PvE Tanking Future. - DO NOT GET RID OF STAM REGEN WHILE BLOCKING IN PVE

  • Rinmaethodain
    Rinmaethodain
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    I tested Patch notes 2.1.2.

    Zos continues to ignore feedback on "0 stamina regen while blocking".

    Its seems that in order to "keep long term health of game" ZOS new policy is to ignore any feedback from players that are actually being targeted by nerf/game change.
  • Avenias
    Avenias
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    I tested Patch notes 2.1.2.

    Zos continues to ignore feedback on "0 stamina regen while blocking".

    Its seems that in order to "keep long term health of game" ZOS new policy is to ignore any feedback from players that are actually being targeted by nerf/game change.

    Hah, just wait. When ppl start dropping their subs and they start loosing money, they will listen.
  • Sandmanninja
    Sandmanninja
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    Since Cyrodiil (and soon Imperial City) are the ONLY PvP zones, and the game knows where your toon is... yeah, just make the PvP whingers happy and apply the changes there.

    Or (more complicated solution) a PvP spec that can ONLY kick in while in a PvP zone.
    Your PvE skills and champion points are gone. Period. You get a PvP set of them. Optionally have no Champion points and then it boils down to skill when facing someone else and not how many mobs you grind.

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  • Avenias
    Avenias
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    Since Cyrodiil (and soon Imperial City) are the ONLY PvP zones, and the game knows where your toon is... yeah, just make the PvP whingers happy and apply the changes there.

    Or (more complicated solution) a PvP spec that can ONLY kick in while in a PvP zone.
    Your PvE skills and champion points are gone. Period. You get a PvP set of them. Optionally have no Champion points and then it boils down to skill when facing someone else and not how many mobs you grind.

    Thats a good solution, which means ZOS will not bother about it.

  • dodgehopper_ESO
    dodgehopper_ESO
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    Here is an idea which might be good for everyone and help bring balance back to tanks in a way all of you guys might like:

    forums.elderscrollsonline.com/en/discussion/211441/a-suggestion-towards-balance-between-health-magicka-and-stamina#latest
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Halfwitte
    Halfwitte
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    I have spoken with my wallet regarding this change. I don't buy into this Near and Dear to our hearts nonsense change with no explanation other than it's not fun. Who can stomach this garbage anymore? Blizzard Entertainment tried a similar stunt with Diablo 3 after it came out. They said breaking pots and finding legendarys wasn't fun, but what it really was, was an effort to curb bots that were farming nothing but breakable pots for items to sell. It had absolutely nothing to do with fun factor and everyone saw through the laughable smoke screen. Shortly there after they nerfed the crud out of the popular gear pieces (Increased attack speed), because too many people were using them and not enough were using other pieces. So to bring them on par with the unused pieces they made the popular pieces worthless to promote build diversity. All of this occurred under the pretense that what was popular wasn't actually fun. So in our case blocking isn't fun just because Eric Wrobel said it wasn't fun. Good to see 1 person has so much influence and power to change a game and mold it around his ideals of fun. Sickens me really.
    Thanks Eric Wrobel for making everything SOOOO MUCH FUUUUNN!!! :s
  • Mitchblue
    Mitchblue
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    I would think perma-block would be the most un fun thing someone can do. This doesn't effect me but maybe ZOS just wants us to have more fun?

    o:)
    Anyone else rooting for Molag Bal?
  • Avenias
    Avenias
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    Halfwitte wrote: »
    I have spoken with my wallet regarding this change. I don't buy into this Near and Dear to our hearts nonsense change with no explanation other than it's not fun. Who can stomach this garbage anymore? Blizzard Entertainment tried a similar stunt with Diablo 3 after it came out. They said breaking pots and finding legendarys wasn't fun, but what it really was, was an effort to curb bots that were farming nothing but breakable pots for items to sell. It had absolutely nothing to do with fun factor and everyone saw through the laughable smoke screen. Shortly there after they nerfed the crud out of the popular gear pieces (Increased attack speed), because too many people were using them and not enough were using other pieces. So to bring them on par with the unused pieces they made the popular pieces worthless to promote build diversity. All of this occurred under the pretense that what was popular wasn't actually fun. So in our case blocking isn't fun just because Eric Wrobel said it wasn't fun. Good to see 1 person has so much influence and power to change a game and mold it around his ideals of fun. Sickens me really.
    Thanks Eric Wrobel for making everything SOOOO MUCH FUUUUNN!!! :s

