Maintenance for the week of January 6:
· [COMPLETE] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

Do you agree with the new Shadow Cloak nerf in terms of not being ABLE to cloak?

  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Yes
    I've been playing around with Shadow Image a lot more on my magica NB. I'm trying to not really on Cloak as much and use shadow image more.

    I'm doing OK with it. Take g seem getting user to, but I'll get there. Feel it will help me more in the long run so sort of glad it's forced my hand.

    Biggest downside is dropping Grim focus for it though.
  • Reeko
    Reeko
    ✭✭✭✭
    No
    Check out my OP innerlight brah, it like takes up two slots and I get 5% more magicka! Can you feel the burn???

    They talkin' 'bout Radiant Magelight bruh youz in the wrong thread fam!
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    No
    NB should be able to use the skill for the damage reduction buff and the noob NBs should be able to dump their magicka trying to be invisible when they cannot.
    Because I can!
  • Reeko
    Reeko
    ✭✭✭✭
    No
    ButtersEP wrote: »
    You go invisible your argument is invalid, sorcs have had shields cut in half in PVP and streak can cost a crazy amount of magicka, nerf the cloak I say !

    You ignorant as hell. Sorcs have access to 3 sheilds if you count healing ward, which was cut in half for all classess same as Harness/Dampen Magicka. Your shield and streak still work though correct? Log on and press your streak button. I'll wait.


    What happened? Did you streak? Now get flared, marked, somone with magelight stand next to you. Try streaking again i'll wait again.





    Did it still work? So you see, YOUR argument is invalid. Now go put your jammies on cause i'm putting you to bed.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Check out my OP innerlight brah, it like takes up two slots and I get 5% more magicka! Can you feel the burn???

    1 slot. It takes 1 slot, you get a reveal, 7% max magicka, 2% regen and 10% spell crit.

    @leepalmer95 you talkin bout Radiant Or Innerlight?

    Because im talkin about innerlight (your 7% is only 5% more than Radiant) to keep the max magicka when you switch weapons you need it on both bars, cuz if you don't you lose that magicka.

    Here are the notes, which describes no changes to innerlight, making it suck oh so hard compared to Radiant light if it does not also have the reveal.

    So did they added the reveal to innerlight? Cuz they didn't say they did.

    "Magelight can now be activated to summon a mote of magelight which exposes hidden or invisible enemies in an 8 meter radius for 5 seconds, and prevents revealed enemies from returning to stealth for 5 seconds.
    This ability and the Radiant Magelight morph no longer decrease your maximum Magicka, due to the toggle changes noted above.
    The Radiant Magelight morph will continue to prevent you from being stunned by stealth attacks, and will reduce damage from stealth attacks while slotted as a morph effect. Activating it also increases the radius of the activated reveal to 12 meters, and reduces the cost.
    The Inner Light morph will continue to increase your maximum Magicka while slotted."

    I am not assuming they they changed innerlight because they changed Mage Light, the basic move. Unless the patch notes literally state when they make a change to the base move, the morphed moves are changed along with it, I will not take an implication that is what is occuring. I will believe someone on the forum saying, "this ability reads on screen as: x" as well.

    But I hate anything being implied as I make no assumptions
    Edited by Waffennacht on February 11, 2016 7:19PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ilterendi
    Ilterendi
    ✭✭✭
    No
    Main Ability: Magelight
    "Magelight can now be activated to summon a mote of magelight which exposes hidden or invisible enemies in an 8 meter radius for 5 seconds, and prevents revealed enemies from returning to stealth for 5 seconds.
    This ability and the Radiant Magelight morph no longer decrease your maximum Magicka, due to the toggle changes noted above.

    Morph 1: Radiant Magelight
    This ability and the Radiant Magelight morph no longer decrease your maximum Magicka, due to the toggle changes noted above.
    The Radiant Magelight morph will continue to prevent you from being stunned by stealth attacks, and will reduce damage from stealth attacks while slotted as a morph effect. Activating it also increases the radius of the activated reveal to 12 meters, and reduces the cost.

    Morph 2: Innerlight
    The Inner Light morph will continue to increase your maximum Magicka while slotted."

    The main ability "Magelight" is receiving this change. The morph options are receiving additional changes or are staying the same but still receiving the changes to the main ability.

    Also, I agree that the "must be on both bars" feature sucks and does nothing for build diversity. This is a noted prominent problem across most specs regardless of Magicka or Stamina classifications.

  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Check out my OP innerlight brah, it like takes up two slots and I get 5% more magicka! Can you feel the burn???

