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Lava Whip

  • Alucardo
    Alucardo
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    BuggeX wrote: »

    are you for real?

    DONT TAKE AWAY OUR ONLY EXECUTE........
    If they were to take a morph away from Magicka, it should be Molten. It's mostly used in PVE, and they can switch to flame lash no worries. Stam DKs don't need the heal from lash 'cause Vigor. My heals are absolutely fine at the moment and I really don't need any more, especially if you're running Rally as well.
  • Frawr
    Frawr
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    Dragonknights don't need stam whip.
    Removing morphs from magicka is always bad. The more reasonable approach would be to add a 3rd or 4th option for stam

    It feels as though the aesthetics are more important than the functionality....

    Edited by Frawr on December 11, 2015 2:36PM
  • Derra
    Derra
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    ✭✭✭✭✭
    L2P.
    Sanct16 wrote: »
    Alcast wrote: »
    Erondil wrote: »
    Alcast wrote: »
    Erondil wrote: »
    Alcast wrote: »
    Minsc wrote: »
    Shield breaker was used though I believe ( from 2 out of 3) which to some degree influenced the outcome ( and led judges to say that it will be banned next time) :smile:

    So sorcs are allowed to spam shields but nobody is allowed to use shieldbreaker? Must be a great tournament!

    Prolly all judges werd sorcs haha

    Best sorcs participating died agaisnt people not using shieldbreaker. If you think you need it to kill a sorc, its just a l2p issue really. There were more stamina players in the jury and all agreed to ban shieldbreaker next time.

    I am not saying you need shieldbreaker to kill Sorcs. It is just laughable to ban ppl for using a set because Sorcs are too dumb to react to such a situation. And yes, 1 dude using Shieldbreaker is not a problem. It becomes one if several guys spam it, but in a 1v1 that should not be the case
    I would like to see how you manage to survive with a sorc agaisnt any good player using shieldbreaker, with a build made to face every other specc and able to kill something. (Cant change skills between each fight) ;)
    As you repeat quite often you dont duel, dont comment on things you have no experience in please.
    I was participating with a magicka nightblade (no, not sorc, shieldbreaker isnt completely *** only agaisnt sorc) and I can say shieldbreaker was a big problem. Not the reason I lost agaisnt some good players using it, sure I could manage to deal with it but still it was stupid, even in a 1v1. Also "ban people for using a set"=/="ban a set" everybody will be able to participate, but they wont be allowed to use shieldbreaker.

    Sorcs can counter Shieldbreaker. And I hope it is a problem, why would you use it otherwise? OMG it damages my HP through shield, better QQ and ban that stuff ;)

    And there is no "universal" build for every situation.
    which "counter" would that be?

    There is no counter for shieldbreaker if it´s used with a bow - atleast if you prohibit the use of line of sight (you could argue illustrous healing but it puts the sorc 100% on the defensive so not really an option).

    Every other scenario healing ward + any other resto heal is sufficient to counter it (i prefer rapid regen myself).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Turtl3Lov3
    Turtl3Lov3
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    Make Molten Whip a stamina based morph.
    stay-on-topic.jpg
  • Kutsuu
    Kutsuu
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    L2P.
    Turtl3Lov3 wrote: »
    stay-on-topic.jpg

    Ironic! You're the one who caused this topic to be about the relative strength of the DK class to others.
    Kutsuu wrote: »
    OP ruined any chance of this thread being constructive when he claimed that stam DKs are weak in the first post. You could have had a good discussion about this if not for that.

    Your first post could have been something more like...

    "Stamina DKs do not use many class abilities to do damage and I think there should be more stam morphs in the class in order to promote variety. What do you guys think?"

    Option: There should be a stamina whip
    Option: Another ability should be converted to stamina (please post about it)
    Option: DK does not need more stamina morphs
    Option: What's a DK?

    At least in this case, you don't polarize 99% of players, and can actually have an on-topic discussion about DK stamina morphs. As it is, this thread is about how weak or how strong DKs are because of the first sentence of the first post.
    PC/NA

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  • BuggeX
    BuggeX
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    Make Molten Whip a stamina based morph.
    Derra wrote: »
    Sanct16 wrote: »
    Alcast wrote: »
    Erondil wrote: »
    Alcast wrote: »
    Erondil wrote: »
    Alcast wrote: »
    Minsc wrote: »
    Shield breaker was used though I believe ( from 2 out of 3) which to some degree influenced the outcome ( and led judges to say that it will be banned next time) :smile:

    So sorcs are allowed to spam shields but nobody is allowed to use shieldbreaker? Must be a great tournament!

