dwemer_paleologist wrote: »hek no!
i dont want people knowing about my personal choices and armor and how much damage i can do!
that is my own personal business!
anitajoneb17_ESO wrote: »
What's to inspect? There is very few choices in top tier gear. And the Elite create threads on known sites explaining exactly how to build the best setup.
Another reason for avoiding the "almighty-DPS-race", because it will lead to everyone forced into wearing the same stuff and doing the same rotation. I let the pressure force me to use the same cookie cutter build as everyone else on my magicka sorc because I wanted to run high level content with her, but on my templar alt I'll try to be more creative and try plenty of other stuff and rotations. And if I cannot complete some content with him, so be it. But even the most "special snowflake crazy" build will let you do the 8-12K DPS required by nearly all vet dungeons.
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omfgitsbatman wrote: »Your views about pug groups are skewed at best. For the little time that GroupDamage was active, I encountered at least 25 "DPS" with less than 5k dps, 15 with less than 3k consistently. Saying that any special snowflake can reach 8-12k is an extremely elitist viewpoint.
omfgitsbatman wrote: »People pug. People play at strange times occasionally when their friends aren't on. People want to meet new people. People are not going to stop pugging.
No, the addon was correct, it just reported the numbers the game gave it. For yourself those numbers were the same in other addons (except a slight deviation thanks to combat times), the code used to collect data was the same for all combat data. Some people also reported to me that the addon showed what others saw on their end.anitajoneb17_ESO wrote: »Since @coolmodi reported the same numbers as you, (many people under 3K DPS, 5-8K tops), I wonder if this addon was reporting correct numbers. Doing less than 3K DPS sounds quite impossible to me.
anitajoneb17_ESO wrote: »Since @coolmodi reported the same numbers as you, (many people under 3K DPS, 5-8K tops), I wonder if this addon was reporting correct numbers. Doing less than 3K DPS sounds quite impossible to me.
No, the addon was correct, it just reported the numbers the game gave it. For yourself those numbers were the same in other addons (except a slight deviation thanks to combat times), the code used to collect data was the same for all combat data. Some people also reported to me that the addon showed what others saw on their end.
Some people are just really bad or lazy, people that do 80% light attacks while at the same time doing less light attacks then others do just won't do much dmg, <3k is just expected when playing like that.
anitajoneb17_ESO wrote: »See, I LFG-PUG the daily gold whenever it's a dungeon "lower than" vCoA. Because as much as I like my guildies, I'm tired of the flawless quick runs in the easy dungeons. For the last six months I've been doing this, and of course without Group Damage, I've NEVER encountered a group where it was impossible to complete the pledge in a reasonable (<1 hour) amount of time.
I don't need to. That I (and also other people) encountered really bad people and know that by looking at actual numbers is something completely different than you just "feeling" like it can't be true. It also doesn't mean there can't be good people. There are also cases where the heal+tank do quite good dmg, at least I saw that a few times. Without the addon you ofc wouldn't know.anitajoneb17_ESO wrote: »How do you explain THIS then :anitajoneb17_ESO wrote: »See, I LFG-PUG the daily gold whenever it's a dungeon "lower than" vCoA. Because as much as I like my guildies, I'm tired of the flawless quick runs in the easy dungeons. For the last six months I've been doing this, and of course without Group Damage, I've NEVER encountered a group where it was impossible to complete the pledge in a reasonable (<1 hour) amount of time.
Adding to this that I rarely had the feeling to be the only one DPSing there, nor that the other DPS was doing really bad.
Probably neither, I just go after factual numbers, you go after feelings. I also haven't done enough dungeons to say it is the norm, it was for me though. The fact that there are many extremely bad/lazy DDs remains true in any case.anitajoneb17_ESO wrote: »Have I been constantly, regularly extremely lucky with LFG-PUGs over 6 months, and you've been constantly, regularly extremely unlucky ?
anitajoneb17_ESO wrote: »There MUST be something in those figures that makes them not directly comparable with the ones we're used to from FTC. Probably the time base that is used (entire dungeon vs. single boss fight ?)
