Zheg you and I both know that no solo player is going to record themselves losing fights. Aside from the attempted Jules or Alcast videos where they show a controlled and static test environment between two players, which isn't the situation we discuss. Those videos aren't representative of real world application, and they missed the point people tried to make early on.
1vX is just another way of saying outnumbered, which solo players are by nature in Cyrodiil. To say that a 1vXer or solo player or whatever you call us aren't important, that's flawed reasoning.
Chaos that doesn't show any build countering lol, magicka DK is pretty bad in any scenario. You played a magicka DK and you lost to Chief by running out of resources, there isn't a leg for you to stand on here either. You either cannot manage resources, or you need to put down magicka DK and try playing something that actually works better.rfennell_ESO wrote: »@OdinForge I just see a lot of whiney bitching and no rebuttal as to why a skill should be balanced for outnumbered situations. Hell, you said "you" more than 10 times and expect to have your opinion taken seriously? Taking things way too personal champ.
Why in the world would we start taking into consideration skill balance in a 1v3(e.g.)? Of course three players are going to have an advantage over one. Every build has counters, stamina's just happens to be RD. Just because you're a great player doesn't mean you get to counter everything in all situations. I can't counter Chief when he drains my stam from 5WB's in a row even after being cc'd, meteored, prox det, and flame lashed. It is what it is, every build has a weakness. Welcome to balance. (coming from an mDK)
And I just see a lot of bias and opinionated logic from group players, with no actual facts to back up your own points. This type of debate isn't going to have a lot of natural fact citing, you have a group of solo minded players annoyed with how easy it is to spam RD. And you have a group of, well group players defending it with your own opinions. Which is okay, but get off your high horses acting like you guys have some basis. Zheg outright said solo players aren't important, and somehow that means his logic is correct, it isn't.
You're losing all your stam on 5 wrecking blows? I mean even for a magicka DK, you can't manage your resources that well? Maybe the reason you can't counter Chief is because he knows how to outplay your resource management..you're a group player Chaos, and no slight in that direction as VE is accomplished. However Chief knows how to defend himself alone and he plays many classes. You haven't convinced me that losing to Chief has any relevance to noobs spamming RD.
You're terrible at spin doctoring. I said every class has a counter and weaknesses that you take advantage of, RD is stams, and I gave an example of a counter to my mDK. Zheg said 1vX players don't have a right to call for balance for that playstyle. because it's not even a playstyle, it's quite literally just running over ill-informed players that don't know how to counter certain builds. There's a reason you don't see good players getting 1vX'd, everyone knows this holds true.
When it come's to facts, we're not the ones screaming for a nerf. If the only argument you can scratch up is that RD kills you when you're fighting MULTIPLE PEOPLE, you don't have a leg to stand on.
Fun Fact: I solo more than I play in a group.
I'll clue you in, you can argue with him forever and when you make an irrefutable counter to his bizarre arguments... he will just go back and edit what he said.
How are those l33t macros and shuffle stacking holding up for you?
I guess I'll post my death recaps then?
I think last night I had 3-5 RD on my Templar at the ash milegate, the healing being thrown around completely outhealed the DMG (used shield and block too but was CC'd too much for comfort).
In the end I tried to fight AD in 1vx away from the main DC groups and died to a rough estimate RD tick of 5k after being hit by 10 players. Actually it's possible that wasn't even the killing blow.
Shrugs. I'm more scared of a stam NB solo/group situations than Templar spamming RD.
Zerg surfing isn't playing solo.
rfennell_ESO wrote: »Sallington wrote: »My favorite is how there's all of this whining about RD, but I haven't seen a thread in at least a week regarding bombard spam.
We can all agree that dying is annoying. And dying to an under-powered Templar no less. Boy, that must really hurt the ego.
Maybe ask for a stamina-based cleanse or something, or stamina-based purge morph? Why is the demand always more nerfs instead of more tools?
It would probably be a non-issue if we asked ZOS for a death recap/combat log that is reliable.
*purify, roll, purify, roll, purify, *** I'm out of mana, LoS. WHY ISNT the beam being BROKEN?!?!*
The pros on the forumz told me to interrupt the guy... okay, i got dis. Damn, hes behind five guys. Okay ill just crushing shock him, DAMNIT THAT DK WITH FLAPS IN THE WAY, OW OW OW I HIT MYSELF. grrrr, ill get that little lazorbeamer.... I shall streak to him and bash his face in. Yes..... WHY AM I BOMBARD SNARED, I CANT MOVE roll roll, k, i got dis... bash. HAHAHAHAHHA you like that do ya? WHAT THE HELL ITS BACK ON ME AND IM OUT OF STAM NOW. Knock into air by WB, dead floating due to lazorbeams.