    1 slot. It takes 1 slot, you get a reveal, 7% max magicka, 2% regen and 10% spell crit.

    @leepalmer95 you talkin bout Radiant Or Innerlight?

    Because im talkin about innerlight (your 7% is only 5% more than Radiant) to keep the max magicka when you switch weapons you need it on both bars, cuz if you don't you lose that magicka.

    Here are the notes, which describes no changes to innerlight, making it suck oh so hard compared to Radiant light.

    So did they added the reveal to innerlight? Cuz they didn't say they did.

    "Magelight can now be activated to summon a mote of magelight which exposes hidden or invisible enemies in an 8 meter radius for 5 seconds, and prevents revealed enemies from returning to stealth for 5 seconds.
    This ability and the Radiant Magelight morph no longer decrease your maximum Magicka, due to the toggle changes noted above.
    The Radiant Magelight morph will continue to prevent you from being stunned by stealth attacks, and will reduce damage from stealth attacks while slotted as a morph effect. Activating it also increases the radius of the activated reveal to 12 meters, and reduces the cost.
    The Inner Light morph will continue to increase your maximum Magicka while slotted."

    The unmorghed magelight got the 8m reveal naturally, radiant has a 12m reveal and stops you being stunned from stealth with a 50% dmg reduction.

    Innerlight has 5% more magicka, sure you have to have it slotted both bars. but's it's really useful to have on your main dps bar.

    10% crit, 7% max magicka, 2% regen and a skill to reveal people and stop them cloaking/sneaking it's very good.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dakrana_Thrazvoth
    Dakrana_Thrazvoth
    ✭✭✭✭
    No
    5 seconds unable to cloak, that's just more than necessary time for kill nightblade, rip nb.
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    On live, I currently run radiant magelight on one of my clothy toons. It takes 1-2 slots, but is worth it for the gank proofing and for triggering might of the guild. I was surprised they decided to buff it.

    Magicka NBs don't hit very hard, so de-stealthing them is more of an annoyance than anything else. Typically, stamina NBs can't cloak very often and although they hit very hard, physical champion resists are being added.

    It would be so much better if they took lots of baby steps in weekly patches instead of giant flying leaps in a single balance patch.
  • Reeko
    Reeko
    ✭✭✭✭
    No
    I'm ok and can deal with all the changes to cloak IF mark target did not count. I want to still be able to stealth if im marked even if i can still be seen.
  • KundaliniHero
    KundaliniHero
    ✭✭✭
    No
    I thought cloak was fine until the army of whiners descended upon the forums like a hoard of locusts fresh out of their sorc "streak" campaign. Kinda curious what their next victim will be, DK looks like a juicy target, especially since they just got a buff. Must be exhausting, a sea of victimized gamers thrusting their cumm crusted hands to the god of their make believe world begging for mercy.

    I used cloak alot on my magblade when I first started playing but now I barely use it, mostly for just getting into position. With all of the control elements at a magblades disposal I am confident I can still annoy the *** out of people of course im going to need to run purge, maybe even sword and board for defensive posture, we'll see how it plays out but im not too worried.
    Edited by KundaliniHero on February 11, 2016 11:49PM
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Ilterendi wrote: »
    Edziu wrote: »
    tROlAso.jpg
    I'm playing nb since beta....nom I'm stamina
    so for this moment I getting most deaths by nb, why? because is here 50% players playing as nb.
    I dont have with this problem, about 25% these kills are from just gang from morre than only 1 ganger lol, I dont have any problems to defend gang by NB B) and more of these deaths by NB are from zergs...because in zergs are more NB hahaha but nvm ;p

    now lest see on kills....also most of kills are on NB...
    do you see?
    NB...has good burst to kill...and he himself is very easy to kill if he cant use cloak...yeees more of these NB kills are because i have marked him B) and they dont have any chance to win fight and thats is it.
    when I fighting with nb I deprive him cloak aaaand? and he is just on way to fast death if istn on magica build with resto to heal more, for shield(uncritable)
    this fight agains nb who cant use cloak will be like fight agains sorc WHO CANT USE SHIELDS, he is then nothing specially hard to kill

    but on normal pvp however sorc shield wins against nb cloak..why? because shield is so huga, can be staced more, uncritabble and this is sure defense in open fight and you can attacks with this when cloak ist...if you arent vampire to spam this ulti or using magica deto...cloak isnt that great as shield, with shield you have the best possible defense without blocking when with cloak...need just lag to bad work with it, spme aoe etc, det potion and then closk is pretty useless, you can only some wait with regens, buff in cloak if you can be cloaked when with shielkd you can nonstop fight with buffing, healing.

