avid_mdb16_ESO wrote: »Omg the entitlement is real.
vMA is supposed to be hard. Aspire to be better. Stop crying for nerfs.
I was a scrub once. I still am compared to really good players. I can comfortably make vMA weekly scores now. Guess how I did it?
My first attempt ended in total failure after I reached the final boss, but felt physically sick from the effort of getting there over the course of 8 hrs. I spent almost 2 hrs wiping on the final boss and ragequit. My second attempt I finally completed in about 6 hrs and getting a *** 361 score, but hey, at least now I know what to do. My third attempt took 3 hrs, then 2 hrs, then 1hr 40mins... etc... yesterday I did it in 1 hr 18mins and 6 deaths, 405k score. I don't even have a Molag Kena mask to make my build ideal yet.
My point is behind all the amazing scores and Youtube videos is hours of practise, learning and self-improvement. Stop being so damned entitled to expect results without putting in the grind, and trying to deny others something to aspire to just because you are too lazy to work for it yourself.
Ok now try doing it on your stamina DK and then lets talk.
Hey Folks, thought I would chime in here. I know that some people will be happy and some won't but we have no plans to adjust balance in Veteran Maelstrom Arena. Looking at the data, we are happy with the amount of progression that has been made as well as the nature of this aspirational content. I understand that this is not what some of you want to hear but, we are taking a look at some of the more frustrating parts of the Arena that do not affect balance.
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And the funny thing is... I really am a mediocre player. I don't time my skills well, I can barely animation cancel and I make mistakes under pressure. But... I am too damned optimistic to be discouraged by horror stories, too damned stupid to give up once I start! As long as I can see room for improvement, I will keep going until I reach my goals. If Deltia can do it, why can't I?!
That more than anything else is why I don't want vMA nerfed to appease casuals. I want my achievements to be worthwhile and meaningful.
Uhm... let's see... Maelstrom weapons? End game weapons. How much would you pay for one? If your answer is 50k, then yes: it is not beneficial (for you)....
When the cost of running the arena outweighs the benefit, it becomes stupid. This could be resolved as simply as giving free repairs while in the arena.
...Uhh... I have a tank. Do I go into vMA and expect to beat it in that gear? No. I crafted myself a new set just for vMA, bought Willpower jewlery, respecced my CP and attributes, and THEN I go vMA. That is the whole point of the solo arena. So that people get out of their boring old comfort gear and try new things....
For example my tank sorc will NEVER complete vet maelstrom, not because it's a poor role choice even, but just because he's a tank.
...
Btw, you can be a tank with full attributes into magicka and 0 CP points into Block Expertise.
avid_mdb16_ESO wrote: »Second of all - Deltia and other streamers have a great community support. They just ask for gear and the players are giving it to them. A regular player will need much more time and resources to acquire that gear.
avid_mdb16_ESO wrote: »
I'm not happy with the current state of VMA. And if nothing changes there is a workaround for me. I have a VR1 magica sorcerer and will do VMA once VR is removed.
[img][/img] screen shot
I did on ps4 europe server im the only stamina who has done it on no death.[img][/img] upload pics
My stats could be better more weapon,more crit,more stamina and health.
My stats could be better more weapon,more crit,more stamina and health.
That bar set up is really interesting, not sure why you'd use most of those skills but it made me want to post my bad quality final boss i recordedhayaschwarz wrote: »magicka Templar: https://www.youtube.com/watch?v=38s7LZr7hgA
That bar set up is really interesting, not sure why you'd use most of those skills but it made me want to post my bad quality final boss i recordedhayaschwarz wrote: »magicka Templar: https://www.youtube.com/watch?v=38s7LZr7hgA
https://www.youtube.com/watch?v=EnDUOhMfxHA
Why do ppl always think that other ppl use macros?
^This. LOL +1anitajoneb17_ESO wrote: »Why do ppl always think that other ppl use macros?
Because it could be true ?
Oh wait.. I forgot.... it's just a game, and people are all so nice, if some of them were using macro for convenience, of course they'd say it openly...
And of course macros are of no help at all, that's why they actually don't exist, no hardware or software supports macros, and that's why nobody uses them...
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Justice31st wrote: »To the people who are posting the videos of easily beating vMA; yes you are the 1% of elite players I am talking about.
@ZOS_Finn My personal thoughts about all of this, what content do you exactly want Veteran Maelstrom to be, because right now I think it can only be 1 of them.Hey Folks, thought I would chime in here. I know that some people will be happy and some won't but we have no plans to adjust balance in Veteran Maelstrom Arena. Looking at the data, we are happy with the amount of progression that has been made as well as the nature of this aspirational content. I understand that this is not what some of you want to hear but, we are taking a look at some of the more frustrating parts of the Arena that do not affect balance.
Bugs of course are a top priority. We can take a look at these and address them to make sure they don't artificially inflate the challenge. You should see more on that in a future patch.
Things like Repair costs are something we are looking at to mitigate in particular. As for having to respec and Champion points being a big factor, that was the design behind this content. We want players to look at this and aspire to be able to beat it. It can be frustrating for sure, as is any content that is extremely difficult, but it is very rewarding when you make that turn and best the challenge.
One other thing that we are looking at, which is not planned nor on a schedule yet, is saving progress in Veteran Maelstrom. Its something we would really like to do but is not the easiest of things to accomplish so we are exploring how we could go about it design/back-end wise before we can determine the time it would need.
As I said before, I know this is not what some of you want to hear but I hope some of the things we are looking at can mitigate some of the frustrations you may have. Keep at it.