Prof_Bawbag wrote: »ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
Active Accounts?
What's active?
My friend with 70ish points that has logged in and played with me for a couple days at two points since TU launched? He's signed on and done stuff and played, so he would be "active", but he does not play the game and shouldn't be counted in a pool of "average" players. BUT I bet you players like him are counted in this number. lol
I'm so disappointed that they pull stuff like this.
I've pretty much only played this game for the last few months solid whilst recovering from back surgery, so I've pumped a fair few hours into this (around 6 hours a day, for around 4 or even 5 days-a-week) and yet I'm only at 42 (xbox). I have no idea how it's even possible to get to 500. I really hate to think how those handful of players who have around 2k got to that number. Their day must literally involve the following; wake at 7am - go to the loo - play ESO - 12pm grab a bite and go to the loo again - 12.15pm play ESO - 6pm grab a bite and to the loo - 6.30pm - 2am ESO. Some must even pull all nighters.
Sensesfail13 wrote: ». Leaving it fair for the players that have played continually since the launch of the champion system but still giving and advantage to people that have come late to the game.
DisgracefulMind wrote: »ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
I find this PC average really hard to believe.
That's because it's not taking into account things like players that quit playing and maybe logged in a few times to see how the game is and then left again. Average me with one of my friends (who still has a sub btw and doesn't play lol) and we are like half way to the cap. But players like him are not a genuine representation of players that are even somewhat consistently playing the game.
ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
DisgracefulMind wrote: »ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
I find this PC average really hard to believe.
That's because it's not taking into account things like players that quit playing and maybe logged in a few times to see how the game is and then left again. Average me with one of my friends (who still has a sub btw and doesn't play lol) and we are like half way to the cap. But players like him are not a genuine representation of players that are even somewhat consistently playing the game.
Something tells me they are smart enough to include or exclude certain things when they make their calculations. He just gave us an average. Some are below that and some are above that average. I found out that I fall within the average, and I am a very active player when my life allows it.
driosketch wrote: »Hey, I'm slightly above average.ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
I'm at 404. That's from exclusively PvPing, no grinding - outside of grinding my DC to V14 when I rerolled from red & IC sewers a couple weeks for v16 mats. For the most part I just get the CP from elightenment XP, very seldom do I go over that.Just out of curiosity..where you currently at in CP levels Teargrant?
That's nice and all, how about you include some more information w/ those statistics so that the player community can actually extrapolate useful information from it? Because Just that seems like a PR stunt.ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
@ZOS_RichLambert Assuming that's the mean average... could you give us the median and upper quartile as well?ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
newtinmpls wrote: »Sensesfail13 wrote: ». Leaving it fair for the players that have played continually since the launch of the champion system but still giving and advantage to people that have come late to the game.
I have played since just afterward and I have 31.
You can probably tell I'm not a grinder
DisgracefulMind wrote: »The cap would be fine if there wasn't a catch-up mechanic implemented as well. It's basically negating any work anyone who has been in the CP system since the launch of it has put in and handing new players a free 6 or so months of time while taking away the value of time we who have been playing have already put in. Majority of players that I know and play with (and, no, not just mega-leet players, and most are PvPers as well) are at 400-500 CP right now. So this means that when the cap comes out not only will we all not have any sort of progression to look forward to, there's not really going to be any in a forseeable future. I think a CP cap is important to put in, but I find it to be too low for the PC player base. 600-700 would have been much better and a lot more lasting for a first CP season. I say this ONLY because we've already had the CP system for so long, and will have to wait an extended time for the second season anyways, so, naturally, the cap for the first season should have reasonably been higher. It feels like everything is just going to stall out on the PC side of things. I don't have much over 500, so the cap isn't going to affect my gameplay much at all, I will always be a good player because I understand the mechanics of the game, but I don't like being told my time ingame was meaningless.
Oh well. At least now people can't rely on CP as something to blame for them losing. Though I will miss the "you're a damn 1k+ CP farmer" from people. Wonder what they're going to blame next.
Yeah I'm at 430 CP or something and I took a month off the game since CPs were introduced. I'll be hitting 500 CPs just as Osirinium is launched. Pretty much all of the active players who have been earning 2-3 CPs a day (not grinding) are going to have zero sense of progression.
