You forgot that most don't have a keyboard attached.
Cillion3117 wrote: »This is still a thing?
I'd love it pino if you started your own thread with a poll about using mail system to communicate over text chat, and then maybe you will finally see just how silly you are coming across with these nonsensical replies.
You have to learn a command as complicated as /t, is your reply?
Just keep digging that hole deeper and deeper buddy.
Cillion3117 wrote: »This is still a thing?
Vulsahdaal wrote: »
So how exactly does this in-game forum work then? Lets just use his last 3 examples-
A random unknown to him player is sitting in front of a dungeon across the map somewhere, wants to let people know he is LFG.
Another random unknown to him player on the other side of the map wants to call for help at a dolmen.
How do they do this with your in-game forum idea?
And how is he able to view this in game forum to see their calls, while he is doing things in the open world?
You can't fix that with a forum alone.
A forum is very nice for Guild issues.
I'm wondering why we can't easily mail a random person. We can, but it's not easy.
I don't know why you should see the messages of a random person not nearby
How will you manage that when hundreds of people are in the area? You can't fix that with TextChat as well.
You seem to forget the consoles have abuilt in virtual keyboard, it also has a pretty good predictive text so even typing long unusual names only has to be done once as the next time it appears in your suggested words section.
And please don't tell me its hard or awkward to use as I have used it for chatting in DCUO for 2+ years without ever needing to attach a keboard. If you can't use it for whatever reason thats your issue
Want to play a game?
We both have to contact some mister Xx-_GJHDKH3!23-Xy-X.
I'll use 'my' solution: click person, select 'SEND MESSAGE' and enter message.
And you may type with your virtual keyboard /t Xx-_GJHDKH3!23-Xy-X and enter the message.
Who would win the race?
I'd love it pino if you started your own thread with a poll about using mail system to communicate over text chat, and then maybe you will finally see just how silly you are coming across with these nonsensical replies.
Cillion3117 wrote: »This is still a thing?
Its gonna continue until zos gives a response. Its obviously something we all feel pretty strongly about.
Select name, select tell , type message.
Highlight name,select mail, type message, send mail, wait for mail to arrive.
Hmmmm, which would be quicker?
lordrichter wrote: »Cillion3117 wrote: »This is still a thing?
Its gonna continue until zos gives a response. Its obviously something we all feel pretty strongly about.
They already explained why they don't have text chat. Nothing has really changed since then.
The only reason to talk about it now will be if they changed their mind. If they changed their mind, that news has to go past the Censor Twins (think Good Morning, Vietnam!) before anyone can talk about it.
And what will you do when a lot people are nearby? Or you have to browse through a long list or you have to type some characters (and of course, you'll never enter a wrong character).
My easy to use command /t was put into a context you might understand better.
Side note, I'm not trying to offend you in any way pino, but please then don't reply with consoles users are to noobie to understand or quickly learn basic functions of a picticular gaming genre.
Asherons_Call wrote: »
How many of these strange analogies are you going to throw out? Do you have a notebook full of them or something? We don't need to be experts! This is not rocket science. This argument that you keep using makes no sense
Is hairdressing rocket science? No, it isn't. However, I would never allow that a hair dress noob would cut my hair.
I've 2 brain crunchers for you:
- If designing interfaces was easy, something everyone without the background could do, why do have most games, software and websites so many usability flaws?
- If designing interfaces was easy, something everyone without the background could do, why are some companies hiring experts paying $150 (minimum) per hour?
My easy to use command /t was put into a context you might understand better.
Side note, I'm not trying to offend you in any way pino, but please then don't reply with consoles users are to noobie to understand or quickly learn basic functions of a picticular gaming genre.
format c: /s /u
It isn't hard to learn what this command will do, but it becomes more complicate when you have several commands.
Even for trained people it becomes a mess soon.
You have to learn the commands and memorize them. But we are not computers: we forget and we make a lot recalling mistakes.
Many people don't play the game every day and have a long interval between two sessions.
You expect these kind of people will memorize all commands and can recall it forever?
Unfortunately our memory doesn't work like that. Stuff we don't use a lot, got forgotten or malformed pretty fast.
I still design Text based interfaces sometimes, but only with the right audience: people who use the system a lot adore the power and flexibility of text based commands.
But it's not wise to use them with people who don't use the system a lot.
I'm just going to leave this little nugget of info here for you to try and disprove: there's a reason why wheels are round and are still round to this day ie; if it works it works so why try and reinvent the wheel.
Indeed. That's human nature at work. We are hardcoded to be afraid and be suspicious for new things.
Look we are more or less a bit civilized since 10.000 years (and some would argue we are still primitive)
Before that time a stranger would probably have killed you or took your wives (preferable he tried both). The idea of that game was: kill him first before you were the fish.
We had that behaviour for around 200.000 years and it became a part of our instinct: kill what's new and unusual.
We are still doing it, all the time.
I'm just going to leave this little nugget of info here for you to try and disprove: there's a reason why wheels are round and are still round to this day ie; if it works it works so why try and reinvent the wheel.
Indeed. That's human nature at work. We are hardcoded to be afraid and be suspicious for new things.
Look we are more or less a bit civilized since 10.000 years (and some would argue we are still primitive)
Before that time a stranger would probably have killed you or took your wives (preferable he tried both). The idea of that game was: kill him first before you were the fish.
We had that behaviour for around 200.000 years and it became a part of our instinct: kill what's new and unusual.
We are still doing it, all the time.
Of course I want a professional hair dresser doing my hair, just the same as wanting a professional developer creating the UI for this game - WHICH IS ALREADY THE CASE. They have the knowledge and training to create text chat on a console. It's been done many times in many other games sucessfully and it has already been created for ESO but just not included in the live version.
The question is not whether they can do it. It can and has been done. The question is are they willing to re-instate this into the UI as some of the player base are requesting. As a company if you fail to address the concerns of your clients you will not succeed in the long run.
Having voice only communication is cutting off a great deal of players who normally would be active participants in their guilds due to either not speaking the native language, having a speech impediment, needing a quiet atmosphere in the living room to not disturb the family, being shy, etc
That being said, since you are an apparent expert, what would you suggest the above mentioned do to communicate in game? Not an external device but in game
They have UI people on board, but trust me, they have a hard time to get their ideas 'law'.
They have to fight the same people with the same opinions (I heard a million times; lol) like here in this thread. Every day.
I think you need to give people more credit man.