The day ESO dies comes when ZOS starts listening to players' half-baked suggestions. Everybody complains that ZOS is "slow", but I am also glad that majority of the changes are not rushed (although there are always some unfortunate ones). I really doubt all the announced things make it into 1.7 release. Some will be abandoned, other implemented. But it requires a lot of testing and discussion within ZOS to make a great game both for veterans and casual players. ESO should never ever become a game for min-maxers. It is too beautifully crafted to become a game of numbers. There are plenty of ways to prevent the catch-up game and ZOS has now a lot more experience to implement it well. Just enjoy the game and let them to do their job.
The day ESO dies comes when ZOS starts listening to players' half-baked suggestions. Everybody complains that ZOS is "slow", but I am also glad that majority of the changes are not rushed (although there are always some unfortunate ones). I really doubt all the announced things make it into 1.7 release. Some will be abandoned, other implemented. But it requires a lot of testing and discussion within ZOS to make a great game both for veterans and casual players. ESO should never ever become a game for min-maxers. It is too beautifully crafted to become a game of numbers. There are plenty of ways to prevent the catch-up game and ZOS has now a lot more experience to implement it well. Just enjoy the game and let them to do their job.
houimetub17_ESO wrote: »NOTE: V16 would NOT be a big deal if CP system would not exist
Thank you for speaking up @Deltia. Adding Veteran Ranks does not equal new content. We are starved for content.
What happened to everything from Quakecon 2014? Where is the Imperial City, Murkmire, Wrothgar, Spellcrafting, the PvP part of the Justice System, Dark Brotherhood, and Thieves Guild?
WHY have you gone back on your word to get rid of VRs and done a 180 to add more?! Why is that promised removal now part of your long term vision- along with Player Housing in the infamous realm of maybe someday?
Where are the Road Ahead articles? The last one I recall was from February- and that had devolved into something akin to The Road Behind. With key players from your team now gone, perhaps you can no longer provide this for you don’t know where you are going... and that is a shame.
I want this game to succeed, but doing the exact opposite of what was promised is not the way to instill confidence.
Forestd16b14_ESO wrote: »Hmm thing is who the bloody cares? I sure don't so what 2 more levels doesn't mean the end of the game and every one is over reacting. Cause here is how I am seeing it 2 more attribute and skill points and better craftable gear. So again every stop being over dramatic for the love of ESO it is not the end of the freaking game game is rate M for mature yet every one is acting like 10 year olds when the next CoD is accounced. Not the end over reacting grow up.
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acolyte2475b14_ESO wrote: »The problem is that solo content takes a hell of a lot of time and money to create. It's a developmental act of love. With ESO we are pretty much talking 7 years to create the core game if you go by their own admission to starting in 2007.
This is why MMO's so often opt out of solo content or when they create it can usually be blow though in a few days by even the most casual of players.
It's just so much easier to raise a few levels, add a few skills, or develope a new game mechanic.
acolyte2475b14_ESO wrote: »The problem is that solo content takes a hell of a lot of time and money to create. It's a developmental act of love. With ESO we are pretty much talking 7 years to create the core game if you go by their own admission to starting in 2007.
This is why MMO's so often opt out of solo content or when they create it can usually be blow though in a few days by even the most casual of players.
It's just so much easier to raise a few levels, add a few skills, or develope a new game mechanic.
Forestd16b14_ESO wrote: »Hmm thing is who the bloody cares? I sure don't so what 2 more levels doesn't mean the end of the game and every one is over reacting. Cause here is how I am seeing it 2 more attribute and skill points and better craftable gear. So again every stop being over dramatic for the love of ESO it is not the end of the freaking game game is rate M for mature yet every one is acting like 10 year olds when the next CoD is accounced. Not the end over reacting grow up.
AlienDiplomat wrote: »Forestd16b14_ESO wrote: »Hmm thing is who the bloody cares? I sure don't so what 2 more levels doesn't mean the end of the game and every one is over reacting. Cause here is how I am seeing it 2 more attribute and skill points and better craftable gear. So again every stop being over dramatic for the love of ESO it is not the end of the freaking game game is rate M for mature yet every one is acting like 10 year olds when the next CoD is accounced. Not the end over reacting grow up.I will send each of the disaffected some cheese from my provisions bag to go with your whine. You have content and you *** about it just because it isn't exactly the way you like it. Tough. Don't like quit especially the OP.
Now where the hell is my SOLO content after Caldwell Gold.
- Didn't read the OP.
- Has no concept of the CP gap or why people are upset.
- Thinks the thread is about Veteran 16.
- Posted to sound cool
The problem here is and has always been the catering to the zombie treadmill of grind-to-win destroying fair competition and the ability for new players to EVER experience that, or catch up.