You should not mock alchemists. Alchemy is the heart of the DB business... after all where do you think all those poisons come from? :P DB/MT has always had alchemy as one of its most important skills.
Poisons can be bought from the merchant in the thief's den for example - there are more ways than just alchemy to get to them.
Yet alchemy has always been a staple skill for DB characters in the series. There's a reason they keep a spider in the pens, not only in this version of the game but in Skyrim as well. My only point is, no reason to knock alchemy. Its useful, and you can pick the stuff while you're killing things. That's what I do.
ausmack2014 wrote: »I'm probably going to be a voice in the wilderness here, but I have to say that I find certain aspects of Dark Brotherhood to be disturbing.
The whole 'run around and knife people in the back' thing in particular. While I've had no issue in the past with sneaking and stealing (which is quite fun) I find the graphics for the DB assassinations to be very confronting. Was it really necessary, in this age of excess and graphic violence online, to add this disturbing level of cutaway?
As I say, I'll probably be in the minority with this opinion, but it is getting to the stage for me that I probably won't continue with the DB guild line because of this. I just wish there was an option to not have these cutaways show.
PS: I knew it was an iffy opinion to post, since so many people enjoy this sort of visceral graphic gaming. Yes, I did indeed play Skyrim for a little while - not for long as my computer at the time couldn't really handle it. I don't recall it being so bloodthirsty but perhaps time has glossed over the memory. I won't stop playing this very enjoyable game because of one small aspect, and as has been suggested, I can avoid it personally. I was literally just voicing an opinion on that small aspect. Its fine if you disagree, but if you could do it without being a poopoohead that would be nice.
I get what you are saying and have delayed starting this DLC myself for those reasons. I understand people enjoy this level of graphic violence and that is their choice, but I believe what you put in your head, your mind, stays there. It doesn't go away. I'm not saying it has a negative affect on people or makes them do crazy things.
I just don't want those images in my head.
I played and enjoyed Skyrim & still do, but only did Dark Brotherhood once. Having to choose one of those three hooded, pleading captives at the start to kill, especially with what is in the news in this day and age is just not a game to me, and I don't find it fun.
I think one big difference in types of players is that many are there for the action of combat and many for the story. I love the story and I find my characters taking on some aspect of me as I engage in that story. I find it hard to let go of some of the moral implications of my characters actions, since it reflects to some degree a part of me.
Of course I don't mind farming the poisons mats and selling them at outrageous prices for the first few weeks of the release. And I have no problem squishing big bugs to earn lots of gold!
Justice31st wrote: »Has no one here ever played the MMO Age of Conan? That was a true mature rating game. ESO is a PG game compared to it.
It was a typo.Justice31st wrote: »Has no one here ever played the MMO Age of Conan? That was a true mature rating game. ESO is a PG game compared to it.
I did, for a long while, but I can still see the OP's point.
But btw, when I look at this:
The second point seems to be less pronounced in ESO than the other ones, why is that?
Strider_Roshin wrote: »It would be nice to have a toggle for gore. I don't care for gore in games because I always think it looks stupid. Violence is a different matter. The coolest ESO moment thus far is when the Orc King but a sword through that one guys chest. That was an awesome moment. However I'm not a fan of the animation where your guy taps your victim on the shoulder then stabs him repeatedly. That's the action of a thug, not an assassin.
Think a certain Julius Caesar might want to have a word with you regarding that....
Plus as someone else mentioned, an assassins job is to take out the target, he/she is paid to do a job, it gets done.
Unless the assassin is particularly gifted, then a proper hit would be a stab in the throat and a twist, or if the hitter is an amateur, then there is a small team, for a range of targets, and stabbing the target a few times would be common sense, as someone else previously mentioned, the target may survive from certain stab wounds.
1. Yup, most important.Rune_Relic wrote: »Well for me the whole point of an assassin was..
1. ensure the mark is dead
2. ensure you arent detected in the process (so you can do other jobs)
3. preferably make the process look natural or relay the blame.
I find killing jackals in Alik'r Desert more disturbing. They sound like puppy dogs. Man that just ain't right.
MuddledMuppet wrote: »ausmack2014 wrote: »I'm probably going to be a voice in the wilderness here, but I have to say that I find certain aspects of Dark Brotherhood to be disturbing.
The whole 'run around and knife people in the back' thing in particular. While I've had no issue in the past with sneaking and stealing (which is quite fun) I find the graphics for the DB assassinations to be very confronting. Was it really necessary, in this age of excess and graphic violence online, to add this disturbing level of cutaway?
As I say, I'll probably be in the minority with this opinion, but it is getting to the stage for me that I probably won't continue with the DB guild line because of this. I just wish there was an option to not have these cutaways show.
PS: I knew it was an iffy opinion to post, since so many people enjoy this sort of visceral graphic gaming. Yes, I did indeed play Skyrim for a little while - not for long as my computer at the time couldn't really handle it. I don't recall it being so bloodthirsty but perhaps time has glossed over the memory. I won't stop playing this very enjoyable game because of one small aspect, and as has been suggested, I can avoid it personally. I was literally just voicing an opinion on that small aspect. Its fine if you disagree, but if you could do it without being a poopoohead that would be nice.
