jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
I can agree with that, most of Fighters Guild is now useless to me, I'd like to get those skill points backJoy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
.jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Spearshard wrote: »Don't bother arguing with James. I think he just enjoys playing devil's advocate, especially since he was advocating respec scrolls in another thread I saw last week.
Why does he even post? All he does is troll or he's really an idiot in real life?
I dont think you understand what trolling is. Might want to google it. Disagreement is not trolling. Debating a topic even if its heated is not trolling. Just because you dont agree with someone doesnt mean they are somehow trolling. I never make it personal which is what you are doing. Remember also that attacking someone in this fashion on the forums is against the rules. If you continue to do so then I will be forced to report it.
Remember argue the topic not the person.
When you say things along the line of 'There are quite a few Magicka builds that use weapon damage' and 'as a Magicka build you'll need to use your weapon, thus need weapon damage'. I think you're either confused about how stats function or you're trolling. So I said you're trolling as a benefit of the doubt.
Weapon Damage as per the DB update to the Fighter's Guild passive Slayer is the stat Weapon Damage. The one that scales Stamina Skills as well as light and heavy attacks with all non-staff weapons. It's not the damage on a weapon, that's completely different.
lol I never said anything about the damage of a weapon. You telling me no magicka people ever use a single stamina skill? Never use like dual wield flurry for example even tho they are a magicka build NB? Just curious why you think people with magicka builds only use magicka and never use melee weapons or stamina skills period. Where weapon dmg might be a nice thing to have.
Just because misguided individuals might do something doesn't mean it's effective. Hybrids are bearly passable in Solo play. Frankly players trying to force them in group content is part of the reason said content is often nerfed.
Flurry scales on Weapon Damage and Max Stamina. It will be gimped (deal terrible damage) on a build that stacks into Magicka and Spell Power, and splitting between them makes your skills worst overall. CP also favors either a Stamina or Magicka focus not both. That's why DK's Stamina skills were changed to Poison damage, and NB's to Disease.
A Magicka NB might use Flurry, but it will deal crap damage versus their native option of Concealed Weapon if a CQC is needed. It's usage also hinders blocking, dodging, and free break, since the Magicka NB is using a skill that eats into their their smaller Stamina pool.
Magicka builds use Dual Swords not for access to Stamina skills but for an extra set piece, more Spell Power, and increased damage thanks to the Twin Blade and Blunt passive.
Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
They did? I don't remember this, I remember having to pay almost 150,000 for all of my characters to do Champion Points and Full Respecs.jamesharv2005ub17_ESO wrote: »Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
When TG came out they made respecs cheap for like a week right? So how much did you actually spend? ZOS has drastically reduced the price of respec since launch. So stop playing the martyr go spend a few gold and respec your characters.
They did? I don't remember this, I remember having to pay almost 150,000 for all of my characters to do Champion Points and Full Respecs.jamesharv2005ub17_ESO wrote: »Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
When TG came out they made respecs cheap for like a week right? So how much did you actually spend? ZOS has drastically reduced the price of respec since launch. So stop playing the martyr go spend a few gold and respec your characters.
I didn't even have the gold to do so I had to ask a few people for some help
jamesharv2005ub17_ESO wrote: »So less than 20k per character. Chump change. Also it was the first week I believe that the respec cost was reduced on the shrines cant remember for sure. I made 20k selling vendor junk past couple of days. I dont get how people complain about this. If you have eight characters you play all the time 20k each should be literally nothing.
Really, 20k gold should be literally nothing?jamesharv2005ub17_ESO wrote: »They did? I don't remember this, I remember having to pay almost 150,000 for all of my characters to do Champion Points and Full Respecs.jamesharv2005ub17_ESO wrote: »Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
When TG came out they made respecs cheap for like a week right? So how much did you actually spend? ZOS has drastically reduced the price of respec since launch. So stop playing the martyr go spend a few gold and respec your characters.
I didn't even have the gold to do so I had to ask a few people for some help
So less than 20k per character. Chump change. Also it was the first week I believe that the respec cost was reduced on the shrines cant remember for sure. I made 20k selling vendor junk past couple of days. I dont get how people complain about this. If you have eight characters you play all the time 20k each should be literally nothing.
Really, 20k gold should be literally nothing?jamesharv2005ub17_ESO wrote: »They did? I don't remember this, I remember having to pay almost 150,000 for all of my characters to do Champion Points and Full Respecs.jamesharv2005ub17_ESO wrote: »Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
When TG came out they made respecs cheap for like a week right? So how much did you actually spend? ZOS has drastically reduced the price of respec since launch. So stop playing the martyr go spend a few gold and respec your characters.
