A U-turn on the U-turn -- that makes a roundabout! Expect double backlash, particularly from those who approved of the version which did not increase CPs.ZOS_JessicaFolsom wrote: »When can you use these?
Both Psijic Ambrosia and the Crown Experience Scroll can be used at any level or Veteran Rank. Their boosts apply towards advancing your level, advancing your Veteran Rank, and for advancing your Champion Points. They do not apply towards things that don’t work off of Experience Points, like the Mages Guild and crafting skill lines.
Maybe an idea would be to have the in-game crafted affect CPs, and the Crown Store one to not affect CPs...
I agree with the entire post, but I just wanted to comment on this bit. As I said above, since CPs are intrinsically tied to XPs, I don't think it would be "simple" at all for these boosters to apply to VR levelling and not CP gain. They're tied together too much. Now if these boosters would be only usable for anyone below V14, I think we may get somewhere. Let the V1-V13 players get a CP boost until they reach V14 so that they can catch up quicker, but as soon as they reach V14, no more boosters.Because if they did truly care whether or not we perceived them to be "greedy" or any other similar adjectives, they would have simply made the XP boosters not apply to CP gain. But they didn't.
People are saying that the recipe is split up into 6 parts that need to be combined, much like the chapters of the Dwemer motif.
Only unlike the Dwemer motif, you won't be able to make anything at all until you have all of the chapters.
vladimilianoub17_ESO1 wrote: »A U-turn on the U-turn -- that makes a roundabout! Expect double backlash, particularly from those who approved of the version which did not increase CPs.ZOS_JessicaFolsom wrote: »When can you use these?
Both Psijic Ambrosia and the Crown Experience Scroll can be used at any level or Veteran Rank. Their boosts apply towards advancing your level, advancing your Veteran Rank, and for advancing your Champion Points. They do not apply towards things that don’t work off of Experience Points, like the Mages Guild and crafting skill lines.
Maybe an idea would be to have the in-game crafted affect CPs, and the Crown Store one to not affect CPs...
Yeah and then see how ESO PC goes down financially as we always try to stop ways for them to profit.We know xp boosters that dont apply to CPs wont sell that much.
I really really really (really really) don't like this.
Please reconsider this because of Champion Points.
Or...make a cap on CP during seasons. Let's say first three months of year, you can only earn 100 or something. Otherwise this could ruin the game, especially PvP if people spam potions all day.
Please reconsider.
ZOS_JessicaFolsom wrote: »Next week, we’ll be adding two different Experience Point Boosters to the PC/Mac game client: One that you can purchase from the Crown Store, and one that you can craft to use yourself or sell to other players for in-game gold. These two items will be available for Xbox One and PS4 next month.
The Crown Experience Scroll, as the name implies, comes from the Crown Store and can be purchased for 1,000 crowns for a pack of 5. A single Crown Experience Scroll lasts for 2 hours, and gives you a 50% boost to Experience gained from any and all sources – any time your Experience Point bar moves, it will move 50% further.
Psijic Ambrosia is the version that is available in-game. It gives the same magnitude of boost to Experience Points gained as the Crown Experience Booster (50%), but only lasts 30 minutes. However, Psijic Ambrosia is considered a drink, and thus works with Provisioner passives that affect drinks! We’ll get into this more below.
When can you use these?
Both Psijic Ambrosia and the Crown Experience Scroll can be used at any level or Veteran Rank. Their boosts apply towards advancing your level, advancing your Veteran Rank, and for advancing your Champion Points. They do not apply towards things that don’t work off of Experience Points, like the Mages Guild and crafting skill lines.
What stacks with what?
The Crown Experience Scroll and Psijic Ambrosia do not stack with one another, or with themselves. If you attempt to use one right after the other, you’ll fail to use the second item (but will still exist in your inventory.) You can only have one consumable Experience Point Booster active at a time – if you’ve just consumed a Psijic Ambrosia, you cannot consume another Psijic Ambrosia, or a Crown Experience Scroll, until the first Psijic Ambrosia’s duration runs out.
These consumable Experience Point Boosters will stack with all other sources of Experience Point boosting such as the Rings of Mara, ESO Plus, your Alliance owning enemy keeps, or being in a group.
Note that although Psijic Ambrosia is considered a drink for the purposes of Provisioning, it does not prevent you from also having a food or drink buff active. This means you can drink a Psijic Ambrosia, immediately drink some Red Rye Beer, and you will have both effects active on you.
This has two important consequences:
- If you have the Brewer passive, you’ll make more units of Psijic Ambrosia per crafting attempt. This means that, at maximum Brewer rank, you’ll make four units of Psijic Ambrosia every time you craft that recipe.
- If you have the Connoisseur passive, the duration of any Psijic Ambrosia you drink will be increased. This means that, at maximum Connoisseur rank, each unit of Psijic Ambrosia you drink will last 50 minutes, rather than the listed 30 minutes.
Taken together, someone who is both a fully-ranked Brewer and Connoisseur creating Psijic Ambrosia for their own use will get a total of three hours and twenty minutes of Experience boost from a single crafting of the recipe.