>_> for realz
Hey nightblade friends, go stealth attack stun him and I'll beam at the same time. Tehehehe
Rekt.
Zheg you and I both know that no solo player is going to record themselves losing fights. Aside from the attempted Jules or Alcast videos where they show a controlled and static test environment between two players, which isn't the situation we discuss. Those videos aren't representative of real world application, and they missed the point people tried to make early on.
1vX is just another way of saying outnumbered, which solo players are by nature in Cyrodiil. To say that a 1vXer or solo player or whatever you call us aren't important, that's flawed reasoning.
Chaos that doesn't show any build countering lol, magicka DK is pretty bad in any scenario. You played a magicka DK and you lost to Chief by running out of resources, there isn't a leg for you to stand on here either. You either cannot manage resources, or you need to put down magicka DK and try playing something that actually works better.rfennell_ESO wrote: »@OdinForge I just see a lot of whiney bitching and no rebuttal as to why a skill should be balanced for outnumbered situations. Hell, you said "you" more than 10 times and expect to have your opinion taken seriously? Taking things way too personal champ.
Why in the world would we start taking into consideration skill balance in a 1v3(e.g.)? Of course three players are going to have an advantage over one. Every build has counters, stamina's just happens to be RD. Just because you're a great player doesn't mean you get to counter everything in all situations. I can't counter Chief when he drains my stam from 5WB's in a row even after being cc'd, meteored, prox det, and flame lashed. It is what it is, every build has a weakness. Welcome to balance. (coming from an mDK)
And I just see a lot of bias and opinionated logic from group players, with no actual facts to back up your own points. This type of debate isn't going to have a lot of natural fact citing, you have a group of solo minded players annoyed with how easy it is to spam RD. And you have a group of, well group players defending it with your own opinions. Which is okay, but get off your high horses acting like you guys have some basis. Zheg outright said solo players aren't important, and somehow that means his logic is correct, it isn't.
You're losing all your stam on 5 wrecking blows? I mean even for a magicka DK, you can't manage your resources that well? Maybe the reason you can't counter Chief is because he knows how to outplay your resource management..you're a group player Chaos, and no slight in that direction as VE is accomplished. However Chief knows how to defend himself alone and he plays many classes. You haven't convinced me that losing to Chief has any relevance to noobs spamming RD.
You're terrible at spin doctoring. I said every class has a counter and weaknesses that you take advantage of, RD is stams, and I gave an example of a counter to my mDK. Zheg said 1vX players don't have a right to call for balance for that playstyle. because it's not even a playstyle, it's quite literally just running over ill-informed players that don't know how to counter certain builds. There's a reason you don't see good players getting 1vX'd, everyone knows this holds true.
When it come's to facts, we're not the ones screaming for a nerf. If the only argument you can scratch up is that RD kills you when you're fighting MULTIPLE PEOPLE, you don't have a leg to stand on.
Fun Fact: I solo more than I play in a group.
I'll clue you in, you can argue with him forever and when you make an irrefutable counter to his bizarre arguments... he will just go back and edit what he said.
How are those l33t macros and shuffle stacking holding up for you?
I guess I'll post my death recaps then?
I think last night I had 3-5 RD on my Templar at the ash milegate, the healing being thrown around completely outhealed the DMG (used shield and block too but was CC'd too much for comfort).
In the end I tried to fight AD in 1vx away from the main DC groups and died to a rough estimate RD tick of 5k after being hit by 10 players. Actually it's possible that wasn't even the killing blow.
Shrugs. I'm more scared of a stam NB solo/group situations than Templar spamming RD.
Zerg surfing isn't playing solo.
Yea but the anti-RD crowd is using 1vx or group fights as a reason why it's OP.
RD is easy mode to fight against solo.
I'll say it again and again. You guys claim something is broken and are unable to provide solid video proof. The others are whining because they can't 1vX as well as they used to (a good thing), and are flabbergasted that some people don't want 1v1 and small scale combat balance to be negatively impacted so they can regain their 'precious' they lost with the TG patch.
Sucks for consules players, but PC players can get a diligent combat log easily.
If a skill kills you or you don't trust the ZOS recap, it's easy to click the combat tab and scroll through the fight history.
rfennell_ESO wrote: »My favorite is how there's all of this whining about RD, but I haven't seen a thread in at least a week regarding bombard spam.
We can all agree that dying is annoying. And dying to an under-powered Templar no less. Boy, that must really hurt the ego.