I didn't even have the gold to do so I had to ask a few people for some help
So less than 20k per character. Chump change. Also it was the first week I believe that the respec cost was reduced on the shrines cant remember for sure. I made 20k selling vendor junk past couple of days. I dont get how people complain about this. If you have eight characters you play all the time 20k each should be literally nothing.
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
Who are you to determine what is "chump change" and what isn't, furthermore I do hardcore end game raiding on my time on ESO, with the recent changes I barely make any gold, there is nothing to sell that people want. I study during the week so I don't exactly have the time to come on and farm endlessly anymore for gold (not that I did anyway).
jamesharv2005ub17_ESO wrote: »Joy_Division wrote: »jamesharv2005ub17_ESO wrote: »Because there are changes to every class which requires a respec, remorphing usually leaves you need a few more skill points to get something else.jamesharv2005ub17_ESO wrote: »Why would you need to completely redo all of your characters? I see a lot of changes but only for my stamina character. I dont really see a need to reallocate champ points either on the stamina characters. They already have the right champ "perks" already. Just the skill morphs basically I need to redo on the stamina guys.
Champion System tends to change as well almost all the time
To me it seems more you just want to change them all not need to. In that case I dont see why it should be free.
Because we got stuck paying for the last time because of people like you telling us it's not necessary to remoph our characters despite the game changing stuff that I picked a long time ago.
And don't tell me that me I'm just looking for a free handout from ZoS. Even though this is the "stamina" update, ZoS is changing my magicka templar enough that I do need different skill morphs and CPs changes: my magicka ritual skill is changing to include a DoT (and loses cleanses), one of my magicka skills is getting changed so I won't be using it (prox det) and thus no need to consider CPs there, and harness magicka is going on my bar now and thus need bastion.
When TG came out they made respecs cheap for like a week right? So how much did you actually spend? ZOS has drastically reduced the price of respec since launch. So stop playing the martyr go spend a few gold and respec your characters.
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
here is my 2c on this point.
Charlie the tuna decides he wants to upgrade his gear to gold for the most bang for the buck optimize this month's meta right now. Charlie enjoys the tactical benefits of that for sometime in play.
However, since this is a living game, ever so often maybe three or even four times a year or seasonally, Charlie is hit with a rules revision which changes up the current meta and Charlie has to deal with the pretty severe (some might call unsustainable) cost of changing it all IF Charlie wants to re-gold for a new meta.
Mack the Knife decides to stick with purple gear because mack knows things change, mack isn't all that hung up on every extra point of the current meta and Mack even wants to have maybe several different sets tailored for different objectives. mack finds purple gear MUCH MORE sustainable. Mack finds the seasonal changes to be not anywhere near as problematic and matter of fact, may even enjoy learning the new ropes.
Daffy the duck chooses a sort of mid-way path. Daffy choose to go for gold but instead of going for the current minmax meta, Daffy chooses very flexible and adaptive sets that can survive a meta change relatively unchanged. As such, Daffy might stick with TBS armor, knowing by swapping around mundus configurations its very adaptive to changes in the game or even objectives. Daffy might have that gold, as a permanent keeper that is flexible and resilient but then let the other pieces of gear stay purple for sustainable changing to meet new conditions.
i consider Charlie, Mack and even Daffy to ALL have valid strategies which should be both viable and reasonable. the game makes gold-uber-alle quite a burden to obtain and redo, even seasonally, for most players. As such, it makes going for gold at least somewhat of a risk given we all know the game is a living mmo and things change.
So, i have no real sympathy for the folks who have gold gear that may be rendered "slightly less than optimal" by these seasonal changes in the game. You gained boosted performance for months at the expense of seasonal expenses that hurt.
other folks with other decisions had less boost during the day to day but now suffer less sting and can adapt back to what is their "max" much quicker.
This doesn't seem unfair but rather QUITE FAIR, to me.
it says there are more valid options than max-gold-max-all-now-now-now and they all have trade-offs.
I like that.
YMMV.
And yes, i got a LOT of gear making to do for the JUNE Db change-over. So it will sting. I have been working towards it since before TG though, so i think i am mostly ready for what comes.
