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Console players how do you feel about having no txt chat?

  • dday3six
    dday3six
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    PinoZino wrote: »
    dday3six wrote: »

    Ultimately though, how is having to take your hand off the mouse to fully type on a keyboard that different from having to set the controller aside for the moment to type?

    Not saying everyone would love swapping back and worth. However, a person doesn't actually need a physical keyboard in the first place. All that one does is speed up the process, and there are attachments that add a cell phone style texting keyboard to both PS4 and XBOX controllers. Making them more or less one device.

    Taking your hand of the mouse and moving to the keyboard is less though, but it's still an issue.

    If we design a screen, we always try to minimize the device (any device) shifting. Could be by using other gizmo's or grouping and reordering the interface elements. And other techniques exist as well.

    We do it for several reasons:
    • Enhance speed of use
    • Preventing mistakes
    • Improve attention
    • Lowering fatigue and stress
    • ...

    And the above is influencing the aurosal as well.

    400px-Yerkes-Dodson_Curve_of_Arousal.jpg

    If the level of aurosal is too high or too low, the user will underachieve and might be demotivated or even angry.

    The swap between gamepad and keyboard is worse.

    Usually you will swap both hands and you have to put down the gamepad or keyboard somewhere.

    In the context keyboard/mouse you just have to move your right or left hand. While the swap is here minimal, you still have to avoid it. If possible of course.



    What about the keyboards that attach directly to the controller? That's a smaller degree of movement than even mouse to keyboard.

    Then speed of use is actually gained by swapping to a physical keyboard because typing speed is increased. That is that point of switching to one in the first place.

    You use a phyiscal keyboard to assist in large volume mailing, correct? All of your examples focus on mitigating the negatives of devices swapping. What happens when device swapping grants a positive?
  • dday3six
    dday3six
    ✭✭✭✭✭
    dday3six wrote: »
    PinoZino wrote: »
    Deheart wrote: »
    I love facts, but I know very few.

    One of the few facts I know is the fact that if they had text chat on ps4 I would be sitting on the couch right now playing ESO PS4 with a bluetooth keyboard sitting on my lap and a controller in my hand.

    Another fact I know is that when controller support comes to PC next month I won't even care that text chat is not on console, I will be able to play ESO PC on the couch with my wireless keyboard sitting on my lap and a controller in my hand.

    No, you just assume. You think 'I would do, so would we all'.

    Certainly not everyone would connect a keyboard.
    And the ones who do, would avoid using it, because shifting devices isn't that fun.

    I want to see you playing the game with a controller in one hand and simultaneously typing with the other hand.
    Odds are minimal that you can. At least you will carry out both tasks not that perfect.

    I'm very curious how you are able to tell this individual what they would do better than they, themself could. They are quite literally talking about what they as a person would do, not what a group of other individuals would do. Regardless of how the conversation started, they are solely expressing what they would do in giving this instance, with no tie-in to others. So not only are you trying to tell them what they would do, a point, given the context you could not know. You're also jumping off to a point they didn't mention.

    Beyond that, what activity is going to require typing while trying to play?

    If people are saying that text chat could be used to bridge the gaps that voice doesn't. Clearly this merits the existence of active scenarios (instanced dungeons for example) were voice is favorable. Nevertheless stationary activities including looking for a group, selling goods, advertising a guild, or chatting with multiple groups (i.e. zone chat and guild chat at the same time) are all examples favoring text chat. This is because it's more concise when several people, engaging in multiple conversations, are involved. While at the same time having a wider broadcast radius.

    Bottom line is - most advocates do not want text chat to replace voice chat. They want text added to compliment voice chat adding another layer to in-game communication.

    I am trying to tell you..

    I have blown Pinheadpinowutever and The other unnamed poster UP a few times over text chat in other threads..

    After you have worn down their broken "Theories" about how many "test" ZOS ran. After you tear them apart in debates over exactly WHY text chat should be in this game. Your conversation will always devolve into.. "But its not in the game so deal with it"... or the ever popular, "You as a player do not know what you want.. ZOS and I only know" remarks..