    Prolly all judges werd sorcs haha

    Best sorcs participating died agaisnt people not using shieldbreaker. If you think you need it to kill a sorc, its just a l2p issue really. There were more stamina players in the jury and all agreed to ban shieldbreaker next time.

    I am not saying you need shieldbreaker to kill Sorcs. It is just laughable to ban ppl for using a set because Sorcs are too dumb to react to such a situation. And yes, 1 dude using Shieldbreaker is not a problem. It becomes one if several guys spam it, but in a 1v1 that should not be the case
    I would like to see how you manage to survive with a sorc agaisnt any good player using shieldbreaker, with a build made to face every other specc and able to kill something. (Cant change skills between each fight) ;)
    As you repeat quite often you dont duel, dont comment on things you have no experience in please.
    I was participating with a magicka nightblade (no, not sorc, shieldbreaker isnt completely *** only agaisnt sorc) and I can say shieldbreaker was a big problem. Not the reason I lost agaisnt some good players using it, sure I could manage to deal with it but still it was stupid, even in a 1v1. Also "ban people for using a set"=/="ban a set" everybody will be able to participate, but they wont be allowed to use shieldbreaker.

    Sorcs can counter Shieldbreaker. And I hope it is a problem, why would you use it otherwise? OMG it damages my HP through shield, better QQ and ban that stuff ;)

    And there is no "universal" build for every situation.
    which "counter" would that be?

    There is no counter for shieldbreaker if it´s used with a bow - atleast if you prohibit the use of line of sight (you could argue illustrous healing but it puts the sorc 100% on the defensive so not really an option).

    Every other scenario healing ward + any other resto heal is sufficient to counter it (i prefer rapid regen myself).

    Evasion from MA?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Turtl3Lov3
    Turtl3Lov3
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    Make Molten Whip a stamina based morph.
    Kutsuu wrote: »
    Turtl3Lov3 wrote: »
    stay-on-topic.jpg

    Ironic! You're the one who caused this topic to be about the relative strength of the DK class to others.
    Kutsuu wrote: »
    OP ruined any chance of this thread being constructive when he claimed that stam DKs are weak in the first post. You could have had a good discussion about this if not for that.

    Your first post could have been something more like...

    "Stamina DKs do not use many class abilities to do damage and I think there should be more stam morphs in the class in order to promote variety. What do you guys think?"

    Option: There should be a stamina whip
    Option: Another ability should be converted to stamina (please post about it)
    Option: DK does not need more stamina morphs
    Option: What's a DK?

    At least in this case, you don't polarize 99% of players, and can actually have an on-topic discussion about DK stamina morphs. As it is, this thread is about how weak or how strong DKs are because of the first sentence of the first post.

    Lel, the thread is about DKs. It's just a post, no one was forced to comment on anything. Your options were: not look, look, look and vote, look-vote-comment, or comment and not vote.
    Edited by Turtl3Lov3 on December 11, 2015 4:00PM
  • Tower_Of_Shame
    Tower_Of_Shame
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    Dragonknights don't need stam whip.
    But but I stacked my shields and I died.... mimimimimimimimimimimiii I had harness, hardened, healing ward, bone shield, ally put ingeous shield on me and the templar even poped a barrier XD and I also tried to cloack but he popped a detect pot.... xD

    LZMKpFobagNsQ.gif

    (sarcasm)
    Edited by Tower_Of_Shame on December 11, 2015 4:07PM
  • buterz56
    buterz56
    L2P.
    I run a stam Dk, and find I personally have no issues killing people without spamming wrecking blow. Stam Dk's are already really strong. What they lack in class skills I find they make up for with really strong passives and the strongest self heals of any class besides magicka templars. Unstable flame and the only ultimate in the game that does physical damage (take flight or other morphs), are enough for me. I like my stam Dk where he is. No need for a stam whip. Just my opinion
    Edited by buterz56 on December 11, 2015 4:48PM
  • HenryIvan
    HenryIvan
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    Alucardo wrote: »
    I wish this poll had "Other". I'd love a stam whip, but my mag DK wouldn't like losing out. It would be nice if lava whip worked like one of those Templar abilities (forgive me, I don't play templar so can't remember the name).
    Basically if you have more weapon damage/stam it'll use scale off that, otherwise default to magicka. I'd hate to see this used on EVERY ability in the game, because we need magicka sinks as stam builds so we're not cutting into our main resource.
    It would be cool if Lava Whip used this logic so both magicka and stamina DKs can benefit. We definitely need a stam whip though, there's no question about it.

