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Everything you feared about stones is true... from their live broadcast...

  • Soulshine
    Soulshine
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    Dredlord wrote: »
    Tyrusaran wrote: »
    Pallmor wrote: »
    What PVP fans don't understand is they've added this mechanic and put new PVE content in a PVP area. If PVE players had new content solely for them, none of this would be an issue.

    MMO =/= PVP

    PVP is just one aspect.

    There is some PvE content in there, but you can only earn stones in the PvP areas. :-(

    NO the stones are EARNED in pve and can be STOLEN in pvp wich you must cross to get to safety, eventhough said pvp nabs that steal have not EARNED said stones.

    Let me correct you. The stones are GIVEN away in pve and EARNED in pvp.

    LOL why cant we have both?

    The stones are EARNED in pve and EARNED in pvp

    Because there is absolutely no work in running in zerg party spamming AOE everywhere and wiping out everyone on your way. Or in killing someone using PVP exploits, launching macros and using bugged skills. And everything done in cookie cutter build copied from some random video blog or site, rerolled two weeks before launch of IC.
    Only opportunism, harassment and thieft.

    Yeah well because no one in pve has never copied a fotm build?
    No one in pve has never farmed till dawn countless bosses inside the trials for the loot?
    no one... well is pointless and i don't want to be rude so IF YOU DONT LIKE IT JOIN THE PTS SERVER AND SEND FEEDBACK INSTEAD OF INSULT PEOPLE INTO RANDOM THREADS.

    Oh you would all love for everyone who is against this sick idea to wait for PTS untill its too late and then hope for bandaid fixes.

    You prevent bad things from happening. Not let them happen and then try to limit the damage.

    Testing out for yourself --- rather than blindly assuming ---- the extent to which the new systems are playable is the entire point of PTS and is always worthwhile, even if only to know for yourself firsthand what is coming and decide if you wish to play/buy, etc.

    Attempting to put that process down is about as productive as calling the expansion itself "sick" - something which is not only irrational, but frankly uncalled for.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Easy fix which will take no time to do. make it so you lose none of your TV stones when you die. Simple. Its a PVE AND PVP zone not a zone where the PVE people earn all the rewards then the PVP gank them with zero risk. The risk is all on one side and the reward is all on the other. LIke usual tho with ZOS it will take masses leaving the game before they finally grasp how stupid this idea was.

    Rest of IC is great. The player looting has to go. Thats from a time long past.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • DDuke
    DDuke
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    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    Are you implying you know how the incoming combat changes will affect things like TTK & stealth burst, and the viability of this strategy?

    Or that you even know how this works in practice, on live server?
    I would say hiding in stealth from multiple people is significantly harder than hiding behind block with 90% dmg mitigation & permanent CC immunity.
    Edited by DDuke on July 18, 2015 8:11PM
  • Korah_Eaglecry
    Korah_Eaglecry
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    DDuke wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    Are you implying you know how the incoming combat changes will affect things like TTK & stealth burst, and the viability of this strategy?

    Or that you even know how this works in practice, on live server?
    I would say hiding in stealth from multiple people is significantly harder than hiding behind block with 90% dmg mitigation & permanent CC immunity.

    Where did I say the incoming changes will do anything? Pretty sure were talking about the current situation regarding fotm builds and the current skill level of players, or are you too dense to stay on topic?
    Edited by Korah_Eaglecry on July 18, 2015 8:24PM
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • arena25
    arena25
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    GreySix wrote: »
    Snit wrote: »
    What PVP fans don't understand is they've added this mechanic and put new PVE content in a PVP area. If PVE players had new content solely for them, none of this would be an issue.

    MMO =/= PVP

    PVP is just one aspect.


    This is the first significant PvP content since launch. It was our turn.