    Those two cannot handle it lol. I will share again with the masses.. And YES this error just showed up again! I have not logged into ZOS for almost a month and last night I log in and BAM! I received the text chat error code for xbox one.. You know the one that NewBlackSmurf told me that I never saw on xbox one and he basically called me a liar..

    I dare him to tell me that again as I have a camera shot on my phone! This shows you that TEXT CHAT IS ALLREADY in the console version. It is NOT enabled!

    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    attempt to index a nil value
    Stack traceback:
    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    Function 'ZO_GamepadChatSystem:Minimize'
    EsoUI/Ingame/Scenes/IngameFragments.Iua:381: in function
    'ZO_MinimizeChatFragments:slow
    EsoUI/Libraries/ZO Scene/ZO SceneFragment.Iua:124: in function

    I have gotten it several times as well. On PS4 you can get it to rather consistently on subsequent load-ins by closing the app without logging out first.
  • Funkopotamus
    Funkopotamus
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    PinoZino wrote: »

    lol really there's no need, I just won a bet that I could get you to cite more ridiculous studies :smiley:
    It is worth noting though that none of those "studies" are actually from this century....

    So you have no references and I do.

    And of course these studies are ridiculous. They disagree with your opinion.

    Probably they are trolling as well.
    LMAO!

    You said it brutha.... I didn't!
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • PinoZino
    PinoZino
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    I dare him to tell me that again as I have a camera shot on my phone! This shows you that TEXT CHAT IS ALLREADY in the console version. It is NOT enabled!

    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    attempt to index a nil value
    Stack traceback:
    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    Function 'ZO_GamepadChatSystem:Minimize'
    EsoUI/Ingame/Scenes/IngameFragments.Iua:381: in function
    'ZO_MinimizeChatFragments:slow
    EsoUI/Libraries/ZO Scene/ZO SceneFragment.Iua:124: in function

    No, it doesn't show anything. The above are just some fragment of Lua code.

    It can be that the actual classes are empty.

    Lua is not really used as core code for gaming, way too slow. They use it in general for scripting purposes.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Funkopotamus
    Funkopotamus
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    PinoZino wrote: »

    I dare him to tell me that again as I have a camera shot on my phone! This shows you that TEXT CHAT IS ALLREADY in the console version. It is NOT enabled!

    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    attempt to index a nil value
    Stack traceback:
    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    Function 'ZO_GamepadChatSystem:Minimize'
    EsoUI/Ingame/Scenes/IngameFragments.Iua:381: in function
    'ZO_MinimizeChatFragments:slow
    EsoUI/Libraries/ZO Scene/ZO SceneFragment.Iua:124: in function

    No, it doesn't show anything. The above are just some fragment of Lua code.

    It can be that the actual classes are empty.

    Lua is not really used as core code for gaming, way too slow. They use it in general for scripting purposes.

    SOoo.. Your honor or wuteva you would like to be called here in your little world courtroom can you please explain this to all of us "Simpleton bottom feeders"?
    http://esodata.uesp.net/100010/src/ingame/chatsystem/console/gamepadchatsystem.lua.html

    So you are going to tell me that just because there are error codes explaining that GAMEPADTEXTCHAT GAME PAD is failing to launch that it is not in the game.. lol
    What color are the trees in your world? :|
    Edited by Funkopotamus on October 20, 2015 11:46AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Funkopotamus
    Funkopotamus
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    PinoZino wrote: »

    I dare him to tell me that again as I have a camera shot on my phone! This shows you that TEXT CHAT IS ALLREADY in the console version. It is NOT enabled!

    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    attempt to index a nil value
    Stack traceback:
    EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
    Function 'ZO_GamepadChatSystem:Minimize'
    EsoUI/Ingame/Scenes/IngameFragments.Iua:381: in function
    'ZO_MinimizeChatFragments:slow
    EsoUI/Libraries/ZO Scene/ZO SceneFragment.Iua:124: in function

    No, it doesn't show anything. The above are just some fragment of Lua code.