    If im running a magicka dk im running talons and flame lash tho because I can spam talons with a magicka dk and turn flame lash into power lash and have a heal and a stun but I don't want to see molten whip turned into a stam based skill it would be nice if it scaled like Alucardo said. It would benefit stam dks without nerfing the magicka dks
    Edited by HenryIvan on December 11, 2015 5:19PM
  • hammayolettuce
    hammayolettuce
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    IDGAF.
    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.

    *
    Edited by hammayolettuce on December 11, 2015 6:15PM
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  • Sanct16
    Sanct16
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    Make Flame Lash a stamina based morph.
    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.
    Guess most people forgot that this skill existed.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
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    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
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  • remedios17
    remedios17
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    Sanct16 wrote: »
    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.
    Guess most people forgot that this skill existed.

    soon they will forget about green dragon blood as well :D if it stays as it is now.. sad but true... :D
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  • Sanct16
    Sanct16
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    ✭✭
    Make Flame Lash a stamina based morph.
    remedios17 wrote: »
    Sanct16 wrote: »
    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.
    Guess most people forgot that this skill existed.

    soon they will forget about green dragon blood as well :D if it stays as it is now.. sad but true... :D

    what's dragon blood?
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Xsorus
    Xsorus
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    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.

    *

    Which is why I pretty much ignored making it stamina based. I mean it is the perfect skill for it..but you'd have to do something with that. Maybe make it return Magicka when using it if its stamina Based?
  • Lord_Hev
    Lord_Hev
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    L2P.
    No. I don't want DKs getting stam whip, not until Magicka DK DPS with their current magic whips are properly addressed. One thing Magic DKs got going for them is a reliable class-skill DPS option.



    Balance magic DK, then we can give stam DK their stam whip. Until then, at least stam DK is in a relatively good spot. First things first.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Tower_Of_Shame
    Tower_Of_Shame
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    Dragonknights don't need stam whip.
    buterz56 wrote: »
    I run a stam Dk, and find I personally have no issues killing people without spamming wrecking blow. Stam Dk's are already really strong. What they lack in class skills I find they make up for with really strong passives and the strongest self heals of any class besides magicka templars. Unstable flame and the only ultimate in the game that does physical damage (take flight or other morphs), are enough for me. I like my stam Dk where he is. No need for a stam whip. Just my opinion

    Let me highlight something : the strongest self heals u kidding me? :D

    Vg0JstydL8HCg.gif
  • hammayolettuce
    hammayolettuce
    ✭✭✭✭✭
    IDGAF.
    Xsorus wrote: »
    Ill never understand why everyone focuses on whip as the way to buff stamina dk. Stone fist is a perfect example of a skill that is a physical attack through the magicka pool. It is hardly used at all, unless your just starting off in the game and dont know any better.

    Why not rework stone fist and morphs to actually be a fist of stone were instead of whipping your target you punch the living *** out them repeatedly. One morph could be a knockdown and the other could be a minor maim or defile applied when used. No reason for it to be a projectile and Magicka and Stamina both win from this change in all endgame scenarios.

    The only adjustment to the skill somewhat "negatively" would have to be its cost since it would return 5% stamina when cast.

    *

    Which is why I pretty much ignored making it stamina based. I mean it is the perfect skill for it..but you'd have to do something with that. Maybe make it return Magicka when using it if its stamina Based?

    Or they can simply say it doesnt get the earthen heart passive. Tons of various ways besides that one way to make it work.
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  • Alcast
    Alcast
    Class Representative
    L2P.
    But but I stacked my shields and I died.... mimimimimimimimimimimiii I had harness, hardened, healing ward, bone shield, ally put ingeous shield on me and the templar even poped a barrier XD and I also tried to cloack but he popped a detect pot.... xD

    LZMKpFobagNsQ.gif

    (sarcasm)

    hahaha, good one, good one
    Edited by Alcast on December 12, 2015 8:33AM
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  • wrathofrraath
    wrathofrraath
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    Make Flame Lash a stamina based morph.
    A stam morph of lava whip is pointless for a stam dk. Your cp is maxed into Mighty, if you think whip is going to hit as hard as a magicka dk with 0 points into Elemental Expert you are extremely misguided. Unstable Flame already got changed to stamina and is by far the most powerful class DoT in the game, casters were left with the heal. IMO Flash Lash could become a stamina morph so both stam and mag dks have a damage heal but PvP doesnt want a stam flash lash, and PVE doesn't want a stam molten whip.

