Anything to make this game have some level of difficulty i am all for, So yes to block changes. ( Main is a tank)
It's gonna be sooooo much fun to read back this thread in October. By the time people start complaining about the lack of challenge and difficulty...
MaximusDargus wrote: »It's gonna be sooooo much fun to read back this thread in October. By the time people start complaining about the lack of challenge and difficulty...
Yeah, when people will start complaining about lack of challenge and difficulty because of course, ZOS will ignore players feedback to leave PvE tanks alone and put everything to test server, where they will ignore it again and make it go live but.....
to compensate for lack of stamina regen, they will nerf all dungeons! Just like some people suggest here. This will start the complaints about lack of difficulty and challenge.
MaximusDargus wrote: »Also:
"http://www.elderscrollsonline.com/en-us/news/post/2015/07/06/battlemasters-corner--the-unstoppable-juggernaut"
ESO client news "4 hours ago". Is ZOS mocking us?
Plaid13ub17_ESO wrote: »Yes they are mocking us. Hundreds of responses and 16 pages in this thread so far in just a couple days and not a single response from anyone oat ZOS. They are ignoring it on purpose. If they had anything to say that made any sense at all they would have said it. They know this change makes no sense. They know its not to make pve more interesting for tanks. They know its about pvp. Otherwise they would have said something.
If there was any sense behind this change at all they would have come and said something and explained it to us. Maybe something they left out and didnt tell us. But no it just makes no sense so they have nothing to say about it. No way to defend it. They will just ignore us and push it through. Because a few very limited builds on a couple classes will still be able to tank if they do nothing but taunt and block with all block cost reduction stuff that is good enough for them.
Plaid13ub17_ESO wrote: »Clearly a pvp player that is pissed you cant run up and instant kill tanks. We have givin plenty of good reasons why this is a bad change. No one has come up with any why it would be good except pvp excuses. Sorry if a tank can counter your nightblade dps. Being strong defense is what a tank is built for. Its not like they do any real damage.
So you think tanks should not only do very little to no dps but they should also not have very good defense? where is the logic behind this?
Personofsecrets wrote: »-bad effects
. meta will shift to need even more dps thus creating a more stale environment and unfun game
Personofsecrets wrote: ». less fun and interactive game play for tanks
Personofsecrets wrote: ». tanks will have to focus on just stamina
Personofsecrets wrote: ». less balance pvp
Personofsecrets wrote: »-good effects
. ...
Plaid13ub17_ESO wrote: »Clearly a pvp player that is pissed you cant run up and instant kill tanks. We have givin plenty of good reasons why this is a bad change. No one has come up with any why it would be good except pvp excuses. Sorry if a tank can counter your nightblade dps. Being strong defense is what a tank is built for. Its not like they do any real damage.
So you think tanks should not only do very little to no dps but they should also not have very good defense? where is the logic behind this?
Clearly you haven't read anything over the past few pages then.
Let me condense the possible* good effects of this change:
- Tanks can no longer tank everything, several mobs have to be CC'd or otherwise dealt by DPS or Healers, creating more strategic, fun gameplay, a move away from the "taunt everything & AoE" meta of PvE.
- More interactive & fun gameplay for tanks.
- Tanks should no longer be able to stay in DPS gear while tanking (and DPSing/Healing at the same time).
- More balanced PvP.
Possible* bad side effects:
- ...
*None of us has tested any of these changes yet in PTS, so we cannot know precisely how they will work out.
^
Another reason why this QQ thread amuses me.
Also for the record, even though I enjoy PvP as well, I'm more excited about this change PvE wise
Plaid13ub17_ESO wrote: »Plaid13ub17_ESO wrote: »Clearly a pvp player that is pissed you cant run up and instant kill tanks. We have givin plenty of good reasons why this is a bad change. No one has come up with any why it would be good except pvp excuses. Sorry if a tank can counter your nightblade dps. Being strong defense is what a tank is built for. Its not like they do any real damage.
So you think tanks should not only do very little to no dps but they should also not have very good defense? where is the logic behind this?
Clearly you haven't read anything over the past few pages then.
Let me condense the possible* good effects of this change:
- Tanks can no longer tank everything, several mobs have to be CC'd or otherwise dealt by DPS or Healers, creating more strategic, fun gameplay, a move away from the "taunt everything & AoE" meta of PvE.