I don't need to. That I (and also other people) encountered really bad people and know that by looking at actual numbers is something completely different than you just "feeling" like it can't be true. It also doesn't mean there can't be good people. There are also cases where the heal+tank do quite good dmg, at least I saw that a few times. Without the addon you ofc wouldn't know.anitajoneb17_ESO wrote: »How do you explain THIS then :anitajoneb17_ESO wrote: »See, I LFG-PUG the daily gold whenever it's a dungeon "lower than" vCoA. Because as much as I like my guildies, I'm tired of the flawless quick runs in the easy dungeons. For the last six months I've been doing this, and of course without Group Damage, I've NEVER encountered a group where it was impossible to complete the pledge in a reasonable (<1 hour) amount of time.
Adding to this that I rarely had the feeling to be the only one DPSing there, nor that the other DPS was doing really bad.Probably neither, I just go after factual numbers, you go after feelings. I also haven't done enough dungeons to say it is the norm, it was for me though. The fact that there are many extremely bad/lazy DDs remains true in any case.anitajoneb17_ESO wrote: »Have I been constantly, regularly extremely lucky with LFG-PUGs over 6 months, and you've been constantly, regularly extremely unlucky ?anitajoneb17_ESO wrote: »There MUST be something in those figures that makes them not directly comparable with the ones we're used to from FTC. Probably the time base that is used (entire dungeon vs. single boss fight ?)
No, absolute dmg/heal was always the same as long as FTC didn't split the fight (you didn't do dmg for too long), per second values were slightly off because FTC used the first and last time you did dmg to begin and end the fight, GroupDamage used the actual combat state the game provides. In very short fights (seconds) that could make the dps very different, absolute numbers were still the same, so was percentual contribution.
That's also the reason why GroupDamage numbers were superior for a comparison, they showed the actual contribution and not only a dps (FTC sharing) number that has no common basis. GD would also be able (and partly was already) to show much more, e.g. ability breakdowns that showed WHY someone was doing low dmg (or also no heal but oom). Much more was planned. But it's nice that you don't even know what the addon even did, but you're still in the forum 24/7 talking against it.
Because it wasted MY and TWO OTHER peoples time if the other DD does nothing. That should be reason enough why it matters to a whole lot of people. If you think it's ok to waste other peoples time because you don't want to do something or don't want to get better then that is pretty f***** up. If I group with others I have to at least give it my best, but some people don't do that, many probably don't even know that they are bad, thanks to not having a way of knowing...anitajoneb17_ESO wrote: »What does it matter to YOU that someone was "performing" less than you in a dungeon, as long as it is completed ?
I...didn't. I acutally wrote multiple times over many threads that I DON'T.anitajoneb17_ESO wrote: »Yet you insist that less good players need to be filtered out.
Because it wasted MY and TWO OTHER peoples time if the other DD does nothing. That should be reason enough why it matters to a whole lot of people. If you think it's ok to waste other peoples time because you don't want to do something or don't want to get better then that is pretty f***** up. If I group with others I have to at least give it my best, but some people don't do that, many probably don't even know that they are bad, thanks to not having a way of knowing...anitajoneb17_ESO wrote: »What does it matter to YOU that someone was "performing" less than you in a dungeon, as long as it is completed ?I...didn't. I acutally wrote multiple times over many threads that I DON'T.anitajoneb17_ESO wrote: »Yet you insist that less good players need to be filtered out.
But you AGAIN, and not only with what I write, make things up as you please. Can you please stop this extremely childish word twisting already?
Edit: Edited a bit so it hopefully won't get deleted...
anitajoneb17_ESO wrote: »omfgitsbatman wrote: »Your views about pug groups are skewed at best. For the little time that GroupDamage was active, I encountered at least 25 "DPS" with less than 5k dps, 15 with less than 3k consistently. Saying that any special snowflake can reach 8-12k is an extremely elitist viewpoint.