Clarity is a flower that smells bad.
jamesharv2005ub17_ESO wrote: ».jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Spearshard wrote: »Don't bother arguing with James. I think he just enjoys playing devil's advocate, especially since he was advocating respec scrolls in another thread I saw last week.
Why does he even post? All he does is troll or he's really an idiot in real life?
I dont think you understand what trolling is. Might want to google it. Disagreement is not trolling. Debating a topic even if its heated is not trolling. Just because you dont agree with someone doesnt mean they are somehow trolling. I never make it personal which is what you are doing. Remember also that attacking someone in this fashion on the forums is against the rules. If you continue to do so then I will be forced to report it.
Remember argue the topic not the person.
When you say things along the line of 'There are quite a few Magicka builds that use weapon damage' and 'as a Magicka build you'll need to use your weapon, thus need weapon damage'. I think you're either confused about how stats function or you're trolling. So I said you're trolling as a benefit of the doubt.
Weapon Damage as per the DB update to the Fighter's Guild passive Slayer is the stat Weapon Damage. The one that scales Stamina Skills as well as light and heavy attacks with all non-staff weapons. It's not the damage on a weapon, that's completely different.
lol I never said anything about the damage of a weapon. You telling me no magicka people ever use a single stamina skill? Never use like dual wield flurry for example even tho they are a magicka build NB? Just curious why you think people with magicka builds only use magicka and never use melee weapons or stamina skills period. Where weapon dmg might be a nice thing to have.
Just because misguided individuals might do something doesn't mean it's effective. Hybrids are bearly passable in Solo play. Frankly players trying to force them in group content is part of the reason said content is often nerfed.
Flurry scales on Weapon Damage and Max Stamina. It will be gimped (deal terrible damage) on a build that stacks into Magicka and Spell Power, and splitting between them makes your skills worst overall. CP also favors either a Stamina or Magicka focus not both. That's why DK's Stamina skills were changed to Poison damage, and NB's to Disease.
A Magicka NB might use Flurry, but it will deal crap damage versus their native option of Concealed Weapon if a CQC is needed. It's usage also hinders blocking, dodging, and free break, since the Magicka NB is using a skill that eats into their their smaller Stamina pool.
Magicka builds use Dual Swords not for access to Stamina skills but for an extra set piece, more Spell Power, and increased damage thanks to the Twin Blade and Blunt passive.
So you agree that some people might use it that arent min/max and just play the game then right? So you saying its completely useless is not true. It is useful to some people. hence why people dont want to be forced to redo all their characters because you put 3 points into a FG skill on a magicka build.
my magicka ritual skill is changing to include a DoT (and loses cleanses)
@Joy_Division . Where did you get that purifying ritual is losing the cleanse? Read patch notes dude! It's getting an added dot, not losing the cleanse.
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
here is my 2c on this point.
Charlie the tuna decides he wants to upgrade his gear to gold for the most bang for the buck optimize this month's meta right now. Charlie enjoys the tactical benefits of that for sometime in play.
However, since this is a living game, ever so often maybe three or even four times a year or seasonally, Charlie is hit with a rules revision which changes up the current meta and Charlie has to deal with the pretty severe (some might call unsustainable) cost of changing it all IF Charlie wants to re-gold for a new meta.
Mack the Knife decides to stick with purple gear because mack knows things change, mack isn't all that hung up on every extra point of the current meta and Mack even wants to have maybe several different sets tailored for different objectives. mack finds purple gear MUCH MORE sustainable. Mack finds the seasonal changes to be not anywhere near as problematic and matter of fact, may even enjoy learning the new ropes.
Daffy the duck chooses a sort of mid-way path. Daffy choose to go for gold but instead of going for the current minmax meta, Daffy chooses very flexible and adaptive sets that can survive a meta change relatively unchanged. As such, Daffy might stick with TBS armor, knowing by swapping around mundus configurations its very adaptive to changes in the game or even objectives. Daffy might have that gold, as a permanent keeper that is flexible and resilient but then let the other pieces of gear stay purple for sustainable changing to meet new conditions.
i consider Charlie, Mack and even Daffy to ALL have valid strategies which should be both viable and reasonable. the game makes gold-uber-alle quite a burden to obtain and redo, even seasonally, for most players. As such, it makes going for gold at least somewhat of a risk given we all know the game is a living mmo and things change.
