r.jan_emailb16_ESO wrote: »jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
It's not like you're loosing all your stuff, only those stones. If you don't like it, you can always spend a few 100k to buy the gear from the PvP crowd
That's the point: This content is all about me, the PvP player.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »But I don't want to, ZOS doesn't want to and it seems a lot of PvP players don't want to. The fact that PvE players want it to be this way is just not that important, since this content is not meant for them.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
One day you will learn its not all about you.
jamesharv2005ub17_ESO wrote: »
Which is exactly why this will be one gigantic disaster on par with the NGE thing SWG did. People will talk for years how ZOS killed ESO with this DLC.
jamesharv2005ub17_ESO wrote: »
Which is exactly why this will be one gigantic disaster on par with the NGE thing SWG did. People will talk for years how ZOS killed ESO with this DLC.
this isn't really that bad. It's not anywhere close to the NGE, so just stop already.
again, Imperial City was not made for you. SO DON'T BUY IT.
period.
jamesharv2005ub17_ESO wrote: »Story driven quest lines is what elder scrolls is all about.
jamesharv2005ub17_ESO wrote: »
People said the same thing when Sony screwed up SWG.
Don't worry, after a year of shelling out the subscription money for basically zero returns, the Imperial City is very much welcomed, even though it is a cash grab.jamesharv2005ub17_ESO wrote: »
People said the same thing when Sony screwed up SWG.
No, they didn't.
do you even know what the NGE was?
the NGE completely changed the entire game, from the ground up. It didn't just add one thing that some players didn't like.
it completely re-did the entire game. it removed classes that players had been playing for years. It changed the way EVERYTHING in the game worked. from the combat to the Storylines. it took what, 20+ classes, and condensed them to 9.
what ESO is doing with Imperial City is absolutely nothing similar to the NGE at all. you are just being a baby, at this point. Just don't buy the DLC.
Imperial City won't be a disaster, unless the PVPers don't buy it. and for all the crap that people like Lava Croft are talking, they better.
RazzPitazz wrote: »What remains unclear is how PvErs will get equivalent gear for their PvE without the IC purchase as you need it to be able to obtain any gear specific to IC. They failed to discuss this and I think a lot of PvErs have jumped to the conclusion that they are being restricted from the gear if they do not purchase, making the TVS system unappealing. I highly doubt this is the case but I can see how it escalated. If ZoS can hint at equivalent gear outside of Cyrodiil I think a lot of the fires will die down.
even if there is no equivalent gear outside of IC - "carebears" without the IC DLC can buy that gear from the gankers. Just as they can buy PvP gear right now...
.... do you even understand how inflated the prices will be?
Buying the gear will be out of most people's budget.
So many people have complained that the game has no economy and that they have nothing to spend their gold on. Well here's something to spend it on.
Lava_Croft wrote: »That's the point: This content is all about me, the PvP player.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »But I don't want to, ZOS doesn't want to and it seems a lot of PvP players don't want to. The fact that PvE players want it to be this way is just not that important, since this content is not meant for them.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
One day you will learn its not all about you.
Deal with it.
marco.cuevas.ventob14_ESO wrote: »I also think that ZOS is working on what is the most successful thing in ESO and that is the PVP hence the DLC
If that is what the devs believe then they have once again shown themselves completely out of touch with reality.
Perhaps they should consider a career move to politics.
Lava_Croft wrote: »That's the point: This content is all about me, the PvP player.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »But I don't want to, ZOS doesn't want to and it seems a lot of PvP players don't want to. The fact that PvE players want it to be this way is just not that important, since this content is not meant for them.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
One day you will learn its not all about you.
Deal with it.
You do realize that someone has to do PvE in IC in order to release any stones into the circulation. You hate dungeons and doing quests so it will not be you. Maybe not the guy next to you. It was said that it is entirely PvP content for PvP players, yet there is need for PvE.
I don't have to do any PvE in order to get my TV stones and PvE content in PvP has always been a part of ESO, whether I like it or not.Lava_Croft wrote: »That's the point: This content is all about me, the PvP player.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »But I don't want to, ZOS doesn't want to and it seems a lot of PvP players don't want to. The fact that PvE players want it to be this way is just not that important, since this content is not meant for them.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
One day you will learn its not all about you.
Deal with it.
You do realize that someone has to do PvE in IC in order to release any stones into the circulation. You hate dungeons and doing quests so it will not be you. Maybe not the guy next to you. It was said that it is entirely PvP content for PvP players, yet there is need for PvE.
jamesharv2005ub17_ESO wrote: »
People said the same thing when Sony screwed up SWG.