    ?u=http%3A%2F%2Fweknowmemes.com%2Fgenerator%2Fuploads%2Fgenerated%2Fg1335585073191155396.jpg&f=1

    Very funny, mate...wish the LOL button was still here...
    If you can't handle the heat...stay out of the kitchen!
  • arena25
    arena25
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    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    U mad bro?
    If you can't handle the heat...stay out of the kitchen!
  • J2JMC
    J2JMC
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    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    You completely missed the point of his post. What's amazing is you got an agree for it and a positive response. Meaning other people completely missed the point of his post when I guarantee he shares the same position as you do in regards to this tv fiasco.

    He was pointing out that pvp players are going to pay for content that they most likely will not participate in enough to justify the cost. Therefore, he finds it odd that that pve players are complaining about content that they will not want to participate in. He was also questioning why pve players insist on hurling insults at players who like to pvp when npcs can supposedly make you lose stones as well. To be clear, I don't necessarily agree with his line of questioning. I find it largely irrelevant to the whole conversation. However,I do think it's unfair to grossly misinterpret what he has said. Especially when you guys are most likely in the same camp.

    ZOS needs to add a way for the stones to be initially generated from purely pvp content. That way players can not complain about losing it as no matter how you get the stones, pve or pvp, every play style is subject to losing them. Also, depending on how ZOS implement such a thing, normal pvp could be worth more than the supposed ganking that will be going on.*

    *The last suggestion is from someone who has not completed the eso live. If there is a way to achieve stones from without any player having to ever pve then the current complaints about the system are kind of lame.
    Edited by J2JMC on July 18, 2015 8:36PM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • arena25
    arena25
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    Hey, guys, let's calm it down, I don't want the mods in here...let's just be civil.
    If you can't handle the heat...stay out of the kitchen!
  • DDuke
    DDuke
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    DDuke wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    Are you implying you know how the incoming combat changes will affect things like TTK & stealth burst, and the viability of this strategy?

    Or that you even know how this works in practice, on live server?
    I would say hiding in stealth from multiple people is significantly harder than hiding behind block with 90% dmg mitigation & permanent CC immunity.

    Where did I say the incoming changes will do anything? Pretty sure were talking about the current situation regarding fotm builds and the current skill level of players, or are you too dense to stay on topic?

    Last I checked, the topic is the upcoming DLC & Tel Var stones.


    Also, I'm quite sure it was you who changed the topic into PvP meta by posting:
    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    But hey, keep throwing the ad hominems, they're entertaining atleast.
  • Aryotus
    Aryotus
    Soul Shriven
    Your so right about the looting mechanics and griefers. I just started playing and attained only lvl 5 (due to frequent DCing) and they run in small packs even at this low lvl trampling all. I have to wait till they are off elsewhere to lvl up and loot for myself. Some camp, some troll and jump on your kills just before you soul gem it or down it.
  • Folkb
    Folkb
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    This would be awesome if the PVP in this game wasn't total S|-|1t and horribly unbalanced.
  • Korah_Eaglecry
    Korah_Eaglecry
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    DDuke wrote: »
    DDuke wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    Are you implying you know how the incoming combat changes will affect things like TTK & stealth burst, and the viability of this strategy?

    Or that you even know how this works in practice, on live server?
    I would say hiding in stealth from multiple people is significantly harder than hiding behind block with 90% dmg mitigation & permanent CC immunity.

    Where did I say the incoming changes will do anything? Pretty sure were talking about the current situation regarding fotm builds and the current skill level of players, or are you too dense to stay on topic?

    Last I checked, the topic is the upcoming DLC & Tel Var stones.


    Also, I'm quite sure it was you who changed the topic into PvP meta by posting:
    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    But hey, keep throwing the ad hominems, they're entertaining atleast.

    ad ***·mi·nem
    ˌad ˈhämənəm/
    adverb & adjective
    1.
    (of an argument or reaction) directed against a person rather than the position they are maintaining.
    "vicious ad hominem attacks"
    2.
    relating to or associated with a particular person.

    If youre going to use it. Atleast be smart enough to see that my ad hominem, is against his ad hominem....
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Soulshine
    Soulshine
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    J2JMC wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    You completely missed the point of his post. What's amazing is you got an agree for it and a positive response. Meaning other people completely missed the point of his post when I guarantee he shares the same position as you do in regards to this tv fiasco.