    I saw some moments... few peoples trying to kill 1 nb(no vampire, no deto, he is just running out) they has problem to kill him, I just used piercing mark and then what? just 1-2 second of nuke and NB died

    when I saw when sorc is trying to run out they he you using teleport with shields aand? still problem to kill him in 10 people when he is nonsatop visible, when some players got him....he can without problems kill them, just agains stack shields, curse on someone and then crystal frag proc, sorc when running can in same time attacks the chasing peoples and just kill them with good combo and keeping shields and run again.

    when nb need for this very high burst to kills someone because he cant cast shields for 20k and be hitting then for 4-5k..its easily to tank 2, 3, 4 people and slowlny killing someone when nb need from hide ffast burst someone to kill..because no shield and he also can be very very fast bursted by these 2-4 people, he can take 3-5max hits without shields when sorc can with shield take 4-5 hits and then again use shield and live when nb just die in this moment if dont run into hide

    so for end...nb have hight burst..but if he have this hight burst he can be also very easily killed

    on this new patch if we see its now more for sorc to be new FOTM

    just se on him, in cp he getting better burst in dmg, elemental with magic dmg in 1 skill tree, + psyhical resist + useles kills in cp agains damage shield (useless for today cp cap)
    so sorc as sorc new FOTM...he will have burst like nb...ahh better than nb because all getting psyhical resist agains stamina build(so more NB's) and no any nerfs to dmg shields

    Sorc will hit very hard and will be VERY HARD TO KILL with these shieldspam

    EDIT: so with this patch...stamina NB can kill someone only with gang! ooh sorry, it was joke, nobody than some stam build can be now ganged thanks this new inner light, asasination class going to trash...because now it will be impossible to gank someone with this inner light, psyhical resist, buff to dmg for magica builds when stamina builds still has f*****g magic dmg dealing stamina skills

    and now NB can fight only in open fight when they cant do any assasination from hide then..new era for magic build and pvp an only heavy armored stamina builds to more survivability because medium armor for max dps for gang will be now useless.

    The English is pretty bad in this, but it doesn't stop a decent person from trying to understand the points made. I agree 100%. Sorc shield spammers are going to be FOTM. A decent Sorc that relies on shields is a headache. I've seen good sorcs take on 5-10 players and prior to death kills most. If NBs lose cloak, sorcs need to have those shields nerfed.

    sorcs will indeed be the FOTMstarting march, I am feeling dread at the very thought of it. I will likely migrate back to BwB to avoid what ruin it will bring to vet PvP, which is already a hot mess with many other issues.
    Edited by Cody on February 12, 2016 2:38AM
  • Shogunami
    Shogunami
    ✭✭✭✭
    No
    So let me get this straight.. they are f****** Nightblades and their cloak over, but they still don't care about the nigh game breaking immortal gods sorcerers with shields?

    Am I the only one who finds that cloak is the ONLY proper defensive skill that a Nightblade has, and that shielded sorcs usually always mean "*** that, RUN"?
    -
    "I think Orcs first turned a bear head into food because it looks amazing." -Orzorga.
  • Itoq
    Itoq
    ✭✭✭✭
    Yes
    But in an open world setting this is insanely unbalanced and unfair. You get marked by one person, suddenly 100 can see you and theres nothing you can do about it for ATLEAST 30 seconds because you can't cast the ability.

    A NB complaining about having to slot a skill to counter a NB skill?
  • Bipolo
    Bipolo
    ✭✭✭
    ADarklore wrote: »
    Laughing because... for months players have been complaining about NB's being OP, so any Nightblades (myself included) KNEW that some form of nerf was coming. This nerf IMO is not as severe as it could have been, and it really does prevent people from constantly spamming Cloak in order to stealth attack. If it were me, I'd make it a timed change... so that you cannot stealth for 5/s after initiating an attack.

    Had to quote and comment on this, as you sir have the right attitude.

    I can only compare this to what was going on when news of changes to another defensive/offensive ability, Reflective Scale, were announced. The DK complaints had been strong since launch and i guess most DK's knew sooner or later the nerf-bat would strike.

    Now its just a different ability and class, NB seems to be in the same spot on these forums as DK were over a year ago, lol

    Edit: This might come off as an unnecessary low-blow, however 'what goes around, comes around' i guess... ;)
    Edited by Bipolo on February 12, 2016 1:36PM
    Skeggǫld, Skálmǫld, Skildir ro Klofnir
    "Nords who prove themselves in battle awaken in the realm after death. Pain and illness vanish within the Hall of Valor.
    Revelry is never-ending, mead flows freely, and the greatest Nords of all time compete in tests of strength and prowess. (...)
    Through all the suffering and adversity in this world, true Nord warriors endure, for Sovngarde awaits."