Maybe ask for a stamina-based cleanse or something, or stamina-based purge morph? Why is the demand always more nerfs instead of more tools?
True. But with that you have to use the recorded events to show how that rundown happens.
Either way you can see each hit or tick via combat log whereas recap just shows the entire dmg even if it's the execute amount.
We might just need another counter to help fill in the combat information voids but how?
rfennell_ESO wrote: »True. But with that you have to use the recorded events to show how that rundown happens.
Either way you can see each hit or tick via combat log whereas recap just shows the entire dmg even if it's the execute amount.
We might just need another counter to help fill in the combat information voids but how?
I just suspect many of the omg huge ticks aren't accurate and the combat log is the source of it.
Even recap isn't reliable and never was.
It's more unreliable in Cyro and big fights than anywhere else as well.
edit: I screwed up some of the quotes trying to cull the post with stuff I didn't mean to be there haha, sorry.
rfennell_ESO wrote: »True. But with that you have to use the recorded events to show how that rundown happens.
Either way you can see each hit or tick via combat log whereas recap just shows the entire dmg even if it's the execute amount.
We might just need another counter to help fill in the combat information voids but how?
I just suspect many of the omg huge ticks aren't accurate and the combat log is the source of it.
Even recap isn't reliable and never was.
It's more unreliable in Cyro and big fights than anywhere else as well.
edit: I screwed up some of the quotes trying to cull the post with stuff I didn't mean to be there haha, sorry.
You do make sense. My only argument is now that having combat log is better than not having it lol.
All the zerglings protecting RD. Why don't you go stack on crown and chase 1 person half way across the map.
I'll say it again and again. You guys claim something is broken and are unable to provide solid video proof. The others are whining because they can't 1vX as well as they used to (a good thing), and are flabbergasted that some people don't want 1v1 and small scale combat balance to be negatively impacted so they can regain their 'precious' they lost with the TG patch.
How about you make a video of a stam class wrecking Aenlir or Mojican or Ara on their magplar? lol
Sallington wrote: »
Sallington wrote: »
Against any smart player ya RD is trash 1v1, sorry to inform you this game isn't balanced around 1v1
All the zerglings protecting RD. Why don't you go stack on crown and chase 1 person half way across the map.
@OdinForge of course wings shuts down a magplar. Does that mean the magplar will always lose? Of course not. Well timed CC, burst from prox and ult can do it if you've gotten them damaged already. But does that mean a DK will always die to RD? No, it doesn't. The point is that DK and magplars are in a position right now where they counter each other, though I would argue DK is a stronger counter. When I see DKs whining about RD, it's abundantly clear to me that they would not want to give up their strengths (talons, wings) against a magplar, but want the one counter to them to be done away with for obvious reasons - reasons that have little to do with actual balance.
If the discussion is about RD in an outnumbered situation, why is the OP about a guy on a horse being ganked by a single templar? Hmmmmmmm? The discussion is about whining, plain and simple, because people do in fact want easy mode.
The outnumbered argument has been done already, and sorry, but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groups. You're just not that important guys, sorry to burst your bubble. You also don't get to cherry pick a single skill in outnumbered situations when you'd die just as quick if all of those templars were NBs. I don't die to jesus beam in outnumbered situations very often, most of the time it's because of a WB or a bowtard after I've exhausted all my stam and am rooted and can't CC break. That's because it's not a counter to my build. You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
At the expense of 1v1 or raid? That skill isn't even good for those scenarios, at best ZOS should be providing a better designed skill for these situations.You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
Wrecking blow had its time in the sun, and now they split the effects between two morphs. Maybe you didn't make threads about it, but people did and that's how it works.
You're over-complicating this, and since you aren't a solo player, you're incapable of understanding what anyone here is saying. Your argument is just as opinionated as the rest of us, you're just on the opposite side of the fence. You think you're on some high throne, but really you haven't done anything more than banter opinions yourself.
When you say stuff like this.but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groupsYou're just not that important guys, sorry to burst your bubble.
You're just flexing your opinion, you aren't an authority. This isn't your pie to choose how to share, you play the same game everyone else does. Until ZOS gives the small player a place to stretch their legs you have to deal with our play style.
Darnathian wrote: »@OdinForge of course wings shuts down a magplar. Does that mean the magplar will always lose? Of course not. Well timed CC, burst from prox and ult can do it if you've gotten them damaged already. But does that mean a DK will always die to RD? No, it doesn't. The point is that DK and magplars are in a position right now where they counter each other, though I would argue DK is a stronger counter. When I see DKs whining about RD, it's abundantly clear to me that they would not want to give up their strengths (talons, wings) against a magplar, but want the one counter to them to be done away with for obvious reasons - reasons that have little to do with actual balance.