I think 600 CPs for PC is much more reasonable (and is divisible by 3) with another 75 CPs being added a month (means the game would be capped out in 3.33 years which is probably the length of the planned development cycle (was originally slated to be 5 years).
Remember the entire point of a CAP was to eliminate the players who spent ridiculous time grinding CPs to break the system while not punishing the players who actually just played the game as it was intended.
With a Catch up mechanic implemented, the CP cap should be set reasonably and increased regularly.
DisgracefulMind wrote: »ZOS_RichLambert wrote: »I don't usually talk numbers, but here's some to chew on with regards to the number of champion points players have. The number of players that are going to be affected by the cap is very, very small.
- Average CP on PC - 93
- Average CP on PS4 - 46
- Average CP on XB1 - 44
I find this PC average really hard to believe.
CP in this game never bothered me. I'm not one of the players with vast amounts (approaching 290). Still come to the conclusion a lot of concern about CP stems from PVP. Perhaps trials too, as another poster mentioned in a discussion.
The cap is being introduced, such is life. Once again though, it seems like pvp is dictating the rest of this game.
You cant even max 2 sub sets in one tree lol. 600 would be more reasonable and 700 generous and more leeway towards people who play the game more seriously. Pretty Trashy~
This lessens the point of playing imo, but I'll keep playing, friends are friends, guilds are still my family.
501 is a terrible number. Most endgame guilds and players have near 500 and a bunch over 500. So when Orsinium their progress is immediately halted when they do reach said cap within a few CP. Unfortunate that there isnt anymore seperation between Veteran players and Newbies. If there was a hardcap at 1200 CP everyone would have a goal and a destination in terms of numbers. The point where you can max one whole tree line if you pleased. Extremist cap but yea.
I just hope with this cap scrubbles will finally realize how bad they actually are [at pvp] and that CP was not solely the reason their group of 10~15 got wiped by two nightblades.
If you don't enjoy the game, why not find a game you enjoy instead of seeking a carrot to chase?This is stupid.
501? That's going to be a much larger portion of players at cap than they let on. I just recently passed that, so doesn't impact me in a way that's going to lower what my character is now, but gives me no room to grow.
So, no reason to play the new content then since we can't get anything out of playing. Already got gear, xp - especially first time xp for completing quests - will be wasted on not getting to earn cp out of it.
Should have given more points so people have actual room to grow over the coming months.
You cant even max 2 sub sets in one tree lol. 600 would be more reasonable and 700 generous and more leeway towards people who play the game more seriously. Pretty Trashy~
This lessens the point of playing imo, but I'll keep playing, friends are friends, guilds are still my family.
501 is a terrible number. Most endgame guilds and players have near 500 and a bunch over 500. So when Orsinium their progress is immediately halted when they do reach said cap within a few CP. Unfortunate that there isnt anymore seperation between Veteran players and Newbies. If there was a hardcap at 1200 CP everyone would have a goal and a destination in terms of numbers. The point where you can max one whole tree line if you pleased. Extremist cap but yea.
I just hope with this cap scrubbles will finally realize how bad they actually are [at pvp] and that CP was not solely the reason their group of 10~15 got wiped by two nightblades.
erm... Newbies don't have CPs.
erm... Newbies don't have CPs.
DisgracefulMind wrote: »You cant even max 2 sub sets in one tree lol. 600 would be more reasonable and 700 generous and more leeway towards people who play the game more seriously. Pretty Trashy~
This lessens the point of playing imo, but I'll keep playing, friends are friends, guilds are still my family.
501 is a terrible number. Most endgame guilds and players have near 500 and a bunch over 500. So when Orsinium their progress is immediately halted when they do reach said cap within a few CP. Unfortunate that there isnt anymore seperation between Veteran players and Newbies. If there was a hardcap at 1200 CP everyone would have a goal and a destination in terms of numbers. The point where you can max one whole tree line if you pleased. Extremist cap but yea.
I just hope with this cap scrubbles will finally realize how bad they actually are [at pvp] and that CP was not solely the reason their group of 10~15 got wiped by two nightblades.
erm... Newbies don't have CPs.
Obviously he meant newer players who haven't played the game as long as those who have been here pre-1.6, thus him calling those players "veterans."