    - The Road to Sovngarde
  • Autolycus
    Autolycus
    ✭✭✭✭✭
    No
    Hmm let's see stop NB from cloak spamming and forces them to fight instead of resetting if their gank attempt fails. So yes.

    And really why are players crying RML only helps magicka builds still be able to do gank run cloak repeat tactic on stamina users cause hey ZOS hates tanks and stamina users now.

    Perhaps if there was a skill that prevented a target from casting ward, BoL, razor armor, lightning form, rune focus then it might be easier for others to understand. It's not having an effective counter that's the problem. The problem is that it skill-locks an entire class, which I believe is the opposite of balance.

    Imho if invis is such a huge deal for everyone then make cloak a ward/resolve buff like every other class has and change the passive. Most of what I've seen on these forums is whining that NB passives are too OP etc. but at least other classes still have the ability to self-buff. Nothing a NB does is ever going to prevent someone from using a skill. Even shieldbreaker is better than this.... it doesn't prevent sorcs from casting ward, it just makes the ward less effective. That's how RML should work, by making cloak less effective, not preventing it from being cast.
  • Lyrebon
    Lyrebon
    ✭✭✭
    No
    Sure, the range isn't that large so as long as you get out of range just before the effect stops you can cloak again.

    It effectively stops nb's from cloaking next to someone which when i'm literally about to hit you, you shouldn't hit a button and force me to miss.

    Then what's the point of having dodging? Might as well remove that too. If your problem is that an opponent has a way to mitigate your damage you have to apply that to every ability that exists to mitigate damage.
  • acw37162
    acw37162
    ✭✭✭✭✭
    Yes
    A NB has to be much more careful and about who they gank, when, and where and don't get a get out dodge free card if they guess wrong.

  • PrinceFabious
    PrinceFabious
    ✭✭✭✭✭
    No
    Let me get this straight..they nerfed cloak AND buffed magelight? Pick one or the other.
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
    ✭✭✭✭
    No
    I've been looking at many of the comments and want to just add my remarks on the changes.

    Being that I haven't experienced it on PC beta for Thieves' Guild base patch, I did reading when the patch notes first came out on the new shadow cloak morphs and ability, the magelight changes, and then just from reading these posts hearing what the new mark target does.

    I main a hybrid Nightblade, used for utility and escaping. Honestly can say, this patch is going to ruin my build and my salt levels were high as I read. I don't min/max anything, an equal balance of magick and stamina, so I have to rely more on tactic and skill in fights in order to win a fight. It is rewarding. Shadow cloak and concealed weapon take large chunks of my magick away from me, just so I can pull off a stun on them. Efficient Purge was the only way I could escape Nightblades and with my limited magick (but glitchy Purge where you have to seem to cast it twice CONSISTENTLY to remove mark from yourself), the cost of Purge is being increased by 33% as well with the patch. I woo the day Stamblades now try using Purge. Sorry, friends :(

    Mmmh. For those who complained about Nightblades being op. Let me share with you stealth counters which every class has against us.

    Sorcerors: Boundless Storm, Daedric Mines, Lightning Splash, Bolt Lightning, Velocious Curse, Overload Heavy Attack, Pets which follow Nightblade for a short distance even while cloaking, and more.

    Dragon Knights: Dragon Claws, Inferno, Ash Cloud, Dragonknight Standard, any flame DoT (since cloak will now only suppress an 8 second DoT for 2.9 seconds, which then entering stealth while cloaked, the fire will take us out of it now), Fiery Breath.

    Templars: Biting jabs, Restoring Javelin throw (haven't played my Templar in a while haha), and the beam of light which does increased dmg after 6 seconds.

    Nightblades: Piercing Mark, Sap Essence, Mass Hysteria, Shadow Images

    Weapon skills now, which EVERYONE can use to reveal nightblades:

    Sword and Shield: None

    Two Hand: Cleave

    Bow: Arrow Spray, Arrow Barrage

    Restoration Staff: None

    Destruction Staff: Blockade of Elements

    Dual Wield: Steel Tornado, Blade Cloak

    Other general abilities to detect stealth:

    Magelight, Entropy, Revealing Flare, Caltrops, Diseased Claws (Werewolf), Bat Swarm (Vampire ult), Poisoning Mist (Vampire), Agonzing Howl (Werewolf), Proxy Detonation.