    It can be that the actual classes are empty.

    Lua is not really used as core code for gaming, way too slow. They use it in general for scripting purposes.

    I love how you can dismiss Lua as being O.O.D....... But you throw polls from the stone age of gaming at us to prop up your crumbling arguments.... :|
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • PinoZino
    PinoZino
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    dday3six wrote: »

    What about the keyboards that attach directly to the controller? That's a smaller degree of movement than even mouse to keyboard.

    No, I don't think that would help a lot. Most console players who use a keyboard probably have already one with a long wire or they use a wireless solution.

    The effort is:

    * putting the gamepad down
    * taking the keyboard

    However, using a keyboard with a too short wire doesn't make it better.

    dday3six wrote: »

    Then speed of use is actually gained by swapping to a physical keyboard because typing speed is increased. That is that point of switching to one in the first place.

    You use a phyiscal keyboard to assist in large volume mailing, correct? All of your examples focus on mitigating the negatives of devices swapping. What happens when device swapping grants a positive?

    The nature of instant messages is generally different. It’s pretty short and it's using abbreviations.

    While content in mail or a forum is in general longer.

    That means in the last it pays more off to switch devices and you also can separate better 'gaming' and 'doing your paperwork'.






    Edited by PinoZino on October 20, 2015 12:04PM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • bedlom
    bedlom
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    Oh how I wish we had one, the game is soooo much better with one in soooo many ways.

    Us console players are missing out on so much without one, I really hope they add a txt chat box soon the gameplay just is not the same.

    I miss all the RP's in taverns with there speech bubbles, and the amazing organized battles in Cyrodiil.
    And I got organized groups for dungeons quick and so far on console I cant seem to get any group dungeons complete. But I probaly just dont have the time to deal with this current system.

    I see lots of gamers I know giving up on ESO just because there is no chat box and the group tools we have dont work.
    But still I will always keep trying to get this added as TBH it really is needed.
  • aldyftb
    aldyftb
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    So, why exactly shouldnt it be in the game? I still havent seen one valid reason...and device swapping isnt a reason.
    Edited by aldyftb on October 20, 2015 12:04PM
  • PinoZino
    PinoZino
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    SOoo.. Your honor or wuteva you would like to be called here in your little world courtroom can you please explain this to all of us "Simpleton bottom feeders"?
    http://esodata.uesp.net/100010/src/ingame/chatsystem/console/gamepadchatsystem.lua.html

    So you are going to tell me that just because there are error codes explaining that GAMEPADTEXTCHAT GAME PAD is failing to launch that it is not in the game.. lol
    What color are the trees in your world? :|

    Oh great you're showing the link I gave to you. And that's Lua. It is possible there's some more death unused Lua code around.

    Do you understand that piece of source code? It's not the code that's designing the Chat UI, it's also not a kind of server source code to make things happen.



    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Vulsahdaal
    Vulsahdaal
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    PinoZino wrote: »
    Vulsahdaal wrote: »

    Wait a minute..Are these the same players that we were told a couple of pages ago would not be able to figure out how to plug a keyboard wire into the empty hole in their console? But yet they can easily find their way to a third-party chat service? Something dont seem right here lol

    Yes. Because it's so difficult to use Google, they never did before.

    They probably havent, otherwise they would most likely google 'how to connect keyboard to XBox1/PS4' wouldnt they ;)
  • Riga_Mortis
    Riga_Mortis
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    @pinozino I'm actually generally curious as what MMOs, if any you played before ESO?
    XBOX 1X
    GT - TAGNUTZ
  • PinoZino
    PinoZino
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    Vulsahdaal wrote: »

    They probably havent, otherwise they would most likely google 'how to connect keyboard to XBox1/PS4' wouldnt they ;)

    Not necessarily. If you are confident something is not possible, you'll not take the effort to check it.
    While TextChat is in many MMO's a standard. He 'believes' it exists, so it's more likely he'll check how.