No, they didn't.
do you even know what the NGE was?
the NGE completely changed the entire game, from the ground up. It didn't just add one thing that some players didn't like.
it completely re-did the entire game. it removed classes that players had been playing for years. It changed the way EVERYTHING in the game worked. from the combat to the Storylines. it took what, 20+ classes, and condensed them to 9.
what ESO is doing with Imperial City is absolutely nothing similar to the NGE at all. you are just being a baby, at this point. Just don't buy the DLC.
Imperial City won't be a disaster, unless the PVPers don't buy it. and for all the crap that people like Lava Croft are talking, they better.
Whiners love to compare every little change they don't like to the NGE, and they have absolutely NO IDEA WHAT THEY ARE TALKING ABOUT.
the NGE was a disaster of the most Epic Proportions, and it should never be used as a comparison to anything else.
Lava_Croft wrote: »That's the point: This content is all about me, the PvP player.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »But I don't want to, ZOS doesn't want to and it seems a lot of PvP players don't want to. The fact that PvE players want it to be this way is just not that important, since this content is not meant for them.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »This is The Elder Scrolls Online and the PvP has been heavily featured in all the marketing material and ZOS has even stated it considers the PvP 'end-game'.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »If you don't want to deal with, then don't play this DLC. It's been stated over and over that this is PvP content. I don't want to deal with braindead repetitve dungeons and ridiculous questlines, so I don't. I also don't go to the forums demanding more PvP in my PvE.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Yes, killing people and taking their stones is indeed a very important part of the Imperial City DLC. A lot of PvP players have been wanting an actual penalty to dying and this seems to provide just that.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Is it so hard to just let PvP players enjoy the only piece of new content they will probably ever see?
So unless you can gank newbs and steal their stuff you cant enjoy IC? Is that what you are saying?
Deal with it.
No I wont deal with it as many many other players will not. As you see by this thread even other pvp centered players hate this idea. I guarantee it will be changed or I guarantee you wont have anyone to gank and steal their stuff. The place will be deserted and you and your gank buddies will have to start killing each other.
I mean how sad is it you cannot enjoy yourself without abusing other people.
Deal with it.
Story driven quest lines is what elder scrolls is all about. If you want a hardcore pvp game go find one. Also I am going to mark this so I can come back and say "I told ya so" when they remove the whole looting of stones thing.
The fact that your personal views on what constitutes an Elder Scrolls game are different does not change anything about it. You can always go play Skyrim with its focus on 'story driven quest lines' that all involve going somewhere, pressing a button and killing 50 Draugr.
You can have pvp without looting other players.
One day you will learn its not all about you.
Deal with it.
You do realize that someone has to do PvE in IC in order to release any stones into the circulation. You hate dungeons and doing quests so it will not be you. Maybe not the guy next to you. It was said that it is entirely PvP content for PvP players, yet there is need for PvE.
jamesharv2005ub17_ESO wrote: »
People like that lava guy expect to run up against people who are not prepared to fight back. he doesnt want pvp he wants easy marks he can loot.
ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
jamesharv2005ub17_ESO wrote: »
I played SWG from the day it launched until the day it closed. This IC will be another disaster of epic proportions. You also have no clue what NGE was or what it did as obviously you didnt play before and after. If you look even in the threads people who claim to only want to pvp do NOT want to be looted.
MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
That just means more stones for the people who do enter the Imperial City.jamesharv2005ub17_ESO wrote: »MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
I have about 65 active players in my guild. I was on TS yesterday not even one of them plans on buying IC. Even the people who enjoy pvp are turned off by the player loot mechanic. The place will be deserted in less than a month I bet.
Lava_Croft wrote: »That just means more stones for the people who do enter the Imperial City.jamesharv2005ub17_ESO wrote: »MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
I have about 65 active players in my guild. I was on TS yesterday not even one of them plans on buying IC. Even the people who enjoy pvp are turned off by the player loot mechanic. The place will be deserted in less than a month I bet.
As a Nightblade, patience is one of my virtues. Eventually, there will be a tender, gankable man or mer passing by.jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »That just means more stones for the people who do enter the Imperial City.jamesharv2005ub17_ESO wrote: »MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
I have about 65 active players in my guild. I was on TS yesterday not even one of them plans on buying IC. Even the people who enjoy pvp are turned off by the player loot mechanic. The place will be deserted in less than a month I bet.