    Now, take into consideration, you combine the vast majority of the skills with ANY gap closer/snare (Stampede/Critical Rush, Ambush/Lotus Fan, Shield Charge), a Nightblade has about a 98% chance of dying, unless he is a flippin' MacGyver escape boss.

    Also, if you see us cloak, flippin' just hold the block button and boom, you aren't going to get stunned. Super easy to stop us.

    There are TONS, TONS of ways to counter Nightblade stealthing already. What I see often though is people not wanting to do a little research and just complain about Nightblades being OP or other classes saying, "1v1 me, bro. Can't fight me head on, can you??!" when you forget to realize, Nightblades have LITTLE healing compared to other classes, NO class ability shields like other classes, and MUST rely on cloaking as other classes rely on their main strengths to be victorious.

    In summary: I do not agree with the changes they are making to Magelight, Shadow Cloak, and Mark Target. Fellow Nightblades, good luck out there.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    @itscompton Piercing Mark is a buggy spell in itself. Whenever my Magicka NB uses Purge, it is a rare occurrence that I only need to cast it once. Usually it is 2-3 casts, sometimes even more to lose a single Piercing Mark debuff. It also has a chance to have its visual effect permanently stick to the player, making it so you don't know if you are actually marked or if it's just a visual bug. This is a real issue that ZOS needs to address.

    Obviously it can be cast on you multiple times, causing those 2-3 Purges to also become pointless. On a Magicka NB this can be dealt with in a few ways with CC and Shadow Image, mainly because Purge is spammable.

    But for a Stamina NB? There is no chance to get rid of it. Stamina NB is not weak, but Cloak becomes completely disabled for them when marked. If anything, Purge only burns out a Stamblade's already small pool of Magicka which needed for other skills.
    Edited by Vaoh on February 14, 2016 1:50AM
  • Pinja
    Pinja
    ✭✭✭✭
    Yes
    Mark Target has a 60m range and last for 30 seconds Mark should be able to bypass shields if it can stop cloak from being casted all together.

    Mark target is a nb skill, both can run it and fight on even grounds. Your complaing about your class skill defeating your class skill.

    Run it or don't, if you don't then don't complain when people do.

    You're talking about in a 1v1 aspect, which in a way is okay. But in an open world setting this is insanely unbalanced and unfair. You get marked by one person, suddenly 100 can see you and theres nothing you can do about it for ATLEAST 30 seconds because you can't cast the ability.

    No. That is completely balanced. For reasons including:
    -A group of a hundred people should have a fair way to track & kill you (especially if it requires another night blade.)
    -Classes that are not Night blades deal with it.
    -Stamina Night blades have the stamina to evade attacks & run for that duration.
    -Magic Night blades have the magica to purge.
    -All night blades have the 'ability' to kill the tracking Night blade.
    -Teleport strike well n ell counts as a secondary escape.
    -It requires you to be caught out of stealth, in the presence/ situational awareness of another Nightblade, meaning you've fairly bucked up.
    -If you have a good build you can assassinate & restealth like a blink. (taking into account your cheaply insta-killing someone.)
    -As Mostly Medium armor users, you have the resistance & literal evasion to survive that group better then that of a light armored Sorc (who could never go invisible.)
    -What makes you think you have the right to jump into hundred people & get out alive with one move.

    Pretty much every 'no' seems to have been a nightblade spoiled in the luxury of maintaing life. For me every time I jump into a matched battle I know there's a 99% chance I'm going to get mowed over if we loose. So I fight hard to avoid.
    While I'm entertained by the idea of having someone sleek off half way threw the battle with their damage table & res us. I also know this can be an annoying time for both me & my enemy as we sit their & watch my body.
    So why not let them fairly die with the rest off us... If they get caught.

    In addition to:
    davidtxr wrote: »
    Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes

    Pinja for Dual Wands.
    Pinja's three server solutions:
  • Reeko
    Reeko
    ✭✭✭✭
    No
    Pinja wrote: »
    Mark Target has a 60m range and last for 30 seconds Mark should be able to bypass shields if it can stop cloak from being casted all together.

    Mark target is a nb skill, both can run it and fight on even grounds. Your complaing about your class skill defeating your class skill.

    Run it or don't, if you don't then don't complain when people do.

    You're talking about in a 1v1 aspect, which in a way is okay. But in an open world setting this is insanely unbalanced and unfair. You get marked by one person, suddenly 100 can see you and theres nothing you can do about it for ATLEAST 30 seconds because you can't cast the ability.