    He was pointing out that pvp players are going to be pay for content that they most likely will not participate in enough to justify the cost. Therefore, he finds it odd that that pve players are complaining about content that they will not want to participate in. He was also questioning why pve players insist on hurling insults at players who like to pvp when npcs can supposedly make you lose stones as well. To be clear, I don't necessarily agree with his line of questioning. I find it largely irrelevant to the whole conversation. However,I do think it's unfair to grossly misinterpret what he has said. Especially when you guys are most likely in the same camp.

    ZOS needs to add a way for the stones to be initially generated from purely pvp content. That way players can not complain about losing it as no matter how you get the stones, pve or pvp, every play style is subject to losing them. Also, depending on how ZOS implement such a thing, normal pvp could be worth more than the supposed ganking that will be going on.*

    *The last suggestion is from someone who has not completed the eso live. If there is a way to achieve stones from without any player having to ever pve then the current complaints about the system are kind of lame.


    Wait at minute. Where is this missing " initially generated from purely pvp content" that you are talking about?

    TV stones are generated by killing enemy alliance players in IC --- not just from looting stones off their dead bodies. Whatever amount those may be are to my understanding a separate bounty (based on ESO Live discussion, as I understood it).

    Also, TV is earned by killing IC mobs, mini bosses, special scamps, and the BIG boses (PvE), such TV stones can be looted off you if you are killed.

    PvE Quests in IC give TV stone rewards that come in boxes which cannot be looted off you though, so if anything questing offers (per usual) highest level of XP, minimal risk, and guaranteed reward....

    Explain how exactly are PvE players going to come out "losing" in this scenario.
  • J2JMC
    J2JMC
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    Soulshine wrote: »
    Wait at minute. Where is this missing " initially generated from purely pvp content" that you are talking about?

    TV stones are generated by killing enemy alliance players in IC --- not just from looting stones off their dead bodies. Whatever amount those may be are to my understanding a separate bounty (based on ESO Live discussion, as I understood it).

    Also, TV is earned by killing IC mobs, mini bosses, special scamps, and the BIG boses (PvE), such TV stones can be looted off you if you are killed.

    PvE Quests in IC give TV stone rewards that come in boxes which cannot be looted off you though, so if anything questing offers (per usual) highest level of XP, minimal risk, and guaranteed reward....

    Explain how exactly are PvE players going to come out "losing" in this scenario.
    J2JMC wrote: »

    *The last suggestion is from someone who has not completed the eso live. If there is a way to achieve stones without any player having to ever pve then the current complaints about the system are kind of lame.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • DDuke
    DDuke
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    are you too dense to stay on topic?
    If youre going to use it. Atleast be smart enough to see that my ad hominem, is against his ad hominem....

    Oh look, another! <3
    Edited by DDuke on July 18, 2015 9:06PM
  • Emma_Overload
    Emma_Overload
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    Soulshine wrote: »
    J2JMC wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    You completely missed the point of his post. What's amazing is you got an agree for it and a positive response. Meaning other people completely missed the point of his post when I guarantee he shares the same position as you do in regards to this tv fiasco.

    He was pointing out that pvp players are going to be pay for content that they most likely will not participate in enough to justify the cost. Therefore, he finds it odd that that pve players are complaining about content that they will not want to participate in. He was also questioning why pve players insist on hurling insults at players who like to pvp when npcs can supposedly make you lose stones as well. To be clear, I don't necessarily agree with his line of questioning. I find it largely irrelevant to the whole conversation. However,I do think it's unfair to grossly misinterpret what he has said. Especially when you guys are most likely in the same camp.