We’ll detail exactly how you can craft Psijic Ambrosia in next week’s patch notes.
Hey Everyone
Thought I'd drop my 2 cents. I actually have no problem with this at all. Experience Potions are a convenience item (in my view) as it simply helps those who don't have as much time to play, to be able to keep up with their friends. I don't consider this to be pay to win to be honest, many MMO's have this kind of item in their games and in my experience hasn't caused any trouble.
I think ZOS have struck the right balance by having the item available to craft in game, as well as a similar item which can be purchased from the crown store - to me this certainly removes the "Pay to win" argument, as you don't HAVE to pay to have an experience boost. If it's available in game and in store, then it's available to everyone. I also think it's a great way to make "drink making" more relevant in game again.
I know there are bound to be a lot of knee jerk reactions, and cries of "Pay to Win" ... initially .... but I'd like for ZOS to stick with their judgment, which I think they have gotten right here, and once the items are in game - people will enjoy the convenience of having this option (whether bought from store or crafted in game) - and the initial concerns will evaporate in time.
I totally respect the opposing views, so please don't hate on me hehe. This is just my opinion, and I don't expect everyone to agree. I respect everyone will have a different view on this matter as it's quite a dividing subject.
For what it's worth, my vote is - Go for it ZOS - I love it
Regards
Bel
My jury's still out on this until we see the availability of Perfect Roe and the drop rate on the recipes themselves. I already know the rarity of things like Frost Mirriam.
I think it would have been better served if they had brought out the in-game versions of the XP potions first, let the market at least stabilize somewhat, and then release the Crown Store version so that people wouldn't feel so railroaded into spending Crowns.
But that's probably exactly what they've wanted all along, considering just how close to console release this is coming out.
You'll notice the first thing they are introducing post-console release isn't bug fixes for the numerous issues the game has had since 2.0, not new content, not any sort of plan regarding the future of the game... the FIRST thing they are releasing is their best shot at making money from players before the luster wears off.
For a business, that's a smart move, I suppose. For us players, however, it looks very suspiciously like a cash-grab.
Having flash backs from a couple months ago where you repeatedly told anyone who disagreed with you about this subject, that they don't know what they're talking about.Fair enough, though I don't think you fully know what you're talking about, as you are ignoring the whole CP aspect entirely, as well as the availability of these crafted versions of this booster.
Having flash backs from a couple months ago where you repeatedly told anyone who disagreed with you about this subject, that they don't know what they're talking about.Fair enough, though I don't think you fully know what you're talking about, as you are ignoring the whole CP aspect entirely, as well as the availability of these crafted versions of this booster.
jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
That happens in every P2W MMO.
There was a guild leader in another MMO who was rich IRL, he bought P2W items to himself & all his guild mates with tens of thousands of $$$ in that game. I'll see if I can find that article
Money isn't the same for some people as it is for the rest of us.
jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
That happens in every P2W MMO.
There was a guild leader in another MMO who was rich IRL, he bought P2W items to himself & all his guild mates with tens of thousands of $$$ in that game. I'll see if I can find that article
Money isn't the same for some people as it is for the rest of us.
So one guy who may or may not have kept xp pots up 24/7 means noone can have them? Sorry but thats not a valid argument. Also its a moot point anyways. These are coming day after tomorrow. They will affect CP because XP affects CP. Without some serious recoding how would they possibly get around that? I know you guys say "Oh just have them not affect CP.". Like there is a key you can hit for that.
jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
Most people also don't actually play "24/7", the ones who play for a lot generally play for 8-10 hours a day. Sometimes more, sometimes less, but I think that's a pretty good "average" point for many players who consider themselves to play a lot.
That's like ~10 bucks a day (1,000 Crowns buys you 5 potions, which = 10 hours of boosted XP), which is what a lot of us will end up spending at Starbucks every morning or on fast food, etc.
For those who don't have jobs or have low-paying jobs, that might seem like much. But for those of us that have good jobs, that's barely even a drop in the bucket.
i count i need to spend only 53325 Crowns to max my CP.In my math i grind 5 hour a day(2,5 pot=250 crowns).So it will be enough to me have 1500 from sunbcribe+5500 crowns from shop every month.jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
i count i need to spend only 53325 Crowns to max my CP.In my math i grind 5 hour a day(2,5 pot=250 crowns).So it will be enough to me have 1500 from sunbcribe+5500 crowns from shop every month.jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
jamesharv2005ub17_ESO wrote: »I cannot wait until Monday. Might actually start playing again. Also I find it hard to believe people will have these up 24/7. Investing $1000s. Sorry thats simply just not going to happen.
Most people also don't actually play "24/7", the ones who play for a lot generally play for 8-10 hours a day. Sometimes more, sometimes less, but I think that's a pretty good "average" point for many players who consider themselves to play a lot.
That's like ~10 bucks a day (1,000 Crowns buys you 5 potions, which = 10 hours of boosted XP), which is what a lot of us will end up spending at Starbucks every morning or on fast food, etc.
For those who don't have jobs or have low-paying jobs, that might seem like much. But for those of us that have good jobs, that's barely even a drop in the bucket.
