Myself and my partner both have subbed since day 1 and still do, we play most nights if we can depends what we have planned we dont play during daytimes we have lives to lead we are for the cap.This is not about getting an advantage, this is about being able to use your accomplishments that have cost you a lot of time and energy.
Real life example, just parallel to show our point of view: You spend 7 years on university, then 3 years in obligatory *** work as an assistant and then pass to Bar. After all this efford and time you fount a legal company and decide to hire a secretary. After 2 months she starts to cry that her salary is much lower than yours and that is just not fair and she wants the same "chance" and position as you have. What do you do? You give it to all other employees just because they are a majority?
Does it feel fair to you?
Someone called me a 8 year child. I really don´t care about money lost in my subscription. I get more than 10x a monthly subscription fee for every hour of my time. The principle is what bothers me and the disrespect to players who were prepared anytime for last 18 month to invest further to the game - financially, by testing things on PTS or anything Zenimax would demand.
The only way to show our concerns is to write here or contact the support. As everyone playing for a time knows, responses from the support are ... or are not at all.
Me and my husband play this game from the early access. We have been subscribing the game since then just to support the game we like and the effort of staff being spent to improve it.
We play together (20 % party exp bonus) with ESO PLUS (10% exp bonus) with Rings of mara (20% exp bonus) and with exp potions/ scrolls (50% bonus). We both have 4 VR16 characters with undaunted guild max and in Cadwell gold,2 of them with PvP rank 1 5+. My sum of /played of these 4 characters is 123 days.
Right now I have 532 CP and my husband has 650 CP. As CP cap is going to be 501 CP, there is no progression for us for several next months and we will not have access to part of our CP.
Can anyone explain me why are we going to be punished for supporting and playing this game because someone, who started playing it year and a half later cries to have disadvantage?
We were given ESO PLUS exp bonus and crowns for exp potions just to get spittled into face by a CP cap? That must be a joke!
Is like if you were punished for being in work and working too much and too well.
I was billed for my ESO PLUS membership for few next months just day before Pach notes for Orsinium went out. Now I want my money back, as I will not be able to use my progress made on my account or progress any further.
There are a lot of players above 500 CP and I believe many of them feel the same as I do and many of them are, or used to be ESO PLUS members. I do not care about messy statistics which proves nothing of the reality ingame. If you want real numbers, look at the active guilds (both pvp and pve oriented) which keeps only active members and make a statistics of them.
I hear what you are saying. I was also "screwed" when they introduced the CP system because I had completed every single quest in the game. So I watched guildmates, who had previously grinded to v14, go on to finish Cadwell silver and gold earning tons of CP along the way. What was I to do? Must I roll an ALT? Must I continually wait to get a group together for pledges when the Oceanic time zone is barely active week nights? Step into Cyrodiil which is also fairly dead during that time? Why couldn't I earn CP while playing in non-vet pvp?
byrom101b16_ESO wrote: »The following solution would not ultimately punish anyone in this. It is based on having a tranched increasingly slower gain rate system for CPs as one progresses.
up to 100 CPs - 600,000xp per point
101-200 - 700,000xp per point
201-300 - 800,000xp per point
301-400 - 900,000xp per point
401-500 - 1,000,000xp per point
501-600 - 2,000,000xp per point
601+ - 3,000,000xp per point
1201+ - 4,000,000xp per point
2400+ - 5,000,000xp per point
Each person has a total number of CP xp accrued which is known, so this system can be applied restrospectively as explained below. In all cases, all CP points would be unallocated for free.
Those who are still above the CPs they would be under these new xp totals would not have their CPs taken away, but their CP total would be frozen until they reach the new xp total for their current CP, then their CP progression would proceed as normal.
Those whose CP amount would be below where they would be for their CP xp would be awarded extra CPs to bring them to the correct new total.
In regarding the CP xp earned as representative of the effort put in, and not punishing the people with higher than new xp system CP totals (merely locking their progression until they 'catch up'), no-one is unduly disadvantaged.
Comments?