    But it shouldn't be your goal to attract all players or even a lot.

    Why don't you put your goal on 200 players or something like that? Even with only 200 people you can have some fun.

    I still don't get it why you, or the other Pro TextChat boys, don't create a chat solution today.
    I must say, it's a bit disappointing you don't do. The UO audience was certainly way more collaborating as this community.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Uberkull
    Uberkull
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    PinoZino wrote: »
    UUUgggHHmm!

    Well I have taken a break for about a month from ESO and these forums..

    It is nice to see that the two ANTI- Text chat crusaders are still blabbing about "Text Chat isn't needed" "People do not know what they want"

    I do not understand how anyone would want to STOP anyone from having the option to use text chat!

    It just ..............Dose not make any sense to actually want the game to FAIL due to not having a community!

    You anti's can say what you want, but I am telling you that this game is indeed losing players over this ... DAILY!
    Heck main reason I took a break I had 45 friends F-O-U-R-T-Y--F-I-V-E! that I have enjoyed MMO's with over the years.. From Asherons Call to EQ Rift, WOW, Neverwinter.. about 9 others I have forgotten..

    We all bought ESO.. Do you know how many are still playing today?? ... SIX!
    These were not your run of the mill "Hey ima buy ESO cuz its SkyreemWitFriends"
    MMo players... These were QUALITY "Some hard core" MMO players.. All of them adults /Wait one person was my step son!

    Anyway! This games community is dying so fast that our characters should wear surgical mask! It is like a plague!
    I guarantee you that if an exit poll was thrown in or sent out to peoples email after being inactive for 3weeks+ that Text Chat would be patched into this game within a month!

    And they left because no TextChat? Yeah, right :)

    Of course you do not understand why TextChat on consoles would be a bad idea. That's perfectly normal. You are a player, not an UX designer or usability engineer.

    You only assume you are one because you played a bit the game.

    However, if I was in the ZOS camp, I would take your requirement need very seriously. I would ignore your solution, but I would certainly write down "need better communication tools".

    Pino....text chat for console was in console two weeks before beta started in April 2015. It actually existed and functioned on the console version. I'll bet the code is still there, just commented out.

    These 'usability engineers' you think ZOS has are nothing more than the UI developers. They never did a user focus group test for text chat outside of their internal development staff. ZOS made the decision amoung a small internal group that it was 'inconvenient' for console players to use a keyboard while sitting on a couch. They didn't let beta testers decide that text chat was 'inconvenient', or provide let them provide negative feedback, ZOS decided for the community instead of listening to the community.

    As for console players, of course they have a shorter attention span for sticking with MMOs, but the amount of players that have became inactive in my guilds is in the 100s and these are trade guilds. They don't play ESO anymore because I can tell since I've added a date to their names in the Guild Roster notes. No activity for a month plus for some users, most others over two weeks.

    Why they leaving? For one, they are crafters and can't effectively provide for others in game. The only effective way to buy and sell on console is through Guild Stores and we all know how screwed up bidding on guild traders is, there is no guarantee from week to week you will have a trader. Guild members just got tired of not being able to craft complete set items based on text chat user requests and make profits that way. Crafters used the text chat to buy/sell and trade. Voice chat is not optimal for this at all. Period.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • PinoZino
    PinoZino
    ✭✭✭✭
    Dazza1968 wrote: »
    @pinozino I'm actually generally curious as what MMOs, if any you played before ESO?

    Adventure on CP/M
    MUD
    UO
    Grepolis

    And several other MMO's, but not that much RPG or related.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Cadbury
    Cadbury
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    At least Sony is trying something with the new Communities app. I joined some of the more actives now, and even if it's not perfect by any stretch of the imagination, it helps. Somewhat.

    Just throwing that out there as a temp solution for now.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Riga_Mortis
    Riga_Mortis
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    PinoZino wrote: »
    Vulsahdaal wrote: »

    They probably havent, otherwise they would most likely google 'how to connect keyboard to XBox1/PS4' wouldnt they ;)

    Not necessarily. If you are confident something is not possible, you'll not take the effort to check it.
    While TextChat is in many MMO's a standard. He 'believes' it exists, so it's more likely he'll check how.