Nope that means you will be sitting there with your gank squad and have noone to kill and unless you start doing PVE no stones.
Tonnopesceb16_ESO wrote: »[
You do realize that from times to times pvp players enjoy do quest?
We complain only because PVP is not a fact for levelling and we are forced to pve .
Again most of the playerbase like to do both and even to take a risk doing it
Lava_Croft wrote: »I don't have to do any PvE in order to get my TV stones and PvE content in PvP has always been a part of ESO, whether I like it or not.You do realize that someone has to do PvE in IC in order to release any stones into the circulation. You hate dungeons and doing quests so it will not be you. Maybe not the guy next to you. It was said that it is entirely PvP content for PvP players, yet there is need for PvE.
There will always be people collecting stones and there will always be people doing the quests in Cyrodiil if only for the achievements or the easy obtainable XP.Tonnopesceb16_ESO wrote: »[
You do realize that from times to times pvp players enjoy do quest?
We complain only because PVP is not a fact for levelling and we are forced to pve .
Again most of the playerbase like to do both and even to take a risk doing it
Yes they do but in the case of the poster to who I replied I got the impression that PvE is not option. Personally I play both.Lava_Croft wrote: »I don't have to do any PvE in order to get my TV stones and PvE content in PvP has always been a part of ESO, whether I like it or not.You do realize that someone has to do PvE in IC in order to release any stones into the circulation. You hate dungeons and doing quests so it will not be you. Maybe not the guy next to you. It was said that it is entirely PvP content for PvP players, yet there is need for PvE.
Where does your stones come from if nobody is collecting them in the first place? Yes PvE has always been in cyrodiil, how many people actually do those quests there?
jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »That just means more stones for the people who do enter the Imperial City.jamesharv2005ub17_ESO wrote: »MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
I have about 65 active players in my guild. I was on TS yesterday not even one of them plans on buying IC. Even the people who enjoy pvp are turned off by the player loot mechanic. The place will be deserted in less than a month I bet.
Nope that means you will be sitting there with your gank squad and have noone to kill and unless you start doing PVE no stones.
MaximusDargus wrote: »jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »That just means more stones for the people who do enter the Imperial City.jamesharv2005ub17_ESO wrote: »MaximusDargus wrote: »ZOS_RichLambert wrote: »I've seen this mentioned a few times in various threads now, so i'll clarify some here. Imperial City is meant for the PVP player - it's their turn for some love. If you love PVE and are clamoring for more of that type of content, the Orsinium DLC will be exactly what you want.
There you have it, from the Horse's mouth.
If you don't do PVP, then you have no reason to buy Imperial City. It's not for you. period.
there is no point in continuing to complain about the Tel Var Stones. It's not designed for you, so you have no reason to bother with it. Just save your money for Orsinium, and let the PVPers have their expansion.
I feel sorry for the Ganker tryhards who thought they were going to get some easy Carebear prey, but this Expansion is for PVPers, and no PVE Carebear should spend money on it, per ZOS. time to git gud scrubs. have fun getting stomped by real PVPers.
The fact something was supposed to be designed to be meant only for PVP players doesnt mean execution of such plan is faulty and lacks sense.
Imperial city meant for PVP player? Why PVE content then? Why IC only VR16 gear?
If all that PVP players love to do is killing other players why IC have PVE content:
- dungeons
- crafting stations
- mobs
Why does ZOS LURE PVE players into the supposed to be "IC meant for PVP players" zone with PVE content and then declare "IC is for PVP players, you no like it you wait for other DLC"?
That makes no sense. Unless the whole reason for that is to lure PVE players into IC, shut their mouth from ANY SINGLE Complain about broken mechanics of harassment and griefing (stealing TV stones, camping spots and preveinting access to paid content) by simply stating "IC is for pvp player" and all of that just to provide a cannon fodder to so called PVP players who seek challenge and in fact want to leech on other work.
I have about 65 active players in my guild. I was on TS yesterday not even one of them plans on buying IC. Even the people who enjoy pvp are turned off by the player loot mechanic. The place will be deserted in less than a month I bet.
Nope that means you will be sitting there with your gank squad and have noone to kill and unless you start doing PVE no stones.
But why would PVPers bother with doing PVE if all they want is to kill players?
If PVPers will decide to start doing PVE then it seems that ZOS_RichLambert is simply contradicting himself stating that "IC is meant for PVP players"