If the discussion is about RD in an outnumbered situation, why is the OP about a guy on a horse being ganked by a single templar? Hmmmmmmm? The discussion is about whining, plain and simple, because people do in fact want easy mode.
The outnumbered argument has been done already, and sorry, but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groups. You're just not that important guys, sorry to burst your bubble. You also don't get to cherry pick a single skill in outnumbered situations when you'd die just as quick if all of those templars were NBs. I don't die to jesus beam in outnumbered situations very often, most of the time it's because of a WB or a bowtard after I've exhausted all my stam and am rooted and can't CC break. That's because it's not a counter to my build. You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
At the expense of 1v1 or raid? That skill isn't even good for those scenarios, at best ZOS should be providing a better designed skill for these situations.You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
Wrecking blow had its time in the sun, and now they split the effects between two morphs. Maybe you didn't make threads about it, but people did and that's how it works.
You're over-complicating this, and since you aren't a solo player, you're incapable of understanding what anyone here is saying. Your argument is just as opinionated as the rest of us, you're just on the opposite side of the fence. You think you're on some high throne, but really you haven't done anything more than banter opinions yourself.
When you say stuff like this.but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groupsYou're just not that important guys, sorry to burst your bubble.
You're just flexing your opinion, you aren't an authority. This isn't your pie to choose how to share, you play the same game everyone else does. Until ZOS gives the small player a place to stretch their legs you have to deal with our play style.
FALSE. He states facts and specific counters. You, Kena, etc complain because reasons.
This video is way worse than the OP's other thread. Funny really.
And if u think he is no soloer i invite u to fight him. I would probably log in to see that.
You would get Rekt. Like on the forums.
Well, the trollplar will make a return once vet levels are gone (screw you undaunted passives -_-) and I can play on an imperial instead of constantly respeccing my Breton. You can all even 2v1 her, and please do use Jesus beam while doing so. It really makes my life easier when fighting outnumbered, go figure.
Darnathian wrote: »@OdinForge of course wings shuts down a magplar. Does that mean the magplar will always lose? Of course not. Well timed CC, burst from prox and ult can do it if you've gotten them damaged already. But does that mean a DK will always die to RD? No, it doesn't. The point is that DK and magplars are in a position right now where they counter each other, though I would argue DK is a stronger counter. When I see DKs whining about RD, it's abundantly clear to me that they would not want to give up their strengths (talons, wings) against a magplar, but want the one counter to them to be done away with for obvious reasons - reasons that have little to do with actual balance.
If the discussion is about RD in an outnumbered situation, why is the OP about a guy on a horse being ganked by a single templar? Hmmmmmmm? The discussion is about whining, plain and simple, because people do in fact want easy mode.
The outnumbered argument has been done already, and sorry, but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groups. You're just not that important guys, sorry to burst your bubble. You also don't get to cherry pick a single skill in outnumbered situations when you'd die just as quick if all of those templars were NBs. I don't die to jesus beam in outnumbered situations very often, most of the time it's because of a WB or a bowtard after I've exhausted all my stam and am rooted and can't CC break. That's because it's not a counter to my build. You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
At the expense of 1v1 or raid? That skill isn't even good for those scenarios, at best ZOS should be providing a better designed skill for these situations.You don't see me making multiple threads complaining about every counter to my build, do you? No, because that would be silly.
Wrecking blow had its time in the sun, and now they split the effects between two morphs. Maybe you didn't make threads about it, but people did and that's how it works.
You're over-complicating this, and since you aren't a solo player, you're incapable of understanding what anyone here is saying. Your argument is just as opinionated as the rest of us, you're just on the opposite side of the fence. You think you're on some high throne, but really you haven't done anything more than banter opinions yourself.
When you say stuff like this.but you aren't capable of making a strong enough argument for why skills should be balanced around a 1vX situation at the expense of 1v1, small groups, and mid-large scale groupsYou're just not that important guys, sorry to burst your bubble.
You're just flexing your opinion, you aren't an authority. This isn't your pie to choose how to share, you play the same game everyone else does. Until ZOS gives the small player a place to stretch their legs you have to deal with our play style.
FALSE. He states facts and specific counters. You, Kena, etc complain because reasons.
This video is way worse than the OP's other thread. Funny really.
And if u think he is no soloer i invite u to fight him. I would probably log in to see that.
You would get Rekt. Like on the forums.
Feel free to point out those facts and counters.
And DEAL, throw yourself in there also for a 1v1 since you're so ready to challenge people for other people.