    *implement spellcrafting* *cough* *cough*
    Edited by wrathofrraath on December 12, 2015 12:17PM
    Vokul Lovaas - V16 Magicka Dragonknight
    Vokul Vol - V16 Magicka Nightblade

    Order of Mundus - NA DC

    DK heals OP
  • Tower_Of_Shame
    Tower_Of_Shame
    ✭✭✭✭
    Dragonknights don't need stam whip.
    A stam morph of lava whip is pointless for a stam dk. Your cp is maxed into Mighty, if you think whip is going to hit as hard as a magicka dk with 0 points into Elemental Expert you are extremely misguided. Unstable Flame already got changed to stamina and is by far the most powerful class DoT in the game, casters were left with the heal. IMO Flash Lash could become a stamina morph so both stam and mag dks have a damage heal but PvP doesnt want a stam flash lash, and PVE doesn't want a stam molten whip.

    *implement spellcrafting* *cough* *cough*

    If you think that burning embers is a viable heal option than you are extremly misguided... :D Plus you should reroll to another class :D cause you clrearly have no clue about dk as a class :D ahh I see u already leveling a nb good boy :)
  • wrathofrraath
    wrathofrraath
    ✭✭✭
    Make Flame Lash a stamina based morph.
    A stam morph of lava whip is pointless for a stam dk. Your cp is maxed into Mighty, if you think whip is going to hit as hard as a magicka dk with 0 points into Elemental Expert you are extremely misguided. Unstable Flame already got changed to stamina and is by far the most powerful class DoT in the game, casters were left with the heal. IMO Flash Lash could become a stamina morph so both stam and mag dks have a damage heal but PvP doesnt want a stam flash lash, and PVE doesn't want a stam molten whip.

    *implement spellcrafting* *cough* *cough*

    If you think that burning embers is a viable heal option than you are extremly misguided... :D Plus you should reroll to another class :D cause you clrearly have no clue about dk as a class :D ahh I see u already leveling a nb good boy :)

    lol Vokul has no clue about how magicka DKs work, your welcome for the 1.6 sun set DK.

    Edit: The words burning embers is a viable heal were never said by Vokul
    Edited by wrathofrraath on December 16, 2015 6:21AM
    Vokul Lovaas - V16 Magicka Dragonknight
    Vokul Vol - V16 Magicka Nightblade

    Order of Mundus - NA DC

    DK heals OP
  • BuggeX
    BuggeX
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    Make Molten Whip a stamina based morph.
    why dont we give dks a toogle ulti with 3. bar with magmashell?

    active, 10 ulti per sec, burn the world and unlock a third bar :) while activ any flame dmg is increesed... well would be op lol
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Aunatar
    Aunatar
    ✭✭✭
    Make Molten Whip a stamina based morph.
    Kutsuu wrote: »
    I really don't understand how you can claim that stam DK is at the bottom of the food chain. It has some of the best synergies with stamina damage in the game and is very strong, especially in a 1v1/dueling setting where it is TOP of the food chain.

    It could be interesting to have a stam whip, but I doubt many people will use it since it will require elemental expert instead of Mighty to buff the damage... while every other ability you'll be using for damage (including leap and bow heavy attacks) synergize with mighty. Ransack/WB will still be stronger with 25% from mighty.

    We are DK's! We breath fire!!!
    They will eventually raise the CP cap and we have unstable flame, burning breath and standard dealing flame dmg; giving us a stamina whip with flame dmg would be totally fine for both PvE and PvP and then people might start using DK's as they are supposed to be played.
    Or honestly ZoS could make a us a courtesy and make it a mix between physical and flame dmg, but I would expect the NB army to show up and cry about a "flame based whip doing physical dmg" while they magic blade can scale off the Mighty perk without issues just because "how do they deal dmg then" :D

    TL.DR: I still can't see the problem with a stamina based whip dealing flame dmg, which can be mitigated by Elemental Defender, when there is no Physical mitigation CP perk.
    Stop crying about DK.
    Edited by Aunatar on December 15, 2015 10:35AM
    @Aunatar
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  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
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    Make Molten Whip a stamina based morph.
    Aunatar wrote: »
    Kutsuu wrote: »
    I really don't understand how you can claim that stam DK is at the bottom of the food chain. It has some of the best synergies with stamina damage in the game and is very strong, especially in a 1v1/dueling setting where it is TOP of the food chain.

    It could be interesting to have a stam whip, but I doubt many people will use it since it will require elemental expert instead of Mighty to buff the damage... while every other ability you'll be using for damage (including leap and bow heavy attacks) synergize with mighty. Ransack/WB will still be stronger with 25% from mighty.