So, i have no real sympathy for the folks who have gold gear that may be rendered "slightly less than optimal" by these seasonal changes in the game. You gained boosted performance for months at the expense of seasonal expenses that hurt.
other folks with other decisions had less boost during the day to day but now suffer less sting and can adapt back to what is their "max" much quicker.
This doesn't seem unfair but rather QUITE FAIR, to me.
it says there are more valid options than max-gold-max-all-now-now-now and they all have trade-offs.
I like that.
YMMV.
And yes, i got a LOT of gear making to do for the JUNE Db change-over. So it will sting. I have been working towards it since before TG though, so i think i am mostly ready for what comes.
Clarity is a flower that smells bad.
Very nice read.....nothing to do with offering a free respecc though, you are talking about gear and the analogy doesnt work.
jamesharv2005ub17_ESO wrote: ».jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Spearshard wrote: »Don't bother arguing with James. I think he just enjoys playing devil's advocate, especially since he was advocating respec scrolls in another thread I saw last week.
Why does he even post? All he does is troll or he's really an idiot in real life?
I dont think you understand what trolling is. Might want to google it. Disagreement is not trolling. Debating a topic even if its heated is not trolling. Just because you dont agree with someone doesnt mean they are somehow trolling. I never make it personal which is what you are doing. Remember also that attacking someone in this fashion on the forums is against the rules. If you continue to do so then I will be forced to report it.
Remember argue the topic not the person.
When you say things along the line of 'There are quite a few Magicka builds that use weapon damage' and 'as a Magicka build you'll need to use your weapon, thus need weapon damage'. I think you're either confused about how stats function or you're trolling. So I said you're trolling as a benefit of the doubt.
Weapon Damage as per the DB update to the Fighter's Guild passive Slayer is the stat Weapon Damage. The one that scales Stamina Skills as well as light and heavy attacks with all non-staff weapons. It's not the damage on a weapon, that's completely different.
lol I never said anything about the damage of a weapon. You telling me no magicka people ever use a single stamina skill? Never use like dual wield flurry for example even tho they are a magicka build NB? Just curious why you think people with magicka builds only use magicka and never use melee weapons or stamina skills period. Where weapon dmg might be a nice thing to have.
Just because misguided individuals might do something doesn't mean it's effective. Hybrids are bearly passable in Solo play. Frankly players trying to force them in group content is part of the reason said content is often nerfed.
Flurry scales on Weapon Damage and Max Stamina. It will be gimped (deal terrible damage) on a build that stacks into Magicka and Spell Power, and splitting between them makes your skills worst overall. CP also favors either a Stamina or Magicka focus not both. That's why DK's Stamina skills were changed to Poison damage, and NB's to Disease.
A Magicka NB might use Flurry, but it will deal crap damage versus their native option of Concealed Weapon if a CQC is needed. It's usage also hinders blocking, dodging, and free break, since the Magicka NB is using a skill that eats into their their smaller Stamina pool.
Magicka builds use Dual Swords not for access to Stamina skills but for an extra set piece, more Spell Power, and increased damage thanks to the Twin Blade and Blunt passive.
So you agree that some people might use it that arent min/max and just play the game then right? So you saying its completely useless is not true. It is useful to some people. hence why people dont want to be forced to redo all their characters because you put 3 points into a FG skill on a magicka build.
There is nothing max/min about using the skills that scale properly with your build.
I'll use my numbers for example. Flurry on my Dark Elf Magicka DK tooltips at 3722 for all hits compared to my Redguard Stamina NB's 12858. Most players can do basic math.
failkiwib16_ESO wrote: »o____O ..debate about a free + optional respec?
.. it is beneficial to the community, why would anyone be against it?
jamesharv2005ub17_ESO wrote: »
Fact if the matter is you shouldnt be putting points into FG if you are a mage so thats your choice.
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
here is my 2c on this point.
Charlie the tuna decides he wants to upgrade his gear to gold for the most bang for the buck optimize this month's meta right now. Charlie enjoys the tactical benefits of that for sometime in play.
However, since this is a living game, ever so often maybe three or even four times a year or seasonally, Charlie is hit with a rules revision which changes up the current meta and Charlie has to deal with the pretty severe (some might call unsustainable) cost of changing it all IF Charlie wants to re-gold for a new meta.
Mack the Knife decides to stick with purple gear because mack knows things change, mack isn't all that hung up on every extra point of the current meta and Mack even wants to have maybe several different sets tailored for different objectives. mack finds purple gear MUCH MORE sustainable. Mack finds the seasonal changes to be not anywhere near as problematic and matter of fact, may even enjoy learning the new ropes.
