EatUrNumNumz wrote: »Do you agree with the new Shadow Cloak nerf in terms of not being able to cast the ability if marked, or revealed by Mage Light?
leepalmer95 wrote: »Sure, the range isn't that large so as long as you get out of range just before the effect stops you can cloak again.
It effectively stops nb's from cloaking next to someone which when i'm literally about to hit you, you shouldn't hit a button and force me to miss.
I don't even play my nightblade and I think the change to magelight is stupidly over the top. Cloak is a nightblade defense just as bolt escape is for sorcerers and breath of life is for templars... There are plenty of ways to break a nightblade out of cloak as it is now, I think the change to magelight is taking it a tad to far
If you see someone with magelight, don't gank them. Be selective on who is ganked. Done!
I don't think the reworked Cloak is a nerf, it's more of a buff:
- We can't remove DoTs, only suppress them for a time
+ Both Morphs become available: Minor Protection or 100% Crit
+ Stealth gameplay remains the same for NB
The only thing that seems troublesome is Inner Light, but considering that Stam builds can't use it and Magicka builds often don't have enought skill slots it might not be that bad.
If anything, it makes MagBlades even more versatile since we can choose between Cloak/Disguise or Light. And StamBlades still have their 2 moves (Ambush and Surprise Attack) left intact, tho it'll be harder for them due to the new Hardy CP Star. Then again, it's harder for every Stamina build
All in all: NB didn't get nerfed, just a few balancing tweaks, a better Cloak and a hard counter to Cloak/Stealth
kendellking_chaosb14_ESO wrote: »If you see someone with magelight, don't gank them. Be selective on who is ganked. Done!
So many people that I solo have had time to react and heal and cast shields and still die taking 60% damage from stealth attacks it's 50% normal crit + 10% Nightblade/ Templar damage buff + plus CP so you still take more then base damage from gankers and must likely you will still die so not going to stop your gank.I don't think the reworked Cloak is a nerf, it's more of a buff:
- We can't remove DoTs, only suppress them for a time
+ Both Morphs become available: Minor Protection or 100% Crit
+ Stealth gameplay remains the same for NB
The only thing that seems troublesome is Inner Light, but considering that Stam builds can't use it and Magicka builds often don't have enought skill slots it might not be that bad.
If anything, it makes MagBlades even more versatile since we can choose between Cloak/Disguise or Light. And StamBlades still have their 2 moves (Ambush and Surprise Attack) left intact, tho it'll be harder for them due to the new Hardy CP Star. Then again, it's harder for every Stamina build
All in all: NB didn't get nerfed, just a few balancing tweaks, a better Cloak and a hard counter to Cloak/Stealth
1 20% more spell crit and empowerment would male your ultimate hit harder their was a time many stamina build ran Mage light to gank while prema stopping stealth stuns.
2. Minor Protection of you are Cloaked it's cause your taking no damage so a damage reduction buff that last for a few seconds not worth it.
3. My one Mark will cancel all of your points as it will stop you from even casting Cloak meaning while you are marked you can't drop or suppress DoTs no minor protection or 100% crit. Any manner of "buffs" that can't be casted are worthless.
kendellking_chaosb14_ESO wrote: »leepalmer95 wrote: »Sure, the range isn't that large so as long as you get out of range just before the effect stops you can cloak again.
It effectively stops nb's from cloaking next to someone which when i'm literally about to hit you, you shouldn't hit a button and force me to miss.
Mark Target has a 60m range and last for 30 seconds Mark should be able to bypass shields if it can stop cloak from being casted all together.
EatUrNumNumz wrote: »Mark Target has a 60m range and last for 30 seconds Mark should be able to bypass shields if it can stop cloak from being casted all together.