    ZOS needs to add a way for the stones to be initially generated from purely pvp content. That way players can not complain about losing it as no matter how you get the stones, pve or pvp, every play style is subject to losing them. Also, depending on how ZOS implement such a thing, normal pvp could be worth more than the supposed ganking that will be going on.*

    *The last suggestion is from someone who has not completed the eso live. If there is a way to achieve stones from without any player having to ever pve then the current complaints about the system are kind of lame.


    Wait at minute. Where is this missing " initially generated from purely pvp content" that you are talking about?

    TV stones are generated by killing enemy alliance players in IC --- not just from looting stones off their dead bodies. Whatever amount those may be are to my understanding a separate bounty (based on ESO Live discussion, as I understood it).

    Also, TV is earned by killing IC mobs, mini bosses, special scamps, and the BIG boses (PvE), such TV stones can be looted off you if you are killed.

    PvE Quests in IC give TV stone rewards that come in boxes which cannot be looted off you though, so if anything questing offers (per usual) highest level of XP, minimal risk, and guaranteed reward....

    Explain how exactly are PvE players going to come out "losing" in this scenario.

    If the unlootable TV reward boxes have small, insufficiently desirable quantities of stones compared to what you could get by grinding scamps in the PvP zones, then yeah... there's gonna be a problem. PvEers are going to feel compelled to grind TV stones by the most efficient means possible, even if it means risking death. That, in and of itself, is not so bad, but the prospect of losing ALL your hard-earned stones to some griefing ganker is INTOLERABLE. I'm trying to imagine how pissed I would be if my Sorc got attacked by a a PvPer, but I couldn't dodge, block or Bolt Escape to safety BECAUSE OF NERFS BEGGED FOR BY THE VERY SAME PVPERS WHO ARE NOW STEALING MY S***.

    Yeah, I'd say that qualifies as a "losing scenario".


    Edited by Emma_Overload on July 18, 2015 9:17PM
    #CAREBEARMASTERRACE
  • Carde
    Carde
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    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    Are you trying to imply hiding in stealth and then bombing someone with unbalanced skills is a huge challenge?

    It is possible to win when ambushed, the zerg rush strategy is only a rock in the great game and sometimes you leap out and attack a paper.
    J2JMC wrote: »
    You completely missed the point of his post. What's amazing is you got an agree for it and a positive response. Meaning other people completely missed the point of his post when I guarantee he shares the same position as you do in regards to this tv fiasco.

    I really don't think I did, and I really doubt that we share the same position.
    Member of the Psijic Order PTS Group
  • mrskinskull
    mrskinskull
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    I don't mind getting my @ss kicked.

    Having my lunch money taken is a little harder to swallow...

    :|

    The strong will get stronger right?

    The max level console transfers will reign unmatched! Mwa ha ha ha!

  • Acrolas
    Acrolas
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    2cftj4k.jpg
    signing off
  • mrskinskull
    mrskinskull
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    Will there be off hours and empty servers for people to jump in when its slow? There are several PvP servers with one dominant team. Won't this just end up being the case?

    Or will there just be the one campaign? Is the imp city tied to the azure star campaign for example?


    I think this thing will sort itself out buff server style. Especially considering the buffs of buff servers will be leaving.

    I think the very high level people are more used to an easy 'grind' style fight and will likely group on a particular server creating defacto power structures.

    The few brave pvpers that attmpet to invade will likely be smoked instantly.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Will there be off hours and empty servers for people to jump in when its slow? There are several PvP servers with one dominant team. Won't this just end up being the case?

    Or will there just be the one campaign? Is the imp city tied to the azure star campaign for example?


    I think this thing will sort itself out buff server style. Especially considering the buffs of buff servers will be leaving.

    I think the very high level people are more used to an easy 'grind' style fight and will likely group on a particular server creating defacto power structures.

    The few brave pvpers that attmpet to invade will likely be smoked instantly.

    There will be one big area with a few good spots to kill stuff. The guilds you speak of will be there and kill anyone trying to do the content. Just like werewolf bites if you want this gear you will be forced to pay them. Just silly. At this point I think I am absolutely done with ESO. I havent paid them since March havent logged in since last month. The people steering this ship are totally out of their element.
  • J2JMC
    J2JMC
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    Carde wrote: »

    I really don't think I did, and I really doubt that we share the same position.