See, I LFG-PUG the daily gold whenever it's a dungeon "lower than" vCoA. Because as much as I like my guildies, I'm tired of the flawless quick runs in the easy dungeons. For the last six months I've been doing this, and of course without Group Damage, I've NEVER encountered a group where it was impossible to complete the pledge in a reasonable (<1 hour) amount of time.
Since @coolmodi reported the same numbers as you, (many people under 3K DPS, 5-8K tops), I wonder if this addon was reporting correct numbers. Doing less than 3K DPS sounds quite impossible to me.
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This addon was displaying the correct numbers, here is an SO hardmode parse with the total damage circled from both GroupDamage and FTC.. you can see they are the same (the DPS was different because GroupDamage had a longer end of combat stop).
anitajoneb17_ESO wrote: »
This addon was displaying the correct numbers, here is an SO hardmode parse with the total damage circled from both GroupDamage and FTC.. you can see they are the same (the DPS was different because GroupDamage had a longer end of combat stop).
OK thanks for that.
Then we'll have to find another explanation as to why @coolmodi (and he's not the only one) repeatedly says that he cannot do more than 8K DPS at Lvl40 scaled to VR16 and that most other DPS average 3K and not more. That's a mystery.
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Its not that unbelievable, the other day I helped a buddy of mine complete the vet pledge with two pug DPS which both were doing incredibly low DPS (cant say how much for sure since GroupDamage was disabled at this point). One of them was a sorcerer which spammed mages wrath (the execute ability) when the monster was full health and also using elemental ring (the AoE ability) on single targets. The other (I cannot recall the class) was spamming light attacks on each mob with the occasional cleave ability. It was a fairly rough experience, we managed to kill the engine guardian in a little over nine minutes.. which I believe was mostly only due to my buddy (the tank) switching to DPS for that fight.
anitajoneb17_ESO wrote: »
Its not that unbelievable, the other day I helped a buddy of mine complete the vet pledge with two pug DPS which both were doing incredibly low DPS (cant say how much for sure since GroupDamage was disabled at this point). One of them was a sorcerer which spammed mages wrath (the execute ability) when the monster was full health and also using elemental ring (the AoE ability) on single targets. The other (I cannot recall the class) was spamming light attacks on each mob with the occasional cleave ability. It was a fairly rough experience, we managed to kill the engine guardian in a little over nine minutes.. which I believe was mostly only due to my buddy (the tank) switching to DPS for that fight.
How come then that I hardly ever encounter that kind of situation when I PUG ?
Spamming light attacks only would get you over 3K DPS... so would spamming mage's wrath even if not in execute situation...
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But you AGAIN, and not only with what I write, make things up as you please. Can you please stop this extremely childish word twisting already? If that term even does justice to what you constantly do here.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »Since @coolmodi reported the same numbers as you, (many people under 3K DPS, 5-8K tops), I wonder if this addon was reporting correct numbers. Doing less than 3K DPS sounds quite impossible to me.
No, the addon was correct, it just reported the numbers the game gave it. For yourself those numbers were the same in other addons (except a slight deviation thanks to combat times), the code used to collect data was the same for all combat data. Some people also reported to me that the addon showed what others saw on their end.
Some people are just really bad or lazy, people that do 80% light attacks while at the same time doing less light attacks then others do just won't do much dmg, <3k is just expected when playing like that.
How do you explain THIS then :anitajoneb17_ESO wrote: »See, I LFG-PUG the daily gold whenever it's a dungeon "lower than" vCoA. Because as much as I like my guildies, I'm tired of the flawless quick runs in the easy dungeons. For the last six months I've been doing this, and of course without Group Damage, I've NEVER encountered a group where it was impossible to complete the pledge in a reasonable (<1 hour) amount of time.
Adding to this that I rarely had the feeling to be the only one DPSing there, nor that the other DPS was doing really bad.
