Kinda sucks losing former emp buffs
The title, the dye and the achievement aren't enough?Kinda sucks losing former emp buffs
I'm wondering if it's because they don't have any way of knowing who earned it vs. who didn't. I like that they are doing this but I would like to see them give all of the former emperors something in recognition of their status that wouldn't affect other players. How about some crown store credits? If I had that achievement and the were talking about removing it, I could probably be bought out with some extra crowns.
ZOS_BrianWheeler wrote: »We're still looking into a way to do a "hard reset" when campaigns end that wouldn't involve booting people out of Cyrodiil.
I think it's going to open up PVP to a lot more people. Right now, lower level vets don't stand much chance in PVP. The battle leveling for them will go a long way to helping them have a chance. There's still going to be a gear disparity, but it should help in addition to everything else.I got goosebumps while reading Brian's post. I'm sure that not all of it will shake out as well as hoped once the changes are in place, but I'm hopeful that the overall impact on pvp will be very positive.
Kinda sucks losing former emp buffs
I'm wondering if it's because they don't have any way of knowing who earned it vs. who didn't. I like that they are doing this but I would like to see them give all of the former emperors something in recognition of their status that wouldn't affect other players. How about some crown store credits? If I had that achievement and the were talking about removing it, I could probably be bought out with some extra crowns.
ZOS_BrianWheeler wrote: »We're still looking into a way to do a "hard reset" when campaigns end that wouldn't involve booting people out of Cyrodiil.
Some want it because the imbalance has been so bad, with all red, or yellow, and occasionally even all blue maps. If that were to happen less, far fewer people would want a reset. I agree that such a change might demotivate some players from fighting as hard toward the end of a campaign cycle because they will just loose all of their gains anyway, but it's also disheartening to start a campaign the same way the last one ended, with another alliance owning most or all of the map and with few people trying to take it back (and being crushed at their gates for their efforts).GorraShatan wrote: »ZOS_BrianWheeler wrote: »We're still looking into a way to do a "hard reset" when campaigns end that wouldn't involve booting people out of Cyrodiil.
I'd prefer if this didn't happen personally. Otherwise the last bit of a campaign has no meaning.
Saint_JiubB14_ESO wrote: »As far as removing the PVE buffs. enjoy the waste of time.
1: best place in the game to level/cp grind is cyrodiil, specifically delves, also those areas will now exclusively benefit for the exp boost, meaning they will be significantly more desirable. lots of active PVErs aren't going anywhere
Perhaps give a different title to those who earned Emperor before this patch hits? Something grander than "Former Emperor."
Perhaps give a different title to those who earned Emperor before this patch hits? Something grander than "Former Emperor."
That would just be rewarding those who gained it via emp trading, why would you do that? I don't particularly care if they take the former emp buffs out or not, but I don't think they should reward those who gained it via system abuse.
ZOS_BrianWheeler wrote: »We have talked about removing the ability to respawn in enemy controlled keeps if they are not connected to a transit line, but hasn't gotten any traction other than discussions at the moment.
Cinnamon_Spider wrote: »As others have said, most of us with former emp buffs put a lot of time and effort into getting emp. I wonder how many of the farmers/traders even still play.
Removing the buffs only hurts the players that put real effort into getting them.
I got goosebumps while reading Brian's post. I'm sure that not all of it will shake out as well as hoped once the changes are in place, but I'm hopeful that the overall impact on pvp will be very positive.