- More interactive & fun gameplay for tanks.
- Tanks should no longer be able to stay in DPS gear while tanking (and DPSing/Healing at the same time).
- More balanced PvP.
Possible* bad side effects:
- ...
*None of us has tested any of these changes yet in PTS, so we cannot know precisely how they will work out.
^
Another reason why this QQ thread amuses me.
Also for the record, even though I enjoy PvP as well, I'm more excited about this change PvE wise
Like i said you do not play a tank. Having no stamina dosnt mean fun. It means you cant use most of your attacks. That isnt fun. Tanks dont tank everything. You would know this if you were a tank. Tanks dont wear dps gear they wear tank gear... histbark and footman 99% of the time. You would know this if you did tank but you do not.
Plaid13ub17_ESO wrote: »And yes PVP... clearly what you want is a nerf to tanks so you can kill them easy. so yes that is all bad.
Plaid13ub17_ESO wrote: »List of bad effects.. Less people willing to play tanks when there is already a drastic shortage of tanks. Tanks not being able to do anything but manage stamina while blocking. Very restrictive builds allowed to be able to tank. Way less options on what a tank can do. Will be just tank and block and find ways to refill the stam bar. PVP will be even less balanced in favor of the dps. Tanks will have absolutely nothing to do in pvp without being able to block since they already cant do dps what the hell is the point of even being there?
Plaid13ub17_ESO wrote: »The few tanks that posted in this thread and not that i believe they really play tanks often all mentioned DK skills earthen heart and such to restore stamina. Templars have no such utility. Sorcs have no ability to regen stam like this. NB might be ok with their siphon ability. But templar and sorc tanks will suffer bad.
If they go through with this and all tanks can do is focus on blocking and finding ways to recover stam then way less people will play tanks because that is very boring and this is what they seem to be claiming to get rid of. If that is all your tank is doing it is a bad tank.
And no in other mmos tanks dont just sit there and take hits. They deal damage as well. often fairly good damage. In this tanks do what maybe 20-30% of the damage a dps does? Talking about true tanking end game content here not people that run dps sets to tank the real easy vet dungeons. But while tanking trials as it is there is very little room left for any attack skills even on the bar.
I play a dedicated tank sword and board on both swaps pve "strictly" play.
2 seducer, 5 hist bark, 5 footman. I main tank for 2 guilds vdsa, ndsa, vdungeons, pledges, trials etc.
I enjoy playing as a tank! It's fun for me, and quite frankly if they go through with this I would definitely stop doing what
I love which is tanking. We NEED stamina regain while blocking and I cannot begin to express how bad it will be without it in pve. If tanks are saying they are bored tanking than I have reason to believe they are playing the wrong class or a dps disguised as one. Zos clearly was stoned when this idea was ever even thought of, because no way zos is that dumb unless this is for pvp "balance" which wins every race when put against pve.
Let's have tanks do their role and tank, keep the group alive.
I do crap damage already as a tank, and now they want to put a cap on me mitigating damage with blocking for the group I'm suppose to keep alive! That's all I/we got going for us. Taunt blocking is not the only thing tanks do ffs I hate hearing that lousy excuse, you clearly are not And will never be one for that reason if you think like that. We control the fights, positioning, mob management, constant on guard for threats popping up wherever it may be and so much more. We deal with a heck of a lot more than what people portrait us to be doing. You want to pick on tanks because it's easy? You try it, keep a trial or a vdsa alive and than tell me it's easy by just "taunt blocking", until that happens please don't speak for the sake of tanks. If boring is your argument dps should get nefed somehow, anyone can watch spongebob, eat mommies homemade pie and button mash 1 key and pull 100millions dps while sleeping, now that's gotta be boring. Simple fact is if tanking was so darn easy everyone would be doing it! But their aren't... So. That tells us something. Not many tanks right now, just wait if this goes live you'd be lucky to see enough to fill your right hand.
I thought I'd never see the day when people would complain about the person that keeps the heat off their squishy arses. Mind blown.
Plaid13ub17_ESO wrote: »The few tanks that posted in this thread and not that i believe they really play tanks often all mentioned DK skills earthen heart and such to restore stamina. Templars have no such utility. Sorcs have no ability to regen stam like this. NB might be ok with their siphon ability. But templar and sorc tanks will suffer bad.
