I concur with Deltia and Pinky. When these people speak and give intelligent aguments/solutions, ZOS needs to listen. They KNOW this game backwards and forwards. They are credible when they offer comment and should be consixered. They are not here just bit ching and moaning, they want to keep a great game great!
SourishWhale wrote: »"To compete you have to be stronger.
The only way to get stronger is to get XP.
The only way to get XP is to quest/grind as fast as you can to keep up.
That's the problem.
To keep up you have to rush content or grind.
How can you enjoy a game if you have to ignore and bypass half the content to be competitive.
Whats the point of making content if you force players to rush it to compete ?
That means they just consume it faster and ZOS need to create content even quicker.
Is the point of the game to enjoy the journey (low XP/minute)....or to end the journey as fast as possible (high XP/minute) ?
I am an explorer. I want to see the scenery on the way. I want to admire the wildlife. I want to see the interactions of the world around me. I want to savour the stories of the quests and be pulled into them. I want to appreciate ALL the effort ZOS put into the game.
I cant. If I want to PVP I need to be as powerful as everyone else. Which means I have no time to savour the game experience.
So...
Savour PVE experience and be useless in PVP.
Savour the PVP experience and rush all the PVE experience.
I don't want to be forced into PVP or PVE.
I want to experience PVP and PVE to its full."
This is everything that is wrong with the current system.
I want to cruise, and soak up the rich story and world that Tamriel offers. But I also want to play competitive PVP....
...The ESO dilema.
CheeseDivinity wrote: »I've been playing ESO since I was two years old. I'm now 32 and finally made my first Veteran rank 3. When we were informed about the increase to VR16, it did somewhat kill me inside.. it's nice to know I'm not the only one.
On to Champion Points, I'm on the fence. Yes, they are very unbalanced in PvP, but when I'm creating a new alt and levelling him up, they come in extremely helpful. If you've made Veteran ranks before, I believe you deserve some kind of boost the next time around - Champion Points provide this. Should they be accessible in PvP? No, not at all. But to keep them as some kind of reward to Vet players while grinding their new characters might be a good idea. I believe if you invest time into something, you should get something back. But it should never cause unbalance in the end game, which is PvP.
CheeseDivinity wrote: »I've been playing ESO since I was two years old. I'm now 32 and finally made my first Veteran rank 3. When we were informed about the increase to VR16, it did somewhat kill me inside.. it's nice to know I'm not the only one.
On to Champion Points, I'm on the fence. Yes, they are very unbalanced in PvP, but when I'm creating a new alt and levelling him up, they come in extremely helpful. If you've made Veteran ranks before, I believe you deserve some kind of boost the next time around - Champion Points provide this. Should they be accessible in PvP? No, not at all. But to keep them as some kind of reward to Vet players while grinding their new characters might be a good idea. I believe if you invest time into something, you should get something back. But it should never cause unbalance in the end game, which is PvP.
I concur with Deltia and Pinky. When these people speak and give intelligent aguments/solutions, ZOS needs to listen. They KNOW this game backwards and forwards. They are credible when they offer comment and should be consixered. They are not here just bit ching and moaning, they want to keep a great game great!
CheeseDivinity wrote: »I've been playing ESO since I was two years old. I'm now 32 and finally made my first Veteran rank 3. When we were informed about the increase to VR16, it did somewhat kill me inside.. it's nice to know I'm not the only one.
On to Champion Points, I'm on the fence. Yes, they are very unbalanced in PvP, but when I'm creating a new alt and levelling him up, they come in extremely helpful. If you've made Veteran ranks before, I believe you deserve some kind of boost the next time around - Champion Points provide this. Should they be accessible in PvP? No, not at all. But to keep them as some kind of reward to Vet players while grinding their new characters might be a good idea. I believe if you invest time into something, you should get something back. But it should never cause unbalance in the end game, which is PvP.
I haven't really been playing this game for a couple of reasons, first off I am sorta getting sick of sitting around waiting for LFG tool for some group play, secondly there isn't really a single player daily mission center I can do to sit back and chill.
Being max level I either have to head Cyrodiil where I will likely get mopped up by other players pvping inorder to do dailies or head to craglorn where I have to sit and WAIT to FORM A FOUR PLAYER GROUP just to complete the quests in the zone.
Not to mention its either a dead zone or I have to spend my time back tracking so new players can get to the quest progression I am and by then I have to log off.
It's sickening to my soul and craglorn is obviously a poor design choice for FOUR PLAYER GROUPING since the initial launch groups blazed through it.
My obvious suggestion is to nerf it down so only two players can get through the zone.
Create a simple non pvp zone for daily quests where people can grind and chill out when they can't find or don't want to wait hours to form a group.
This isn't including the broken LFG tool that is incredible basic and lacks proper search functions! And no! Telling people to use a broken system to see if it works for 2 years is a weak and insulting excuse.
Lastly guilds are a mess, where I have to sift through making sure ones is active on top of others having proper trade which isn't really useful, I vendor nearly all my stuff unless I know it's something in high demand.
Sadly this game either requires you to be in specific place waiting around to form a group so you can't do anything else, the most fun I have had is through single player quests where I get to do things but when your spinning your wheels looking through chat for groups you want time adds up and I have to log off.
I LOVE THIS GAME and have continually subbed to this game since launch hoping that improvements would be made even with its buy to play model, but have fallen silent on the current plans for future DLC as Imperial city seems like another smaller cyrodiil with Dungeons. Something I hope the LFG tool actually becomes functional with.
This is really sad, I doubt the developers will read this or take note of it and when the DLC hits I will have to wonder if it's just another damn craglorn or cyrodiil forced PVP for single player quests. Especially now other interesting games are coming out and MMO's are releasing new expansions.
I don't want this games epitaph to be get more friends to buy the game to continue playing.
Wow this is disgusting. Wake up zos
HUGE step in the right direction, and I applaud them for that.Uhm... They're doing what deltia suggested. Seasonal caps PLUS some sort of catch up mechanic. How much more awake do you want them to be?
SourishWhale wrote: »"To compete you have to be stronger.
The only way to get stronger is to get XP.
The only way to get XP is to quest/grind as fast as you can to keep up.
That's the problem.
To keep up you have to rush content or grind.
How can you enjoy a game if you have to ignore and bypass half the content to be competitive.
Whats the point of making content if you force players to rush it to compete ?
That means they just consume it faster and ZOS need to create content even quicker.
Is the point of the game to enjoy the journey (low XP/minute)....or to end the journey as fast as possible (high XP/minute) ?
I am an explorer. I want to see the scenery on the way. I want to admire the wildlife. I want to see the interactions of the world around me. I want to savour the stories of the quests and be pulled into them. I want to appreciate ALL the effort ZOS put into the game.
I cant. If I want to PVP I need to be as powerful as everyone else. Which means I have no time to savour the game experience.
So...
Savour PVE experience and be useless in PVP.
Savour the PVP experience and rush all the PVE experience.
I don't want to be forced into PVP or PVE.
I want to experience PVP and PVE to its full."
This is everything that is wrong with the current system.
I want to cruise, and soak up the rich story and world that Tamriel offers. But I also want to play competitive PVP....
...The ESO dilema.
The day ESO dies is when devs will listen to conservative Skyrim-gamers which ask for housing and other nonsense.