    No. That is completely balanced. For reasons including:
    -A group of a hundred people should have a fair way to track & kill you (especially if it requires another night blade.)
    -Classes that are not Night blades deal with it.
    -Stamina Night blades have the stamina to evade attacks & run for that duration.
    -Magic Night blades have the magica to purge.
    -All night blades have the 'ability' to kill the tracking Night blade.
    -Teleport strike well n ell counts as a secondary escape.
    -It requires you to be caught out of stealth, in the presence/ situational awareness of another Nightblade, meaning you've fairly bucked up.
    -If you have a good build you can assassinate & restealth like a blink. (taking into account your cheaply insta-killing someone.)
    -As Mostly Medium armor users, you have the resistance & literal evasion to survive that group better then that of a light armored Sorc (who could never go invisible.)
    -What makes you think you have the right to jump into hundred people & get out alive with one move.

    Pretty much every 'no' seems to have been a nightblade spoiled in the luxury of maintaing life. For me every time I jump into a matched battle I know there's a 99% chance I'm going to get mowed over if we loose. So I fight hard to avoid.
    While I'm entertained by the idea of having someone sleek off half way threw the battle with their damage table & res us. I also know this can be an annoying time for both me & my enemy as we sit their & watch my body.
    So why not let them fairly die with the rest off us... If they get caught.

    In addition to:
    davidtxr wrote: »
    Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yesYes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes
    Yes yes yes yes yes Yes yes yes yes yes

    All of your points are based purely on your own speculation. You obviously dont play a nghtblade so why would you think you even have a say in the matter?
  • Pinja
    Pinja
    ✭✭✭✭
    Yes
    Autolycus wrote: »
    Hmm let's see stop NB from cloak spamming and forces them to fight instead of resetting if their gank attempt fails. So yes.

    And really why are players crying RML only helps magicka builds still be able to do gank run cloak repeat tactic on stamina users cause hey ZOS hates tanks and stamina users now.

    Perhaps if there was a skill that prevented a target from casting ward, BoL, razor armor, lightning form, rune focus then it might be easier for others to understand. It's not having an effective counter that's the problem. The problem is that it skill-locks an entire class, which I believe is the opposite of balance.
    Welp if ya didn't know there are sandy, there are plenty of those skills. Nightblades have the best actually, Aspect of terror is probably the best out of a long line of stamina seizing ability's such as Wrecking blow, Crit rush, two handed heavy attacks, or more so for you guys "any stealth attack from the rear" that will completely inhibit a Sorcs ability to stack shields or do any of those moves.
    But you wouldn't know about CC since your cloak & your rolls avoid it all.
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • Reeko
    Reeko
    ✭✭✭✭
    No
    And to address the points you made:

    1. They do already its called aoe, detect pots, radiant magelight, spreading out, etc.
    2. Every class has a way to detect and bring out a stealthed player or cloaked nb.
    3. You play a stamina class and try to dodge roll for 30 seconds straight. (Cause obviously you dont)
    4. True but at the same time, as has been pointed out, mark costs about a 3rd of the cost as efficient purge.
    5. This makes no sense cause based on your logic that said nb can evade and or one shot just as easily and come on, in a large group you know the odds of there only being a single nghtblade is marginal.
    6. How is a gap closer an escape? It brings you INTO combat. Its not like streak, again you wouldnt know so i forgve you for ths one.
    7. I *** up because another cloaked nb used detect pot?
    8. All classes have the ability to insta kill. A gank build, imo, is NOT a good build. Besides, isnt that what a nb basicly is? An assassin?
    9. A sorc can streak and cover more ground than a stamblade. What about magicka nb? No stamina AND in light armor like your sorc except no dmg sheilds or streak.
    10. Uhhh we are supposed to be assassins? What gives a templar the right to keep 10 people alive by himself? Or a dk to tank a large group without dying?
  • Pinja
    Pinja
    ✭✭✭✭
    Yes
    And to address the points you made:
    1. All non ground targeting systems are based on visibility, AoE's waste resources past the first guess as good Nightblades know stealthed rapids will avoid a zergs entire search screen. If you get caught roll Run & repeat to play rock games all day. In addition to you having the stamina to out run heavy armor or magic sorcs, saying you've haven't gone stealth by then if the search of 30 guys wasn't to serious.
    So you want me to be reliant on spending thousands in potions before I enter pvp.
    & radiant is a one 1-2 slot dedication that you can casually walk out of after you freely choose to enter that area to get in dagger range, because how am I going to sneak up on a night blade with a giant blue light...
    With Spreading out being the blatant foil to all zerg fights.
    2. That wasn't even my point I was saying you have armor you have a weapon you can fight like the rest of us. Those 'class detections' don't track the target & only provide a short instance for standard targeting that the new cloak will negate by itself.
    3. Seen it done, their sets to help noobs (ie:crusaders, way of air, ect.) get it done, & I've done it. What I did wasn't pure roll dodging, though take a provision & drink a pot & I'm sure a full stamina night blade can do it strait roll spam.
    4. You can't reapply it once they turn invisible...
    5. Ya this one takes some skill sorry you don't know about it.
    6. This move works better then streak with enough training, directional control is based of camera positions rather than charter directions allowing you to target/travel in any direction. With its range being well beyond that of steak its way harder to track a teleporting target then it is to say he went that far in that direction, with no definitive trail or animation to trace their direction. In addition to the multitude of environmental conditions that can be exploited with this move. Unlike critical rush this move is not path reliant, which is how it allows players to teleport to relative safety behind, up mountains in towers & even teleport back from falling off bridges with correct camera angling...
    7. Well that's way they took the time to get that pot to **** you right & proper.
    8. The key word is blink, they can burst a guy down but in order to do it & not be seen or detected when sniping members of a group requires range & cover not an open field surrounded by enemies. Being fair its in a nightblades job description, but that is why that high burst gank build is a good nighblade build role wise, to get in & to get out fast before detection; before you get marked. That's an assassin. Not to get in & prance around before you get scared & leave whenever you want.
    9. Covered this... Also Well fitted stamblade non-stop from ash gate to Chalman towards the blue road side, Granted part of the chase went by horse back but you get point. Also there's a delay between each teleportation so the distance of the sprit might be the same as teleportation. Reminding me also that sprint is getting a buff so it might be way faster & efficient to run especially being there's a cost debuff currently active when spamming streak. So in the next up date Sorcs who can't go invisible, like your magic NB, practically wont be able to run at all from a night blade or non heavy armor user with stamina.
    10. Maybe depending on how you built. Its an ultimate get over it. They do then the die without back up, depending on the strength of their allies, barley being able to decide their fate them selves if they can contribute more then a standing wall influence. (If you comment back won't add something about sorcerers & what magnificent feats they cover while they cling to life with their shield staking.)
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • xXNesTXx
    xXNesTXx
    ✭✭✭
    Yes
    I vote yes, because you only need read some "cloak nerf threads" to see the insane ideas that people are proposing....so....in my opinion, we are lucky for having only this light nerf.....maybe all those crybabies stop cry about cloak for now....
    EU PS4 Ebonheart Pact

    NB Stam VR16 Breton
    NB Stam VR16 Khajiit
    NB Mag VR16 Breton
    Templar Mag VR16 Nord
    Sorc Mag VR8 High Elf
    DK Stam VR10 Red Guard
  • Reeko
    Reeko
    ✭✭✭✭
    No
    Pinja wrote: »
    And to address the points you made:
    1. All non ground targeting systems are based on visibility, AoE's waste resources past the first guess as good Nightblades know stealthed rapids will avoid a zergs entire search screen. If you get caught roll Run & repeat to play rock games all day. In addition to you having the stamina to out run heavy armor or magic sorcs, saying you've haven't gone stealth by then if the search of 30 guys wasn't to serious.
    So you want me to be reliant on spending thousands in potions before I enter pvp.
    & radiant is a one 1-2 slot dedication that you can casually walk out of after you freely choose to enter that area to get in dagger range, because how am I going to sneak up on a night blade with a giant blue light...
    With Spreading out being the blatant foil to all zerg fights.
    2. That wasn't even my point I was saying you have armor you have a weapon you can fight like the rest of us. Those 'class detections' don't track the target & only provide a short instance for standard targeting that the new cloak will negate by itself.
    3. Seen it done, their sets to help noobs (ie:crusaders, way of air, ect.) get it done, & I've done it. What I did wasn't pure roll dodging, though take a provision & drink a pot & I'm sure a full stamina night blade can do it strait roll spam.
    4. You can't reapply it once they turn invisible...
    5. Ya this one takes some skill sorry you don't know about it.
    6. This move works better then streak with enough training, directional control is based of camera positions rather than charter directions allowing you to target/travel in any direction. With its range being well beyond that of steak its way harder to track a teleporting target then it is to say he went that far in that direction, with no definitive trail or animation to trace their direction. In addition to the multitude of environmental conditions that can be exploited with this move. Unlike critical rush this move is not path reliant, which is how it allows players to teleport to relative safety behind, up mountains in towers & even teleport back from falling off bridges with correct camera angling...
    7. Well that's way they took the time to get that pot to **** you right & proper.
    8. The key word is blink, they can burst a guy down but in order to do it & not be seen or detected when sniping members of a group requires range & cover not an open field surrounded by enemies. Being fair its in a nightblades job description, but that is why that high burst gank build is a good nighblade build role wise, to get in & to get out fast before detection; before you get marked. That's an assassin. Not to get in & prance around before you get scared & leave whenever you want.
    9. Covered this... Also Well fitted stamblade non-stop from ash gate to Chalman towards the blue road side, Granted part of the chase went by horse back but you get point. Also there's a delay between each teleportation so the distance of the sprit might be the same as teleportation. Reminding me also that sprint is getting a buff so it might be way faster & efficient to run especially being there's a cost debuff currently active when spamming streak. So in the next up date Sorcs who can't go invisible, like your magic NB, practically wont be able to run at all from a night blade or non heavy armor user with stamina.
    10. Maybe depending on how you built. Its an ultimate get over it. They do then the die without back up, depending on the strength of their allies, barley being able to decide their fate them selves if they can contribute more then a standing wall influence. (If you comment back won't add something about sorcerers & what magnificent feats they cover while they cling to life with their shield staking.)