    We are DK's! We breath fire!!!
    They will eventually raise the CP cap and we have unstable flame, burning breath and standard dealing flame dmg; giving us a stamina whip with flame dmg would be totally fine for both PvE and PvP and then people might start using DK's as they are supposed to be played.
    Or honestly ZoS could make a us a courtesy and make it a mix between physical and flame dmg, but I would expect the NB army to show up and cry about a "flame based whip doing physical dmg" while they magic blade can scale off the Mighty perk without issues just because "how do they deal dmg then" :D

    TL.DR: I still can't see the problem with a stamina based whip dealing flame dmg, which can be mitigated by Elemental Defender, when there is no Physical mitigation CP perk.
    Stop crying about DK.

    Physical molten whip which increases with mighty. The QQ threads will rain upon us, there already are nerf threads for surprise attack which has 5 meter range. What you think would happen if we get a physical whip which has 8 meters range?

    Dual wield, 5x hundings, 2x molag kena, whip whip whip whip leap whip whip <3
    EU | PC
  • Aunatar
    Aunatar
    ✭✭✭
    Make Molten Whip a stamina based morph.
    Master_Kas wrote: »
    Aunatar wrote: »
    Kutsuu wrote: »
    I really don't understand how you can claim that stam DK is at the bottom of the food chain. It has some of the best synergies with stamina damage in the game and is very strong, especially in a 1v1/dueling setting where it is TOP of the food chain.

    It could be interesting to have a stam whip, but I doubt many people will use it since it will require elemental expert instead of Mighty to buff the damage... while every other ability you'll be using for damage (including leap and bow heavy attacks) synergize with mighty. Ransack/WB will still be stronger with 25% from mighty.

    We are DK's! We breath fire!!!
    They will eventually raise the CP cap and we have unstable flame, burning breath and standard dealing flame dmg; giving us a stamina whip with flame dmg would be totally fine for both PvE and PvP and then people might start using DK's as they are supposed to be played.
    Or honestly ZoS could make a us a courtesy and make it a mix between physical and flame dmg, but I would expect the NB army to show up and cry about a "flame based whip doing physical dmg" while they magic blade can scale off the Mighty perk without issues just because "how do they deal dmg then" :D

    TL.DR: I still can't see the problem with a stamina based whip dealing flame dmg, which can be mitigated by Elemental Defender, when there is no Physical mitigation CP perk.
    Stop crying about DK.

    Physical molten whip which increases with mighty. The QQ threads will rain upon us, there already are nerf threads for surprise attack which has 5 meter range. What you think would happen if we get a physical whip which has 8 meters range?

    Dual wield, 5x hundings, 2x molag kena, whip whip whip whip leap whip whip <3

    Yes we could do what sorcerers, nightblades ant templars are already doing with dual wields; but a flame stamina whip would be perfect for me.
    Edited by Aunatar on December 15, 2015 12:50PM
    @Aunatar
    V16 Sorcerer - Aunatar
    V16 DK - Aunatarans (Currently main)
    V16 DK - Aunatar Evereth
    V16 DK - Aunataran
    V16 NB - Aunatars
    V4 Templar - Lysindel
    Lvl 30 NB - Vile Aunataroni De Pipino
    Free spot, looking for suggestions
  • Torbschka
    Torbschka
    ✭✭✭✭
    L2P.
    lol stam dk bottom xD
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Make Molten Whip a stamina based morph.
    buterz56 wrote: »
    I run a stam Dk, and find I personally have no issues killing people without spamming wrecking blow. Stam Dk's are already really strong. What they lack in class skills I find they make up for with really strong passives and the strongest self heals of any class besides magicka templars. Unstable flame and the only ultimate in the game that does physical damage (take flight or other morphs), are enough for me. I like my stam Dk where he is. No need for a stam whip. Just my opinion

    Let me highlight something : the strongest self heals u kidding me? :D

    Vg0JstydL8HCg.gif

    Stamdk's does have the best selfheal out of the stamina specs. Ignesious shield major mending, more from draconic skilline's passive :P

    that gif is awsome tough :3
    Edited by Master_Kas on December 15, 2015 3:38PM
    EU | PC
  • Aunatar
    Aunatar
    ✭✭✭
    Make Molten Whip a stamina based morph.
    Give us our flame dmg stamina based whip!
    And buff the magicka one of course, let' not ruin magicka DK even more.
    @Aunatar
    V16 Sorcerer - Aunatar
    V16 DK - Aunatarans (Currently main)
    V16 DK - Aunatar Evereth
    V16 DK - Aunataran
    V16 NB - Aunatars
    V4 Templar - Lysindel
    Lvl 30 NB - Vile Aunataroni De Pipino
    Free spot, looking for suggestions
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Give me Stam bubbles for MA sorc and Stam no cast time frags AND IT'S A DEAL!!!
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