    But it shouldn't be your goal to attract all players or even a lot.

    Why don't you put your goal on 200 players or something like that? Even with only 200 people you can have some fun.

    I still don't get it why you, or the other Pro TextChat boys, don't create a chat solution today.
    I must say, it's a bit disappointing you don't do. The UO audience was certainly way more collaborating as this community.

    Why haven't you created a solution to any of your wants, improved mail system etc that you stated a few posts ago?

    Very disappointed in you aswell.
    XBOX 1X
    GT - TAGNUTZ
  • Funkopotamus
    Funkopotamus
    ✭✭✭✭✭
    uberkull wrote: »
    PinoZino wrote: »
    UUUgggHHmm!

    Well I have taken a break for about a month from ESO and these forums..

    It is nice to see that the two ANTI- Text chat crusaders are still blabbing about "Text Chat isn't needed" "People do not know what they want"

    I do not understand how anyone would want to STOP anyone from having the option to use text chat!

    It just ..............Dose not make any sense to actually want the game to FAIL due to not having a community!

    You anti's can say what you want, but I am telling you that this game is indeed losing players over this ... DAILY!
    Heck main reason I took a break I had 45 friends F-O-U-R-T-Y--F-I-V-E! that I have enjoyed MMO's with over the years.. From Asherons Call to EQ Rift, WOW, Neverwinter.. about 9 others I have forgotten..

    We all bought ESO.. Do you know how many are still playing today?? ... SIX!
    These were not your run of the mill "Hey ima buy ESO cuz its SkyreemWitFriends"
    MMo players... These were QUALITY "Some hard core" MMO players.. All of them adults /Wait one person was my step son!

    Anyway! This games community is dying so fast that our characters should wear surgical mask! It is like a plague!
    I guarantee you that if an exit poll was thrown in or sent out to peoples email after being inactive for 3weeks+ that Text Chat would be patched into this game within a month!

    And they left because no TextChat? Yeah, right :)

    Of course you do not understand why TextChat on consoles would be a bad idea. That's perfectly normal. You are a player, not an UX designer or usability engineer.

    You only assume you are one because you played a bit the game.

    However, if I was in the ZOS camp, I would take your requirement need very seriously. I would ignore your solution, but I would certainly write down "need better communication tools".

    [1]Pino....text chat for console was in console two weeks before beta started in April 2015. It actually existed and functioned on the console version. I'll bet the code is still there, just commented out.

    These 'usability engineers' you think ZOS has are nothing more than the UI developers. They never did a user focus group test for text chat outside of their internal development staff. ZOS made the decision amoung a small internal group that it was 'inconvenient' for console players to use a keyboard while sitting on a couch. They didn't let beta testers decide that text chat was 'inconvenient', or provide let them provide negative feedback, ZOS decided for the community instead of listening to the community.

    As for console players, of course they have a shorter attention span for sticking with MMOs, but the amount of players that have became inactive in my guilds is in the 100s and these are trade guilds. They don't play ESO anymore because I can tell since I've added a date to their names in the Guild Roster notes. No activity for a month plus for some users, most others over two weeks.
    [2]
    Why they leaving? For one, they are crafters and can't effectively provide for others in game. The only effective way to buy and sell on console is through Guild Stores and we all know how screwed up bidding on guild traders is, there is no guarantee from week to week you will have a trader. Guild members just got tired of not being able to craft complete set items based on text chat user requests and make profits that way. Crafters used the text chat to buy/sell and trade. Voice chat is not optimal for this at all. Period
    .

    [1] He only started playing around Sept of this year on PS4 so he wouldn't know.