Yes, you should have rolled an alt to get more points. That's what I would have done. As of now, I can't roll an alt because I am trying to get more Champion Points to compete with players who have hundreds. I need to keep playing the same toon. My only alt is level 3 and sitting in a horse barn at the moment.
Teargrants wrote: »All I have to say is that cap is way to low going on into the months after Orsinium release with an undisclosed "whenever we feel like raising the cap" point in the future. Going by the stated "about 2 big updates a year" that was bandied around on ESO Live back during the B2P transition, one would assume that the caps would be increased about every 6 months.
Teargrants wrote: »All I have to say is that cap is way to low going on into the months after Orsinium release with an undisclosed "whenever we feel like raising the cap" point in the future. Going by the stated "about 2 big updates a year" that was bandied around on ESO Live back during the B2P transition, one would assume that the caps would be increased about every 6 months.
501 CP seems like a good number to me. I doubt very much that they simply pulled it out of the air. Rather, I would expect that they chose it based on taking a look at the numbers - overall average number of CP servers-wide, the percentage of players with more than the average CP, and so forth.
And yes, a hue and cry was inevitable - which is why, those of us who have offered suggestions for changes to the CP system kept saying they needed to do it sooner rather than later. Right now, I doubt that the percentage of affected players (ie, the ones that are going to find they have lost access to a lot of CP) is very high (I'd be shocked if it was even 10%). However, because of the horrific imbalance of the CP system, more and more people were starting the "Crackwood/Zombie/Spider Grind" to earn more CP, so the longer they took to implement a cap, the more players that would have been affected.
501 (not sure why the "1" but there's probably an actual reason behind it) gives plenty of room for future growth and expansion. Yes, a few folks are going to have to make some decisions now as to where they want to put their CP and yes, they are going to have to get used to how their characters play without them. But this was desperately needed for the overall health, balance, and enjoyment of the game.
This thread is delicious. *grabs popcorn*
Crap I forgot a drink. Oh wait nvm... More than enough sweet sweet tears to drink in some of these posts. Also if you have bought exp scrolls/pots etc to get cp I feel your pain. Also I'm like 12. lol lol ROFLMAO.
BalgusFlinn wrote: »
I hear what you are saying. I was also "screwed" when they introduced the CP system because I had completed every single quest in the game. So I watched guildmates, who had previously grinded to v14, go on to finish Cadwell silver and gold earning tons of CP along the way. What was I to do? Must I roll an ALT? Must I continually wait to get a group together for pledges when the Oceanic time zone is barely active week nights? Step into Cyrodiil which is also fairly dead during that time? Why couldn't I earn CP while playing in non-vet pvp?
I just wanted to comment on this. I am a new player, coming in about two months ago. I have 85 champion points, but I play for 10 hours a day sometimes.
There are ways that I have been screwed too. I didn't come in at a time where I could have received 70 free Champion Points. I ground up from level 1 up to V16 in a fairly quick time frame, and started at 0 champion points, unlike so many others who were inducted into 70 points. That is how I was screwed.
Yes, you should have rolled an alt to get more points. That's what I would have done. As of now, I can't roll an alt because I am trying to get more Champion Points to compete with players who have hundreds. I need to keep playing the same toon. My only alt is level 3 and sitting in a horse barn at the moment.
Games screw people over. This game has also screwed people over by releasing limited edition pets and mounts that people who were not playing at the time have no chance of getting now. It happens and it sucks.
I think you need to look up the meaning of many. There are hundreds if not thousands of players who will be at CP cap by the time November 2nd rolls around
TequilaFire wrote: »There is something wrong with those numbers a lot of us started with 70CP and just playing PvP for a couple hours
generates 1 to 2 CP a couple hour session especially with enlightenment.
Unless I just stand around, hell even then I get ticks. lol
I think you need to look up the meaning of many. There are hundreds if not thousands of players who will be at CP cap by the time November 2nd rolls around
We don't care about the advantage we have over others, it's about having a path to continued growth with our characters. And that is being denied to many of us.
I think you need to look up the meaning of many. There are hundreds if not thousands of players who will be at CP cap by the time November 2nd rolls around
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"