Experience Boosters for CP is Pay-2-Win.
Plain and Simple.
I called this when the B2P announcement was made and people said I was a fool for saying so. But just a short couple of months, here we are with boosters for CP available in the Crown Shop.
And as far as the Ambrosia goes.. my bet is the ingredients are so rare that it won't really matter.
Lithium Flower wrote: »Anyone who thinks this is a catch up mechanic for casual or new players instead of a substantial speed boost for the most hardcore to race ahead and destroy any hint of fair competition in the game is deluding themselves.
jamesharv2005ub17_ESO wrote: »I dont understand why what someone else does matters to you. CP alone does not equate to skill. I also like how everyone assumes these "hardcore" players have unlimited money to spend $1000s a month on these potions so as to have them up 24/7 365 days a year. Personally I dont care what other people do. I play this for me.
U have no Idea how much effect Championpoints have on ur toon This exp Pot is a deadly Strike for the community who wanna play competitiv nothing more.
and if u dont care fine than u dont other people do
jamesharv2005ub17_ESO wrote: »I dont understand why what someone else does matters to you. CP alone does not equate to skill. I also like how everyone assumes these "hardcore" players have unlimited money to spend $1000s a month on these potions so as to have them up 24/7 365 days a year. Personally I dont care what other people do. I play this for me.
U have no Idea how much effect Championpoints have on ur toon This exp Pot is a deadly Strike for the community who wanna play competitiv nothing more.
and if u dont care fine than u dont other people do
What I don't understand is this ridiculous idea that people who have a huge amount of CPs don't also have the "skills" to leverage their higher damage, defenses, and other bonuses.
...or that those who are newer to the game and don't have quite as many CPs suddenly won't have the "skills" to use the CPs they earned through using XP potions.
This game really isn't that hard.
/shrug
What I don't understand is this ridiculous idea that people who have a huge amount of CPs don't also have the "skills" to leverage their higher damage, defenses, and other bonuses.
...or that those who are newer to the game and don't have quite as many CPs suddenly won't have the "skills" to use the CPs they earned through using XP potions.
This game really isn't that hard.
/shrug
anitajoneb17_ESO wrote: »U have no Idea how much effect Championpoints have on ur toon This exp Pot is a deadly Strike for the community who wanna play competitiv nothing more.
and if u dont care fine than u dont other people do
Please explain, because I don't understand.
CPs matter, skills matter at least as much as CPs.
The first 200/300 CPs give your toon a LOT of boost, after which it is not really significant anymore. These CPs are just there to give us some sort of artificial sense of "progression".
Now what do you call "competitive" ?
People who have restricted time to play will complain that players with 100h/week are an unfair competition.
People who don't use the crown store for XP potions will complain that players who have the financial means to do so are an unfair competition.
People who don't have time can spend money to catch up (ingame and/or real money), people who don't have money / gold can spend more time.
And yes some people "have it all" and will do both and yes they will have an advantage no matter what you or ZOS does. They'd have an advantage without crown store too. That's how life is. And some people have neither time nor money. They cannot compete for top leaderboards BUT nothing prevents them from enjoying the game and playing it at their level, which doesn't have to be bad at all. Just maybe not sufficient for the top 20 leaderboards (no big deal).
Do you want to remove all kind of "competition" from the game and also any "progression", so that everybody is "equal" ? But then people will complain about the lack of said "progression". And probably get bored.
So please explain what, in your opinion, would be a "fair competition" under realistic terms for ESO.
In my humble opinion what ZOS is offering is a well-thought balance for most people.
BrightnessSyl wrote: »In my opinion and a good 200 people watching in stream, it's a terrible idea. Please do not add XP boosters! This will push more people away than bring them in. I don't play WoW, Starwars, Archeage or GW for this exact reason. Make Mara give a little more xp or hitting a certain milestone gives you 48 hours of 10 to 20 % XP. Let's do something different than the other MMO'S. Please please know that your community loves you and we want this game to succeed.
jamesharv2005ub17_ESO wrote: »What I don't understand is this ridiculous idea that people who have a huge amount of CPs don't also have the "skills" to leverage their higher damage, defenses, and other bonuses.
...or that those who are newer to the game and don't have quite as many CPs suddenly won't have the "skills" to use the CPs they earned through using XP potions.
This game really isn't that hard.
/shrug
If it isnt hard then what are you complaining about? You dont need CP to compete. Yes the first 300 do give you quite a bit but after that alot of the stuff I dont even understand. Like picking a chest faster is going to make you better on the leaderboards? My opinion when I first saw the stuff you get after the 300 or so points is "Why would I even want any of this?". Most of it is stuff I would never have a use for. I already can pick master chests like its nothing. A little extra gold? I already have more gold than I will ever need.
It's not so much that they added it to the Champion System, it's that they didn't take the Champion System out of it. Champion points are tied to XP; something that increases XP has to increase CP by definition, unless they adjusted the system in such a way that the "boost" to XP was applied after the "conversion" to CP takes place.HeroOfNone wrote: »I dislike that this works with champion points. I would like this to be restricted to leveling only, adding it to the champion system boosts makes me feel like I'm wasting it when I'm not using it on a veteran and when I'm not doing it on a grinding spot.
jamesharv2005ub17_ESO wrote: »huh well thats odd ive been playing the "end game" since before CP was even introduced. Ive never once worried about leaderboards etc. I just play to have fun as do 99% of the population of the game.
jamesharv2005ub17_ESO wrote: »huh well thats odd ive been playing the "end game" since before CP was even introduced. Ive never once worried about leaderboards etc. I just play to have fun as do 99% of the population of the game.
jamesharv2005ub17_ESO wrote: »huh well thats odd ive been playing the "end game" since before CP was even introduced. Ive never once worried about leaderboards etc. I just play to have fun as do 99% of the population of the game.
And that's fine, but let's not pretend that these don't exist for all players to aspire to.
jamesharv2005ub17_ESO wrote: »huh well thats odd ive been playing the "end game" since before CP was even introduced. Ive never once worried about leaderboards etc. I just play to have fun as do 99% of the population of the game.
The XP boost potion will have impact on the fun of EVERY players, may they be casual, hardcore or middle ground.
jamesharv2005ub17_ESO wrote: »huh well thats odd ive been playing the "end game" since before CP was even introduced. Ive never once worried about leaderboards etc. I just play to have fun as do 99% of the population of the game.