    1. You are talking about regular stealth whch ALL classess have access to. All stamina based classess can do this so this is not limited to nb and cloak which thus topic is about and as such makes this a mute point. (Side note: i go into Cyrodiil prepared with detect pots drinks tri pots etc. Not my fault you do not. Spreading out is actually better for zergs. Have you seen the videos of a small grou zerg bombing many because they were clumped together?)
    2. I can equip a robe and resto staff does that mean i can heal as good as a templar? This to me is a silly attempt at trying to make a point. I have *** does that mean i can breast feed a child?
    3. Ok fair enough but again, what about this is nb only? Any stamina class is capable of doing this so again, invalid point.
    4. True but you can reapply it after they purge before they stealth. Hell all it takes is 1 nb spamming mark relentlessly to shut another nb down for good but i still don't think you play a nb so i don't expect you to know this.
    5. If there are 20 people comming at you. We will say just 1 is a nb. You mean to tell me you would just rush in and expect to kill that nb AND get out alive? Thats not skill thats just idiocy i'm sorry but again, go play a nb. Skill or not that is just dumb strategy.
    6. I cant tell if you think teleport strike works like streak or if your confusing it with shadow image. Teleport strike NEEDS a target and then you only teleport TO that target. How is that an escape?
    7. Fair enough so that begs the question, why dont you use detect pots?
    8. Again, a simple detect pot or flare is all it takes. I have had plenty of people get ganked right next to me, nb never gets away with it. Plus a build like that is something any stamina class can pull off. Once again this is not unique to nb.
    9. Again, any stamina class can pull this off im so sick of saying this.
    10. What ultimate are you talking about? I have seen Templars heal group to full hp with 1 breath of life. As far as i know thats not an ultimate.

    I get that feeling you play a sorc who just started pvp and has died to many a nb and instead of learning how to kill him you just cry nerf.
  • Sugram22
    Sugram22
    ✭✭✭
    No
    Cody wrote: »
    the sorcerer will be next in line; maybe once 3 out of the 4 classes have undergone requested nerfs people will start talking about some real issues besides an easily breakable cloak.

    that part is so true, but with sorc there is nothing to nerf, hes fine the way he is, not OP, so if they nerf Sorc i will drop this game. if they make sorc weak ***, it also makes game unbalanced if they change classes one by one, if its a change they half to do all with 1shot

    but i heard that what plans they have for sorc is opposite to nerf, sorc becomes stronger

  • Sugram22
    Sugram22
    ✭✭✭
    No
    ButtersEP wrote: »
    You go invisible your argument is invalid, sorcs have had shields cut in half in PVP and streak can cost a crazy amount of magicka, nerf the cloak I say !

    well then they should improve Sorcs Conjure Ward/Shield, i have Sorc & NB + more & shield in Cyrodiil is reduced to crap, shield should be good & NB should not be able to stealth kill sorc when sorc has shield on, that they can is huge mistake, so my answer is No & Yes to that topic, if they make both changes then my answer would be sure No

    but what ticks me off is another NB Nerf, Cloak no longer removes negative effects on me, that's the reason why killing Storm A Solo has become so hard, almost impossible, if i don't have corner to hide for a moment, even then he can kill me sometimes cause he slows me down & i can't cloak cause i have DPS effect on me cause it no longer removes that effect
This discussion has been closed.