I get what you are saying and have delayed starting this DLC myself for those reasons. I understand people enjoy this level of graphic violence and that is their choice, but I believe what you put in your head, your mind, stays there. It doesn't go away. I'm not saying it has a negative affect on people or makes them do crazy things.
I just don't want those images in my head.
I played and enjoyed Skyrim & still do, but only did Dark Brotherhood once. Having to choose one of those three hooded, pleading captives at the start to kill, especially with what is in the news in this day and age is just not a game to me, and I don't find it fun.
I think one big difference in types of players is that many are there for the action of combat and many for the story. I love the story and I find my characters taking on some aspect of me as I engage in that story. I find it hard to let go of some of the moral implications of my characters actions, since it reflects to some degree a part of me.
Of course I don't mind farming the poisons mats and selling them at outrageous prices for the first few weeks of the release. And I have no problem squishing big bugs to earn lots of gold!
Dude, spoiler tags please, not everyone has dB yet
MuddledMuppet wrote: »ausmack2014 wrote: »I'm probably going to be a voice in the wilderness here, but I have to say that I find certain aspects of Dark Brotherhood to be disturbing.
The whole 'run around and knife people in the back' thing in particular. While I've had no issue in the past with sneaking and stealing (which is quite fun) I find the graphics for the DB assassinations to be very confronting. Was it really necessary, in this age of excess and graphic violence online, to add this disturbing level of cutaway?
As I say, I'll probably be in the minority with this opinion, but it is getting to the stage for me that I probably won't continue with the DB guild line because of this. I just wish there was an option to not have these cutaways show.
PS: I knew it was an iffy opinion to post, since so many people enjoy this sort of visceral graphic gaming. Yes, I did indeed play Skyrim for a little while - not for long as my computer at the time couldn't really handle it. I don't recall it being so bloodthirsty but perhaps time has glossed over the memory. I won't stop playing this very enjoyable game because of one small aspect, and as has been suggested, I can avoid it personally. I was literally just voicing an opinion on that small aspect. Its fine if you disagree, but if you could do it without being a poopoohead that would be nice.
I get what you are saying and have delayed starting this DLC myself for those reasons. I understand people enjoy this level of graphic violence and that is their choice, but I believe what you put in your head, your mind, stays there. It doesn't go away. I'm not saying it has a negative affect on people or makes them do crazy things.
I just don't want those images in my head.
I played and enjoyed Skyrim & still do, but only did Dark Brotherhood once. Having to choose one of those three hooded, pleading captives at the start to kill, especially with what is in the news in this day and age is just not a game to me, and I don't find it fun.
I think one big difference in types of players is that many are there for the action of combat and many for the story. I love the story and I find my characters taking on some aspect of me as I engage in that story. I find it hard to let go of some of the moral implications of my characters actions, since it reflects to some degree a part of me.
Of course I don't mind farming the poisons mats and selling them at outrageous prices for the first few weeks of the release. And I have no problem squishing big bugs to earn lots of gold!
Dude, spoiler tags please, not everyone has dB yet
Sorry,
I was talking about Skyrim in:
"Having to choose one of those three hooded, pleading captives at the start to kill, especially with what is in the news in this day and age is just not a game to me, and I don't find it fun."
not ESO so I didn't think it was necessary but will try to remember in the future.
dodgehopper_ESO wrote: »Strider_Roshin wrote: »It would be nice to have a toggle for gore. I don't care for gore in games because I always think it looks stupid. Violence is a different matter. The coolest ESO moment thus far is when the Orc King but a sword through that one guys chest. That was an awesome moment. However I'm not a fan of the animation where your guy taps your victim on the shoulder then stabs him repeatedly. That's the action of a thug, not an assassin.
Et tu Brute?
No actually stabbing someone repeatedly -IS- the action of an assassin. An assassin wants to make sure he didn't botch the job, and run away before the mark is assured to be dead. There are historic accounts of this, and historic knowledge of training assassins underwent specifically to stab more than once. In fact, they would at times send more than one assassin, so that both (or more) could do the stabbing to make sure the job was done. While medicine wasn't what it is today, believe it or not people did survive stab wounds. Personally, I like the blade of woe animations, they really give it the right style I think. Its a lot better than the animation of overwing and looking away from the mark that you get from a heavy attack in this game.
kylerjalen wrote: »Its a game. I prefer it be there than the real thing.
ausmack2014 wrote: »SleepyTroll wrote: »Don't use the blade of woe.
There is that option, of course. It means not using it will not allow me to gain achievements connected to it, but I guess I could skip those.
I still haven't started DB quests yet, but yeah, I tend to agree. I had a problem with "the blood will flow" headline, so I imagine the animations will be even more disturbing.
Generally I always have a feeling that they are just bunch of totally deranged schizoid psychopaths that need to be punished. Special forces' DB members-hunting missions would've been great for everyone that are anti-db.