    [2] Truth!
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • aldyftb
    aldyftb
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    We shouldn't have to design our own, besides that kinda defeats the point of wanting an in-game function. Text chat is a very basic yet very effective. No MMO should be without. I'm a voice chat user, it has its advantages sure, but its not the best form of communication for all scenario's. Text chat fills the gap perfectly. Its not witchcraft or wizardry, its just a few words in the corner of your screen. And if they would include an on/off option, everyones happy, absolutely fantastic.
  • PinoZino
    PinoZino
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    aldyftb wrote: »
    So, why exactly shouldnt it be in the game? I still havent seen one valid reason...and device swapping isnt a reason.

    lol

    Yeaaaaah. Let's delete swapping, because swapping gives TextChat a bad name.

    We can't accept that.

    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Funkopotamus
    Funkopotamus
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    PinoZino wrote: »
    aldyftb wrote: »
    So, why exactly shouldnt it be in the game? I still havent seen one valid reason...and device swapping isnt a reason.

    lol

    Yeaaaaah. Let's delete swapping, because swapping gives TextChat a bad name.

    We can't accept that.

    Keep cherry picking and dodging the REALY hard questions!

    Ataboy!

    :trollface: On Brutha..... :trollface: ON!
    Edited by Funkopotamus on October 20, 2015 12:30PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Cadbury
    Cadbury
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    PinoZino wrote: »
    Dazza1968 wrote: »
    @pinozino I'm actually generally curious as what MMOs, if any you played before ESO?

    Adventure on CP/M
    MUD
    UO
    Grepolis

    And several other MMO's, but not that much RPG or related.

    Ah, Grepolis. My great-aunt used to play that. She thought it was pretty good. Sort of cross between Civ 3/Evony/CoH from what I've seen.

    I missed the boat on playing UO. I was too into M59 and Asheron's Call back then.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Funkopotamus
    Funkopotamus
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    Cadbury wrote: »
    PinoZino wrote: »
    Dazza1968 wrote: »
    @pinozino I'm actually generally curious as what MMOs, if any you played before ESO?

    Adventure on CP/M
    MUD
    UO
    Grepolis

    And several other MMO's, but not that much RPG or related.

    Ah, Grepolis. My great-aunt used to play that. She thought it was pretty good. Sort of cross between Civ 3/Evony/CoH from what I've seen.

    I missed the boat on playing UO. I was too into M59 and Asheron's Call back then.

    Leafcull represent! Also played on darktide..

    Back then it took player skill to PvP..
    Nothing like having your items looted because you forgot to grab drop gear. B)



    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    uberkull wrote: »
    Pino....text chat for console was in console two weeks before beta started in April 2015. It actually existed and functioned on the console version. I'll bet the code is still there, just commented out.

    So much this.

    Many people seem to have forgotten that text chat was officially announced a one of the game's features on consoles, then taken back with no further explanation than "sorry about the mistake".

    It was only later, when asked about it, that the devs brought up some ergonomical or usability issues to make it look like a design decision.

    I personally always doubted it was a design decision. It's either a technical issue or an issue with either Sony or Microsoft. Cannot prove it of course, it's just a feeling, but a persistent one.

  • Riga_Mortis
    Riga_Mortis
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    If ZOS announced they were adding text chat and that it was being forced on everyone ie, couldn't be toggled on/off, then I would understand why even pino is soo anti text chat. But as is I'm amazed how some people see having this potentially added as anything other than another way to improve others gaming experience.
    XBOX 1X
    GT - TAGNUTZ
  • Funkopotamus
    Funkopotamus
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    Dazza1968 wrote: »
    If ZOS announced they were adding text chat and that it was being forced on everyone ie, couldn't be toggled on/off, then I would understand why even pino is soo anti text chat. But as is I'm amazed how some people see having this potentially added as anything other than another way to improve others gaming experience.

    Exactly..

    and if I could have I would have broken that awesome or agree button..
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • PinoZino
    PinoZino
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    uberkull wrote: »

    Pino....text chat for console was in console two weeks before beta started in April 2015. It actually existed and functioned on the console version. I'll bet the code is still there, just commented out.