I have a very good job. My partner has a very good job. 10 bucks a day on an MMO still seems like a lot of money to me... in fact, anything beyond a standard subscription is "too much" in my books.
Sometimes it has less to do with money, and more to do with principles...
And sadly, this brings an end to why anyone would even sub anymore...officially making ESO P2W.
The Vet grind wouldn't even be an issue if they would just drop the vet levels like they said they would, capping levels at 50.
My guild wants me to come back to play, but this just seems like another nail in the coffin for me.
It's been stated above, game is driving folks away instead of attracting them. I understand that a game needs to make $$ to survive, but they haven't even offered the basic features that folks are willing to pay for which has already been mentioned...DLC, more pets/mounts, cosmetics, name changes, faction/server transfers...actually making ESO Plus desirable...etc.
P.S Still waiting for wolf pets/mounts in the crown $tore.
jamesharv2005ub17_ESO wrote: »And sadly, this brings an end to why anyone would even sub anymore...officially making ESO P2W.
The Vet grind wouldn't even be an issue if they would just drop the vet levels like they said they would, capping levels at 50.
My guild wants me to come back to play, but this just seems like another nail in the coffin for me.
It's been stated above, game is driving folks away instead of attracting them. I understand that a game needs to make $$ to survive, but they haven't even offered the basic features that folks are willing to pay for which has already been mentioned...DLC, more pets/mounts, cosmetics, name changes, faction/server transfers...actually making ESO Plus desirable...etc.
P.S Still waiting for wolf pets/mounts in the crown $tore.
All the stuff you mentioned are basically one time purchases. For me no time purchases. I have no interest in a name change since noone ever sees your characters name anyways. Consumables like the XP boosters are something people will buy over and over. I havent spent a single crown of all the free crowns I got. I have no interest in cosmetics Im not playing barbie dress up online. I have no need for a faction change if I want that I can just reroll.
jamesharv2005ub17_ESO wrote: »And sadly, this brings an end to why anyone would even sub anymore...officially making ESO P2W.
The Vet grind wouldn't even be an issue if they would just drop the vet levels like they said they would, capping levels at 50.
My guild wants me to come back to play, but this just seems like another nail in the coffin for me.
It's been stated above, game is driving folks away instead of attracting them. I understand that a game needs to make $$ to survive, but they haven't even offered the basic features that folks are willing to pay for which has already been mentioned...DLC, more pets/mounts, cosmetics, name changes, faction/server transfers...actually making ESO Plus desirable...etc.
P.S Still waiting for wolf pets/mounts in the crown $tore.
All the stuff you mentioned are basically one time purchases. For me no time purchases. I have no interest in a name change since noone ever sees your characters name anyways. Consumables like the XP boosters are something people will buy over and over. I havent spent a single crown of all the free crowns I got. I have no interest in cosmetics Im not playing barbie dress up online. I have no need for a faction change if I want that I can just reroll.
Ok, so you are not spending any money currently. What is the problem with that, if I may ask? Most people I know would be happy about saving money
Also, there are plenty of people who are willing to put that money into cosmetics & "one time purchases", or into things like subscription as proven by other games in the genre and other genres (you do not need to look further than MOBAs).
The beauty of "one time purchases" is also that they keep developers working, rather than just sitting back & counting the dollars while their P2W machine consolidates power to a small percentage of players & drives the rest away.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »And sadly, this brings an end to why anyone would even sub anymore...officially making ESO P2W.
The Vet grind wouldn't even be an issue if they would just drop the vet levels like they said they would, capping levels at 50.
My guild wants me to come back to play, but this just seems like another nail in the coffin for me.
It's been stated above, game is driving folks away instead of attracting them. I understand that a game needs to make $$ to survive, but they haven't even offered the basic features that folks are willing to pay for which has already been mentioned...DLC, more pets/mounts, cosmetics, name changes, faction/server transfers...actually making ESO Plus desirable...etc.
P.S Still waiting for wolf pets/mounts in the crown $tore.
All the stuff you mentioned are basically one time purchases. For me no time purchases. I have no interest in a name change since noone ever sees your characters name anyways. Consumables like the XP boosters are something people will buy over and over. I havent spent a single crown of all the free crowns I got. I have no interest in cosmetics Im not playing barbie dress up online. I have no need for a faction change if I want that I can just reroll.
Ok, so you are not spending any money currently. What is the problem with that, if I may ask? Most people I know would be happy about saving money
Also, there are plenty of people who are willing to put that money into cosmetics & "one time purchases", or into things like subscription as proven by other games in the genre and other genres (you do not need to look further than MOBAs).
The beauty of "one time purchases" is also that they keep developers working, rather than just sitting back & counting the dollars while their P2W machine consolidates power to a small percentage of players & drives the rest away.
How long do you think the game can go without money being put into it? I dont even understand this whole complaint. They have said from the first mention of a cash shop xp boosts would be in it. The only question anyone had was will they also be available in the game. Doing all this chicken little stuff screaming about how the sky is falling I find hard to take seriously.