Daffy the duck chooses a sort of mid-way path. Daffy choose to go for gold but instead of going for the current minmax meta, Daffy chooses very flexible and adaptive sets that can survive a meta change relatively unchanged. As such, Daffy might stick with TBS armor, knowing by swapping around mundus configurations its very adaptive to changes in the game or even objectives. Daffy might have that gold, as a permanent keeper that is flexible and resilient but then let the other pieces of gear stay purple for sustainable changing to meet new conditions.
i consider Charlie, Mack and even Daffy to ALL have valid strategies which should be both viable and reasonable. the game makes gold-uber-alle quite a burden to obtain and redo, even seasonally, for most players. As such, it makes going for gold at least somewhat of a risk given we all know the game is a living mmo and things change.
So, i have no real sympathy for the folks who have gold gear that may be rendered "slightly less than optimal" by these seasonal changes in the game. You gained boosted performance for months at the expense of seasonal expenses that hurt.
other folks with other decisions had less boost during the day to day but now suffer less sting and can adapt back to what is their "max" much quicker.
This doesn't seem unfair but rather QUITE FAIR, to me.
it says there are more valid options than max-gold-max-all-now-now-now and they all have trade-offs.
I like that.
YMMV.
And yes, i got a LOT of gear making to do for the JUNE Db change-over. So it will sting. I have been working towards it since before TG though, so i think i am mostly ready for what comes.
Clarity is a flower that smells bad.
Very nice read.....nothing to do with offering a free respecc though, you are talking about gear and the analogy doesnt work.
dimensional wrote: »
I have to use potions for all of my characters, I have gear up all of my characters each require a different set depending on the class and playstyle and if they are magicka or stamina based.
I have to constantly pay for repair bills and even worse I have to upgrade all of my gear to legendary. It took months to get all my characters ready. So where exactly is 20k being literally nothing, do you know how much value I could get from 20k just from buying potions but yet I'd have to waste it on a respec?
here is my 2c on this point.
Charlie the tuna decides he wants to upgrade his gear to gold for the most bang for the buck optimize this month's meta right now. Charlie enjoys the tactical benefits of that for sometime in play.
However, since this is a living game, ever so often maybe three or even four times a year or seasonally, Charlie is hit with a rules revision which changes up the current meta and Charlie has to deal with the pretty severe (some might call unsustainable) cost of changing it all IF Charlie wants to re-gold for a new meta.
Mack the Knife decides to stick with purple gear because mack knows things change, mack isn't all that hung up on every extra point of the current meta and Mack even wants to have maybe several different sets tailored for different objectives. mack finds purple gear MUCH MORE sustainable. Mack finds the seasonal changes to be not anywhere near as problematic and matter of fact, may even enjoy learning the new ropes.
Daffy the duck chooses a sort of mid-way path. Daffy choose to go for gold but instead of going for the current minmax meta, Daffy chooses very flexible and adaptive sets that can survive a meta change relatively unchanged. As such, Daffy might stick with TBS armor, knowing by swapping around mundus configurations its very adaptive to changes in the game or even objectives. Daffy might have that gold, as a permanent keeper that is flexible and resilient but then let the other pieces of gear stay purple for sustainable changing to meet new conditions.
i consider Charlie, Mack and even Daffy to ALL have valid strategies which should be both viable and reasonable. the game makes gold-uber-alle quite a burden to obtain and redo, even seasonally, for most players. As such, it makes going for gold at least somewhat of a risk given we all know the game is a living mmo and things change.
So, i have no real sympathy for the folks who have gold gear that may be rendered "slightly less than optimal" by these seasonal changes in the game. You gained boosted performance for months at the expense of seasonal expenses that hurt.
other folks with other decisions had less boost during the day to day but now suffer less sting and can adapt back to what is their "max" much quicker.
This doesn't seem unfair but rather QUITE FAIR, to me.
it says there are more valid options than max-gold-max-all-now-now-now and they all have trade-offs.
I like that.
YMMV.
And yes, i got a LOT of gear making to do for the JUNE Db change-over. So it will sting. I have been working towards it since before TG though, so i think i am mostly ready for what comes.
Clarity is a flower that smells bad.
Very nice read.....nothing to do with offering a free respecc though, you are talking about gear and the analogy doesnt work.
Except he was responding directly to someone who was making a post about gear, so it does work as a reply to that post.