Have I been constantly, regularly extremely lucky with LFG-PUGs over 6 months, and you've been constantly, regularly extremely unlucky ?
I'm not doubting what you're saying, I'm just wondering what's going on here, because obviously, there's something fishy. Or we're not playing the same game. Or the US server has completely different player profiles ? I don't think so. There MUST be something in those figures that makes them not directly comparable with the ones we're used to from FTC. Probably the time base that is used (entire dungeon vs. single boss fight ?)
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omfgitsbatman wrote: »It is quite possible to carry a group, and I do so frequently on my nb. With one dps that can pull 15-20k dps, it's unlikely that you'll fail any content. If you tank, however, you will certainly find groups that do not have the damage capability to finish dungeons... I have spent 2 hours in Vet Elden Hollow without a complete. 3 hours in VCoA no complete. 2 hours in VFG no complete. 1.5 hours on 2nd boss in VDC. 1.5 Hours on 3rd boss VDC. 2 hours no complete VBC.
If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
omfgitsbatman wrote: »If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
KallistaBlackheart wrote: »omfgitsbatman wrote: »If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
bold text by me for emphasis. this.
my main is a tank. the amount of times i have done more dps then the dps is annoyingly frequent. until groupdamge i just did not know how much more.....
KallistaBlackheart wrote: »omfgitsbatman wrote: »If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
bold text by me for emphasis. this.
my main is a tank. the amount of times i have done more dps then the dps is annoyingly frequent. until groupdamge i just did not know how much more.....
Could you complete the dungeon?
KallistaBlackheart wrote: »KallistaBlackheart wrote: »omfgitsbatman wrote: »If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
bold text by me for emphasis. this.
my main is a tank. the amount of times i have done more dps then the dps is annoyingly frequent. until groupdamge i just did not know how much more.....
Could you complete the dungeon?
not until one or both dps were replaced. not on any vet i have ever done. sometimes on normal tank and heals can carry sub-par dps. but we are looking at dps doing less then 2.5k here, i as a tank can put out that much in full tank/tank gear if i can afford to waste stam. when the dps are pulling less then that most vet instances are impossible to do. not all, most. and this is not dungeon, this has happened countless times. the times i have finished with dd whose dps that were near or bellow my dps they could dance the dance flawlessly. not many do that, the more time it takes the higher likelihood they are going to screw up and die. over and over and over again.
KallistaBlackheart wrote: »KallistaBlackheart wrote: »omfgitsbatman wrote: »If you have never failed a pug, roll a tank and I promise you will.
As far as the damage numbers not adding up, the total damage for group damage has always been the same as FTC total damage for me. When the tank does more total damage than both dps combined, you know you have a problem. This is not uncommon in pugs, I honestly can't understand how you've gotten so lucky.
bold text by me for emphasis. this.
my main is a tank. the amount of times i have done more dps then the dps is annoyingly frequent. until groupdamge i just did not know how much more.....
Could you complete the dungeon?
not until one or both dps were replaced. not on any vet i have ever done. sometimes on normal tank and heals can carry sub-par dps. but we are looking at dps doing less then 2.5k here, i as a tank can put out that much in full tank/tank gear if i can afford to waste stam. when the dps are pulling less then that most vet instances are impossible to do. not all, most. and this is not dungeon, this has happened countless times. the times i have finished with dd whose dps that were near or bellow my dps they could dance the dance flawlessly. not many do that, the more time it takes the higher likelihood they are going to screw up and die. over and over and over again.
Guess I've been lucky. Funny thing, though. I did have the same guy bail on my pug group twice. He's actually a raid leader in a guild I belong to, but he didn't have the patience to explain mechanics to the other two pugs. He sighted poor dps, and complained in the guild chat about "pugs." I don't think he knew I was in his guild.