    It seems your comment was only addressed at his mention of pvp players not knowing how to do vet dungeons while ignoring everything else he said. Also, from your recent posts you both support pvp and the current direction of ic. So how are you not in the same camp?
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Soulshine
    Soulshine
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    Soulshine wrote: »
    J2JMC wrote: »
    Carde wrote: »
    WHY NO ONE IN THIS THREAD WANT TO CONSIDER THAT WE PVP PLAYERS IN THE 2,5k CROWNS UPDATE WILL GET EVEN 2 DUNGEONS, BUT THE MAJORITY OF THE PVP PLAYERS DOES NOT KNOW HOW TO DO A VETERAN DUNGEON???

    WE DON'T COMPLAIN ABOUT THAT!!

    SO DONT COMPLAIN IF YOU BUY A PVP/PVE ZONE AND YOU HAVE CONSEQUENCES TO DIE FROM ANOTHER PLAYER,


    I belive that if the ZOS had told us that if you die in cyrodill by PVE you will lose a portion of your stones no one will complain, BUT if is another player who kills you that player is a dirty ganker a griefer a thief and on and on...

    lol are you seriously trying to imply that clearing a veteran dungeon in this game is some sort of huge skill plateau that only you mighty dragonslayers can accomplish? holy crap no wonder you're terrified to fight a sentient enemy over AI packs if you're considering dungeons a challenge

    You completely missed the point of his post. What's amazing is you got an agree for it and a positive response. Meaning other people completely missed the point of his post when I guarantee he shares the same position as you do in regards to this tv fiasco.

    He was pointing out that pvp players are going to be pay for content that they most likely will not participate in enough to justify the cost. Therefore, he finds it odd that that pve players are complaining about content that they will not want to participate in. He was also questioning why pve players insist on hurling insults at players who like to pvp when npcs can supposedly make you lose stones as well. To be clear, I don't necessarily agree with his line of questioning. I find it largely irrelevant to the whole conversation. However,I do think it's unfair to grossly misinterpret what he has said. Especially when you guys are most likely in the same camp.

    ZOS needs to add a way for the stones to be initially generated from purely pvp content. That way players can not complain about losing it as no matter how you get the stones, pve or pvp, every play style is subject to losing them. Also, depending on how ZOS implement such a thing, normal pvp could be worth more than the supposed ganking that will be going on.*

    *The last suggestion is from someone who has not completed the eso live. If there is a way to achieve stones from without any player having to ever pve then the current complaints about the system are kind of lame.


    Wait at minute. Where is this missing " initially generated from purely pvp content" that you are talking about?

    TV stones are generated by killing enemy alliance players in IC --- not just from looting stones off their dead bodies. Whatever amount those may be are to my understanding a separate bounty (based on ESO Live discussion, as I understood it).

    Also, TV is earned by killing IC mobs, mini bosses, special scamps, and the BIG boses (PvE), such TV stones can be looted off you if you are killed.

    PvE Quests in IC give TV stone rewards that come in boxes which cannot be looted off you though, so if anything questing offers (per usual) highest level of XP, minimal risk, and guaranteed reward....

    Explain how exactly are PvE players going to come out "losing" in this scenario.

    If the unlootable TV reward boxes have small, insufficiently desirable quantities of stones compared to what you could get by grinding scamps in the PvP zones, then yeah... there's gonna be a problem. PvEers are going to feel compelled to grind TV stones by the most efficient means possible, even if it means risking death. That, in and of itself, is not so bad, but the prospect of losing ALL your hard-earned stones to some griefing ganker is INTOLERABLE. I'm trying to imagine how pissed I would be if my Sorc got attacked by a a PvPer, but I couldn't dodge, block or Bolt Escape to safety BECAUSE OF NERFS BEGGED FOR BY THE VERY SAME PVPERS WHO ARE NOW STEALING MY S***.