Plaid13ub17_ESO wrote: »If they go through with this and all tanks can do is focus on blocking and finding ways to recover stam then way less people will play tanks because that is very boring and this is what they seem to be claiming to get rid of. If that is all your tank is doing it is a bad tank.
Plaid13ub17_ESO wrote: »And no in other mmos tanks dont just sit there and take hits. They deal damage as well. often fairly good damage. In this tanks do what maybe 20-30% of the damage a dps does? Talking about true tanking end game content here not people that run dps sets to tank the real easy vet dungeons. But while tanking trials as it is there is very little room left for any attack skills even on the bar.
It's not about tanking being easy, it's about tanking being so powerful that you can slot DPS or healing gear and still do it, while performing multiple other roles.
It's about tanking being so powerful, that it neuters other aspects of the game null & void (no CC'ing trash mobs, no strategies or anything, just run in & AoE while tank taunts everything).
I just get the impression that a tank who complains about his role changing & requiring a new aspect (resource management) can't be a good one.
(let's see PTS first)
Here we go with opinions again.
If I started to play a tank, I would expect to play one. Not a DPS, not a healer.
Personofsecrets wrote: »It's not about tanking being easy, it's about tanking being so powerful that you can slot DPS or healing gear and still do it, while performing multiple other roles.
It's about tanking being so powerful, that it neuters other aspects of the game null & void (no CC'ing trash mobs, no strategies or anything, just run in & AoE while tank taunts everything).
I just get the impression that a tank who complains about his role changing & requiring a new aspect (resource management) can't be a good one.
(let's see PTS first)
Here we go with opinions again.
If I started to play a tank, I would expect to play one. Not a DPS, not a healer.
Your first three points aren't a tank problem, it is a problem with dps being too high in the game. see what I did there?
lets not see this on the pts. it was proposed with a illegitimate reason and therefore doesn't deserve the light of day.
Opinions, like yours?
You mean the tanks who are focusing as tanks, but also using unstable flame or breath of life? 'Tanking gear' isn't just gear that literally has 'tanking gear' in its name.
Personofsecrets wrote: »It's not about tanking being easy, it's about tanking being so powerful that you can slot DPS or healing gear and still do it, while performing multiple other roles.
It's about tanking being so powerful, that it neuters other aspects of the game null & void (no CC'ing trash mobs, no strategies or anything, just run in & AoE while tank taunts everything).
I just get the impression that a tank who complains about his role changing & requiring a new aspect (resource management) can't be a good one.
(let's see PTS first)
Here we go with opinions again.
If I started to play a tank, I would expect to play one. Not a DPS, not a healer.
Your first three points aren't a tank problem, it is a problem with dps being too high in the game. see what I did there?
lets not see this on the pts. it was proposed with a illegitimate reason and therefore doesn't deserve the light of day.
Opinions, like yours?
You mean the tanks who are focusing as tanks, but also using unstable flame or breath of life? 'Tanking gear' isn't just gear that literally has 'tanking gear' in its name.
"illegitimate reason", because you and three other tanks disagree with it out of sheer ignorance?
Ignorance. That is exactly what this thread is full of.
People pretending to know how these changes are good or bad for the game without testing them, let alone even knowing half of them.
As for "DPS being too high", I really dont see what you did there. I can get 11 complete noobs and bring them to do trials with their 4k DPS, and it's still going to be about tank rounding up everything he can taunt & rest AoEing the mobs down (however long it takes) with zero thought whatsoever.
Also, I'm quite sure "tanking gear" is not supposed to be focused around "+weapon dmg" or "+spell dmg", but things that actually make you the tank (+block mitigation, health etc), and tanking is supposed to be about... tanking, not dealing damage & taunting while holding block.
he is a pvper what do you expect? if you do something different than what he believes you are all wrong and idiotsPlaid13ub17_ESO wrote: »Again duke you have absolutely no idea what you are talking about. You do not play a tank and really have no idea what they do. No one tanks trials in dps gear. Again.. you dont know what you are talking about. People like you that are totally ignorant of tanking are the only ones speaking out saying this is a good change. People that only care about pvp. If blocking is that bad in pvp fine nerf it in pvp only.
It is clear you only care about being able to kill tanks in pvp and this is a pve thread. So yeah no one has any interest in your pvp non tank opinion.