Anyways, after he left, we got another dps from the group finder. I explained the mechanics to the two pugs. They learned it in another two tries, and it was smooth sailing. One of the best pug runs I've been with to date. And the best thing was I saw this "raid leader" continue trying to get a group together long after we'd finish it. If only he'd stayed...../face palm.
KallistaBlackheart wrote: »dps matters, at some point you have to realize it is part of the mechanics. i think it is a mis-characterization to say all of us looking to get back group dps addons are all about the dps only. i think most realize it is just one aspect of any successful group. in some encounters the strat matters and the dps has to be high enough to finish in a certain amount of time as determined by the encounters scenarios.
KallistaBlackheart wrote: »dps matters, at some point you have to realize it is part of the mechanics. i think it is a mis-characterization to say all of us looking to get back group dps addons are all about the dps only. i think most realize it is just one aspect of any successful group. in some encounters the strat matters and the dps has to be high enough to finish in a certain amount of time as determined by the encounters scenarios.
I agree. Dps does matter. But not as much as mechanics in most ESO dungeons. CoA, WGT, and Prison introduced more of a dps check and so has vMA. But the general player can enjoy most dungeons in the game without worrying about dps so much. As for the later ones, I think most people prefer to run those with friends and guildies anyways.
By the way...I've always been in support of the ability for players to share information. Think those who want to share should be allowed to. Think those who don't want to share shouldn't be forced to.
KallistaBlackheart wrote: »KallistaBlackheart wrote: »dps matters, at some point you have to realize it is part of the mechanics. i think it is a mis-characterization to say all of us looking to get back group dps addons are all about the dps only. i think most realize it is just one aspect of any successful group. in some encounters the strat matters and the dps has to be high enough to finish in a certain amount of time as determined by the encounters scenarios.
I agree. Dps does matter. But not as much as mechanics in most ESO dungeons. CoA, WGT, and Prison introduced more of a dps check and so has vMA. But the general player can enjoy most dungeons in the game without worrying about dps so much. As for the later ones, I think most people prefer to run those with friends and guildies anyways.
By the way...I've always been in support of the ability for players to share information. Think those who want to share should be allowed to. Think those who don't want to share shouldn't be forced to.
i agree to a point. you roll in to any vet as a dd and pull less then the healer you are less then helpful. but even those doing 4.5k or so can do successful runs up to the dps check bosses. as to "shouldn't be forced to". i do not want the solo player to be forced anything. but once you join a group your dps is information they have a right to. just like the tanks health. btw i think any addon that shares this info should only work in groups and should show more than just dps. hps, block mitigation, damage taken etc.
KallistaBlackheart wrote: »KallistaBlackheart wrote: »dps matters, at some point you have to realize it is part of the mechanics. i think it is a mis-characterization to say all of us looking to get back group dps addons are all about the dps only. i think most realize it is just one aspect of any successful group. in some encounters the strat matters and the dps has to be high enough to finish in a certain amount of time as determined by the encounters scenarios.
I agree. Dps does matter. But not as much as mechanics in most ESO dungeons. CoA, WGT, and Prison introduced more of a dps check and so has vMA. But the general player can enjoy most dungeons in the game without worrying about dps so much. As for the later ones, I think most people prefer to run those with friends and guildies anyways.
By the way...I've always been in support of the ability for players to share information. Think those who want to share should be allowed to. Think those who don't want to share shouldn't be forced to.
i agree to a point. you roll in to any vet as a dd and pull less then the healer you are less then helpful. but even those doing 4.5k or so can do successful runs up to the dps check bosses. as to "shouldn't be forced to". i do not want the solo player to be forced anything. but once you join a group your dps is information they have a right to. just like the tanks health. btw i think any addon that shares this info should only work in groups and should show more than just dps. hps, block mitigation, damage taken etc.
I know. That's how half of the people feel. But I don't. So we are at the line of agree to disagree. It's a very very close poll, despite the lack of numbers. But I bet if it was an "Option" for the players, you would have more people in agreement. Compromise is a good thing.