    Yeah, I'd say that qualifies as a "losing scenario".

    Embrace that perspective if you like but I'd say you are overreacting big time not to mention being short sighted. There is always more than one way to skin a cat, so to speak... no offense to my Khajiit brothers and sisters...

    First off, define desirable. What does that even mean here?

    If the boxes are not lootable outright, there is NO WAY they should carry the same level of stones as a boss or a special scamp kill. There is no risk to carrying the box and considerably less risk presented for earning it. Further, Brian mentioned on the ESO Live discussion yesterday that you can wait until you are in a safe place to open them and the multiplier could still apply, so if anything you are potentially able to get even more from them than a normal player kill if you open them just after a multiplier kicking in...

    The bottom line here is becoming more and more evident. Wanting the ability to get the same level of rewards as active PvP players risking everything in the zone, while taking minimal risks yourself is not going to win you any votes from ZoS or the community.

    If you find the prospect so INTOLERABLE, then perhaps it is not a system you should engage.

    Demanding the TV system be changed merely because of your intolerance, not to mention unwillingness to even consider that you have options to earn TV anyway and in decent amounts, is poor vision at best.
    Edited by Soulshine on July 18, 2015 9:36PM
  • mrskinskull
    mrskinskull
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    Will there be off hours and empty servers for people to jump in when its slow? There are several PvP servers with one dominant team. Won't this just end up being the case?

    Or will there just be the one campaign? Is the imp city tied to the azure star campaign for example?


    I think this thing will sort itself out buff server style. Especially considering the buffs of buff servers will be leaving.

    I think the very high level people are more used to an easy 'grind' style fight and will likely group on a particular server creating defacto power structures.

    The few brave pvpers that attmpet to invade will likely be smoked instantly.

    There will be one big area with a few good spots to kill stuff. The guilds you speak of will be there and kill anyone trying to do the content. Just like werewolf bites if you want this gear you will be forced to pay them. Just silly. At this point I think I am absolutely done with ESO. I havent paid them since March havent logged in since last month. The people steering this ship are totally out of their element.



    No James, it won't be that bad. If there are multiple servers, each faction will likely claim complete control of one and kill any one foolish to enter. If you enter while your faction is in control, the worst the home faction jerks might do, is not heal you.

    I think the imperial city will go the way of the buff servers. With buff servers on their way out, I think cunning game breakers will be targeting the imperial city.
  • Dionysusjones
    Dionysusjones
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    Please don't take away our risk free pve!

    latest?cb=20140302163813
    Edited by Dionysusjones on July 18, 2015 9:44PM
  • Tavore1138
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    arena25 wrote: »
    arena25 wrote: »
    BEWARE...the Crimson Assassin comes for your Tel Var Stones...

    BWAHAHAHAHAHA!

    aemky8.jpg



    AND RED IS BARELY ACCEPTED

    Ok, where did you get that from? I absolutely have to see it.

    And don't worry, the Crimson Assassin knows what he's doing...

    Comic con random picture.


    Pallmor wrote: »
    Tyrusaran wrote: »
    Pallmor wrote: »
    What PVP fans don't understand is they've added this mechanic and put new PVE content in a PVP area. If PVE players had new content solely for them, none of this would be an issue.

    MMO =/= PVP

    PVP is just one aspect.

    There is some PvE content in there, but you can only earn stones in the PvP areas. :-(

    NO the stones are EARNED in pve and can be STOLEN in pvp wich you must cross to get to safety, eventhough said pvp nabs that steal have not EARNED said stones.

    I watched the broadcast and I'm pretty sure the guy said that you can only earn stones in PvP zones. You earn them through PvE combat but the zones are all PvP enabled. So watch your back and heal fast after combat, or the ganker Nightblade cloaked off screen might one-shot you the second after you kill the boss.

    NPC's in a PVP zone indeed don't magically make it a pve area.

    AMEN brother!

    Carde wrote: »
    Romo wrote: »
    Faulgor wrote: »
    I really do not understand this desire of some people for segregation.