    I cant stand that guys voice. Its the noise someone makes when their balls are being squeezed.
  • Alucardo
    Alucardo
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    Awesome. Grinding a new sorc and already run out of stam after blocking a few attacks, and I hear ZOS are considering making sorc only have 1 shield at a time. Shall I just stand there and die? Would that make you happy?
  • Avenias
    Avenias
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    Alucardo wrote: »
    Awesome. Grinding a new sorc and already run out of stam after blocking a few attacks, and I hear ZOS are considering making sorc only have 1 shield at a time. Shall I just stand there and die? Would that make you happy?

    It will make erik wrobel very happy
  • ZOS_Brett
    ZOS_Brett
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    Hi, everyone. We understand that people are going to disagree from time to time, but please remember to keep your comments respectful at all times on our forums, even when you disagree with others. Insults or other disruptive behavior do not help further discussion and can move a thread off topic quickly. We encourage sharing opinions, but we ask that they are constructively stated when doing so, as this will help keep the discussion on track. Thank you!
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  • Wing
    Wing
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    its too early in this games life for ZOS to be destroying core features of it.

    way to go erik <3 hope you have all the "fun" you can handle playing by yourself.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Avenias
    Avenias
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    Wing wrote: »
    its too early in this games life for ZOS to be destroying core features of it.

    way to go erik <3 hope you have all the "fun" you can handle playing by yourself.

    Erik will single handedly destroy eso's playerbase.
  • Wing
    Wing
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    Avenias wrote: »
    Wing wrote: »
    its too early in this games life for ZOS to be destroying core features of it.

    way to go erik <3 hope you have all the "fun" you can handle playing by yourself.

    Erik will single handedly destroy eso's playerbase.

    I winder how much blizzard paid him to do it #tinfoilhat
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • PrimeSeptim
    PrimeSeptim
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    I have been tanking for only a couple of weeks now I think.
    I've done several pledges and a lot of content in Craglorn and have done well 9 times out
    of 10 but with the introduction of this nerf I have decided to get out while I still can and go
    back to damage dealing with 2H and dual wield or something.

    It's no biggie, I guess. It's just a matter of adapting to these new changes but it's a little sad
    that PvP nerfs/changes are also having an effect on PvE. It's not really fair but that's life, I can't
    deny it. I thought of quitting baby but my heart just ain't gonna buy it. ;)
  • Nifty2g
    Nifty2g
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    Seems not many people like this change and will stop playing

    oh well
    #MOREORBS
  • Hope499
    Hope499
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    *cough cough
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Hope499
    Hope499
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    Nifty2g wrote: »
    I can't wait when they ignore this thread and still bring it in. Lol @ZOS lol

    *cough sneeze
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Nifty2g
    Nifty2g
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    Alright I'm going to make a thoughtful post on the topic, first off I'm not a tank, I have tanked content before I know how it works and the fundamentals of tanking . Secondly, this update is for the AvA / PvP player yes we know it's been said and it is fairly clear, block casting has been a persistent problem in PvP I can agree with that as I've been heavily into PvP recently. Coming across a Dragonknight or a Nightblade who has made a spec for block casting with high damage is an extreme cheese build of 1.6 and you're right it's not engaging at all.

    However lets go back and have a discussion about tanking in PvE, a tank is there to hold agro or as ZOS calls it hatred, and lets get something straight, a tank is all about defense and needing to manage resources, needing to hold block. Update 6 changed a lot of things with the champion system removing the proper rules for tanking, that I can agree on but honestly the only people who adapted to that playstyle was the top 1%, I still see people failing VDSA/Trials and wiping non stop on Round 10 on VDSA.