    These 'usability engineers' you think ZOS has are nothing more than the UI developers. They never did a user focus group test for text chat outside of their internal development staff. ZOS made the decision amoung a small internal group that it was 'inconvenient' for console players to use a keyboard while sitting on a couch. They didn't let beta testers decide that text chat was 'inconvenient', or provide let them provide negative feedback, ZOS decided for the community instead of listening to the community.

    As for console players, of course they have a shorter attention span for sticking with MMOs, but the amount of players that have became inactive in my guilds is in the 100s and these are trade guilds. They don't play ESO anymore because I can tell since I've added a date to their names in the Guild Roster notes. No activity for a month plus for some users, most others over two weeks.

    Why they leaving? For one, they are crafters and can't effectively provide for others in game. The only effective way to buy and sell on console is through Guild Stores and we all know how screwed up bidding on guild traders is, there is no guarantee from week to week you will have a trader. Guild members just got tired of not being able to craft complete set items based on text chat user requests and make profits that way. Crafters used the text chat to buy/sell and trade. Voice chat is not optimal for this at all. Period.

    No, that's not entirely correct.

    Gary Boodhoo is User Interface Design Lead and looking at his background he's in the business since 2001.

    Lead, it means there's a team.

    In the ESO Live from 28 apr. 2015 they announced they wouldn't use TextChat.

    They said they examined it, described a bit the couch, the swapping etc...
    That’s not dev talk, they usually don’t think like that. :)

    It's only not clear if they actual carried out a proper user test with real players or did some hallway test.
    I'm not a fan of the last, however it's still better than nothing.

    Focus groups? Blah. Hehe. Has almost no use for determining the best usability. Focus groups, that's about opinions. And then you will get what we here have in this thread: doesn't work at all.

    About your Guild: I feel very sad for you. Really. I see it happen in some other guilds as well. I know several zombie guilds, containing 400 or 500 members. Not one single player online. Weird feeling.

    Currently in my guild most are active a lot, but it's a pretty new guild. We are also working in a niche and we provide some nice toys: website, forum, ...

    Maybe these niche-searchers are more dedicated? But that's speculation. We'll see what our people will do in 3 months...

    And to tell you the truth, I'm a bit afraid the same would happen to us.

    Does your guild have a website?
    Edited by PinoZino on October 20, 2015 12:54PM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Riga_Mortis
    Riga_Mortis
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    The point being raised about guilds emptying I'm totally in agreement with, but isn't it up to ZOS to encourage their player base to stick around ?

    This game should be flourishing imho, and no text chat isn't the be all and end all of the reasons why it isn't, but I feel it would be a damn good start to get players to stay around longer.
    XBOX 1X
    GT - TAGNUTZ
  • Astaris
    Astaris
    Umm someone must be joking with usability studies, charts,citations - its a dumb chat box, not a brain scanner!! We have used them for years. We want an option, but some DEMAND we play their way.


    Give me a break.




    My 2.2 cents


    P.S And yes I can design a computer chip, but I don't need that brainpower to type in a chat box.
  • Funkopotamus
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    Lets put the bullets down for a minute and really think about another great reason for text chat to actually be added to this game BEFORE HOLLIDAY sales THIS YEAR!

    I will tell you this as a long time MMO player and I am sure others will back me up here.

    Upon joining any MMO as a new player you always want to know where the first player hub is. Players also use the area zone text chat they are used to using to judge what type of player base a game has.. I know a lot of people feel welcomed when they join a game and see 5 guild recruiting scrolls going on. Makes the game feel ALIVE!

    Is it active/Is it friendly/is it crafter friendly!

    With this system I know of a lot of people that play PLAYED this game with voice chat turned off. Be it they wanted to listen to music and play, or they did not want to have random outburst of rap music and 11 year old kids talking about fapping! <<-- actually happened!

    However!! If those players were still playing and actually seen a text chat of a new player needing help or wanting crafting mats or wanting to join a guild then I promise you the class of players that I know would have stopped to help them.
    Edited by Funkopotamus on October 20, 2015 1:18PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
This discussion has been closed.