Asherons_Call wrote: »
I need to be a chef to go to a restaurant? What are you even talking about?
I wish you had my gift too. The ability to see things as they truly are without putting up nonsensical arguments.
But when it's starting a little bit more complicate (and it doesn't have to be really complicated) then it's better to call an expert.
True story: In my neighbourhood, a man died a few weeks ago. He had an old CRT TV and it was broken. He didn't know anything about electronics, however he tried to fix the TV.
He was killed by his TV when he hit by accident some component.
anitajoneb17_ESO wrote: »
Quite funny how you demonstrate the risk of "anecdotal evidence" and yet you use a counter-argument that covers 0.01% of the "field". Of course if I need a bypass I'll need a surgeon. But over 90% of people who go to a doctor have something benine or a small fever and all they need to do is absorb a lot a liquid, keep themselves warm, rest and sweat.
anitajoneb17_ESO wrote: »Apple ? Did you just say APPLE ??????? ROFLMAO.
You're probably too young to be aware how Apple was a small niche on the verge of bankrupt for YEARS before they decided to change... not their UI, but their MARKETING APPROACH.
During those decades, 90%+ people would still used Windows and its UI that was criticized heavily by "experts" for absurd details like "you shouldn't have to hit "start" in order to actually "shut down" the computer.
Stating that Apple has the best possible UI on the market is not because it's a fact, it's the result of this marketing strategy. People *believe* that it has. That's all.
anitajoneb17_ESO wrote: »
Another big LOL. The success of Google being due to their interface is a biased shortcut that YOU do.
Google's success isn't based on their interface but on their algorithms.
They didn't win because they thought "let's make a clean interface", they won because they thought "let's make something more out of all this data we're collecting". It provided *relevant* results while other search engines were providing 95% non-relevant results.
anitajoneb17_ESO wrote: »You don't have to explain to us how scientific approach works like we were stupid or children - unless you like so much to listen to yourself. I know how it works. All I'm saying is :
1/ Scientific approach has its limitations just like any other approach and isn't more or less efficient than other approaches - the empirical one being one of them.
2/ People want means of communication in ESO. Provide suggestions as to how to achieve this instead of trying to prove that text chat would not achieve this.
anitajoneb17_ESO wrote: »
And you accuse others of using "anecdotal evidence" ??? LOL.
I'm sorry about your "neighbourhood guy" but it doesn't require "expertise" to switch off electricity before opening an electrical device. And it doesn't *always* require an "expert" to repair a device.
Like it doesn't require to be an "expert" to see that text chat would provide people with option for communicating ingame and grouping.
I already did in my first comment in this thread.
But I'm not that bad, I'll repeat:
- An enhanced and richer mail function
- A better Groupfinder
- Improved VoiceChat
- And an in-game private Guild Forum
And there's even more to fix as well.
anitajoneb17_ESO wrote: »
Thanks for being "not that bad" and again so condescending but may I inform you that these four lines are by far not a concept ?
How would this richer enhanced mail function work and how would it be better than text chat ?
How would a better group finder be better than text chat ? (I agree that a *working* group finder would help, but a *better* one ?)
How should and would voice chat be improved and replace a potential text chat ?
And how would your "ingame private forum" work and be better than text chat ?
Expand on your own suggestions please.
(Oh, and don't forget to validate them by.... usability studies )
Because, you see, text chat usability has been proven... by other games on consoles and by this very game on PC.
Detecting issues is one thing, the solution is another.
Unlike you, I don't build concepts based on assumptions, feelings and wild guesses.
It would take weeks, even a couple of months to work them out all.
Just analyzing who the user is, define the user categories and fill them with mandatory data, would take 1 or 2 weeks. Go figure.
What you can do is using some quick and dirty method, but it would be not a valid solution. It can be used for fun and pleasure only.
But even that one takes some time. A couple of days would be enough.
Maybe I'll do when I'm bored, there's nothing on the TV, the dog isn't in the mood for playing and it's raining outside.
About your last line:
Because, you see, text chat usability has been proven... by other games on consoles and by this very game on PC
No further questions, your honour.
anitajoneb17_ESO wrote: »
NB : I'm not going to argue anymore about other topics because you just throw your opinions as facts and disregards other people's facts as opinions, so that's not leading anywhere.
anitajoneb17_ESO wrote: »I guess you need more experience in life. And I hope you'll make a LOT of money in your life considering that you won't trust yourself in any field other that your own field of expertise and will need to pay an "expert" for every single basic task in life.
anitajoneb17_ESO wrote: »You won't even trust your own needs until they're validated by a "study" ;-) ) I wonder how I can still be alive at my age with all this "DIY" that I do ;-) )
anitajoneb17_ESO wrote: »I wonder how I can still be alive at my age with all this "DIY" that I do ;-) )
anitajoneb17_ESO wrote: »
Sorry but I have some more questions :
- So you are sure that there are plenty of solutions better than text chat for consoles but you didn't bother expanding or testing or even thinking further into any of them ? So basically you're comparing text chat with non-existent and not even conceived alternatives and still pretend those options would be better than text chat ?
- The issue of switching devices is enough in your opinion to make the use of text chat on consoles not comparable at all with the use of text chat on PC ? Sure switching devices is annoying but NOTHING tells you that it would not be outweighed by far by the advantages of text chat. In other words, people would prefer to switch devices to type "LFG" in text chat and actually get a group rather than standing at the entrance of a dungeon shouting "LFG" in a mic (and listening to plenty of crap on this occasion).
Obviously given the time you spend on these forums trying to make your rather pointless "point" you have plenty of time on your hands and you should use it to work and expand on the alternatives you suggest. That might actually help people on consoles, much more than what you're doing now. Pretending to know better is one thing, proving it is another.
Lol, I have to admit... Pinozino is very passionate about not having any text chat in ESO . Hopefully he has no affiliation with ZOS or we are all screwed.
Tommy1979AtWar wrote: »
anitajoneb17_ESO wrote: »Leave poor Pino alone
We all know by now that he's only aimed at pretending text chat would be bad for consoles (solely based on device switching) but has nothing and nada to suggest for people to achieve what they would achieve with text chat.
You'd be wrong on my count....consoles since the PS2. Console & keyboard user since I started DCUO years ago.
And when playing DCUO, I tended to do this:
Chat with league mates.
Run instances.
Do some open world stuff....while keeping an eye on the chat box for something interesting.
Maybe join a group from the LFG chat.
Help some random who shouted for help via the shout channel.
And then chat with leaguemates...all through chat. Oddly, not a single one of the folk I talked with complained about device switching.
If people didn't want to chat, they didn't. If they were mid instance / fight...they wouldn't respond.
I believe you. I believe that you played like that. But in that case you don't need TextChat. An in-game private forum was a better choice.
You can achieve more with better tools.
Vulsahdaal wrote: »
So how exactly does this in-game forum work then? Lets just use his last 3 examples-
A random unknown to him player is sitting in front of a dungeon across the map somewhere, wants to let people know he is LFG.
Another random unknown to him player on the other side of the map wants to call for help at a dolmen.
How do they do this with your in-game forum idea?
And how is he able to view this in game forum to see their calls, while he is doing things in the open world?
I don't know why you should see the messages of a random person not nearby. How will you manage that when hundreds of people are in the area? You can't fix that with TextChat as well.
4 step process to send a mail, easier that just typing /t pinozino "insert message" ?