    I felt that tanking was exactly how it should have been in 1.5, 1.6 has ruined it and you tried to bring it back with 1.7 crippling tanks and ruining stamina regeneration, it's a nice concept for a fix in PvP but in my honest opinion ZOS this change will be good for the game, but you need to think about the players who are not in the 1%, I really feel like this is going to bottleneck PvE players and put off tanking. I feel like this is something that should ONLY apply to PvP Battle Spirit. Or at least increase it to 50% Stamina.

    Just my thoughts, I would love to see some sort of adjustments @ZOS_RichLambert
    #MOREORBS
  • Teridaxus
    Teridaxus
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    Nifty2g wrote: »
    Alright I'm going to make a thoughtful post on the topic, first off I'm not a tank, I have tanked content before I know how it works and the fundamentals of tanking . Secondly, this update is for the AvA / PvP player yes we know it's been said and it is fairly clear, block casting has been a persistent problem in PvP I can agree with that as I've been heavily into PvP recently. Coming across a Dragonknight or a Nightblade who has made a spec for block casting with high damage is an extreme cheese build of 1.6 and you're right it's not engaging at all.

    However lets go back and have a discussion about tanking in PvE, a tank is there to hold agro or as ZOS calls it hatred, and lets get something straight, a tank is all about defense and needing to manage resources, needing to hold block. Update 6 changed a lot of things with the champion system removing the proper rules for tanking, that I can agree on but honestly the only people who adapted to that playstyle was the top 1%, I still see people failing VDSA/Trials and wiping non stop on Round 10 on VDSA.

    I felt that tanking was exactly how it should have been in 1.5, 1.6 has ruined it and you tried to bring it back with 1.7 crippling tanks and ruining stamina regeneration, it's a nice concept for a fix in PvP but in my honest opinion ZOS this change will be good for the game, but you need to think about the players who are not in the 1%, I really feel like this is going to bottleneck PvE players and put off tanking. I feel like this is something that should ONLY apply to PvP Battle Spirit. Or at least increase it to 50% Stamina.

    Just my thoughts, I would love to see some sort of adjustments @ZOS_RichLambert

    Pretty much this, but i guess we have to live with it now. They had a whole month to test things, but yet they even tried a single adjustment.
  • Nifty2g
    Nifty2g
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    Nifty2g wrote: »
    Alright I'm going to make a thoughtful post on the topic, first off I'm not a tank, I have tanked content before I know how it works and the fundamentals of tanking . Secondly, this update is for the AvA / PvP player yes we know it's been said and it is fairly clear, block casting has been a persistent problem in PvP I can agree with that as I've been heavily into PvP recently. Coming across a Dragonknight or a Nightblade who has made a spec for block casting with high damage is an extreme cheese build of 1.6 and you're right it's not engaging at all.

    However lets go back and have a discussion about tanking in PvE, a tank is there to hold agro or as ZOS calls it hatred, and lets get something straight, a tank is all about defense and needing to manage resources, needing to hold block. Update 6 changed a lot of things with the champion system removing the proper rules for tanking, that I can agree on but honestly the only people who adapted to that playstyle was the top 1%, I still see people failing VDSA/Trials and wiping non stop on Round 10 on VDSA.

    I felt that tanking was exactly how it should have been in 1.5, 1.6 has ruined it and you tried to bring it back with 1.7 crippling tanks and ruining stamina regeneration, it's a nice concept for a fix in PvP but in my honest opinion ZOS this change will be good for the game, but you need to think about the players who are not in the 1%, I really feel like this is going to bottleneck PvE players and put off tanking. I feel like this is something that should ONLY apply to PvP Battle Spirit. Or at least increase it to 50% Stamina.

    Just my thoughts, I would love to see some sort of adjustments @ZOS_RichLambert

    Pretty much this, but i guess we have to live with it now. They had a whole month to test things, but yet they even tried a single adjustment.
    Mmm I don't think we're going to see changes, I hope we do though a lot of negative opinions on it
    Edited by Nifty2g on September 1, 2015 9:08PM
    #MOREORBS
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