    The Imperial City has always been, even since before ESO's release, conceptualized and advertised as a combined PvE and PvP space, much like popular areas in earlier MMOs. This is an entirely different scenario from pure PvE or pure PvP. Not only did we know about this for over a year, we were looking forward to it. If they had suddenly changed the direction of development to a pure PvE/PvP space, lots of people would be devastated.

    Considering this, it really takes some gall for people to demand that ZOS has to take the PvP aspects out of IC. If you only want pure PvE, the Imperial City was never for you. You should be happy they are adding 2 new group dungeons, both normal and veteran versions.

    And your threats that you won't buy IC because of this only harms the game in the long run. If you don't like it, by all means, don't buy it. But I'm glad they are not bending the original design of the IC just to sell more DLC.

    You are either intentionally missing the point of the majority of the posts, or missed the main thrust completely.

    The majority of the "pvers" and not all are just pvers, feel the validation by ZOS of a griefing game style aka gankers is not-palatable. But since they feel so now Zos should change its TOS etc. to state in bold letters, "WE SUPPORT and ENCOURAGE the GRIEFING of other players."

    Your biggest mistake is just generalizing all PvP as griefing. Seriously, quit trying to be a victim so hard, its disturbing.

    Players killing players in a zone designed and intended for killing players doesn't make everybody a bunch of zit faced sociopaths living out fantasies of revenge against their bullies. You're utterly ridiculous to be this afraid of your character dying to another player.

    Try to calm down and have some *** fun and leave your comfort zone for once.

    As the OP here that is not what I said, nor is it what concerns me - my concern is that then system as it stands is designed to promote bad behaviour from all players because all the risk is borne by those who choose to play against daedra and get stones whereas a heavy reward can go to someone who just kills someone on the way out of IC with 5 seconds & a couple of well placed arrows.

    After bouncing around in this thread all day I made a suggestion to make the risk and rewards of the system more evenly balanced - you can find it here: LINK

    The problem here is that the people who choose to kill daedra in a pvp zone shuld know what the risk is : encounter another player.
    When PVE'rs has started to come into Cyrodill to farm dolmens for the VR14 martial knowlege pcs evry time i saw a dolmen dropping from the sky, i was there to kill a few and to be killed, but my intentions wasn't to steal the loot from the dolmens i was only searching a ZERG FREE zone, personally i don't care if one claim to be a PVE player or a PVP one the fact that i simply know a little more how to handle players and a little less on how handle mobs it does not magically transform me into a griefer.

    Which is where we differ, when riding up to defend DC one time the Bruma gate opened as I went past and a lone red was soloing it, instead of backstabbing them I went in and helped finish the dolmen, we both then allowed each other to take the chest and then stealthed away in opposite directions... and then 5 minutes later fired seige at each other at DC... I likew that about this game...
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • RustedValor
    RustedValor
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    If they add a shiney new mount and a cool costume exclusive to the DLC the PVE carebears will buy it no matter what lol.
  • grumlins
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    Tholian1 wrote: »
    To be fair, they just said that PvE questers will be rewarded with boxes of TV stones that can't be looted. You can wait until you get to the bank to open up the boxes. So, not as bad as I thought. :)

    Oh that's a relief at least! I'll definitely inform all of my friends and guildies!
  • sagitter
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    This is something that make me excited, finally some risky element for pvping , an element that is missing in modern mmo since Ultima Online, and like always whiners come here whining and screaming :'( , even if they have not tryed yet the mechanic. It's really true, new generations want all ready at lower risk, a bunch of laziness, this is what i see. Do you want all mmo to be a stupid clone, or do you want something exciting and new? Zos pls do not listen to these whiners because they always ll'have something about to complaining, and in the end the game will be another stupid clone and not something original nowdays. THIS IS A PVP DLC, PVERS WAIT FOR YOUR DLC PLS, YOU GOT ALREADY MORE LOVE THAN PVP.
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